Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
A
- a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec1
- a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec10
- a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
- a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
- a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
- a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
- a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
- a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
- a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec2
- a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec3
- a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec4
- a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec5
- a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec6
- a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec7
- a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec8
- a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec9
- absoluteOffset - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- absoluteOffset(Vec3) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- AbstractBlockStateSmith<T> - Class in team.lodestar.lodestone.systems.datagen.statesmith
- AbstractBlockStateSmith(Class<T>) - Constructor for class team.lodestar.lodestone.systems.datagen.statesmith.AbstractBlockStateSmith
- AbstractBlockStateSmith.StateFunction<T> - Interface in team.lodestar.lodestone.systems.datagen.statesmith
- AbstractBlockStateSmith.StateSmithData - Class in team.lodestar.lodestone.systems.datagen.statesmith
- AbstractContainerScreenMixin - Class in team.lodestar.lodestone.mixin.client
- AbstractContainerScreenMixin() - Constructor for class team.lodestar.lodestone.mixin.client.AbstractContainerScreenMixin
- AbstractLodestoneParticleType<T> - Class in team.lodestar.lodestone.systems.particle.world.type
- AbstractLodestoneParticleType() - Constructor for class team.lodestar.lodestone.systems.particle.world.type.AbstractLodestoneParticleType
- AbstractParticleBuilder<T> - Class in team.lodestar.lodestone.systems.particle.builder
- AbstractParticleBuilder() - Constructor for class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- AbstractVFXBuilder() - Constructor for class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
- accept(Consumer<ShaderUniformHandler>) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
- accepts(Consumer<LodestoneRenderTypes.LodestoneCompositeStateBuilder>) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
- act(Consumer<ScreenParticleBuilder>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- act(Consumer<WorldParticleBuilder>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- act(Consumer<WorldParticleBuilder>) - Method in class team.lodestar.lodestone.systems.particle.ParticleEffectSpawner
- act(Item, LodestoneItemModelProvider) - Method in interface team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith.ItemModelSupplier
- act(Level, RandomSource, NetworkedParticleEffectPositionData, NetworkedParticleEffectColorData, T) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
- act(ItemModelSmithData, Collection<Supplier<? extends Item>>) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
- act(ItemModelSmithData, Supplier<? extends Item>) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.EmptyItemModelSmith
- act(ItemModelSmithData, Supplier<? extends Item>) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
- act(ItemModelSmithData, Supplier<? extends Item>...) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
- act(LodestoneItemModelProvider, Supplier<? extends Item>) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.EmptyItemModelSmith
- act(LodestoneItemModelProvider, Supplier<? extends Item>) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
- act(AbstractBlockStateSmith.StateSmithData, Collection<Supplier<? extends Block>>) - Method in class team.lodestar.lodestone.systems.datagen.statesmith.BlockStateSmith
- act(AbstractBlockStateSmith.StateSmithData, Supplier<? extends Block>...) - Method in class team.lodestar.lodestone.systems.datagen.statesmith.BlockStateSmith
- act(AbstractBlockStateSmith.StateSmithData, ItemModelSmith, AbstractBlockStateSmith.StateFunction<T>, ModularBlockStateSmith.ModelFileSupplier, Collection<Supplier<? extends Block>>) - Method in class team.lodestar.lodestone.systems.datagen.statesmith.ModularBlockStateSmith
- act(AbstractBlockStateSmith.StateSmithData, ItemModelSmith, AbstractBlockStateSmith.StateFunction<T>, ModularBlockStateSmith.ModelFileSupplier, Supplier<? extends Block>...) - Method in class team.lodestar.lodestone.systems.datagen.statesmith.ModularBlockStateSmith
- act(AbstractBlockStateSmith.StateSmithData, AbstractBlockStateSmith.StateFunction<T>, ModularBlockStateSmith.ModelFileSupplier, Collection<Supplier<? extends Block>>) - Method in class team.lodestar.lodestone.systems.datagen.statesmith.ModularBlockStateSmith
- act(AbstractBlockStateSmith.StateSmithData, AbstractBlockStateSmith.StateFunction<T>, ModularBlockStateSmith.ModelFileSupplier, Supplier<? extends Block>...) - Method in class team.lodestar.lodestone.systems.datagen.statesmith.ModularBlockStateSmith
- act(T, ModelFile) - Method in interface team.lodestar.lodestone.systems.datagen.statesmith.AbstractBlockStateSmith.StateFunction
- act(T, LodestoneBlockStateProvider) - Method in interface team.lodestar.lodestone.systems.datagen.statesmith.BlockStateSmith.SmithStateSupplier
- act(T, LodestoneBlockStateProvider, AbstractBlockStateSmith.StateFunction<T>, ModularBlockStateSmith.ModelFileSupplier) - Method in interface team.lodestar.lodestone.systems.datagen.statesmith.ModularBlockStateSmith.ModularSmithStateSupplier
- ACTIVELY_ACCESSED_KEYS - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- ActiveWorldEventReport(ServerLevel) - Constructor for class team.lodestar.lodestone.command.ListActiveWorldEventsCommand.ActiveWorldEventReport
- ActiveWorldEventReport(ServerLevel, WorldEventType) - Constructor for class team.lodestar.lodestone.command.ListActiveWorldEventsCommand.ActiveWorldEventReport
- activeWorldEvents - Variable in class team.lodestar.lodestone.attachment.WorldEventAttachment
- actRaw(Consumer<WorldParticleBuilder>) - Method in class team.lodestar.lodestone.systems.particle.ParticleEffectSpawner
- add(Supplier<SoundEvent>, Consumer<SoundDefinition>...) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneSoundEventProvider
- add(BlockPos, Block) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
- add(BlockPos, BlockState) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
- add(BlockPos, LodestoneWorldgenBuilderEntry) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
- add(BlockSoundEventBuilder.SoundOptions, String...) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- add(RegistryReadyBlockSoundType) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneBlockSoundEventProvider.SoundEventBuilderBlueprint
- add(RegistryReadyBlockSoundType, Consumer<BlockSoundEventBuilder>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneBlockSoundEventProvider.SoundEventBuilderBlueprint
- addAdditionalPlacement(AdditionalPlacement) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
- addAdditionalPlacement(AdditionalPlacement) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
-
Adds additional placement behavior to this entry which will be executed after the block is placed.
- addAdditionalPlacement(AdditionalPlacement) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
- addAdditionalSaveData(CompoundTag) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
-
Adds additional data during serialization.
- addAdditionalTargetNodeSpecifications(PostChain, String, int, int, JsonObject) - Method in class team.lodestar.lodestone.mixin.client.PostChainMixin
- addAll(RegistryReadyBlockSoundType...) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneBlockSoundEventProvider.SoundEventBuilderBlueprint
- addAttributeTooltips(AddAttributeTooltipsEvent) - Static method in class team.lodestar.lodestone.events.ClientGameEvents
- addAttributeTooltips(AddAttributeTooltipsEvent) - Static method in class team.lodestar.lodestone.handlers.ItemEventHandler
- addAttributeVBO(int, FloatBuffer, VertexBuffer.Usage, Consumer<Integer>) - Method in class team.lodestar.lodestone.mixin.client.VertexBufferMixin
- addAttributeVBO(int, FloatBuffer, VertexBuffer.Usage, Consumer<Integer>) - Method in interface team.lodestar.lodestone.systems.rendering.IVertexBuffer
- addBlockItem(Supplier<T>) - Method in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
- addBlockItem(Block) - Method in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
- addBlocks(Supplier<T>...) - Method in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
- addBlockSoundEvents(RegistryReadyBlockSoundType, String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneBlockSoundEventProvider
- addBlockSoundEvents(RegistryReadyBlockSoundType, String, Consumer<BlockSoundEventBuilder>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneBlockSoundEventProvider
- addCategoryHeader(CreativeModeInventoryScreen.ItemPickerMenu, CategorizedCreativeTab, CreativeTabCategory) - Static method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTabHandler
- addChild(String, GeoBone) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
- addCustomPart(IRenderableModelPart<?>) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
- addDatagenData(Function<LodestoneDatagenBlockData, LodestoneDatagenBlockData>) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- addFrom(ScreenParticleHolder) - Method in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleHolder
- addFxInstance(I) - Method in class team.lodestar.lodestone.systems.postprocess.MultiInstancePostProcessor
-
Add a fx instance
- addImplementation(Supplier<T>, DeviceRequirementSet) - Method in class team.lodestar.lodestone.systems.rendering.renderfeature.MultiImplementationRenderFeature.Builder
- addIndex(int) - Method in class team.lodestar.lodestone.systems.model.obj.data.IndexedMesh
- addIndexedVertex(IndexedVertex) - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
- addInstance(PostProcessor) - Static method in class team.lodestar.lodestone.systems.postprocess.PostProcessHandler
-
Add an
PostProcessorfor it to be handled automatically. - addItem(Supplier<T>) - Method in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
- addItem(Item) - Method in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
- addItems(Consumer<CreativeTabCategoryBuilder>) - Method in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
- addItems(Supplier<T>...) - Method in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
- addItems(Item...) - Method in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
- addItemStack(Supplier<ItemStack>) - Method in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
- addItemStack(ItemStack) - Method in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
- addItemStacks(Supplier<ItemStack>...) - Method in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
- additionalPlacement - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
- AdditionalPlacement - Interface in team.lodestar.lodestone.systems.worldgen
- ADDITIVE - Static variable in interface team.lodestar.lodestone.systems.particle.render_types.LodestoneScreenParticleRenderType
- ADDITIVE - Static variable in class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
- ADDITIVE_BLOCK - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- ADDITIVE_BLOCK_PARTICLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- ADDITIVE_DISTORTED_NINE_SLICE_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- ADDITIVE_DISTORTED_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- ADDITIVE_FUNCTION - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- ADDITIVE_NINE_SLICE_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- ADDITIVE_PARTICLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- ADDITIVE_ROUNDED_TEXTURE_TRIANGLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- ADDITIVE_SCROLLING_TEXTURE_TRIANGLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- ADDITIVE_TERRAIN_SHEET - Static variable in class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
- ADDITIVE_TEXT - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- ADDITIVE_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- ADDITIVE_TEXTURE_TRIANGLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- ADDITIVE_TRANSPARENCY - Static variable in class team.lodestar.lodestone.systems.rendering.StateShards
- ADDITIVE_TWO_SIDED_TEXTURE_TRIANGLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- addLayers(LodestoneBlockFiller.LodestoneBlockFillerLayer...) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
-
Deprecated.
- addLayers(LodestoneBlockFiller.LodestoneLayerToken...) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
-
Deprecated.
- addMesh(IndexedMesh) - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
- addModelLayerData() - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithResult
- addModelNameAffix(String) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
- addModelNameAffix(String) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithConfiguration
- addModifier(Consumer<LodestoneRenderTypes.LodestoneCompositeStateBuilder>) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ComplexRenderTypeToken
- addModifier(Consumer<LodestoneRenderTypes.LodestoneCompositeStateBuilder>) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
- addMotion(double, double) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- addMotion(double, double, double) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- addMotion(Vec3) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- addMotion(Vector3f) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- addNormal(Vector3f) - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
- addParticle(ScreenParticleHolder, T, double, double, double, double) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- addPlacementCondition(PlacementCondition) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
- addPlacementCondition(PlacementCondition) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
-
Adds a condition to the placement of this entry, which will be checked before placing the block.
- addPlacementCondition(PlacementCondition) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
- addPosition(Vector3f) - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
- addRenderActor(Consumer<LodestoneScreenParticle>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- addRenderActor(Consumer<LodestoneWorldParticle>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- addScreenshake(Consumer<ScreenshakeBuilder>) - Static method in class team.lodestar.lodestone.handlers.ScreenshakeHandler
- addScreenshake(ScreenshakeInstance) - Static method in class team.lodestar.lodestone.handlers.ScreenshakeHandler
- addSeparateTransformData() - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithResult
- addSounds() - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- addSpawnActor(Consumer<LodestoneScreenParticle>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- addSpawnActor(Consumer<LodestoneWorldParticle>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- addTag(TagKey<Block>) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- addTag(TagKey<Block>) - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- addTags(HolderLookup.Provider) - Method in class team.lodestar.lodestone.datagen.LodestoneBlockTagDatagen
- addTags(HolderLookup.Provider) - Method in class team.lodestar.lodestone.datagen.LodestoneDamageTypeDatagen
- addTags(HolderLookup.Provider) - Method in class team.lodestar.lodestone.datagen.LodestoneItemTagDatagen
- addTags(TagKey<Block>...) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- addTags(TagKey<Block>...) - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- addTagsFromBlockProperties(Set<DeferredHolder<Block, ? extends Block>>) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockTagsProvider
- addTextureNameAffix(String) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
- addTextureNameAffix(String) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithConfiguration
- addThrowawayData(Function<LodestoneThrowawayBlockData, LodestoneThrowawayBlockData>) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- addTickActor(Consumer<LodestoneScreenParticle>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- addTickActor(Consumer<LodestoneWorldParticle>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- addToTabSorting(ResourceLocation, Item.Properties) - Static method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
- addTrailPoint(Vec3) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointBuilder
- addTrailPoint(TrailPoint) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointBuilder
- addUniformHandler(Consumer<ShaderUniformHandler>) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ComplexRenderTypeToken
- addUniformHandler(Consumer<ShaderUniformHandler>) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
- addUniformHandler(ShaderUniformHandler) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ComplexRenderTypeToken
- addUniformHandler(ShaderUniformHandler) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
- addUv(Vector2f) - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
- addVertex(float, float, float) - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
- addVertex(float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.VertexConsumerWrapper
- addVertexAndReturnIndex(IndexedVertex) - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
- addWorldEvent(Level, boolean, T) - Static method in class team.lodestar.lodestone.handlers.WorldEventHandler
- addWorldEvent(Level, T) - Static method in class team.lodestar.lodestone.handlers.WorldEventHandler
- AFFECTED_BY_MAGIC_PROFICIENCY - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneDamageTypeTags
- AFFECTED_BY_MAGIC_RESISTANCE - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneDamageTypeTags
- AFFIXED_BLOCK_MODEL_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
- AFFIXED_BLOCK_TEXTURE_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
- afterProcess() - Method in class team.lodestar.lodestone.systems.postprocess.effects.BloomPostProcessor
- afterProcess() - Method in class team.lodestar.lodestone.systems.postprocess.effects.PhysicallyBasedBloomPostProcessor
- afterProcess() - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
-
Unbind textures
- age - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- age - Variable in class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
- aimedAt(Vec3) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
-
Sets a predetermined direction for the effect to use.
- air() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- airModel(Block) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- allowedItemSize - Variable in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- allSounds(String, String, String...) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneSoundEventProvider
- allSounds(String, String, Consumer<SoundDefinition.Sound>, String...) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneSoundEventProvider
- alpha - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- alpha - Variable in class team.lodestar.lodestone.systems.texture.CubeMapTexture
- amount() - Method in record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
-
Returns the value of the
amountrecord component. - amplifyEffect(MobEffectInstance, LivingEntity, int) - Static method in class team.lodestar.lodestone.helpers.EntityHelper
- amplifyEffect(MobEffectInstance, LivingEntity, int, int) - Static method in class team.lodestar.lodestone.helpers.EntityHelper
- AngleHelper - Class in team.lodestar.lodestone.helpers
- AngleHelper() - Constructor for class team.lodestar.lodestone.helpers.AngleHelper
- angleLerp(double, double, double) - Static method in class team.lodestar.lodestone.helpers.AngleHelper
- appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec0
- appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec1
- appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec10
- appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
- appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
- appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
- appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
- appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
- appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
- appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec2
- appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec3
- appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec4
- appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec5
- appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec6
- appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec7
- appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec8
- appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec9
- appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, T, Integer>) - Method in interface team.lodestar.lodestone.systems.command.CommandCodec
-
Appends required arguments to a parent node and adds executes() at the end.
- apply(EffectInstance, String) - Method in class team.lodestar.lodestone.systems.postprocess.ShaderDataBuffer
- apply(CommandCodecBuilder.Instance<O>, Function10<A, B, C, D, E, F, G, H, I, J, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group10
- apply(CommandCodecBuilder.Instance<O>, Function11<A, B, C, D, E, F, G, H, I, J, K, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group11
- apply(CommandCodecBuilder.Instance<O>, Function12<A, B, C, D, E, F, G, H, I, J, K, L, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group12
- apply(CommandCodecBuilder.Instance<O>, Function13<A, B, C, D, E, F, G, H, I, J, K, L, M, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group13
- apply(CommandCodecBuilder.Instance<O>, Function14<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group14
- apply(CommandCodecBuilder.Instance<O>, Function15<A, B, C, D, E, F, G, H, I, J, K, L, M, N, P, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group15
- apply(CommandCodecBuilder.Instance<O>, Function16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, P, Q, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group16
- apply(CommandCodecBuilder.Instance<O>, Function3<A, B, C, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group3
- apply(CommandCodecBuilder.Instance<O>, Function4<A, B, C, D, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group4
- apply(CommandCodecBuilder.Instance<O>, Function5<A, B, C, D, E, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group5
- apply(CommandCodecBuilder.Instance<O>, Function6<A, B, C, D, E, F, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group6
- apply(CommandCodecBuilder.Instance<O>, Function7<A, B, C, D, E, F, G, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group7
- apply(CommandCodecBuilder.Instance<O>, Function8<A, B, C, D, E, F, G, H, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group8
- apply(CommandCodecBuilder.Instance<O>, Function9<A, B, C, D, E, F, G, H, I, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group9
- apply(CommandCodecBuilder.Instance<O>, BiFunction<A, B, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group2
- apply(CommandCodecBuilder.Instance<O>, Function<A, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group1
- apply(CommandCodecBuilder.Instance<O>, Supplier<O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group0
- apply(IndexedModel) - Method in class team.lodestar.lodestone.systems.model.obj.modifier.ModelModifier
-
Apply the modification to the whole
IndexedModel. - apply(IndexedModel) - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier
- apply(IndexedModel) - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.PoseModifier
- apply(IndexedModel) - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.TriangulateModifier
- apply(IndexedModel, IndexedMesh) - Method in class team.lodestar.lodestone.systems.model.obj.modifier.ModelModifier
-
Apply the modification to a specific
IndexedMeshin anIndexedModel. - apply(IndexedModel, IndexedMesh) - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier
- apply(IndexedModel, IndexedMesh) - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.PoseModifier
- apply(IndexedModel, IndexedMesh) - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.TriangulateModifier
- apply(IndexedModel, IndexedMesh) - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.TriangulateModifier.Ngon
- apply(IndexedModel, IndexedMesh) - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.TriangulateModifier.Quad
- apply(RenderTypeToken) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeProvider
- apply(T, int) - Method in interface team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator.EnchantmentEffectAcceptor
- apply(T, Entity, int) - Method in interface team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator.EnchantmentEffectAcceptor
- applyCachedFogData() - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
- applyEarly(ObjParser.Builder) - Method in class team.lodestar.lodestone.systems.model.obj.modifier.ModelModifier
-
Apply the modification to the model before it is built.
