Class BabylonWeaponRenderer

java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<BabylonWeaponEntity>
vazkii.botania.client.render.entity.BabylonWeaponRenderer

public class BabylonWeaponRenderer extends net.minecraft.client.renderer.entity.EntityRenderer<BabylonWeaponEntity>
  • Field Summary

    Fields inherited from class net.minecraft.client.renderer.entity.EntityRenderer

    entityRenderDispatcher, LEASH_RENDER_STEPS, NAMETAG_SCALE, shadowRadius, shadowStrength
  • Constructor Summary

    Constructors
    Constructor
    Description
    BabylonWeaponRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context ctx)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    @NotNull net.minecraft.resources.ResourceLocation
     
    void
    render(@NotNull BabylonWeaponEntity weapon, float yaw, float partialTicks, com.mojang.blaze3d.vertex.PoseStack ms, net.minecraft.client.renderer.MultiBufferSource buffers, int light)
     

    Methods inherited from class net.minecraft.client.renderer.entity.EntityRenderer

    getBlockLightLevel, getFont, getPackedLightCoords, getRenderOffset, getShadowRadius, getSkyLightLevel, renderNameTag, shouldRender, shouldShowName

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • BabylonWeaponRenderer

      public BabylonWeaponRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context ctx)
  • Method Details

    • render

      public void render(@NotNull @NotNull BabylonWeaponEntity weapon, float yaw, float partialTicks, com.mojang.blaze3d.vertex.PoseStack ms, net.minecraft.client.renderer.MultiBufferSource buffers, int light)
      Overrides:
      render in class net.minecraft.client.renderer.entity.EntityRenderer<BabylonWeaponEntity>
    • getTextureLocation

      @NotNull public @NotNull net.minecraft.resources.ResourceLocation getTextureLocation(@NotNull @NotNull BabylonWeaponEntity entity)
      Specified by:
      getTextureLocation in class net.minecraft.client.renderer.entity.EntityRenderer<BabylonWeaponEntity>