Class FloatingFlowerBlockEntityRenderer

java.lang.Object
vazkii.botania.client.render.block_entity.FloatingFlowerBlockEntityRenderer
All Implemented Interfaces:
net.minecraft.client.renderer.blockentity.BlockEntityRenderer<FloatingFlowerBlockEntity>

public class FloatingFlowerBlockEntityRenderer extends Object implements net.minecraft.client.renderer.blockentity.BlockEntityRenderer<FloatingFlowerBlockEntity>
  • Constructor Summary

    Constructors
    Constructor
    Description
    FloatingFlowerBlockEntityRenderer(net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider.Context ctx)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    render(@NotNull FloatingFlowerBlockEntity tile, float t, com.mojang.blaze3d.vertex.PoseStack ms, net.minecraft.client.renderer.MultiBufferSource buffers, int light, int overlay)
     
    static void
    renderFloatingIsland(net.minecraft.world.level.block.entity.BlockEntity tile, float t, com.mojang.blaze3d.vertex.PoseStack ms, net.minecraft.client.renderer.MultiBufferSource buffers, int overlay)
     

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

    Methods inherited from interface net.minecraft.client.renderer.blockentity.BlockEntityRenderer

    getViewDistance, shouldRender, shouldRenderOffScreen
  • Constructor Details

    • FloatingFlowerBlockEntityRenderer

      public FloatingFlowerBlockEntityRenderer(net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider.Context ctx)
  • Method Details

    • render

      public void render(@NotNull @NotNull FloatingFlowerBlockEntity tile, float t, com.mojang.blaze3d.vertex.PoseStack ms, net.minecraft.client.renderer.MultiBufferSource buffers, int light, int overlay)
      Specified by:
      render in interface net.minecraft.client.renderer.blockentity.BlockEntityRenderer<FloatingFlowerBlockEntity>
    • renderFloatingIsland

      public static void renderFloatingIsland(net.minecraft.world.level.block.entity.BlockEntity tile, float t, com.mojang.blaze3d.vertex.PoseStack ms, net.minecraft.client.renderer.MultiBufferSource buffers, int overlay)