- applyEarly(ObjParser.Builder) - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier
- applyEarly(ObjParser.Builder) - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.PoseModifier
- applyEarlyModifiers(ObjParser.Builder) - Method in class team.lodestar.lodestone.systems.model.obj.ObjModel
- applyEffects(LodestoneEnchantmentEffectActivator.EnchantmentEffectAcceptor<T>, LivingEntity) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
-
Triggers all enchantment effects available to the given entity.
- applyEffects(LodestoneEnchantmentEffectActivator.EnchantmentEffectAcceptor<T>, ItemStack, Entity) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
-
Triggers enchantment effects present on a specified item.
- applyImport(boolean, String) - Method in class team.lodestar.lodestone.systems.postprocess.LodestoneGlslPreprocessor
- applyImport(boolean, String) - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputePreprocessor
- applyModifier(Consumer<ItemModelSmithResult>) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithResult
- applyModifiers() - Method in class team.lodestar.lodestone.systems.model.obj.IndexedModel
- applyPostProcess() - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
- applyVertexWobble(Vector3f[], float, float) - Static method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
- applyVertexWobble(CubeVertexData.CubeVertices, float, float) - Static method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
- applyWobble(float, float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
- applyWobble(float, float, float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
- applyWobble(CubeVertexData.CubeVertices, float, float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
- approach(double, double, double) - Static method in class team.lodestar.lodestone.helpers.DataHelper
- approach(float, float, float) - Static method in class team.lodestar.lodestone.helpers.DataHelper
- approach(int, int, int) - Static method in class team.lodestar.lodestone.helpers.DataHelper
- arg(String, ArgumentType<A>, BiFunction<CommandContext<CommandSourceStack>, String, V>) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
- ARMOR - Static variable in class team.lodestar.lodestone.handlers.ItemEventHandler
- asAttributeModifiers(Multimap<Holder<Attribute>, AttributeModifier>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentAttributeHelper
-
Converts a Multimap of AttributeModifiers into an ItemAttributeModifiers instance
- asCondition() - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEntityEnchantmentEffectFilter
- assemble(CraftingInput, HolderLookup.Provider) - Method in class team.lodestar.lodestone.recipe.NBTCarryRecipe
- assemble(T, HolderLookup.Provider) - Method in class team.lodestar.lodestone.systems.recipe.LodestoneInWorldRecipe
- at(BlockPos) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
- at(BlockPos) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- at(Entity) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
- at(Entity) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- at(Vec3) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
- at(Vec3) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- at(NetworkedParticleEffectPositionData) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
- at(NetworkedParticleEffectPositionData) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- ATTACHMENT_TYPES - Static variable in class team.lodestar.lodestone.registry.common.LodestoneAttachmentTypes
- attachToShader(Shader) - Method in class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram
- attackPredicate(LivingEntity) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectCommonsHelper
-
Creates a predicate to determine valid attack targets for the given attacker.
- attribute() - Method in record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
-
Returns the value of the
attributerecord component. - attributes - Variable in class team.lodestar.lodestone.systems.item.LodestoneArmorItem
- attributes(ItemAttributeModifiers) - Method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
- ATTRIBUTES - Static variable in class team.lodestar.lodestone.registry.common.LodestoneAttributes
- autoSync - Variable in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- AXE_ENCHANTABLE - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- AXIS_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates an axis oriented block model and state.
- axisAlignedPlaneOf(Vec3) - Static method in class team.lodestar.lodestone.helpers.VecHelper
B
- b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec10
- b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
- b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
- b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
- b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
- b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
- b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
- b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec2
- b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec3
- b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec4
- b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec5
- b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec6
- b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec7
- b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec8
- b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec9
- b1 - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- b1 - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataBuilder
- b2 - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- b2 - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataBuilder
- Back(String) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.Back
-
Creates a new Back instance with the default overshoot (1.70158).
- Back(String, float) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.Back
-
Creates a new Back instance with the specified overshoot.
- BACK_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
An instance of BackIn using the default overshoot.
- BACK_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
An instance of BackInOut using the default overshoot.
- BACK_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
An instance of BackOut using the default overshoot.
- BackIn() - Constructor for class team.lodestar.lodestone.systems.easing.Easing.BackIn
- BackIn(float) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.BackIn
- BackInOut() - Constructor for class team.lodestar.lodestone.systems.easing.Easing.BackInOut
- BackInOut(float) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.BackInOut
- BackOut() - Constructor for class team.lodestar.lodestone.systems.easing.Easing.BackOut
- BackOut(float) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.BackOut
- bake() - Method in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
- bake() - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
-
Bakes the data into a new GenericParticleData instance with the current multipliers baked into .
- bake() - Method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
- bakedIndices - Variable in class team.lodestar.lodestone.systems.model.obj.IndexedModel
- bakeIndices(VertexFormat.Mode, boolean) - Method in class team.lodestar.lodestone.systems.model.obj.IndexedModel
- bakeIndicies(VertexFormat.Mode, boolean) - Method in class team.lodestar.lodestone.systems.model.obj.ObjModel.Builder
- BASE_MAGIC_DAMAGE - Static variable in class team.lodestar.lodestone.registry.common.LodestoneAttributes
- baseId - Variable in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
- bCol - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- BedrockGeometryModel - Class in team.lodestar.lodestone.systems.model.geo
- BedrockGeometryModel(ResourceLocation) - Constructor for class team.lodestar.lodestone.systems.model.geo.BedrockGeometryModel
- BedrockGeometryParser - Class in team.lodestar.lodestone.systems.model.geo
- BedrockGeometryParser() - Constructor for class team.lodestar.lodestone.systems.model.geo.BedrockGeometryParser
- BeforeLevelRenderPass - Class in team.lodestar.lodestone.systems.rendering.renderpass
-
An abstract class for custom render passes that are rendered before the level is rendered.
- BeforeLevelRenderPass() - Constructor for class team.lodestar.lodestone.systems.rendering.renderpass.BeforeLevelRenderPass
- beforeProcess(Matrix4f) - Method in class team.lodestar.lodestone.systems.postprocess.effects.BloomPostProcessor
- beforeProcess(Matrix4f) - Method in class team.lodestar.lodestone.systems.postprocess.effects.PhysicallyBasedBloomPostProcessor
- beforeProcess(Matrix4f) - Method in class team.lodestar.lodestone.systems.postprocess.MultiInstancePostProcessor
- beforeProcess(Matrix4f) - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
-
Set uniforms and bind textures here
- begin(Tesselator, TextureManager) - Method in interface team.lodestar.lodestone.systems.particle.render_types.LodestoneScreenParticleRenderType
- begin(Tesselator, TextureManager) - Method in class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
- beginElement(VertexFormatElement) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.LodestoneBufferBuilder
- behavior - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- behavior - Variable in class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
- BillboardParticleBehavior - Class in team.lodestar.lodestone.systems.particle.world.behaviors
- bind() - Method in class team.lodestar.lodestone.mixin.client.VertexBufferMixin
- bind() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram
- bind() - Method in class team.lodestar.lodestone.systems.texture.BlankTexture
- bind() - Method in class team.lodestar.lodestone.systems.texture.CubeMapTexture
- bind() - Method in class team.lodestar.lodestone.systems.texture.FlipbookVolumeTexture
- bind() - Method in class team.lodestar.lodestone.systems.texture.VolumeTexture
- bindAndDispatch(int, int, int) - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram
- bindBufferBase(int, int, int) - Static method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderSystem
- bindSSBO(String, ShaderStorageBufferObject.Usage, int) - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram
- bindSSBO(String, ShaderStorageBufferObject, int) - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram
- BITANGENT - Static variable in class team.lodestar.lodestone.registry.client.LodestoneVertexFormats
- BlankTexture - Class in team.lodestar.lodestone.systems.texture
- BlankTexture() - Constructor for class team.lodestar.lodestone.systems.texture.BlankTexture
- blendFunction - Variable in class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
- blit(PoseStack) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- blit(GuiGraphics) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- block() - Method in record class team.lodestar.lodestone.systems.block.BlockBlockItemHolder
-
Returns the value of the
blockrecord component. - BLOCK_ENTITY_TYPES - Static variable in class team.lodestar.lodestone.registry.common.LodestoneBlockEntities
- BLOCK_MODEL_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
- BLOCK_TAG_STREAM_CODEC - Static variable in class team.lodestar.lodestone.network.ExtraStreamCodecs
- BLOCK_TEXTURE_CACHE - Static variable in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockModelProvider
-
Stores the textures used by the most recently generated block.
- BLOCK_TEXTURE_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
- BlockBlockItemHolder<T,
K> - Record Class in team.lodestar.lodestone.systems.block - BlockBlockItemHolder(DeferredHolder<Block, T>, DeferredHolder<Item, K>) - Constructor for record class team.lodestar.lodestone.systems.block.BlockBlockItemHolder
-
Creates an instance of a
BlockBlockItemHolderrecord class. - blockClass - Variable in class team.lodestar.lodestone.systems.datagen.statesmith.AbstractBlockStateSmith
- blockEntity - Variable in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- blockEntity - Variable in class team.lodestar.lodestone.systems.sound.LodestoneBlockEntitySoundInstance
- BlockEntityHelper - Class in team.lodestar.lodestone.helpers.block
-
A collection of various helper methods related to block entities
- BlockEntityHelper() - Constructor for class team.lodestar.lodestone.helpers.block.BlockEntityHelper
- blockEntityType - Variable in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- BlockItemMixin - Class in team.lodestar.lodestone.mixin.common
- BlockItemMixin() - Constructor for class team.lodestar.lodestone.mixin.common.BlockItemMixin
- blockOutlinePositions(Level, BlockPos) - Static method in class team.lodestar.lodestone.helpers.DataHelper
- blockOutlinePositions(Level, BlockPos) - Static method in class team.lodestar.lodestone.helpers.VecHelper
- blockPos - Variable in class team.lodestar.lodestone.systems.particle.world.options.LodestoneTerrainParticleOptions
- BlockPosHelper - Class in team.lodestar.lodestone.helpers.block
-
A collection of various helper methods related to block positions
- BlockPosHelper() - Constructor for class team.lodestar.lodestone.helpers.block.BlockPosHelper
- BlockSoundEventBuilder - Class in team.lodestar.lodestone.systems.datagen.providers.sound
- BlockSoundEventBuilder(String, Supplier<SoundEvent>, Supplier<SoundEvent>, Supplier<SoundEvent>, Supplier<SoundEvent>, Supplier<SoundEvent>) - Constructor for class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- BlockSoundEventBuilder(String, RegistryReadyBlockSoundType) - Constructor for class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- BlockSoundEventBuilder.SoundOptions - Class in team.lodestar.lodestone.systems.datagen.providers.sound
- blockState - Variable in class team.lodestar.lodestone.systems.particle.world.options.LodestoneTerrainParticleOptions
- blockState() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
- BlockStateEntryBuilder(BlockState) - Constructor for class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.BlockStateEntryBuilder
-
Deprecated.
- BlockStateHelper - Class in team.lodestar.lodestone.helpers.block
-
A collection of various helper methods related to blockstates
- BlockStateHelper() - Constructor for class team.lodestar.lodestone.helpers.block.BlockStateHelper
- BlockStateSmith<T> - Class in team.lodestar.lodestone.systems.datagen.statesmith
- BlockStateSmith(Class<T>, ItemModelSmith, BlockStateSmith.SmithStateSupplier<T>) - Constructor for class team.lodestar.lodestone.systems.datagen.statesmith.BlockStateSmith
- BlockStateSmith(Class<T>, BlockStateSmith.SmithStateSupplier<T>) - Constructor for class team.lodestar.lodestone.systems.datagen.statesmith.BlockStateSmith
- BlockStateSmith.SmithStateSupplier<T> - Interface in team.lodestar.lodestone.systems.datagen.statesmith
- BlockStateSmithTypes - Class in team.lodestar.lodestone.systems.datagen
- BlockStateSmithTypes() - Constructor for class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
- BLOOM - Static variable in class team.lodestar.lodestone.registry.client.LodestonePostProcessEffects
- BloomPostProcessor - Class in team.lodestar.lodestone.systems.postprocess.effects
- BloomPostProcessor() - Constructor for class team.lodestar.lodestone.systems.postprocess.effects.BloomPostProcessor
- body - Variable in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
- bodyParts() - Method in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
- booleanValue(String) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
- bottomVertices() - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
-
Returns the value of the
bottomVerticesrecord component. - BOUNCE_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Bounce easing in.
- BOUNCE_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Bounce easing in/out.
- BOUNCE_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Bounce easing out.
- breakDeadlock(List<T>) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEntityEnchantmentEffectFilter
- breakSound - Variable in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
- breakSoundOptions - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- brighter(Color, int) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
- brighter(Color, int, float) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
- buffer - Variable in class team.lodestar.lodestone.systems.rendering.LodestoneBufferWrapper
- bufferSource - Variable in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- bufferSupplier - Variable in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneBufferSource
- build() - Method in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
- build() - Method in class team.lodestar.lodestone.systems.model.obj.ObjModel.Builder
- build() - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
- build() - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataBuilder
- build() - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleDataBuilder
- build() - Method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleDataBuilder
- build() - Method in class team.lodestar.lodestone.systems.rendering.renderfeature.MultiImplementationRenderFeature.Builder
- build() - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
- build() - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventType.Builder
-
Builds the WorldEventType with the specified parameters.
- build() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.BlockStateEntryBuilder
-
Deprecated.
- build(Matrix4f) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointBuilder
- build(Matrix4f, float) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointBuilder
- build(GeoVertex[], Vector2f, Vector2f, int, Vector2f) - Static method in class team.lodestar.lodestone.systems.model.geo.data.GeoQuad
- buildCategories() - Method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTab
- buildCreativeTabs(BuildCreativeModeTabContentsEvent) - Static method in class team.lodestar.lodestone.events.ModEvents
- builder() - Static method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- builder(Object...) - Static method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- builder(Function<CategorizedCreativeTab.Builder, CategorizedCreativeTab>) - Static method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTab
- Builder(Function<CategorizedCreativeTab.Builder, CategorizedCreativeTab>, CreativeModeTab.Row, int) - Constructor for class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTab.Builder
- Builder(ObjModel) - Constructor for class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
- buildInstanceDetailsPage(Consumer<Component>, WorldEventInstance) - Method in class team.lodestar.lodestone.command.ListActiveWorldEventsCommand.ActiveWorldEventReport
- buildRecipe(ResourceLocation) - Method in interface team.lodestar.lodestone.recipe.builder.LodestoneRecipeBuilder
- buildRecipe(ResourceLocation) - Method in class team.lodestar.lodestone.recipe.builder.NBTCarryRecipeBuilder
- BUILTIN_ENTITY - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
- BUILTIN_ENTITY_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
- BUTTON_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a button block model and state.
- BUTTON_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
- byHorizontalDirection() - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
-
Returns the value of the
byHorizontalDirectionrecord component. - byRegistry(MapCodec<? extends EnchantmentEntityEffect>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEntityEnchantmentEffectFilter
- byRegistry(Holder<MapCodec<? extends EnchantmentEntityEffect>>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEntityEnchantmentEffectFilter
- byType(Class<T>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEntityEnchantmentEffectFilter
C
- c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec10
- c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
- c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
- c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
- c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
- c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
- c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
- c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec3
- c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec4
- c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec5
- c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec6
- c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec7
- c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec8
- c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec9
- C_KNIVES - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- cachedArray - Variable in class team.lodestar.lodestone.systems.rendering.vertexconsumer.offset.UVOffsetVertexConsumer
- CachedBlockEntitySoundInstance<T> - Class in team.lodestar.lodestone.systems.sound
- CachedBlockEntitySoundInstance(T, Supplier<SoundEvent>, float, float) - Constructor for class team.lodestar.lodestone.systems.sound.CachedBlockEntitySoundInstance
- cachedItemParticles - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- cacheFogColors(ViewportEvent.ComputeFogColor) - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
- cacheFogData(ViewportEvent.RenderFog) - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
- cacheModelViewMatrix(Matrix4f) - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
- cameraSetup(ViewportEvent.ComputeCameraAngles) - Static method in class team.lodestar.lodestone.events.ClientGameEvents
- CAN_SURVIVE - Static variable in interface team.lodestar.lodestone.systems.worldgen.PlacementCondition
- CAN_TRIGGER_MAGIC_DAMAGE - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneDamageTypeTags
- canAttackBlock(BlockState, Level, BlockPos, Player) - Method in class team.lodestar.lodestone.systems.item.LodestoneCombatItem
- canCraftInDimensions(int, int) - Method in class team.lodestar.lodestone.systems.recipe.LodestoneInWorldRecipe
- canPerformAction(ItemStack, ItemAbility) - Method in class team.lodestar.lodestone.systems.item.LodestoneCombatItem
- canPlace(BlockPlaceContext) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure
- canPlace(BlockPlaceContext) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure.StructurePiece
- canPlace(BlockPlaceContext, BlockState) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockItem
- canPlace(LevelAccessor, BlockPos) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.BlockStateEntry
-
Deprecated.
- canPlace(LevelAccessor, BlockPos, BlockState) - Method in interface team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.EntryPlacementPredicate
-
Deprecated.
- canPlace(WorldGenLevel) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
- canPlace(WorldGenLevel, LodestoneWorldgenBuilderEntry) - Method in interface team.lodestar.lodestone.systems.worldgen.PlacementCondition
- canRender(T) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventRenderer
- canSpawnParticles - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- cast(VertexBuffer) - Static method in interface team.lodestar.lodestone.systems.rendering.IVertexBuffer
- castAndAct(Level, RandomSource, NetworkedParticleEffectPositionData, NetworkedParticleEffectColorData, NetworkedParticleEffectExtraData) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
- CategorizedCreativeTab - Class in team.lodestar.lodestone.systems.creative_tab
- CategorizedCreativeTab(String, CategorizedCreativeTab.Builder) - Constructor for class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTab
- CategorizedCreativeTab.Builder - Class in team.lodestar.lodestone.systems.creative_tab
- CategorizedCreativeTabHandler - Class in team.lodestar.lodestone.systems.creative_tab
- CategorizedCreativeTabHandler() - Constructor for class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTabHandler
- categorizedTab - Variable in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
- category() - Method in record class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory.CategoryHeader
-
Returns the value of the
categoryrecord component. - CategoryHeader(CreativeTabCategory) - Constructor for record class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory.CategoryHeader
-
Creates an instance of a
CategoryHeaderrecord class. - center() - Method in record class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance.ScreenshakePositionData
-
Returns the value of the
centerrecord component. - CHANCE - Static variable in class team.lodestar.lodestone.registry.common.LodestonePlacementFillers
- ChancePlacementFilter - Class in team.lodestar.lodestone.systems.worldgen.filter
- ChancePlacementFilter(float) - Constructor for class team.lodestar.lodestone.systems.worldgen.filter.ChancePlacementFilter
- changePos(Function<BlockPos, BlockPos>) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
-
Changes the position of this entry using a function.
- changePos(BlockPos) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
-
Changes the position of this entry using a new position.
- changeState(Function<BlockState, BlockState>) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
-
Changes the block state of this entry using a function.
- changeState(BlockState) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
-
Changes the block state of this entry.
- checkNuclear() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeProvider
- CIRC_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Circular easing in - accelerating from zero velocity.
- CIRC_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Circular easing in/out - acceleration until halfway, then deceleration.
