Class LodestonePostProcessEffects
java.lang.Object
team.lodestar.lodestone.registry.client.LodestonePostProcessEffects
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final BloomPostProcessorstatic final PhysicallyBasedBloomPostProcessor -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic voidEnables bloom for your mod.static voidEnables physically based bloom for your mod.static voidPermanently disables bloom and prevents other mods from enabling it.static voidPermanently disables physically based bloom and prevents other mods from enabling it.static voidsetupPostProcessEffects(net.neoforged.fml.event.lifecycle.FMLClientSetupEvent event)
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Field Details
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BLOOM
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PB_BLOOM
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Constructor Details
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LodestonePostProcessEffects
public LodestonePostProcessEffects()
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Method Details
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setupPostProcessEffects
public static void setupPostProcessEffects(net.neoforged.fml.event.lifecycle.FMLClientSetupEvent event) -
enableBloom
public static void enableBloom()Enables bloom for your mod. -
forceDisableBloom
public static void forceDisableBloom()Permanently disables bloom and prevents other mods from enabling it. Use this if your mod is incompatible with bloom. -
enablePhysicallyBasedBloom
public static void enablePhysicallyBasedBloom()Enables physically based bloom for your mod. -
forceDisablePhysicallyBasedBloom
public static void forceDisablePhysicallyBasedBloom()Permanently disables physically based bloom and prevents other mods from enabling it. Use this if your mod is incompatible with physically based bloom.
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