public class HulledBoatRender<T extends HulledBoatEntity>
extends net.minecraft.client.renderer.entity.EntityRenderer<T>
| Constructor and Description |
|---|
HulledBoatRender(net.minecraft.client.renderer.entity.EntityRendererManager renderManager) |
| Modifier and Type | Method and Description |
|---|---|
net.minecraft.util.ResourceLocation |
getEntityTexture(T entity) |
void |
render(T entity,
float entityYaw,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack matrixStack,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int packedLight) |
protected void |
renderAdditions(T entity,
float entityYaw,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack matrixStack,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int packedLight) |
protected void |
renderBoat(T entity,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack matrixStack,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int packedLight) |
public HulledBoatRender(net.minecraft.client.renderer.entity.EntityRendererManager renderManager)
public void render(T entity, float entityYaw, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack matrixStack, @Nonnull net.minecraft.client.renderer.IRenderTypeBuffer buffer, int packedLight)
render in class net.minecraft.client.renderer.entity.EntityRenderer<T extends HulledBoatEntity>protected void renderAdditions(T entity, float entityYaw, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack matrixStack, net.minecraft.client.renderer.IRenderTypeBuffer buffer, int packedLight)
protected void renderBoat(T entity, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack matrixStack, net.minecraft.client.renderer.IRenderTypeBuffer buffer, int packedLight)
@Nonnull public net.minecraft.util.ResourceLocation getEntityTexture(T entity)
getEntityTexture in class net.minecraft.client.renderer.entity.EntityRenderer<T extends HulledBoatEntity>