- CIRC_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Circular easing out - decelerating to zero velocity.
- clamped(double, double, double) - Method in class team.lodestar.lodestone.systems.easing.Easing
- clamped(double, double, double, double) - Method in class team.lodestar.lodestone.systems.easing.Easing
- clamped(float, float, float) - Method in class team.lodestar.lodestone.systems.easing.Easing
- clamped(float, float, float, float) - Method in class team.lodestar.lodestone.systems.easing.Easing
- cleanup() - Static method in class team.lodestar.lodestone.registry.client.LodestoneModels
- cleanup() - Method in interface team.lodestar.lodestone.systems.model.IRenderableModel
-
Cleans up the model's VertexBuffer
- cleanup() - Method in class team.lodestar.lodestone.systems.model.obj.IndexedModel
- clear() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- clear() - Method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
- clearActors() - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- clearActors() - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- clearDefault() - Method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
- clearModelViewMatrix() - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
- clearOverride() - Method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
- clearOverrides() - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
- clearParticles() - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- clearParticles(ScreenParticleHolder) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- clearRenderActors() - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- clearRenderActors() - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- clearRow(CreativeModeInventoryScreen.ItemPickerMenu, boolean) - Static method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTabHandler
- clearSpawnActors() - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- clearSpawnActors() - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- clearTickActor() - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- clearTickActors() - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- ClientConfig - Class in team.lodestar.lodestone.config
- ClientConfig(ModConfigSpec.Builder) - Constructor for class team.lodestar.lodestone.config.ClientConfig
- ClientGameEvents - Class in team.lodestar.lodestone.events
- ClientGameEvents() - Constructor for class team.lodestar.lodestone.events.ClientGameEvents
- ClientModEvents - Class in team.lodestar.lodestone.events
- ClientModEvents() - Constructor for class team.lodestar.lodestone.events.ClientModEvents
- ClientOnly() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneBlockEntities.ClientOnly
- clientSetup(FMLClientSetupEvent) - Static method in class team.lodestar.lodestone.events.ClientModEvents
- clientSynced - Variable in class team.lodestar.lodestone.systems.worldevent.WorldEventType
- clientSynced() - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventType.Builder
-
Sets the event to be client-synced without assigning a renderer.
- clientSynced(Supplier<WorldEventRenderer<T>>) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventType.Builder
-
Sets the event to be client-synced and assigns a renderer for the event.
- clientTick(ClientLevel, Camera) - Static method in class team.lodestar.lodestone.handlers.ScreenshakeHandler
- clientTick(Level) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- clientTick(ClientTickEvent.Post) - Static method in class team.lodestar.lodestone.events.ClientGameEvents
- close() - Static method in class team.lodestar.lodestone.systems.rendering.renderpass.RenderPassHandler
- close() - Method in class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram
- close(CallbackInfo) - Method in class team.lodestar.lodestone.mixin.client.ShaderInstanceMixin
- close(CallbackInfo) - Method in class team.lodestar.lodestone.mixin.client.VertexBufferMixin
- codec - Variable in class team.lodestar.lodestone.systems.recipe.LodestoneRecipeSerializer
- codec() - Method in class team.lodestar.lodestone.recipe.NBTCarryRecipe.Serializer
- codec() - Method in class team.lodestar.lodestone.systems.block.LodestoneDirectionalBlock
- codec() - Method in class team.lodestar.lodestone.systems.block.LodestoneHorizontalBlock
- codec() - Method in record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
- codec() - Method in class team.lodestar.lodestone.systems.particle.world.type.AbstractLodestoneParticleType
- codec() - Method in class team.lodestar.lodestone.systems.recipe.LodestoneRecipeSerializer
- CODEC - Static variable in class team.lodestar.lodestone.recipe.NBTCarryRecipe.Serializer
- CODEC - Static variable in class team.lodestar.lodestone.systems.block.LodestoneDirectionalBlock
- CODEC - Static variable in class team.lodestar.lodestone.systems.block.LodestoneHorizontalBlock
- CODEC - Static variable in class team.lodestar.lodestone.systems.easing.Easing
- CODEC - Static variable in record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
- CODEC - Static variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectColorData
- CODEC - Static variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
- CODEC - Static variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
- CODEC - Static variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectData
- CODEC - Static variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- CODEC - Static variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- CODEC - Static variable in record class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance.ScreenshakePositionData
- CODEC - Static variable in class team.lodestar.lodestone.systems.worldgen.filter.ChancePlacementFilter
- CODEC - Static variable in class team.lodestar.lodestone.systems.worldgen.filter.DimensionPlacementFilter
- coefficient - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- coefficient - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleDataBuilder
- coefficient - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
- coefficient - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- coefficientMultiplier - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- coefficientMultiplier - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- color - Variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
- color(Color) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
- color(Color) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- color(List<? extends ColorParticleDataWrapper>) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
- color(List<? extends ColorParticleDataWrapper>) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- color(NetworkedParticleEffectColorData) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
- color(NetworkedParticleEffectColorData) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- color(ColorParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
- color(ColorParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- COLOR_DEPTH_WRITE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- COLOR_WRITE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- colorCoefficient - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- colorCoefficient - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataBuilder
- colorCurve - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- colorCurveEasing - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataBuilder
- colorCycleCounter - Variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectColorData
- colorData - Variable in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
- colorData - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- colorData - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- ColorHelper - Class in team.lodestar.lodestone.helpers
- ColorHelper() - Constructor for class team.lodestar.lodestone.helpers.ColorHelper
- colorLerp(Easing, float, float, float, Color, Color) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
- colorLerp(Easing, float, Color, Color) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
- ColorParticleData - Class in team.lodestar.lodestone.systems.particle.data.color
- ColorParticleData(float, float, float, float, float, float, float, Easing) - Constructor for class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- ColorParticleData(float, float, float, float, float, float, float, Easing, float) - Constructor for class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- ColorParticleDataBuilder - Class in team.lodestar.lodestone.systems.particle.data.color
- ColorParticleDataBuilder(float, float, float, float, float, float) - Constructor for class team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataBuilder
- ColorParticleDataWrapper - Interface in team.lodestar.lodestone.systems.particle.data.color
- colors - Variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectColorData
- COMMAND_ARGUMENT_TYPES - Static variable in class team.lodestar.lodestone.registry.common.LodestoneCommandArgumentTypes
- commandCodec - Variable in class team.lodestar.lodestone.systems.worldevent.WorldEventType
- CommandCodec<T> - Interface in team.lodestar.lodestone.systems.command
- CommandCodecBuilder - Class in team.lodestar.lodestone.systems.command
- CommandCodecBuilder.Instance<O> - Class in team.lodestar.lodestone.systems.command
- CommandCodecs - Class in team.lodestar.lodestone.systems.command
- CommandCodecs() - Constructor for class team.lodestar.lodestone.systems.command.CommandCodecs
- CommandField<A,
V> - Interface in team.lodestar.lodestone.systems.command - CommandGroups - Class in team.lodestar.lodestone.systems.command
- CommandGroups() - Constructor for class team.lodestar.lodestone.systems.command.CommandGroups
- CommandGroups.Group0<O> - Class in team.lodestar.lodestone.systems.command
- CommandGroups.Group1<O,
A> - Class in team.lodestar.lodestone.systems.command - CommandGroups.Group10<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C, D, E, F, G, H, I, J> - CommandGroups.Group11<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C, D, E, F, G, H, I, J, K> - CommandGroups.Group12<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C, D, E, F, G, H, I, J, K, L> - CommandGroups.Group13<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C, D, E, F, G, H, I, J, K, L, M> - CommandGroups.Group14<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C, D, E, F, G, H, I, J, K, L, M, N> - CommandGroups.Group15<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C, D, E, F, G, H, I, J, K, L, M, N, P> - CommandGroups.Group16<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C, D, E, F, G, H, I, J, K, L, M, N, P, Q> - CommandGroups.Group2<O,
A, - Class in team.lodestar.lodestone.systems.commandB> - CommandGroups.Group3<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C> - CommandGroups.Group4<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C, D> - CommandGroups.Group5<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C, D, E> - CommandGroups.Group6<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C, D, E, F> - CommandGroups.Group7<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C, D, E, F, G> - CommandGroups.Group8<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C, D, E, F, G, H> - CommandGroups.Group9<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C, D, E, F, G, H, I> - common(String) - Static method in class team.lodestar.lodestone.registry.common.tag.LodestoneDamageTypeTags
- common(String) - Static method in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- CommonDeviceRequirements - Class in team.lodestar.lodestone.systems.device
- CommonDeviceRequirements() - Constructor for class team.lodestar.lodestone.systems.device.CommonDeviceRequirements
- commonTick(Level) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- compile() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram.Shader
- compileShader(LodestoneProgram.Type, String, InputStream, String, GlslPreprocessor) - Static method in class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram
- compileShaderInternal(LodestoneProgram.Type, String, InputStream, String, GlslPreprocessor) - Static method in class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram
- ComplexRenderTypeToken - Class in team.lodestar.lodestone.systems.rendering.rendeertype
- ComplexRenderTypeToken(RenderTypeToken) - Constructor for class team.lodestar.lodestone.systems.rendering.rendeertype.ComplexRenderTypeToken
- component(DataComponentType<T>, T) - Method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
- composite(StreamCodec<? super B, T1>, Function<C, T1>, StreamCodec<? super B, T2>, Function<C, T2>, StreamCodec<? super B, T3>, Function<C, T3>, StreamCodec<? super B, T4>, Function<C, T4>, StreamCodec<? super B, T5>, Function<C, T5>, StreamCodec<? super B, T6>, Function<C, T6>, StreamCodec<? super B, T7>, Function<C, T7>, Function7<T1, T2, T3, T4, T5, T6, T7, C>) - Static method in class team.lodestar.lodestone.network.ExtraStreamCodecs
- composite(StreamCodec<? super B, T1>, Function<C, T1>, StreamCodec<? super B, T2>, Function<C, T2>, StreamCodec<? super B, T3>, Function<C, T3>, StreamCodec<? super B, T4>, Function<C, T4>, StreamCodec<? super B, T5>, Function<C, T5>, StreamCodec<? super B, T6>, Function<C, T6>, StreamCodec<? super B, T7>, Function<C, T7>, StreamCodec<? super B, T8>, Function<C, T8>, Function8<T1, T2, T3, T4, T5, T6, T7, T8, C>) - Static method in class team.lodestar.lodestone.network.ExtraStreamCodecs
- composite(StreamCodec<? super B, T1>, Function<C, T1>, StreamCodec<? super B, T2>, Function<C, T2>, StreamCodec<? super B, T3>, Function<C, T3>, StreamCodec<? super B, T4>, Function<C, T4>, StreamCodec<? super B, T5>, Function<C, T5>, StreamCodec<? super B, T6>, Function<C, T6>, StreamCodec<? super B, T7>, Function<C, T7>, StreamCodec<? super B, T8>, Function<C, T8>, StreamCodec<? super B, T9>, Function<C, T9>, Function9<T1, T2, T3, T4, T5, T6, T7, T8, T9, C>) - Static method in class team.lodestar.lodestone.network.ExtraStreamCodecs
- composite(StreamCodec<? super B, T1>, Function<C, T1>, StreamCodec<? super B, T2>, Function<C, T2>, StreamCodec<? super B, T3>, Function<C, T3>, StreamCodec<? super B, T4>, Function<C, T4>, StreamCodec<? super B, T5>, Function<C, T5>, StreamCodec<? super B, T6>, Function<C, T6>, StreamCodec<? super B, T7>, Function<C, T7>, StreamCodec<? super B, T8>, Function<C, T8>, StreamCodec<? super B, T9>, Function<C, T9>, StreamCodec<? super B, T10>, Function<C, T10>, Function10<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, C>) - Static method in class team.lodestar.lodestone.network.ExtraStreamCodecs
- CompositeCodec0(Supplier<O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec0
- CompositeCodec1(CommandField<?, A>, Function<A, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec1
- CompositeCodec10(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>, Function10<A, B, C, D, E, F, G, H, I, J, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec10
- CompositeCodec11(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>, CommandField<?, K>, Function11<A, B, C, D, E, F, G, H, I, J, K, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
- CompositeCodec12(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>, CommandField<?, K>, CommandField<?, L>, Function12<A, B, C, D, E, F, G, H, I, J, K, L, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
- CompositeCodec13(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>, CommandField<?, K>, CommandField<?, L>, CommandField<?, M>, Function13<A, B, C, D, E, F, G, H, I, J, K, L, M, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
- CompositeCodec14(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>, CommandField<?, K>, CommandField<?, L>, CommandField<?, M>, CommandField<?, N>, Function14<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
- CompositeCodec15(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>, CommandField<?, K>, CommandField<?, L>, CommandField<?, M>, CommandField<?, N>, CommandField<?, P>, Function15<A, B, C, D, E, F, G, H, I, J, K, L, M, N, P, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
- CompositeCodec16(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>, CommandField<?, K>, CommandField<?, L>, CommandField<?, M>, CommandField<?, N>, CommandField<?, P>, CommandField<?, Q>, Function16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, P, Q, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
- CompositeCodec2(CommandField<?, A>, CommandField<?, B>, BiFunction<A, B, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec2
- CompositeCodec3(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, Function3<A, B, C, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec3
- CompositeCodec4(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, Function4<A, B, C, D, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec4
- CompositeCodec5(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, Function5<A, B, C, D, E, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec5
- CompositeCodec6(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, Function6<A, B, C, D, E, F, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec6
- CompositeCodec7(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, Function7<A, B, C, D, E, F, G, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec7
- CompositeCodec8(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, Function8<A, B, C, D, E, F, G, H, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec8
- CompositeCodec9(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, Function9<A, B, C, D, E, F, G, H, I, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec9
- CompositeCodecs - Class in team.lodestar.lodestone.systems.command
- CompositeCodecs() - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs
- CompositeCodecs.CompositeCodec0<O> - Class in team.lodestar.lodestone.systems.command
- CompositeCodecs.CompositeCodec1<O,
A> - Class in team.lodestar.lodestone.systems.command - CompositeCodecs.CompositeCodec10<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C, D, E, F, G, H, I, J> - CompositeCodecs.CompositeCodec11<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C, D, E, F, G, H, I, J, K> - CompositeCodecs.CompositeCodec12<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C, D, E, F, G, H, I, J, K, L> - CompositeCodecs.CompositeCodec13<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C, D, E, F, G, H, I, J, K, L, M> - CompositeCodecs.CompositeCodec14<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C, D, E, F, G, H, I, J, K, L, M, N> - CompositeCodecs.CompositeCodec15<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C, D, E, F, G, H, I, J, K, L, M, N, P> - CompositeCodecs.CompositeCodec16<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C, D, E, F, G, H, I, J, K, L, M, N, P, Q> - CompositeCodecs.CompositeCodec2<O,
A, - Class in team.lodestar.lodestone.systems.commandB> - CompositeCodecs.CompositeCodec3<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C> - CompositeCodecs.CompositeCodec4<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C, D> - CompositeCodecs.CompositeCodec5<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C, D, E> - CompositeCodecs.CompositeCodec6<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C, D, E, F> - CompositeCodecs.CompositeCodec7<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C, D, E, F, G> - CompositeCodecs.CompositeCodec8<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C, D, E, F, G, H> - CompositeCodecs.CompositeCodec9<O,
A, - Class in team.lodestar.lodestone.systems.commandB, C, D, E, F, G, H, I> - compute(AttributeModifier, double) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentAttributeHelper
-
Computes the final value of an attribute given a single modifier and a base value
- compute(ItemAttributeModifiers, Predicate<ItemAttributeModifiers.Entry>, double) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentAttributeHelper
-
Computes the final value of an attribute given a set of modifiers and a base value
- COMPUTE - Static variable in class team.lodestar.lodestone.systems.device.CommonDeviceRequirements
- COMPUTE_SHADERS - Static variable in class team.lodestar.lodestone.systems.device.DeviceRequirement
- COMPUTE_SSBO - Static variable in class team.lodestar.lodestone.systems.device.CommonDeviceRequirements
- computeAngles(ViewportEvent.ComputeCameraAngles) - Static method in class team.lodestar.lodestone.handlers.ScreenshakeHandler
- ComputePreprocessor - Class in team.lodestar.lodestone.systems.rendering.shader.compute
- ComputePreprocessor() - Constructor for class team.lodestar.lodestone.systems.rendering.shader.compute.ComputePreprocessor
- ComputeProgram - Class in team.lodestar.lodestone.systems.rendering.shader.compute
- ComputeProgram(ResourceLocation) - Constructor for class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram
- ComputeProgram.Shader - Class in team.lodestar.lodestone.systems.rendering.shader.compute
- ConfigPath(String...) - Constructor for record class team.lodestar.lodestone.systems.config.LodestoneConfig.ConfigPath
-
Creates an instance of a
ConfigPathrecord class. - configure() - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
- ConfigValueHolder(String, String, LodestoneConfig.BuilderSupplier<T>) - Constructor for class team.lodestar.lodestone.systems.config.LodestoneConfig.ConfigValueHolder
- connect(BlockPos) - Method in interface team.lodestar.lodestone.systems.multiblock.IModularMultiBlockCore
- constrictTransparency(GenericParticleData) - Static method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- consumer - Variable in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithData
- consumer - Variable in class team.lodestar.lodestone.systems.datagen.statesmith.AbstractBlockStateSmith.StateSmithData
- consumer - Variable in class team.lodestar.lodestone.systems.rendering.vertexconsumer.offset.UVOffsetVertexConsumer
- CONSUMER_INFO_MAP - Static variable in class team.lodestar.lodestone.systems.rendering.VFXBuilders
- consumers - Variable in class team.lodestar.lodestone.systems.rendering.vertexconsumer.MultiVertexConsumer
- containsKey(BlockPos) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
- containsVertex(IndexedVertex) - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
- contentsChangeBehavior - Variable in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- convertTextureAtlasToVolume(ByteBuffer, int, int, int, int, int, int[]) - Static method in class team.lodestar.lodestone.helpers.TextureHelper
-
Converts a texture atlas to a 3D texture volume
- copiedVertexCount - Variable in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier.OriginalCopy
- copies - Variable in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
- copy() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
-
A copy of the GeoBone with its own copies of the original children and cubes.
- copy() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoCube
-
Creates a complete copy of this GeoCube.
- copy() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoQuad
- copy() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoVertex
- copy() - Method in interface team.lodestar.lodestone.systems.model.geo.data.ICloneable
- copy() - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- copy() - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
-
Creates a copy of the GenericParticleData instance.
- copy() - Method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
- copy(Object) - Method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
- copy(Object, Consumer<ShaderUniformHandler>) - Method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
- copy(Object, Consumer<ShaderUniformHandler>, Consumer<LodestoneRenderTypes.LodestoneCompositeStateBuilder>) - Method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
- copy(Object, ShaderUniformHandler) - Method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
- copy(Object, ShaderUniformHandler, Consumer<LodestoneRenderTypes.LodestoneCompositeStateBuilder>) - Method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
- copy(BlockBehaviour) - Static method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- copyDepthBuffer() - Static method in class team.lodestar.lodestone.systems.postprocess.PostProcessHandler
- copyDepthBuffer() - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
- copyDepthBuffer(RenderTarget) - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
- copyDepthFrom(RenderTarget) - Method in class team.lodestar.lodestone.systems.postprocess.effects.BloomPostProcessor
- copyDepthFrom(RenderTarget) - Method in class team.lodestar.lodestone.systems.postprocess.effects.PhysicallyBasedBloomPostProcessor
- copyDepthFromMain() - Method in class team.lodestar.lodestone.systems.postprocess.effects.BloomPostProcessor
- copyDepthFromMain() - Method in class team.lodestar.lodestone.systems.postprocess.effects.PhysicallyBasedBloomPostProcessor
- copyFrom - Variable in class team.lodestar.lodestone.recipe.builder.NBTCarryRecipeBuilder
- copyFrom - Variable in class team.lodestar.lodestone.recipe.NBTCarryRecipe
- copyFromDefault(HumanoidModel) - Method in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
- copyState(RenderType.CompositeState) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
- copyTagsFromBlockProperties(Set<DeferredHolder<Block, ? extends Block>>) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemTagsProvider
- copyTransformFrom(GeoBone) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
- copyWithNewCount(List<ItemStack>, int) - Static method in class team.lodestar.lodestone.helpers.ItemHelper
- copyWithNewCount(ItemStack, int) - Static method in class team.lodestar.lodestone.helpers.ItemHelper
- CopyWithPoseModifier - Class in team.lodestar.lodestone.systems.model.obj.modifier.modifiers
- CopyWithPoseModifier(Consumer<PoseStack>) - Constructor for class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier
- CopyWithPoseModifier.OriginalCopy - Class in team.lodestar.lodestone.systems.model.obj.modifier.modifiers
- corePos - Variable in class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
- countValue(LivingEntity) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
-
Modifies the value provided using all
EnchantmentValueEffectinstances on the given item for the given target. - countValue(ItemStack, Entity) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
-
Modifies the value provided using all
EnchantmentValueEffectinstances on the given item for the given target. - craftRemainder(Item) - Method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
- create() - Static method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
- create() - Static method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
- create(float) - Static method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- create(float) - Static method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
- create(float, float) - Static method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- create(float, float) - Static method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
- create(float, float, float) - Static method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- create(float, float, float) - Static method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- create(float, float, float) - Static method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
- create(float, float, float, float, float, float) - Static method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- create(int) - Static method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointBuilder
- create(Color) - Static method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- create(Color, Color) - Static method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- create(String, RegistryReadyBlockSoundType) - Static method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- create(Function<CommandCodecBuilder.Instance<O>, CommandCodec<O>>) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder
- create(Supplier<? extends LodestoneWorldParticleType>) - Static method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- create(Holder<? extends LodestoneWorldParticleType>) - Static method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- create(ResourceKey<DamageType>, Entity) - Static method in class team.lodestar.lodestone.helpers.DamageTypeHelper
- create(ResourceKey<DamageType>, Entity, Entity) - Static method in class team.lodestar.lodestone.helpers.DamageTypeHelper
- create(ResourceLocation, double) - Static method in class team.lodestar.lodestone.systems.attribute.LodestoneAttribute
- create(ResourceLocation, double, double, double) - Static method in class team.lodestar.lodestone.systems.attribute.LodestoneRangedAttribute
- create(BlockState) - Static method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
-
Deprecated.
- create(Level, ResourceKey<DamageType>) - Static method in class team.lodestar.lodestone.helpers.DamageTypeHelper
- create(Level, ResourceKey<DamageType>, Entity) - Static method in class team.lodestar.lodestone.helpers.DamageTypeHelper
- create(Level, ResourceKey<DamageType>, Entity, Entity) - Static method in class team.lodestar.lodestone.helpers.DamageTypeHelper
- create(ScreenParticleType<?>, ScreenParticleHolder) - Static method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- create(WorldParticleOptions) - Static method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- create(LodestoneWorldParticleType) - Static method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- create(T, ResourceLocation) - Method in interface team.lodestar.lodestone.systems.model.obj.lod.LODBuilder
- createAdditiveRenderType(String, RenderTypeToken, ShaderHolder) - Static method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- createArmorLayer(MeshDefinition, PartDefinition, PartDefinition, PartDefinition, PartDefinition, PartDefinition, PartDefinition, PartDefinition, PartDefinition, PartDefinition, PartDefinition) - Method in interface team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel.ILodestoneArmorModelBuilder
- createArmorModel(LodestoneArmorModel.ILodestoneArmorModelBuilder) - Static method in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
- createBlockOutline(Level, BlockPos, BlockState) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- createBlockSoundEvents(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneBlockSoundEventProvider
- createBlockSoundEvents(String, Consumer<BlockSoundEventBuilder>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneBlockSoundEventProvider
- createBlockStateDefinition(StateDefinition.Builder<Block, BlockState>) - Method in class team.lodestar.lodestone.systems.block.LodestoneDirectionalBlock
- createBlockStateDefinition(StateDefinition.Builder<Block, BlockState>) - Method in class team.lodestar.lodestone.systems.block.LodestoneHorizontalBlock
- createBlockStateDefinition(StateDefinition.Builder<Block, BlockState>) - Method in class team.lodestar.lodestone.systems.block.LodestoneLeavesBlock
- createBlockStateDefinition(StateDefinition.Builder<Block, BlockState>) - Method in class team.lodestar.lodestone.systems.block.WaterLoggedEntityBlock
- createBuffers(int, int, boolean) - Method in class team.lodestar.lodestone.systems.texture.CustomizableTextureTarget
- createBuilder(ModConfigSpec.Builder) - Method in interface team.lodestar.lodestone.systems.config.LodestoneConfig.BuilderSupplier
- createCategory(String) - Method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTab
- createCompositeState() - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
- createData(Vec3, boolean, float) - Static method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType
- createEffect() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
- createEffect() - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType
- createEffect(BlockPos) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
- createEffect(BlockPos) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType
- createEffect(Entity) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
- createEffect(Entity) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType
- createEffect(Vec3) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
- createEffect(Vec3) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType
- createEffectActivator(DataComponentType<List<ConditionalEffect<T>>>, ServerLevel) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
-
Creates an effect activator for non-targeted conditional effects.
- createEmpty(boolean, InternalTextureFormat) - Method in class team.lodestar.lodestone.systems.texture.VolumeTexture
- createEmpty(int, int, boolean, InternalTextureFormat) - Method in class team.lodestar.lodestone.systems.texture.BlankTexture
- createExtraAttributes() - Method in class team.lodestar.lodestone.systems.item.LodestoneArmorItem
- createGenericModel(Item, ResourceLocation, ResourceLocation...) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
- createGenericRenderType(RenderTypeToken, String, VertexFormat, VertexFormat.Mode, Consumer<LodestoneRenderTypes.LodestoneCompositeStateBuilder>) - Static method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- createGenericRenderType(RenderTypeToken, String, VertexFormat, VertexFormat.Mode, LodestoneRenderTypes.LodestoneCompositeStateBuilder) - Static method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- createGrayParticleColor(RandomSource) - Static method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- createGrayParticleColor(RandomSource, float, float) - Static method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- createHumanoidAlias(MeshDefinition) - Static method in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
- createInstance(CompoundTag) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventType
- createInstance(ResourceProvider) - Method in class team.lodestar.lodestone.systems.rendering.shader.ShaderHolder
- createLayer() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
- createMesh(PoseStack, VertexFormat, VertexFormat.Mode) - Method in class team.lodestar.lodestone.systems.model.geo.BedrockGeometryModel
- createMesh(PoseStack, VertexFormat, VertexFormat.Mode) - Method in interface team.lodestar.lodestone.systems.model.IRenderableModel
-
Creates a MeshData object for the model typically used in instanced rendering.
- createMesh(PoseStack, VertexFormat, VertexFormat.Mode) - Method in class team.lodestar.lodestone.systems.model.obj.IndexedModel
- createMesh(PoseStack, RenderType) - Method in interface team.lodestar.lodestone.systems.model.IRenderableModel
- createModelBuffer(PoseStack, RenderType) - Method in interface team.lodestar.lodestone.systems.model.IRenderableModel
-
Creates and uploads the model's VertexBuffer if it doesn't already exist.
- createOutputState(String, RenderTarget) - Static method in class team.lodestar.lodestone.helpers.StateShardHelper
- createOutputState(String, Runnable) - Static method in class team.lodestar.lodestone.helpers.StateShardHelper
- createParentedModel(Item, ResourceLocation) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
- createParticle(ClientLevel, ScreenParticleOptions, double, double, double, double) - Method in record class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticleType.Factory
- createParticle(ClientLevel, T, double, double, double, double) - Method in interface team.lodestar.lodestone.systems.particle.screen.ScreenParticleType.ParticleProvider
- createParticle(LodestoneItemCrumbsParticleOptions, ClientLevel, double, double, double, double, double, double) - Method in class team.lodestar.lodestone.systems.particle.world.type.LodestoneItemCrumbsParticleType.Factory
- createParticle(LodestoneTerrainParticleOptions, ClientLevel, double, double, double, double, double, double) - Method in class team.lodestar.lodestone.systems.particle.world.type.LodestoneTerrainParticleType.Factory
- createParticle(WorldParticleOptions, ClientLevel, double, double, double, double, double, double) - Method in class team.lodestar.lodestone.systems.particle.world.type.LodestoneWorldParticleType.Factory
- createPayloadType(Class<T>, String) - Method in record class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.LodestonePayloadRegistryHelper
- createRandomDirection(RandomSource, float) - Static method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
- createRandomDirection(RandomSource, float, float) - Static method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
- createRandomDirection(RandomSource, float, float, float) - Static method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
- createRegistry(String) - Static method in class team.lodestar.lodestone.registry.common.LodestoneWorldEventTypes
-
Creates a new world event type registry for the given mod ID.
- createRenderType(RenderTypeToken) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeProvider
-
Creates a new
LodestoneRenderTypeusing the provided token and builder. - createScreen() - Static method in class team.lodestar.lodestone.systems.rendering.VFXBuilders
- createStreamCodec(LodestoneNetworkPayloads.PayloadDataSupplier<T>) - Method in record class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.LodestonePayloadRegistryHelper
- createTargetedEffectActivator(DataComponentType<List<TargetedConditionalEffect<T>>>, ServerLevel) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
-
Creates an effect activator for targeted conditional effects.
- createToken(RenderStateShard.TextureStateShard) - Static method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
- createToken(ResourceLocation) - Static method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
- createTransparentRenderType(String, RenderTypeToken, ShaderHolder) - Static method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- createWorld() - Static method in class team.lodestar.lodestone.systems.rendering.VFXBuilders
- CreateWorldEventsCommand - Class in team.lodestar.lodestone.command
- CreateWorldEventsCommand() - Constructor for class team.lodestar.lodestone.command.CreateWorldEventsCommand
- CreativeModeInventoryScreenMixin - Class in team.lodestar.lodestone.mixin.client
- CreativeModeInventoryScreenMixin() - Constructor for class team.lodestar.lodestone.mixin.client.CreativeModeInventoryScreenMixin
- CreativeTabCategory - Record Class in team.lodestar.lodestone.systems.creative_tab
- CreativeTabCategory(String, String, List<Either<Supplier<ItemStack>, CreativeTabCategory.Operation>>) - Constructor for record class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory
-
Creates an instance of a
CreativeTabCategoryrecord class. - CreativeTabCategory.CategoryHeader - Record Class in team.lodestar.lodestone.systems.creative_tab
- CreativeTabCategory.Operation - Enum Class in team.lodestar.lodestone.systems.creative_tab
- CreativeTabCategoryBuilder - Class in team.lodestar.lodestone.systems.creative_tab
- CreativeTabCategoryBuilder(CategorizedCreativeTab, String, String) - Constructor for class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
- CROSS_MODEL_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a cross model, used by flowers and grass, and a blockstate to match.
- CROSS_MODEL_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
- crossModel(Block) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- cubeBottomTop(Block) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- CubeMapTexture - Class in team.lodestar.lodestone.systems.texture
- CubeMapTexture(ResourceLocation, boolean) - Constructor for class team.lodestar.lodestone.systems.texture.CubeMapTexture
- cubeModelAirTexture(Block) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- CubeVertexData - Record Class in team.lodestar.lodestone.systems.rendering.cube
- CubeVertexData(Vector3f[], Vector3f[], List<Vector3f[]>) - Constructor for record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
- CubeVertexData(CubeVertexData.CubeVertices, CubeVertexData.CubeVertices, List<CubeVertexData.CubeVertices>) - Constructor for record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
-
Creates an instance of a
CubeVertexDatarecord class. - CubeVertexData.CubeVertices - Record Class in team.lodestar.lodestone.systems.rendering.cube
- CubeVertices(Vector3f[]) - Constructor for record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData.CubeVertices
-
Creates an instance of a
CubeVerticesrecord class. - CUBIC_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Cubic easing in - accelerating from zero velocity.
- CUBIC_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Cubic easing in/out - acceleration until halfway, then deceleration.
- CUBIC_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Cubic easing out - decelerating to zero velocity.
- CULL - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- CurioHelper - Class in team.lodestar.lodestone.helpers
- CurioHelper() - Constructor for class team.lodestar.lodestone.helpers.CurioHelper
- CURIOS - Static variable in class team.lodestar.lodestone.compability.CuriosCompat.LoadedOnly
- CuriosCompat - Class in team.lodestar.lodestone.compability
- CuriosCompat() - Constructor for class team.lodestar.lodestone.compability.CuriosCompat
- CuriosCompat.LoadedOnly - Class in team.lodestar.lodestone.compability
- currentItemX - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- currentItemY - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- CUSTOM_MODEL - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
A modular state smith, requires two separate functions, one that generates the model, and another that creates the blockstate.
- customData(T) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
- customData(T) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- CustomizableTextureTarget - Class in team.lodestar.lodestone.systems.texture
- CustomizableTextureTarget(int, int, boolean) - Constructor for class team.lodestar.lodestone.systems.texture.CustomizableTextureTarget
- CustomizableTextureTarget(int, int, boolean, InternalTextureFormat) - Constructor for class team.lodestar.lodestone.systems.texture.CustomizableTextureTarget
- CUTOUT_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
D
- d - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec10
- d - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
- d - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
- d - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
- d - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
- d - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
- d - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
- d - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec4
- d - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec5
- d - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec6
- d - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec7
- d - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec8
- d - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec9
- damageContext(ServerLevel, int, Entity, DamageSource, ItemStack) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
- DamageTypeHelper - Class in team.lodestar.lodestone.helpers
- DamageTypeHelper() - Constructor for class team.lodestar.lodestone.helpers.DamageTypeHelper
- darker(Color, int) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
- darker(Color, int, float) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
- DATAGEN_DATA_CACHE - Static variable in class team.lodestar.lodestone.handlers.ThrowawayBlockDataHandler
- DataGenerators - Class in team.lodestar.lodestone.datagen
- DataGenerators() - Constructor for class team.lodestar.lodestone.datagen.DataGenerators
- DataHelper - Class in team.lodestar.lodestone.helpers
-
A collection of helper methods for data manipulation
- DataHelper() - Constructor for class team.lodestar.lodestone.helpers.DataHelper
- DEBUG_SDF - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
-
Who knows what this one might do.
- DEBUG_SDF - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
- decode(CommandContext<CommandSourceStack>) - Method in interface team.lodestar.lodestone.systems.command.CommandCodec
-
Used to extract values from ctx and produce the instance at the very end :3
- decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec0
- decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec1
- decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec10
- decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
- decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
- decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
- decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
- decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
- decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
- decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec2
- decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec3
- decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec4
- decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec5
- decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec6
- decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec7
- decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec8
- decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec9
- DEFAULT - Static variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectData
- DEFAULT_COLOR - Static variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- DEFAULT_GENERIC - Static variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- DEFAULT_OVERSHOOT - Static variable in class team.lodestar.lodestone.systems.easing.Easing.Back
-
The default overshoot is 10% (1.70158).
- DEFAULT_SPIN - Static variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- defaultAdditionalPlacement - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
- defaultAdditionalPlacement - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
- defaultPlacementCondition - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
- defaultPlacementCondition - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
- defaultUniformData - Variable in class team.lodestar.lodestone.systems.rendering.shader.ExtendedShaderInstance
- defaultValue - Variable in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
- DEFERRED_RENDER - Static variable in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
- define(Character, TagKey<Item>) - Method in class team.lodestar.lodestone.recipe.builder.NBTCarryRecipeBuilder
- define(Character, Ingredient) - Method in class team.lodestar.lodestone.recipe.builder.NBTCarryRecipeBuilder
- define(Character, ItemLike) - Method in class team.lodestar.lodestone.recipe.builder.NBTCarryRecipeBuilder
- definition(SoundEvent) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneSoundEventProvider
- deg(double) - Static method in class team.lodestar.lodestone.helpers.AngleHelper
- DELAYED_PARTICLE_RENDERING - Static variable in class team.lodestar.lodestone.config.ClientConfig
- DEPTH_FADE - Static variable in class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
- DEPTH_FADE - Static variable in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
- deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class team.lodestar.lodestone.attachment.WorldEventAttachment
- deserializeNBT(CompoundTag) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- deserializePayload(RegistryFriendlyByteBuf) - Method in interface team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.PayloadDataSupplier
- deserializePayload(LodestoneNetworkPayloads.PayloadDataSupplier<T>) - Method in record class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.LodestonePayloadRegistryHelper
- destroy() - Method in class team.lodestar.lodestone.systems.postprocess.ShaderDataBuffer
- destroy() - Method in interface team.lodestar.lodestone.systems.rendering.IBufferObject
- destroy() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram
- destroy() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram.Shader
- destroy() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject
- destroyBufferObjects() - Static method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderSystem
- destroyMultiblock(Player, Level, BlockPos) - Method in interface team.lodestar.lodestone.systems.multiblock.IMultiBlockCore
- destroyTime(float) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- deviation(float) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- deviation(float, float) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- deviation(float, float, float) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- deviationAngle - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- deviationAngle(float) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- DeviceRequirement - Class in team.lodestar.lodestone.systems.device
- DeviceRequirement(Component, Component, Function<GLCapabilities, Boolean>) - Constructor for class team.lodestar.lodestone.systems.device.DeviceRequirement
- DeviceRequirementSet - Class in team.lodestar.lodestone.systems.device
- DeviceRequirementSet(DeviceRequirement...) - Constructor for class team.lodestar.lodestone.systems.device.DeviceRequirementSet
- DevWorldSetupCommand - Class in team.lodestar.lodestone.command
- DevWorldSetupCommand() - Constructor for class team.lodestar.lodestone.command.DevWorldSetupCommand
- DIMENSION - Static variable in class team.lodestar.lodestone.registry.common.LodestonePlacementFillers
- DimensionPlacementFilter - Class in team.lodestar.lodestone.systems.worldgen.filter
- DimensionPlacementFilter(Set<ResourceKey<Level>>) - Constructor for class team.lodestar.lodestone.systems.worldgen.filter.DimensionPlacementFilter
- direction - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- directional() - Static method in class team.lodestar.lodestone.systems.particle.world.behaviors.DirectionalParticleBehavior
- directional(Vec3) - Static method in class team.lodestar.lodestone.systems.particle.world.behaviors.DirectionalParticleBehavior
- DIRECTIONAL_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a directional block model and state.
- DirectionalParticleBehavior - Class in team.lodestar.lodestone.systems.particle.world.behaviors
- DirectionalParticleBehavior() - Constructor for class team.lodestar.lodestone.systems.particle.world.behaviors.DirectionalParticleBehavior
- dirty - Variable in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- disableForcedSpawn() - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- disableNoClip() - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- disableShield(LivingEntity, ItemStack, int) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectCommonsHelper
-
Disables the shield for the given duration.
- disableShield(LivingEntity, ItemStack, int, boolean) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectCommonsHelper
-
Disables the shield for the given duration.
- disableSlotHighlight(Slot) - Static method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTabHandler
- discarded - Variable in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- dispatchCompute(int, int, int) - Static method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderSystem
- distance(float...) - Static method in class team.lodestar.lodestone.helpers.DataHelper
- Distance(Consumer<LODBuilder<Float>>) - Static method in class team.lodestar.lodestone.systems.model.obj.lod.LODStrategy
- DISTORTED_NINE_SLICE_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
- DISTORTED_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
- distSqr(float...) - Static method in class team.lodestar.lodestone.helpers.DataHelper
- DOOR_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
DOOR.
- doubleValue(String) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
- doubleValue(String, double) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
- doubleValue(String, double, double) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
- DOWN - Static variable in class team.lodestar.lodestone.systems.particle.world.behaviors.SparkParticleBehavior
- draw(MeshData) - Method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
- drawInstanced(int) - Method in class team.lodestar.lodestone.mixin.client.VertexBufferMixin
- drawInstanced(int) - Method in interface team.lodestar.lodestone.systems.rendering.IVertexBuffer
- drawLineBetween(MultiBufferSource, PoseStack, Vec3, Vec3, float, int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.RenderHelper
-
Draw a line between two points
- drawSteppedLineBetween(MultiBufferSource, PoseStack, List<Vec3>, float, int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.RenderHelper
-
Draw a segmented line between two points, subdividing the line into a number of segments
- drawSteppedLineBetween(MultiBufferSource, PoseStack, Vec3, Vec3, int, float, int, int, int, int, Consumer<Vec3>) - Static method in class team.lodestar.lodestone.helpers.RenderHelper
-
Draw a segmented line between two points, subdividing the line into a number of segments
- drawWithShaderInstanced(Matrix4f, Matrix4f, ShaderInstance, int) - Method in class team.lodestar.lodestone.mixin.client.VertexBufferMixin
- drawWithShaderInstanced(Matrix4f, Matrix4f, ShaderInstance, int) - Method in interface team.lodestar.lodestone.systems.rendering.IVertexBuffer
- dropsLike(Block) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- dumpItems(Level, BlockPos) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- dumpItems(Level, Vec3) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- durability(int) - Method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
- duration - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
- duration - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- DYNAMIC_COPY - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject.Usage
- DYNAMIC_DRAW - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject.Usage
- DYNAMIC_READ - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject.Usage
- DynamicShaderFxInstance - Class in team.lodestar.lodestone.systems.postprocess
- DynamicShaderFxInstance() - Constructor for class team.lodestar.lodestone.systems.postprocess.DynamicShaderFxInstance
- dynamicShape() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
E
- e - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec10
- e - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
- e - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
- e - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
- e - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
- e - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
- e - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
- e - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec5
- e - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec6
- e - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec7
- e - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec8
- e - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec9
- earlyModifiers - Variable in class team.lodestar.lodestone.systems.model.obj.IndexedModel
- ease(double, double, double) - Method in class team.lodestar.lodestone.systems.easing.Easing
- ease(double, double, double, double) - Method in class team.lodestar.lodestone.systems.easing.Easing
- ease(float, float, float) - Method in class team.lodestar.lodestone.systems.easing.Easing
- ease(float, float, float, float) - Method in class team.lodestar.lodestone.systems.easing.Easing.BackIn
- ease(float, float, float, float) - Method in class team.lodestar.lodestone.systems.easing.Easing.BackInOut
- ease(float, float, float, float) - Method in class team.lodestar.lodestone.systems.easing.Easing.BackOut
- ease(float, float, float, float) - Method in class team.lodestar.lodestone.systems.easing.Easing
-
The basic function for easing.
- ease(float, float, float, float) - Method in class team.lodestar.lodestone.systems.easing.Easing.ElasticIn
- ease(float, float, float, float) - Method in class team.lodestar.lodestone.systems.easing.Easing.ElasticInOut
- ease(float, float, float, float) - Method in class team.lodestar.lodestone.systems.easing.Easing.ElasticOut
- Easing - Class in team.lodestar.lodestone.systems.easing
-
The Easing class holds a set of general-purpose motion tweening functions by Robert Penner.
- Easing(String) - Constructor for class team.lodestar.lodestone.systems.easing.Easing
- Easing.Back - Class in team.lodestar.lodestone.systems.easing
-
A base class for Back easings.
- Easing.BackIn - Class in team.lodestar.lodestone.systems.easing
-
Back easing in - backtracking slightly, then reversing direction and moving to target.
- Easing.BackInOut - Class in team.lodestar.lodestone.systems.easing
-
Back easing in/out - backtracking slightly, then reversing direction and moving to target, then overshooting target, reversing, and finally coming back to target.
- Easing.BackOut - Class in team.lodestar.lodestone.systems.easing
-
Back easing out - moving towards target, overshooting it slightly, then reversing and coming back to target.
- Easing.Elastic - Class in team.lodestar.lodestone.systems.easing
-
A base class for elastic easings.
- Easing.ElasticIn - Class in team.lodestar.lodestone.systems.easing
-
An Elastic easing used for ElasticIn functions.
- Easing.ElasticInOut - Class in team.lodestar.lodestone.systems.easing
-
An Elastic easing used for ElasticInOut functions.
- Easing.ElasticOut - Class in team.lodestar.lodestone.systems.easing
-
An Elastic easing used for ElasticOut functions.
- EasingHelper - Class in team.lodestar.lodestone.helpers
- EasingHelper() - Constructor for class team.lodestar.lodestone.helpers.EasingHelper
- EASINGS - Static variable in class team.lodestar.lodestone.systems.easing.Easing
- EFFECT_TYPES - Static variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
- EffectInstanceMixin - Class in team.lodestar.lodestone.mixin.client
- EffectInstanceMixin() - Constructor for class team.lodestar.lodestone.mixin.client.EffectInstanceMixin
- EffectProgramMixin - Class in team.lodestar.lodestone.mixin.client
- EffectProgramMixin() - Constructor for class team.lodestar.lodestone.mixin.client.EffectProgramMixin
- effects - Variable in class team.lodestar.lodestone.systems.postprocess.PostProcessor
- Elastic(String) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.Elastic
-
Creates a new Elastic easing with default settings (-1f, 0f).
- Elastic(String, float, float) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.Elastic
-
Creates a new Elastic easing with the specified settings.
- ELASTIC_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
An EasingIn instance using the default values.
- ELASTIC_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
An ElasticInOut instance using the default values.
- ELASTIC_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
An ElasticOut instance using the default values.
- ElasticIn() - Constructor for class team.lodestar.lodestone.systems.easing.Easing.ElasticIn
- ElasticIn(float, float) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.ElasticIn
- ElasticInOut() - Constructor for class team.lodestar.lodestone.systems.easing.Easing.ElasticInOut
- ElasticInOut(float, float) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.ElasticInOut
- ElasticOut() - Constructor for class team.lodestar.lodestone.systems.easing.Easing.ElasticOut
- ElasticOut(float, float) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.ElasticOut
- emissiveRendering(BlockBehaviour.StatePredicate) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- EMITTERS - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ParticleEmitterHandler
- EMPTY - Static variable in class team.lodestar.lodestone.systems.block.LodestoneThrowawayBlockData
- EMPTY - Static variable in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- EMPTY - Static variable in class team.lodestar.lodestone.systems.device.CommonDeviceRequirements
- EmptyEnchantmentEffect() - Constructor for class team.lodestar.lodestone.systems.enchanting.LocatedEnchantmentEffect.EmptyEnchantmentEffect
- EmptyItemModelSmith - Class in team.lodestar.lodestone.systems.datagen.itemsmith
- EmptyItemModelSmith() - Constructor for class team.lodestar.lodestone.systems.datagen.itemsmith.EmptyItemModelSmith
- ENABLE_SCREEN_PARTICLES - Static variable in class team.lodestar.lodestone.config.ClientConfig
- enableBloom() - Static method in class team.lodestar.lodestone.registry.client.LodestonePostProcessEffects
-
Enables bloom for your mod.
- enableForcedSpawn() - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- enableNoClip() - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- enablePhysicallyBasedBloom() - Static method in class team.lodestar.lodestone.registry.client.LodestonePostProcessEffects
-
Enables physically based bloom for your mod.
- enableStencil() - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
- ENCHANTED_DAMAGE - Static variable in class team.lodestar.lodestone.registry.common.LodestoneEnchantmentComponents
- ENCHANTED_ENTITY - Static variable in class team.lodestar.lodestone.registry.common.LodestoneEnchantmentComponents
- ENCHANTMENT_COMPONENTS - Static variable in class team.lodestar.lodestone.registry.common.LodestoneEnchantmentComponents
- ENCHANTMENT_HOLDER - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- end(BufferBuilder) - Method in interface team.lodestar.lodestone.systems.particle.render_types.LodestoneScreenParticleRenderType
- end(Level) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- endBatch(RenderType) - Method in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneBufferSource
- endBatches() - Method in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneRenderLayer
- endBatches(boolean) - Method in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneBufferSource
- endingColor - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- endingCurve - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- endingCurve - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
- endingCurve - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- endingStrength - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
- endingStrength - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- endingValue - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- endingValue - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleDataBuilder
- endPosition - Variable in class team.lodestar.lodestone.systems.rendering.trail.InterpolatedTrailPoint
- ENTITY_TAG_STREAM_CODEC - Static variable in class team.lodestar.lodestone.network.ExtraStreamCodecs
- entityContext(ServerLevel, int, Entity, Vec3, ItemStack) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
- entityEffect(DeferredRegister<DataComponentType<?>>, String) - Static method in class team.lodestar.lodestone.registry.common.LodestoneEnchantmentComponents
- EntityHelper - Class in team.lodestar.lodestone.helpers
- EntityHelper() - Constructor for class team.lodestar.lodestone.helpers.EntityHelper
- entityInside(BlockState, Level, BlockPos, Entity) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- entityJoin(EntityJoinLevelEvent) - Static method in class team.lodestar.lodestone.events.GameEvents
- EntityMixin - Class in team.lodestar.lodestone.mixin.common
- EntityMixin() - Constructor for class team.lodestar.lodestone.mixin.common.EntityMixin
- entries - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
- Entry(Supplier<T>, DeviceRequirementSet) - Constructor for class team.lodestar.lodestone.systems.rendering.renderfeature.MultiImplementationRenderFeature.Entry
- entryOrder - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
- equals(Object) - Method in record class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderLookupResult
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.LodestonePayloadRegistryHelper
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class team.lodestar.lodestone.systems.block.BlockBlockItemHolder
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class team.lodestar.lodestone.systems.config.LodestoneConfig.ConfigPath
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory.CategoryHeader
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class team.lodestar.lodestone.systems.model.geo.data.GeoDescription
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
- equals(Object) - Method in record class team.lodestar.lodestone.systems.model.obj.data.IndexedVertex
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticleType.Factory
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleItemStackKey
- equals(Object) - Method in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleItemStackRetrievalKey
- equals(Object) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData.CubeVertices
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
-
Indicates whether some other object is "equal to" this one.
- equals(Object) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ComplexRenderTypeToken
- equals(Object) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.LodestoneRenderTypeBuilder
- equals(Object) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
- equals(Object) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
- equals(Object) - Method in record class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance.ScreenshakePositionData
-
Indicates whether some other object is "equal to" this one.
- EventResponderLookupResult(ItemEventHandler.EventResponderSource, ArrayList<Pair<ItemEventHandler.IEventResponder, ItemStack>>) - Constructor for record class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderLookupResult
-
Creates an instance of a
EventResponderLookupResultrecord class. - EventResponderSource(ResourceLocation, Function<LivingEntity, Collection<ItemStack>>) - Constructor for class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderSource
- EventResponderSource(ResourceLocation, Function<LivingEntity, Collection<ItemStack>>, BiFunction<LivingEntity, ItemStack, ItemEventHandler.IEventResponder>) - Constructor for class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderSource
- exactDeviationAngle - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- expired - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- explosionResistance(float) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- EXPO_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Exponential easing in - accelerating from zero velocity.
- EXPO_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Exponential easing in/out - accelerating until halfway, then decelerating.
- EXPO_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Exponential easing out - decelerating to zero velocity.
- extend(ResourceLocation, String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- ExtendedShaderInstance - Class in team.lodestar.lodestone.systems.rendering.shader
- ExtendedShaderInstance(ResourceProvider, ShaderHolder) - Constructor for class team.lodestar.lodestone.systems.rendering.shader.ExtendedShaderInstance
- ExtendedSoundType - Class in team.lodestar.lodestone.systems.sound
-
An ExtendedSoundType is a simple extension of ForgeSoundType, also providing hooks for when each individual sound is played.
- ExtendedSoundType(float, float, Supplier<SoundEvent>, Supplier<SoundEvent>, Supplier<SoundEvent>, Supplier<SoundEvent>, Supplier<SoundEvent>) - Constructor for class team.lodestar.lodestone.systems.sound.ExtendedSoundType
- extendEffect(MobEffectInstance, LivingEntity, int) - Static method in class team.lodestar.lodestone.helpers.EntityHelper
- extendEffect(MobEffectInstance, LivingEntity, int, int) - Static method in class team.lodestar.lodestone.helpers.EntityHelper
- extendWithFolder(ResourceLocation) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockModelProvider
- extra - Variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
- extractItem(ServerLevel, ItemStack, Player) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- ExtraStreamCodecs - Class in team.lodestar.lodestone.network
- ExtraStreamCodecs() - Constructor for class team.lodestar.lodestone.network.ExtraStreamCodecs
- EXTRUDING_SPARK_PARTICLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleTypes
F
- f - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec10
- f - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
- f - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
- f - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
- f - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
- f - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
- f - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
- f - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec6
- f - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec7
- f - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec8
- f - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec9
- Factory() - Constructor for class team.lodestar.lodestone.systems.particle.world.type.LodestoneItemCrumbsParticleType.Factory
- Factory() - Constructor for class team.lodestar.lodestone.systems.particle.world.type.LodestoneTerrainParticleType.Factory
- Factory(SpriteSet) - Constructor for record class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticleType.Factory
-
Creates an instance of a
Factoryrecord class. - Factory(SpriteSet) - Constructor for class team.lodestar.lodestone.systems.particle.world.type.LodestoneWorldParticleType.Factory
- FallbackPair<T> - Class in team.lodestar.lodestone.systems.model.obj.data
-
Represents a pair of values where one takes precedence over the other.
- FallbackPair() - Constructor for class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
- FallbackPair(T) - Constructor for class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
- FallbackPair(T, T) - Constructor for class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
- falloffCurve() - Method in record class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance.ScreenshakePositionData
-
Returns the value of the
falloffCurverecord component. - falloffDistance() - Method in record class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance.ScreenshakePositionData
-
Returns the value of the
falloffDistancerecord component. - fallSound - Variable in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
- fallSoundOptions - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- FD_KNIVES - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- FENCE_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a fence block model and state.
- FENCE_GATE_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a fence gate block model and state.
- FENCE_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
- fetchDeviceData(RegisterShadersEvent) - Static method in class team.lodestar.lodestone.systems.rendering.shader.compute.SystemDetails
- fill(LevelAccessor) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
-
Deprecated.
- fill(LevelAccessor) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.LodestoneBlockFillerLayer
-
Deprecated.
- fillMenu(CreativeModeInventoryScreen.ItemPickerMenu, CategorizedCreativeTab) - Static method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTabHandler
- filterHitResult(HitResult, Vec3, double) - Static method in class team.lodestar.lodestone.helpers.EntityHelper
- finalizedIncomingDamageEvent(LivingDamageEvent.Post, LivingEntity, LivingEntity, ItemStack) - Method in interface team.lodestar.lodestone.handlers.ItemEventHandler.IEventResponder
- finalizedOutgoingDamageEvent(LivingDamageEvent.Post, LivingEntity, LivingEntity, ItemStack) - Method in interface team.lodestar.lodestone.handlers.ItemEventHandler.IEventResponder
- findCosmeticCurio(Predicate<ItemStack>, LivingEntity) - Static method in class team.lodestar.lodestone.helpers.CurioHelper
- findEnchantmentEffect(ItemStack, DataComponentMap, LodestoneEntityEnchantmentEffectFilter<T>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEntityEffectHelper
- findEnchantmentEffect(ItemStack, LodestoneEntityEnchantmentEffectFilter<T>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEntityEffectHelper
- findLevelBasedValues(Object) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentDataHelper
-
Finds all
LevelBasedValueinstances stored on an object through the use of reflection - findMatching(ItemAttributeModifiers, Predicate<ItemAttributeModifiers.Entry>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentAttributeHelper
-
Finds all matching attribute modifiers from an ItemAttributeModifiers instance based on a filter
- findRecipe(Level, RecipeType<K>, Predicate<K>) - Static method in class team.lodestar.lodestone.systems.recipe.LodestoneRecipeType
- findSpecialComponent(ItemStack, DataComponentType<T>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentDataHelper
- findSpecialComponent(ItemStack, Holder<Enchantment>, DataComponentType<T>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentDataHelper
- FIRE_OVERLAY_OFFSET - Static variable in class team.lodestar.lodestone.config.ClientConfig
- fireResistant() - Method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
- FIRST_INDEX - Enum constant in enum class team.lodestar.lodestone.systems.particle.SimpleParticleOptions.ParticleSpritePicker
- FlipbookVolumeTexture - Class in team.lodestar.lodestone.systems.texture
- FlipbookVolumeTexture(ResourceLocation, int, int) - Constructor for class team.lodestar.lodestone.systems.texture.FlipbookVolumeTexture
- FlipbookVolumeTexture(ResourceLocation, int, int, boolean) - Constructor for class team.lodestar.lodestone.systems.texture.FlipbookVolumeTexture
- floatValue(String) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
- floatValue(String, float) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
- floatValue(String, float, float) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
- FLUID_TAG_STREAM_CODEC - Static variable in class team.lodestar.lodestone.network.ExtraStreamCodecs
- FOG_BLUE - Static variable in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
- FOG_FAR - Static variable in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
- FOG_GREEN - Static variable in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
- FOG_NEAR - Static variable in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
- FOG_RED - Static variable in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
- FOG_SHAPE - Static variable in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
- fogColors(ViewportEvent.ComputeFogColor) - Static method in class team.lodestar.lodestone.events.ClientGameEvents
- food(FoodProperties) - Method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
- forcedDirection - Variable in class team.lodestar.lodestone.systems.particle.world.behaviors.DirectionalParticleBehavior
- forcedDirection - Variable in class team.lodestar.lodestone.systems.particle.world.behaviors.PointyDirectionalParticleBehavior
- forcedDirection - Variable in class team.lodestar.lodestone.systems.particle.world.behaviors.SparkParticleBehavior
- forceDisable() - Method in class team.lodestar.lodestone.systems.postprocess.effects.BloomPostProcessor
- forceDisable() - Method in class team.lodestar.lodestone.systems.postprocess.effects.PhysicallyBasedBloomPostProcessor
- forceDisableBloom() - Static method in class team.lodestar.lodestone.registry.client.LodestonePostProcessEffects
-
Permanently disables bloom and prevents other mods from enabling it.
- forceDisablePhysicallyBasedBloom() - Static method in class team.lodestar.lodestone.registry.client.LodestonePostProcessEffects
-
Permanently disables physically based bloom and prevents other mods from enabling it.
- forcePercentage - Variable in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
- forcePercentageDisplay() - Method in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
- forceSolidOn() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- forgeTag(String) - Static method in class team.lodestar.lodestone.registry.common.tag.LodestoneBlockTags
- forwardOffset - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- forwardOffset(float) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- FRAGMENT - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram.Type
- FreezeActiveWorldEventsCommand - Class in team.lodestar.lodestone.command
- FreezeActiveWorldEventsCommand() - Constructor for class team.lodestar.lodestone.command.FreezeActiveWorldEventsCommand
- friction - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- friction(float) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- frictionModifier - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- frictionSupplier - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- fromBlockPos(BlockPos) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Converts a block position into a Vec3 entry.
- fromColor(ColorParticleDataWrapper) - Static method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectColorData
- fromColors(List<? extends ColorParticleDataWrapper>) - Static method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectColorData
- fromFunction(BiFunction<String, ResourceLocation, ModelFile>) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- fromNetwork(RegistryFriendlyByteBuf) - Static method in class team.lodestar.lodestone.recipe.NBTCarryRecipe.Serializer
- fromString(String) - Static method in enum class team.lodestar.lodestone.systems.rendering.shader.SamplerType
- fromString(String) - Static method in enum class team.lodestar.lodestone.systems.texture.InternalTextureFormat
- fromStrings(List<? extends String>) - Static method in class team.lodestar.lodestone.systems.worldgen.filter.DimensionPlacementFilter
- frozen - Variable in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- fuel - Variable in class team.lodestar.lodestone.systems.item.LodestoneFuelBlockItem
- fuel - Variable in class team.lodestar.lodestone.systems.item.LodestoneFuelItem
- FULL_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a cube model and a blockstate to match.
- FULL_BRIGHT - Static variable in class team.lodestar.lodestone.helpers.RenderHelper
G
- g - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec10
- g - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
- g - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
- g - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
- g - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
- g - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
- g - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
- g - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec7
- g - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec8
- g - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec9
- g1 - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- g1 - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataBuilder
- g2 - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- g2 - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataBuilder
- GameEvents - Class in team.lodestar.lodestone.events
- GameEvents() - Constructor for class team.lodestar.lodestone.events.GameEvents
- GameRendererMixin - Class in team.lodestar.lodestone.mixin.client
- GameRendererMixin() - Constructor for class team.lodestar.lodestone.mixin.client.GameRendererMixin
- gatherData(GatherDataEvent) - Static method in class team.lodestar.lodestone.datagen.DataGenerators
- gCol - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- generate(long) - Method in class team.lodestar.lodestone.systems.postprocess.ShaderDataBuffer
-
Generate or regenerate TBO and texture
- GENERATED - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
- GENERATED_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
- generateHDRTextureTarget(boolean) - Static method in class team.lodestar.lodestone.helpers.TextureHelper
- generateModel(Block) - Method in interface team.lodestar.lodestone.systems.datagen.statesmith.ModularBlockStateSmith.ModelFileSupplier
- generateTextureTarget(boolean) - Static method in class team.lodestar.lodestone.helpers.TextureHelper
- GenericParticleData - Class in team.lodestar.lodestone.systems.particle.data
- GenericParticleData(float, float, float, float, Easing, Easing) - Constructor for class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- GenericParticleDataBuilder - Class in team.lodestar.lodestone.systems.particle.data
- GenericParticleDataBuilder(float, float, float) - Constructor for class team.lodestar.lodestone.systems.particle.data.GenericParticleDataBuilder
- GenericParticleDataWrapper - Interface in team.lodestar.lodestone.systems.particle.data
- GeoBone - Class in team.lodestar.lodestone.systems.model.geo.data
- GeoBone(List<GeoCube>, Map<String, GeoBone>, String) - Constructor for class team.lodestar.lodestone.systems.model.geo.data.GeoBone
- GeoCube - Class in team.lodestar.lodestone.systems.model.geo.data
- GeoCube(GeoQuad[], Vector3f, Vector3f, Vector3f) - Constructor for class team.lodestar.lodestone.systems.model.geo.data.GeoCube
- GeoDescription - Record Class in team.lodestar.lodestone.systems.model.geo.data
- GeoDescription(String, int, int, float, float, Vector3f) - Constructor for record class team.lodestar.lodestone.systems.model.geo.data.GeoDescription
-
Creates an instance of a
GeoDescriptionrecord class. - GEOMETRY - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram.Type
- GeoQuad - Class in team.lodestar.lodestone.systems.model.geo.data
- GeoQuad(GeoVertex[]) - Constructor for class team.lodestar.lodestone.systems.model.geo.data.GeoQuad
- GeoVertex - Class in team.lodestar.lodestone.systems.model.geo.data
- GeoVertex(float, float, float) - Constructor for class team.lodestar.lodestone.systems.model.geo.data.GeoVertex
- GeoVertex(Vector3f, Vector2f) - Constructor for class team.lodestar.lodestone.systems.model.geo.data.GeoVertex
- get() - Method in record class team.lodestar.lodestone.systems.block.BlockBlockItemHolder
- get() - Method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
- get(BlockPos) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
- getAccurateAttackDamage(LivingEntity, ItemStack) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentValueEffectHelper
- getAdditives() - Method in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneBufferSource
- getAffectedArea() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
- getAffectedArea() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
- getAffectedArea(int) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
- getAge() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getAge() - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
- getAll(Collection<? extends T>, T...) - Static method in class team.lodestar.lodestone.helpers.DataHelper
-
create a copy of all items in a list that match from another list of items
- getAll(Collection<T>, Predicate<T>) - Static method in class team.lodestar.lodestone.helpers.DataHelper
-
create a copy of all items in a list that match from a predicate
- getAllEntries() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
- getAlpha() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getAmplitude() - Method in class team.lodestar.lodestone.systems.easing.Easing.Elastic
-
Returns the amplitude.
- getArgument() - Method in interface team.lodestar.lodestone.systems.command.CommandField
- getArgument() - Method in class team.lodestar.lodestone.systems.command.SimpleCommandField
- getArgument() - Method in class team.lodestar.lodestone.systems.model.obj.lod.LevelOfDetail
- getAsBlockPos() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
- getAsVec2f(JsonObject, String) - Static method in class team.lodestar.lodestone.helpers.JsonHelper
- getAsVec3f(JsonObject, String) - Static method in class team.lodestar.lodestone.helpers.JsonHelper
- getAsVector() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
- getAttributeValue(ItemStack, Holder<Enchantment>, Holder<Attribute>, float) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentAttributeHelper
-
Gets the value of an attribute on an item based on modifications from enchantments.
- getBakedIndices() - Method in class team.lodestar.lodestone.systems.model.obj.IndexedModel
- getBaseId() - Method in class team.lodestar.lodestone.systems.attribute.LodestoneAttribute
- getBaseId() - Method in class team.lodestar.lodestone.systems.attribute.LodestoneRangedAttribute
- getBaseValue(ItemAttributeModifiers, float, Holder<Attribute>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentAttributeHelper
-
Returns the raw value of an attribute on an item as it is by vanilla rules.
- getBehavior(Class<T>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- getBehaviorData(Class<T>, Function<T, GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- getBindingIndex() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject
- getBlockEntities(Class<T>, Level, BlockPos, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within a radius around a position.
- getBlockEntities(Class<T>, Level, BlockPos, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within an XZ radius around a position.
- getBlockEntities(Class<T>, Level, BlockPos, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within an XYZ radius around a position.
- getBlockEntities(Class<T>, Level, BlockPos, int, int, int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within set coordinates.
- getBlockEntities(Class<T>, Level, BlockPos, int, int, int, Predicate<T>) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within an XYZ range, with a predicate for conditional checks.
- getBlockEntities(Class<T>, Level, BlockPos, int, int, Predicate<T>) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within an XZ range, with a predicate for conditional checks.
- getBlockEntities(Class<T>, Level, BlockPos, int, Predicate<T>) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within a range, with a predicate for conditional checks.
- getBlockEntities(Class<T>, Level, AABB) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within an AABB.
- getBlockEntitiesStream(Class<T>, Level, BlockPos, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within a radius around a position, as stream
- getBlockEntitiesStream(Class<T>, Level, BlockPos, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within an XZ radius around a position, as stream
- getBlockEntitiesStream(Class<T>, Level, BlockPos, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within an XYZ radius around a position, as stream
- getBlockEntitiesStream(Class<T>, Level, BlockPos, int, int, int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within set coordinates, as stream
- getBlockEntitiesStream(Class<T>, Level, BlockPos, int, int, int, Predicate<T>) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within an XYZ range, with a predicate for conditional checks, as streamq
- getBlockEntitiesStream(Class<T>, Level, BlockPos, int, int, Predicate<T>) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within an XZ range, with a predicate for conditional checks, as stream
- getBlockEntitiesStream(Class<T>, Level, BlockPos, int, Predicate<T>) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within a range, with a predicate for conditional checks, as stream
- getBlockEntitiesStream(Class<T>, Level, AABB) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within an AABB, as stream
- getBlockName(Block) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- getBlocks(Class<?>...) - Static method in class team.lodestar.lodestone.registry.common.LodestoneBlockEntities
- getBlocks(BlockPos, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within a XYZ radius around a position.
- getBlocks(BlockPos, int, int, int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within set coordinates.
- getBlocks(BlockPos, int, int, int, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within a XYZ radius around a position, with a predicate for conditional checks.
- getBlocks(BlockPos, int, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within a radius around a position, with a predicate for conditional checks.
- getBlocksExact(Class<?>) - Static method in class team.lodestar.lodestone.registry.common.LodestoneBlockEntities
- getBlocksStream(BlockPos, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within a XYZ radius around a position, as stream
- getBlocksStream(BlockPos, int, int, int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within set coordinates, as stream
- getBlocksStream(BlockPos, int, int, int, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within a XYZ radius around a position, with a predicate for conditional checks, as stream
- getBlocksStream(BlockPos, int, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within a radius around a position, with a predicate for conditional checks, as stream
- getBlockStateWithExistingProperties(BlockState, BlockState) - Static method in class team.lodestar.lodestone.helpers.block.BlockStateHelper
-
Copies all properties from oldState to newState, given that an individual property exists on the newState.
- getBlockTexture(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- getBlockTexture(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
- getBlockTextureFromCache(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
- getBloomBuilder() - Method in class team.lodestar.lodestone.systems.particle.ParticleEffectSpawner
- getBloomOutput() - Method in class team.lodestar.lodestone.systems.postprocess.effects.BloomPostProcessor
- getBloomOutput() - Method in class team.lodestar.lodestone.systems.postprocess.effects.PhysicallyBasedBloomPostProcessor
- getBloomTarget() - Method in class team.lodestar.lodestone.systems.postprocess.effects.BloomPostProcessor
- getBloomTarget() - Method in class team.lodestar.lodestone.systems.postprocess.effects.PhysicallyBasedBloomPostProcessor
- getBlue() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getBreakSound() - Method in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
- getBreakSoundHolder() - Method in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
- getBuffer(RenderType) - Method in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneBufferSource
- getBuffer(RenderType) - Method in class team.lodestar.lodestone.systems.rendering.LodestoneBufferWrapper
- getBuffer(LodestoneRenderTypeBuilder) - Method in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneBufferSource
- getBufferSource() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- getBuilder() - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithResult
- getBuilder() - Method in class team.lodestar.lodestone.systems.particle.ParticleEffectSpawner
- getBuilder(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockModelProvider
- getBuilder(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
- getBurnTime(ItemStack, RecipeType<?>) - Method in class team.lodestar.lodestone.systems.item.LodestoneFuelBlockItem
- getBurnTime(ItemStack, RecipeType<?>) - Method in class team.lodestar.lodestone.systems.item.LodestoneFuelItem
- getCameraPosition() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- getCategories() - Method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTab
- getChannels() - Method in enum class team.lodestar.lodestone.systems.texture.InternalTextureFormat
- getChild(String) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
- getChildren() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
- getClassFilter() - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEntityEnchantmentEffectFilter
- getCloneItemStack(BlockState, HitResult, LevelReader, BlockPos, Player) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- getClosestEntity(List<T>, Vec3) - Static method in class team.lodestar.lodestone.helpers.ItemHelper
- getCoefficient() - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- getColor() - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
- getColor() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectColorData
- getColor(float, float, float, float) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
- getColor(int) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
- getColor(int, int, int) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
- getColor(int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
- getColor(Color) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
- getColorCodec() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
- getColorCoefficient() - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- getColorCurve() - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- getColorData() - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- getColorProperty() - Method in class team.lodestar.lodestone.systems.block.LodestoneLeavesBlock
- getColors() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectColorData
- getComparisonBroker(ItemStack) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEntityEnchantmentEffectFilter
- getComponentPositions() - Method in interface team.lodestar.lodestone.systems.multiblock.IMultiBlockCore
- getComponentPositions() - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockCoreEntity
- getComponentValue(LivingEntity, ItemStack, DataComponentType<?>, Holder<Attribute>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentValueEffectHelper
- getComponentValue(ItemStack, DataComponentType<?>, float) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentValueEffectHelper
- getComponentValue(ItemStack, Holder<Enchantment>, DataComponentType<?>, float) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentValueEffectHelper
- getComponentValue(ItemStack, ItemStack, Holder<Enchantment>, DataComponentType<?>, float) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentValueEffectHelper
- getConfig() - Method in class team.lodestar.lodestone.systems.config.LodestoneConfig.ConfigValueHolder
- getConfigValue() - Method in class team.lodestar.lodestone.systems.config.LodestoneConfig.ConfigValueHolder
- getContext(ItemStack, int) - Method in interface team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator.ContextSupplier
- getCubes() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
- getCustomData() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
- getCustomParts() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
- getDatagenData() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- getDataSizePerInstance() - Method in class team.lodestar.lodestone.systems.postprocess.MultiInstancePostProcessor
-
THIS VALUE SHOULD NOT CHANGE!!!
- GetDataWorldEventCommand - Class in team.lodestar.lodestone.command
- GetDataWorldEventCommand() - Constructor for class team.lodestar.lodestone.command.GetDataWorldEventCommand
- getDefault() - Static method in enum class team.lodestar.lodestone.systems.rendering.shader.SamplerType
- getDefaultAttributeModifiers(ItemStack) - Method in class team.lodestar.lodestone.systems.item.LodestoneArmorItem
- getDefaultExtraData() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
- getDefaultExtraData() - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType
- getDefaultLOD() - Method in class team.lodestar.lodestone.systems.model.obj.lod.LODStrategy
- getDefaultUniformData() - Method in class team.lodestar.lodestone.systems.rendering.shader.ExtendedShaderInstance
- getDefaultValue() - Method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
- getDepth() - Method in class team.lodestar.lodestone.systems.texture.FlipbookVolumeTexture
- getDirection() - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectData
- getDirection(LodestoneWorldParticle) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.DirectionalParticleBehavior
- getDirection(LodestoneWorldParticle) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.PointyDirectionalParticleBehavior
- getDirection(LodestoneWorldParticle) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.SparkParticleBehavior
- getEffect() - Method in class team.lodestar.lodestone.systems.enchanting.LocatedEnchantmentEffect
- getEffectDirection(RandomSource) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- getEffectPosition(Vec3) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- getEffectType(String) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPayload
- getEmptySlotCount() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- getEmptySlotTexture(int, int) - Method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTab
- getEnchantment() - Method in class team.lodestar.lodestone.systems.enchanting.LocatedEnchantmentEffect
- getEnchantmentFilter() - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEntityEnchantmentEffectFilter
- getEndingColor() - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- getEndPos(Vec3, Vec3) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.SparkParticleBehavior
- getEntityEffects(ItemStack, DataComponentMap, LodestoneEntityEnchantmentEffectFilter<T>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEntityEffectHelper
- getEntries() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
- getEntries(int) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
- getEquippedCurio(LivingEntity, Predicate<ItemStack>) - Static method in class team.lodestar.lodestone.helpers.CurioHelper
- getEquippedCurio(LivingEntity, Item) - Static method in class team.lodestar.lodestone.helpers.CurioHelper
- getEquippedCurios(LivingEntity) - Static method in class team.lodestar.lodestone.helpers.CurioHelper
- getEquippedCurios(LivingEntity, Predicate<ItemStack>) - Static method in class team.lodestar.lodestone.helpers.CurioHelper
- getEventInstance(CommandContext<?>, String) - Static method in class team.lodestar.lodestone.command.arguments.WorldEventInstanceArgument
- getEventResponders(LivingEntity) - Method in class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderSource
- getEventResponders(LivingEntity) - Static method in class team.lodestar.lodestone.handlers.ItemEventHandler
- getEventType(CommandContext<?>, String) - Static method in class team.lodestar.lodestone.command.arguments.WorldEventTypeArgument
- getEventTypes() - Static method in class team.lodestar.lodestone.registry.common.LodestoneWorldEventTypes
- getExtension() - Method in enum class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram.Type
- getExtraCodec() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
- getExtraCodec() - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType
- getFailMessage() - Method in class team.lodestar.lodestone.systems.device.DeviceRequirement
- getFallSound() - Method in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
- getFallSoundHolder() - Method in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
- getFilledSlotCount() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- getFirstEmptyItemIndex() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- getFloatBuffer() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject
- getFluidState(BlockState) - Method in class team.lodestar.lodestone.systems.block.WaterLoggedEntityBlock
- getFormat() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- getFriction() - Method in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- getGenericArmorModel(LivingEntity, ItemStack, EquipmentSlot, HumanoidModel) - Method in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorClientItemExtensions
- getGeometryProgram() - Method in class team.lodestar.lodestone.mixin.client.ShaderInstanceMixin
- getGeometryProgram() - Method in interface team.lodestar.lodestone.systems.rendering.shader.IShaderInstance
- getGlEnum() - Method in enum class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject.Usage
- getGlFormat() - Method in enum class team.lodestar.lodestone.systems.texture.InternalTextureFormat
- getGlType() - Method in enum class team.lodestar.lodestone.systems.rendering.shader.SamplerType
- getGlType() - Method in enum class team.lodestar.lodestone.systems.texture.InternalTextureFormat
- getGravity() - Method in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- getGreen() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getHeaderLangKey() - Method in record class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory
- getHeaders() - Method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTab
- getHeaderTexture(CreativeTabCategory.CategoryHeader, int, int) - Method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTab
- getHeight() - Method in class team.lodestar.lodestone.systems.texture.CubeMapTexture
- getHeight() - Method in class team.lodestar.lodestone.systems.texture.FlipbookVolumeTexture
- getHitSound() - Method in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
- getHitSoundHolder() - Method in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
- getId() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
- getId() - Method in class team.lodestar.lodestone.systems.rendering.renderfeature.MultiImplementationRenderFeature
- getId() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram.Shader
- getId() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject
- getId() - Method in class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram
- getIdentifier() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
- getImplementations() - Method in class team.lodestar.lodestone.systems.rendering.renderfeature.MultiImplementationRenderFeature
- getImplementationSupplier() - Method in class team.lodestar.lodestone.systems.rendering.renderfeature.MultiImplementationRenderFeature.Entry
- getIndexedVertices() - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier.OriginalCopy
- getIndexedVertices() - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
- getIndexOfVertex(IndexedVertex) - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
- getIndexType() - Method in class team.lodestar.lodestone.mixin.client.VertexBufferMixin
- getIndices() - Method in class team.lodestar.lodestone.systems.model.obj.data.IndexedMesh
- getInstance() - Method in interface team.lodestar.lodestone.systems.worldevent.WorldEventType.EventInstanceSupplier
- getInstances() - Method in class team.lodestar.lodestone.systems.postprocess.MultiInstancePostProcessor
- getInterpolatedMatrixPosition(Matrix4f, float) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
- getInterpolatedPosition(float) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
- getInterpolatedTravelledDistance() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getInventory(Direction) - Method in interface team.lodestar.lodestone.systems.blockentity.IItemHandlerSupplier
- getInventory(Direction) - Method in class team.lodestar.lodestone.systems.blockentity.ItemHolderBlockEntity
- getInventory(Direction) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
- getItem() - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithResult
- getItemName(Item) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
- getItemTexture(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
- getLayer(int) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
- getLayer(LodestoneBlockFiller.LodestoneLayerToken) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
-
Deprecated.
- getLayers() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
- getLengthData() - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- getLevel() - Method in class team.lodestar.lodestone.events.types.worldevent.WorldEventInstanceEvent
- getLevel() - Method in class team.lodestar.lodestone.systems.enchanting.LocatedEnchantmentEffect
- getLevel() - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- getLifeDelay() - Method in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- getLifetime() - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- getLifetime() - Method in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- getLightColor(float) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneItemCrumbParticle
- getLightColor(float) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneTerrainParticle
- getLightColor(float) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getLocalSize() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram.Shader
- getLocalSize(String) - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputePreprocessor
- getLODLevel(PoseStack) - Method in class team.lodestar.lodestone.systems.model.obj.lod.LODStrategy
- getMainLayer() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
-
Deprecated.
- getMatchingEffects(ItemStack, DataComponentMap, Class<T>, Either<Predicate<TypedDataComponent<?>>, Predicate<T>>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentDataHelper
-
Sieves through a data map and finds all components, including nested ones, stored inside that match the given condition.
- getMatchingEffects(ItemStack, ItemStack, DataComponentMap, Class<T>, Either<Predicate<TypedDataComponent<?>>, Predicate<T>>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentDataHelper
-
Sieves through a data map and finds all components, including nested ones, stored inside that match the given condition.
- getMatrixPosition(Vec3, Matrix4f) - Static method in class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
- getMatrixPosition(Matrix4f) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
- getMaxInstances() - Method in class team.lodestar.lodestone.systems.postprocess.MultiInstancePostProcessor
-
THIS VALUE SHOULD NOT CHANGE!!!
- getMaxShaderStorageBlockSize() - Static method in class team.lodestar.lodestone.systems.rendering.shader.compute.SystemDetails
- getMaxSsboBindings() - Static method in class team.lodestar.lodestone.systems.rendering.shader.compute.SystemDetails
- getMeshes() - Method in class team.lodestar.lodestone.systems.model.obj.IndexedModel
- getMeshes() - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier.OriginalCopy
- getMeshes() - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
- getMeshSize() - Method in class team.lodestar.lodestone.systems.model.obj.data.IndexedMesh
- getModel() - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
- getModelBuffer() - Method in class team.lodestar.lodestone.systems.model.geo.BedrockGeometryModel
- getModelBuffer() - Method in interface team.lodestar.lodestone.systems.model.IRenderableModel
-
Gets the model's VertexBuffer
- getModelBuffer() - Method in class team.lodestar.lodestone.systems.model.obj.IndexedModel
- getModelLocation() - Method in class team.lodestar.lodestone.systems.model.geo.BedrockGeometryModel
- getModelLocation() - Method in interface team.lodestar.lodestone.systems.model.IRenderableModel
-
Gets the model's ResourceLocation
- getModelLocation() - Method in class team.lodestar.lodestone.systems.model.obj.IndexedModel
- getModifier() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ComplexRenderTypeToken
- getModifier(int, StringRepresentable) - Method in record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
- getMotifPitch() - Method in class team.lodestar.lodestone.systems.sound.SoundMotifSoundType
- getMotifVolume() - Method in class team.lodestar.lodestone.systems.sound.SoundMotifSoundType
- getMultiBufferSource() - Method in class team.lodestar.lodestone.events.types.worldevent.WorldEventRenderEvent
- getName() - Method in class team.lodestar.lodestone.datagen.LodestoneBlockTagDatagen
- getName() - Method in class team.lodestar.lodestone.datagen.LodestoneItemTagDatagen
- getName() - Method in interface team.lodestar.lodestone.systems.command.CommandField
- getName() - Method in class team.lodestar.lodestone.systems.command.SimpleCommandField
- getName() - Method in class team.lodestar.lodestone.systems.device.DeviceRequirement
- getName() - Method in class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram
- getName() - Method in enum class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram.Type
- getNeighboringBlocks(BlockPos) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Quick method to get all blocks neighboring a block.
- getNeighboringBlocksStream(BlockPos) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Quick method to get all blocks neighboring a block, as stream.
- getNonAdditives() - Method in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneBufferSource
- getNonEmptyStacks() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- getNormal() - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
- getNormals() - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier.OriginalCopy
- getNormals() - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
- getOffsetViewMatrix() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- getOldParticlePosition() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getOpenCategorizedTab() - Static method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTabHandler
- getOpenglVersion() - Static method in class team.lodestar.lodestone.systems.rendering.shader.compute.SystemDetails
- getOrCreateIndexedVertex(int, int, int) - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
- getOrDefault(T) - Method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
- getOrderedEntries() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
- getOrderedEntries() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
- getOrderedEntries(int) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
- getOrigin() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoCube
- getOrigin() - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointBuilder
- getORoll() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getOverrideValue() - Method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
- getOvershoot() - Method in class team.lodestar.lodestone.systems.easing.Easing.Back
-
Returns the overshoot for this easing.
- getPackedLight() - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
- getPackedOverlay() - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
- getParent() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
- getPart(String) - Method in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
- getPart(ModelPart, String) - Static method in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
- getPartialTicks() - Method in class team.lodestar.lodestone.events.types.worldevent.WorldEventRenderEvent
- getParticleOptions() - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- getParticleOptions() - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- getParticleOptions() - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- getParticlePosition() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getParticleSpeed() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getParticleTarget() - Method in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneRenderLayer
- getPeriod() - Method in class team.lodestar.lodestone.systems.easing.Easing.Elastic
-
Returns the period.
- getPlaceSound() - Method in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
- getPlaceSoundHolder() - Method in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
- getPlaneOfBlocks(BlockPos, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within a XZ radius around a position, with a predicate for conditional checks, as stream
- getPlaneOfBlocks(BlockPos, int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within set coordinates.
- getPlaneOfBlocks(BlockPos, int, int, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within a XYZ radius around a position, with a predicate for conditional checks.
- getPlaneOfBlocks(BlockPos, int, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within a radius around a position, with a predicate for conditional checks.
- getPlaneOfBlocksStream(BlockPos, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within a XZ radius around a position, as stream
- getPlaneOfBlocksStream(BlockPos, int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within set coordinates, as stream
- getPlaneOfBlocksStream(BlockPos, int, int, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within a XZ radius around a position, with a predicate for conditional checks.
- getPlaneOfBlocksStream(BlockPos, int, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within a radius around a position, with a predicate for conditional checks, as stream
- getPoseStack() - Method in class team.lodestar.lodestone.events.types.worldevent.WorldEventRenderEvent
- getPosition() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
- getPosition() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoVertex
- getPosition() - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
- getPosition() - Method in class team.lodestar.lodestone.systems.rendering.trail.InterpolatedTrailPoint
- getPosition() - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
- getPositionCodec() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
- getPositions() - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier.OriginalCopy
- getPositions() - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
- getPostChainLocation() - Method in class team.lodestar.lodestone.systems.postprocess.effects.BloomPostProcessor
- getPostChainLocation() - Method in class team.lodestar.lodestone.systems.postprocess.effects.PhysicallyBasedBloomPostProcessor
- getPostChainLocation() - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
-
Example: "octus:foo" points to octus:shaders/post/foo.json
- getPosX() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
- getPosY() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
- getPosZ() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
- getPrograms() - Method in enum class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram.Type
- getProgress(float, float) - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- getProgress(float, float) - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- getProvider() - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithResult
- getProvider() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.LodestoneRenderTypeBuilder
- getQuadLength(float) - Method in class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
- getQuadLength(float) - Method in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
- getQuadLength(float) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getQuads() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoCube
- getQuadSize(float) - Method in class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
- getQuadZPosition() - Method in class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
- getRandom() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getRandomEntries(int) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
- getRecipe(Level, RecipeType<K>, T) - Static method in class team.lodestar.lodestone.systems.recipe.LodestoneRecipeType
- getRecipeHolders(Level, RecipeType<K>) - Static method in class team.lodestar.lodestone.systems.recipe.LodestoneRecipeType
- getRecipes(Level, RecipeType<K>) - Static method in class team.lodestar.lodestone.systems.recipe.LodestoneRecipeType
- getRecipeSubfolder() - Method in interface team.lodestar.lodestone.recipe.builder.LodestoneRecipeBuilder
- getRed() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getRenderer() - Method in class team.lodestar.lodestone.events.types.worldevent.WorldEventRenderEvent
- getRenderer() - Static method in class team.lodestar.lodestone.systems.rendering.shader.compute.SystemDetails
- getRenderType() - Method in class team.lodestar.lodestone.systems.block.LodestoneThrowawayBlockData
- getRenderType() - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- getRenderType() - Method in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
- getRenderType() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getRenderType() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.LodestoneRenderTypeBuilder
- getRenderType() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- getRequirements() - Method in class team.lodestar.lodestone.systems.rendering.renderfeature.MultiImplementationRenderFeature.Entry
- getResultItem(HolderLookup.Provider) - Method in class team.lodestar.lodestone.systems.recipe.LodestoneInWorldRecipe
- getRoll() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getRootBone() - Method in class team.lodestar.lodestone.systems.model.geo.BedrockGeometryModel
- getRotation() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoCube
- getScale() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
- getScaleData() - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- getSerializer() - Method in class team.lodestar.lodestone.recipe.NBTCarryRecipe
- getSerializer() - Method in class team.lodestar.lodestone.systems.recipe.LodestoneInWorldRecipe
- getShader() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram
- getShader() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- getShader(RenderType) - Static method in class team.lodestar.lodestone.helpers.RenderHelper
- getShaderFormat() - Method in class team.lodestar.lodestone.systems.rendering.shader.ShaderHolder
- getShaderHolder() - Method in class team.lodestar.lodestone.systems.rendering.shader.ExtendedShaderInstance
- getShaderInstance() - Method in class team.lodestar.lodestone.systems.rendering.shader.ShaderHolder
- getShaderLocation() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram.Shader
- getShaderLocation() - Method in class team.lodestar.lodestone.systems.rendering.shader.ShaderHolder
- getShadingLanguageVersion() - Static method in class team.lodestar.lodestone.systems.rendering.shader.compute.SystemDetails
- getShard() - Method in class team.lodestar.lodestone.systems.rendering.shader.ShaderHolder
- getShortestAngleDiff(double, double) - Static method in class team.lodestar.lodestone.helpers.AngleHelper
- getShortestAngleDiff(double, double, float) - Static method in class team.lodestar.lodestone.helpers.AngleHelper
- getSize() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoCube
- getSlashRotation() - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- getSlashRotation() - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectData
- getSlotLimit(int) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- getSlots() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- getSource() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram.Shader
- getSphereOfBlocks(BlockPos, float) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
- getSphereOfBlocks(BlockPos, float, float) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
- getSphereOfBlocks(BlockPos, float, float, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
- getSphereOfBlocks(BlockPos, float, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
- getSphereOfBlocksStream(BlockPos, float) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
- getSphereOfBlocksStream(BlockPos, float, float) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
- getSphereOfBlocksStream(BlockPos, float, float, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
- getSphereOfBlocksStream(BlockPos, float, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
- getSpinData() - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- getSpritePicker() - Method in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
- getSpritePicker() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getSpriteSet(ResourceLocation) - Static method in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleTypes
- getStacks() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- getStartingColor() - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- getStartPos(Vec3, Vec3) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.SparkParticleBehavior
- getState() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.BlockStateEntry
-
Deprecated.
- getStateForPlacement(BlockPlaceContext) - Method in class team.lodestar.lodestone.systems.block.LodestoneDirectionalBlock
- getStateForPlacement(BlockPlaceContext) - Method in class team.lodestar.lodestone.systems.block.LodestoneHorizontalBlock
- getStateForPlacement(BlockPlaceContext) - Method in class team.lodestar.lodestone.systems.block.LodestoneLeavesBlock
- getStateForPlacement(BlockPlaceContext) - Method in class team.lodestar.lodestone.systems.block.WaterLoggedEntityBlock
- getStaticBlockTexture(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- getStepSound() - Method in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
- getStepSoundHolder() - Method in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
- getStrength() - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- getStrength(Camera) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- getStructure() - Method in interface team.lodestar.lodestone.systems.multiblock.IMultiBlockCore
- getStructure() - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockCoreEntity
- getSupplier() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- getTags() - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- getTarget() - Method in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneRenderLayer
- getTexCoord() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoVertex
- getTexelFormat() - Method in enum class team.lodestar.lodestone.systems.texture.InternalTextureFormat
- getTexture() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
- getTexturePath() - Static method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- getTexturePath() - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
- getThrowawayData() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- getTicker(Level, BlockState, BlockEntityType<Y>) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- getTime() - Method in class team.lodestar.lodestone.systems.postprocess.DynamicShaderFxInstance
- getToken() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.LodestoneRenderTypeBuilder
- getToolModifiedState(BlockState, UseOnContext, ItemAbility, boolean) - Method in class team.lodestar.lodestone.systems.block.LodestoneLogBlock
- getTrailLength() - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointBuilder
- getTrailPoints() - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointBuilder
- getTrailTarget() - Method in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneRenderLayer
- getTransparencyData() - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- getTransparencyShard(RenderType) - Static method in class team.lodestar.lodestone.helpers.RenderHelper
- getTravelledDistance() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getType() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneSignBlockEntity
- getType() - Method in class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
- getType() - Method in class team.lodestar.lodestone.systems.particle.world.type.AbstractLodestoneParticleType
- getType() - Method in class team.lodestar.lodestone.systems.recipe.LodestoneInWorldRecipe
- getU0() - Method in class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
- getU0() - Method in class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
- getU0() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneItemCrumbParticle
- getU0() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneTerrainParticle
- getU0() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getU1() - Method in class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
- getU1() - Method in class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
- getU1() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneItemCrumbParticle
- getU1() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneTerrainParticle
- getU1() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getUniformHandler() - Method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
- getUniformHandler() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ComplexRenderTypeToken
- getUpdatePacket() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- getUpdateTag(HolderLookup.Provider) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- getUsage() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject
- getUv() - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
- getUvs() - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier.OriginalCopy
- getUvs() - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
- getV0() - Method in class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
- getV0() - Method in class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
- getV0() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneItemCrumbParticle
- getV0() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneTerrainParticle
- getV0() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getV1() - Method in class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
- getV1() - Method in class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
- getV1() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneItemCrumbParticle
- getV1() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneTerrainParticle
- getV1() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getValue(float, float) - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- getValue(CommandContext<CommandSourceStack>) - Method in interface team.lodestar.lodestone.systems.command.CommandField
- getValue(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.SimpleCommandField
- getValue(Function<T, LevelBasedValue>, float) - Method in class team.lodestar.lodestone.systems.enchanting.LocatedEnchantmentEffect.EmptyEnchantmentEffect
- getValue(Function<T, LevelBasedValue>, float) - Method in class team.lodestar.lodestone.systems.enchanting.LocatedEnchantmentEffect
- getValueEffects(ItemStack, DataComponentMap, DataComponentType<?>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentValueEffectHelper
- getValueMultiplier() - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- getVendor() - Static method in class team.lodestar.lodestone.systems.rendering.shader.compute.SystemDetails
- getVersion() - Static method in class team.lodestar.lodestone.systems.rendering.shader.compute.SystemDetails
- getVertex(IndexedModel, int) - Method in class team.lodestar.lodestone.systems.model.obj.data.IndexedMesh
- getVertexConsumer() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- getVertexConsumer(VertexConsumer) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getVertices() - Method in class team.lodestar.lodestone.systems.model.obj.IndexedModel
- getVertices(IndexedModel) - Method in class team.lodestar.lodestone.systems.model.obj.data.IndexedMesh
- getVerticesByDirection(Direction) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
- getVerticesByIndex(int) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
- getViewBobOffset() - Static method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderSystem
- getWidth() - Method in class team.lodestar.lodestone.systems.texture.CubeMapTexture
- getWidth() - Method in class team.lodestar.lodestone.systems.texture.FlipbookVolumeTexture
- getWorldEvent() - Method in class team.lodestar.lodestone.events.types.worldevent.WorldEventInstanceEvent
- getWrappedConsumers() - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.MultiVertexConsumer
- getWrappedConsumers() - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.offset.UVOffsetVertexConsumer
- getWrappedConsumers() - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.VertexConsumerWrapper
- getX() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getXMotion() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getXOld() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getxRot() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
- getXSlices() - Method in class team.lodestar.lodestone.systems.texture.FlipbookVolumeTexture
- getY() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getYMotion() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getYOld() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getyRot() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
- getYSlices() - Method in class team.lodestar.lodestone.systems.texture.FlipbookVolumeTexture
- getZ() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getZMotion() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getZOld() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- getzRot() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
- giveItemToEntity(LivingEntity, ItemStack) - Static method in class team.lodestar.lodestone.helpers.ItemHelper
- giveItemToPlayer(Player, ItemStack, int) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- Graphics(Consumer<LODBuilder<GraphicsStatus>>) - Static method in class team.lodestar.lodestone.systems.model.obj.lod.LODStrategy
- GRASS_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a grass block model and a blockstate to match.
- grassBlockModel(Block) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- gravity - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- gravityModifier - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- gravitySupplier - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- group() - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
- group(String) - Method in class team.lodestar.lodestone.recipe.builder.NBTCarryRecipeBuilder
- group(CommandField<?, A>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
- group(CommandField<?, A>, CommandField<?, B>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
- group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
- group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
- group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
- group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
- group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
- group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
- group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
- group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
- group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>, CommandField<?, K>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
- group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>, CommandField<?, K>, CommandField<?, L>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
- group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>, CommandField<?, K>, CommandField<?, L>, CommandField<?, M>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
- group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>, CommandField<?, K>, CommandField<?, L>, CommandField<?, M>, CommandField<?, N>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
- group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>, CommandField<?, K>, CommandField<?, L>, CommandField<?, M>, CommandField<?, N>, CommandField<?, O1>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
- group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>, CommandField<?, K>, CommandField<?, L>, CommandField<?, M>, CommandField<?, N>, CommandField<?, O1>, CommandField<?, P>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
- Group0() - Constructor for class team.lodestar.lodestone.systems.command.CommandGroups.Group0
- GuiGraphicsMixin - Class in team.lodestar.lodestone.mixin.client
- GuiGraphicsMixin() - Constructor for class team.lodestar.lodestone.mixin.client.GuiGraphicsMixin
- GuiMixin - Class in team.lodestar.lodestone.mixin.client
- GuiMixin() - Constructor for class team.lodestar.lodestone.mixin.client.GuiMixin
H
- h - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec10
- h - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
- h - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
- h - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
- h - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
- h - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
- h - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
- h - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec8
- h - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec9
- HANDHELD - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
- HANDHELD_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
- handle(IPayloadContext) - Method in class team.lodestar.lodestone.network.ScreenshakePayload
- handle(IPayloadContext) - Method in class team.lodestar.lodestone.network.TotemOfUndyingPayload
- handle(IPayloadContext) - Method in class team.lodestar.lodestone.network.worldevent.SyncWorldEventPayload
- handle(IPayloadContext) - Method in class team.lodestar.lodestone.network.worldevent.UpdateWorldEventPayload
- handle(IPayloadContext) - Method in class team.lodestar.lodestone.systems.network.OneSidedPayloadData
- handle(IPayloadContext) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPayload
- handleClient(IPayloadContext) - Method in class team.lodestar.lodestone.systems.network.TwoSidedPayloadData
- handleServer(IPayloadContext) - Method in class team.lodestar.lodestone.systems.network.TwoSidedPayloadData
- hasAdditionalPlacement() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
- hasChild(String) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
- hasCurioEquipped(LivingEntity, Item) - Static method in class team.lodestar.lodestone.helpers.CurioHelper
- hasCustomRenderType() - Method in class team.lodestar.lodestone.systems.block.LodestoneThrowawayBlockData
- hasDefault() - Method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
- hasDuplicate(T[]) - Static method in class team.lodestar.lodestone.helpers.DataHelper
-
returns whether an array of items has any duplicates
- hasEffect(ItemStack, Entity) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
-
Checks whether the given item has any effect instance of the type handled by this activator.
- hasEmptySlots() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- hasEnchantmentEffect(ItemStack, LodestoneEntityEnchantmentEffectFilter<T>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEntityEffectHelper
- hashCode() - Method in record class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderLookupResult
-
Returns a hash code value for this object.
- hashCode() - Method in record class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.LodestonePayloadRegistryHelper
-
Returns a hash code value for this object.
- hashCode() - Method in record class team.lodestar.lodestone.systems.block.BlockBlockItemHolder
-
Returns a hash code value for this object.
- hashCode() - Method in record class team.lodestar.lodestone.systems.config.LodestoneConfig.ConfigPath
-
Returns a hash code value for this object.
- hashCode() - Method in record class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory.CategoryHeader
-
Returns a hash code value for this object.
- hashCode() - Method in record class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory
-
Returns a hash code value for this object.
- hashCode() - Method in record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
-
Returns a hash code value for this object.
- hashCode() - Method in record class team.lodestar.lodestone.systems.model.geo.data.GeoDescription
-
Returns a hash code value for this object.
- hashCode() - Method in record class team.lodestar.lodestone.systems.model.obj.data.IndexedVertex
-
Returns a hash code value for this object.
- hashCode() - Method in record class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticleType.Factory
-
Returns a hash code value for this object.
- hashCode() - Method in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleItemStackKey
- hashCode() - Method in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleItemStackRetrievalKey
- hashCode() - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData.CubeVertices
-
Returns a hash code value for this object.
- hashCode() - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
-
Returns a hash code value for this object.
- hashCode() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ComplexRenderTypeToken
- hashCode() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.LodestoneRenderTypeBuilder
- hashCode() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
- hashCode() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
- hashCode() - Method in record class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance.ScreenshakePositionData
-
Returns a hash code value for this object.
- hasOverride() - Method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
- hasPlacementCondition() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
- hasPostProcess(BlockBehaviour.StatePredicate) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- hasTileEntity(BlockState) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- head - Variable in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
- headParts() - Method in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
- HELD_ITEM - Static variable in class team.lodestar.lodestone.handlers.ItemEventHandler
- helper - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneSoundEventProvider
- hitSound - Variable in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
- hitSoundOptions - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- HORIZONTAL_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a horizontal block model and state.
- horizontalAngle(Direction) - Static method in class team.lodestar.lodestone.helpers.AngleHelper
- horizontalDeviation - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- horizontalDeviation(float) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- HorizontalDirectionStructure - Class in team.lodestar.lodestone.systems.multiblock
- HorizontalDirectionStructure(ArrayList<MultiBlockStructure.StructurePiece>) - Constructor for class team.lodestar.lodestone.systems.multiblock.HorizontalDirectionStructure
- horizontalOffset - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- horizontalOffset(float) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- hurtEnemy(ItemStack, LivingEntity, LivingEntity) - Method in class team.lodestar.lodestone.systems.item.LodestoneCombatItem
I
- i - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec10
- i - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
- i - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
- i - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
- i - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
- i - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
- i - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
- i - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec9
- IBufferObject - Interface in team.lodestar.lodestone.systems.rendering
-
Utility interface for registering buffer objects to be destroyed when the game closes.
- ICloneable<T> - Interface in team.lodestar.lodestone.systems.model.geo.data
- id - Variable in class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderSource
- id - Variable in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
- id - Variable in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
- id - Variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
- id - Variable in class team.lodestar.lodestone.systems.recipe.LodestoneRecipeType
- id - Variable in class team.lodestar.lodestone.systems.worldevent.WorldEventType
- id() - Method in record class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory
-
Returns the value of the
idrecord component. - id() - Method in record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
-
Returns the value of the
idrecord component. - identifier() - Method in record class team.lodestar.lodestone.systems.model.geo.data.GeoDescription
-
Returns the value of the
identifierrecord component. - ignitedByLava() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- IGNORES_MAGIC_ATTACK_COOLDOWN_SCALAR - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneDamageTypeTags
- IItemHandlerSupplier - Interface in team.lodestar.lodestone.systems.blockentity
- ILodestoneMultiblockComponent - Interface in team.lodestar.lodestone.systems.multiblock
-
Blocks that implement this interface will automatically be valid targets for the
LodestoneBlockEntities.MULTIBLOCK_COMPONENTblock entity. - IModularMultiBlockCore - Interface in team.lodestar.lodestone.systems.multiblock
- important - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
- IMultiBlockCore - Interface in team.lodestar.lodestone.systems.multiblock
-
The core of a multiblock structure, tracks the positions of all the components in the structure.
- inboundWorldEvents - Variable in class team.lodestar.lodestone.attachment.WorldEventAttachment
- incomingDamageEvent(LivingDamageEvent.Pre, LivingEntity, LivingEntity, ItemStack) - Method in interface team.lodestar.lodestone.handlers.ItemEventHandler.IEventResponder
- incomingDamageEvent(LivingIncomingDamageEvent, LivingEntity, LivingEntity, ItemStack) - Method in interface team.lodestar.lodestone.handlers.ItemEventHandler.IEventResponder
- incomingDeathEvent(LivingDeathEvent, LivingEntity, LivingEntity, ItemStack) - Method in interface team.lodestar.lodestone.handlers.ItemEventHandler.IEventResponder
- index - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.LodestoneLayerToken
-
Deprecated.
- IndexedMesh - Class in team.lodestar.lodestone.systems.model.obj.data
-
Represents a mesh with indices to vertices.
- IndexedMesh() - Constructor for class team.lodestar.lodestone.systems.model.obj.data.IndexedMesh
- IndexedModel - Class in team.lodestar.lodestone.systems.model.obj
- IndexedModel(ResourceLocation) - Constructor for class team.lodestar.lodestone.systems.model.obj.IndexedModel
- IndexedVertex - Record Class in team.lodestar.lodestone.systems.model.obj.data
-
Represents a vertex with indices for position, normal and uv.
- IndexedVertex(int, int, int) - Constructor for record class team.lodestar.lodestone.systems.model.obj.data.IndexedVertex
-
Creates an instance of a
IndexedVertexrecord class. - indexedVertices - Variable in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier.OriginalCopy
- indices - Variable in class team.lodestar.lodestone.systems.model.obj.data.IndexedMesh
- INGOTS_ALUMINUM - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- INGOTS_COBALT - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- INGOTS_COPPER - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- INGOTS_LEAD - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- INGOTS_NICKEL - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- INGOTS_OSMIUM - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- INGOTS_SILVER - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- INGOTS_TIN - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- INGOTS_URANIUM - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- INGOTS_ZINC - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- init() - Static method in class team.lodestar.lodestone.compability.CuriosCompat
- init() - Static method in class team.lodestar.lodestone.compability.CuriosCompat.LoadedOnly
- init() - Method in class team.lodestar.lodestone.systems.postprocess.effects.BloomPostProcessor
- init() - Method in class team.lodestar.lodestone.systems.postprocess.effects.PhysicallyBasedBloomPostProcessor
- init() - Method in class team.lodestar.lodestone.systems.postprocess.MultiInstancePostProcessor
- init() - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
- init() - Static method in class team.lodestar.lodestone.systems.rendering.shader.compute.SystemDetails
- init(RegisterShadersEvent) - Method in class team.lodestar.lodestone.systems.rendering.shader.ShaderRegister
- innerMatches(ItemStack, LootItemCondition) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentDataHelper
-
Checks if an enchantment's item condition matches the given item.
- inputPredicate - Variable in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- insertItem(ItemStack) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- insertItem(ItemStack, boolean) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- instabreak() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- instance - Variable in class team.lodestar.lodestone.network.ScreenshakePayload
- Instance() - Constructor for class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
- INSTANCE - Static variable in class team.lodestar.lodestone.config.ClientConfig
- INSTANCE - Static variable in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneBlockSoundEventProvider
- INSTANCE - Static variable in class team.lodestar.lodestone.systems.particle.world.behaviors.BillboardParticleBehavior
- INSTANCE - Static variable in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputePreprocessor
- INSTANCED_DRAW - Static variable in class team.lodestar.lodestone.systems.device.CommonDeviceRequirements
- INSTANCED_DRAW - Static variable in class team.lodestar.lodestone.systems.device.DeviceRequirement
- instrument(NoteBlockInstrument) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- interact(ServerLevel, Player, InteractionHand) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- INTERACTION_HAND_CODEC - Static variable in class team.lodestar.lodestone.network.ExtraStreamCodecs
- InternalTextureFormat - Enum Class in team.lodestar.lodestone.systems.texture
- InterpolatedTrailPoint - Class in team.lodestar.lodestone.systems.rendering.trail
- InterpolatedTrailPoint(Vec3, int, Vec3, int) - Constructor for class team.lodestar.lodestone.systems.rendering.trail.InterpolatedTrailPoint
- InterpolatedTrailPoint(Vec3, Vec3, int) - Constructor for class team.lodestar.lodestone.systems.rendering.trail.InterpolatedTrailPoint
- interpolateWithEasing(Easing, double, double, double) - Static method in class team.lodestar.lodestone.helpers.RandomHelper
- intValue(String) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
- intValue(String, int) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
- intValue(String, int, int) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
- inventory - Variable in class team.lodestar.lodestone.systems.blockentity.ItemHolderBlockEntity
- invert() - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- invert() - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData.CubeVertices
- IRenderableModel - Interface in team.lodestar.lodestone.systems.model
- IRenderableModelPart<T> - Interface in team.lodestar.lodestone.systems.model.geo.data
- IS_MAGIC - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneDamageTypeTags
- isActive() - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
- isAdditive() - Method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
- isAdditive(LodestoneRenderType) - Static method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
- isAlive() - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- isBaseAttribute(ItemAttributeModifiers.Entry) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentAttributeHelper
-
Determines if an attribute modifier entry is a base attribute (not from enchantments)
- isChargedAttack(LivingEntity) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectCommonsHelper
-
Determines if the attack from the attacker is a charged attack using the default vanilla threshold of 0.9.
- isChargedAttack(LivingEntity, float) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectCommonsHelper
-
Determines if the attack from the attacker is a charged attack based on the given threshold.
- isClientSynced() - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventType
- isCompatibleWith(VertexFormat.Mode) - Method in class team.lodestar.lodestone.systems.model.obj.data.IndexedMesh
- isComputeSupported() - Static method in class team.lodestar.lodestone.systems.rendering.shader.compute.SystemDetails
- isEdge() - Method in class team.lodestar.lodestone.systems.model.obj.data.IndexedMesh
- isEmpty() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- isEmpty() - Method in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleHolder
- isExpired() - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- isFrozen() - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
-
If the event is frozen, it will not be ticked in
WorldEventInstance.tick(Level) - IShaderInstance - Interface in team.lodestar.lodestone.systems.rendering.shader
- isHidden() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
- isHotbarItem - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleItemStackKey
- isHotbarItem - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleItemStackRetrievalKey
- isImportant() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
- isItemValid(int, ItemStack) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- isItemVisible(ItemStack) - Method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTab
- isMirrored - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- isMirrored() - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectData
- isModular() - Method in interface team.lodestar.lodestone.systems.multiblock.IModularMultiBlockCore
- isModular() - Method in interface team.lodestar.lodestone.systems.multiblock.IMultiBlockCore
- isNgon() - Method in class team.lodestar.lodestone.systems.model.obj.data.IndexedMesh
- isOutline() - Method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
- isPresent() - Method in class team.lodestar.lodestone.systems.enchanting.LocatedEnchantmentEffect
- isQuad() - Method in class team.lodestar.lodestone.systems.model.obj.data.IndexedMesh
- isRedstoneConductor(BlockBehaviour.StatePredicate) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- isRemoved() - Method in class team.lodestar.lodestone.systems.postprocess.DynamicShaderFxInstance
- isRenderedAfterItem - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleItemStackKey
- isRenderedAfterItem - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleItemStackRetrievalKey
- isSsboSupported() - Static method in class team.lodestar.lodestone.systems.rendering.shader.compute.SystemDetails
- isSuffocating(BlockBehaviour.StatePredicate) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- isTriangle() - Method in class team.lodestar.lodestone.systems.model.obj.data.IndexedMesh
- isTrinary() - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- isTrinary() - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- isValidSpawn(BlockBehaviour.StateArgumentPredicate<EntityType<?>>) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- isViewBlocking(BlockBehaviour.StatePredicate) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- item() - Method in record class team.lodestar.lodestone.systems.block.BlockBlockItemHolder
-
Returns the value of the
itemrecord component. - ITEM_PARTICLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleTypes
- ITEM_PARTICLES - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
-
Item Stack Bound Particles are rendered just after an item stack in the inventory.
- ITEM_STACK_CACHE - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- ITEM_TAG_STREAM_CODEC - Static variable in class team.lodestar.lodestone.network.ExtraStreamCodecs
- ItemEventHandler - Class in team.lodestar.lodestone.handlers
-
A handler for firing
ItemEventHandler.IEventResponderevents - ItemEventHandler() - Constructor for class team.lodestar.lodestone.handlers.ItemEventHandler
- ItemEventHandler.EventResponderLookupResult - Record Class in team.lodestar.lodestone.handlers
- ItemEventHandler.EventResponderSource - Class in team.lodestar.lodestone.handlers
- ItemEventHandler.IEventResponder - Interface in team.lodestar.lodestone.handlers
-
An interface containing various methods which are triggered alongside various forge events.
- ItemHelper - Class in team.lodestar.lodestone.helpers
- ItemHelper() - Constructor for class team.lodestar.lodestone.helpers.ItemHelper
- ItemHolderBlockEntity - Class in team.lodestar.lodestone.systems.blockentity
-
A simple block entity which holds a single ItemStack
- ItemHolderBlockEntity(BlockEntityType<?>, BlockPos, BlockState) - Constructor for class team.lodestar.lodestone.systems.blockentity.ItemHolderBlockEntity
- itemModelProvider - Variable in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- itemModels() - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- itemModelSmith - Variable in class team.lodestar.lodestone.systems.datagen.statesmith.BlockStateSmith
- ItemModelSmith - Class in team.lodestar.lodestone.systems.datagen.itemsmith
-
A class responsible for generating item models when used with an ItemModelProvider
- ItemModelSmith(ItemModelSmith.ItemModelSupplier) - Constructor for class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
- ItemModelSmith.ItemModelSupplier - Interface in team.lodestar.lodestone.systems.datagen.itemsmith
- ItemModelSmithConfiguration - Class in team.lodestar.lodestone.systems.datagen.itemsmith
-
A configured instance of an ItemModelSmith
- ItemModelSmithConfiguration(ItemModelSmith.ItemModelSupplier) - Constructor for class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithConfiguration
- ItemModelSmithData - Class in team.lodestar.lodestone.systems.datagen.itemsmith
- ItemModelSmithData(LodestoneItemModelProvider, Consumer<Supplier<? extends Item>>) - Constructor for class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithData
- ItemModelSmithResult - Class in team.lodestar.lodestone.systems.datagen.itemsmith
- ItemModelSmithResult(LodestoneItemModelProvider, Item, ItemModelBuilder) - Constructor for class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithResult
- ItemModelSmithTypes - Class in team.lodestar.lodestone.systems.datagen
- ItemModelSmithTypes() - Constructor for class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
- items - Variable in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
- items() - Method in record class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory
-
Returns the value of the
itemsrecord component. - itemStack - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleItemStackKey
- IVertexBuffer - Interface in team.lodestar.lodestone.systems.rendering
J
- j - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec10
- j - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
- j - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
- j - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
- j - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
- j - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
- j - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
- JsonHelper - Class in team.lodestar.lodestone.helpers
- JsonHelper() - Constructor for class team.lodestar.lodestone.helpers.JsonHelper
- jukeboxPlayable(ResourceKey<JukeboxSong>) - Method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
- jumpFactor(float) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
K
- k - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
- k - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
- k - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
- k - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
- k - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
- k - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
- KNIFE_ENCHANTABLE - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
L
- l - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
- l - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
- l - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
- l - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
- l - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
- LAST_INDEX - Enum constant in enum class team.lodestar.lodestone.systems.particle.SimpleParticleOptions.ParticleSpritePicker
- LATE_DEFERRED_RENDER - Static variable in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
- lateSetup(InterModEnqueueEvent) - Static method in class team.lodestar.lodestone.events.ModEvents
- layers - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
- layerToken - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.LodestoneBlockFillerLayer
-
Deprecated.
- LEAVES_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a leaves model and blockstate to match.
- leavesBlockModel(Block) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- leftArm - Variable in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
- leftFoot - Variable in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
- leftLegging - Variable in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
- leggings - Variable in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
- lengthCenter - Variable in class team.lodestar.lodestone.systems.particle.world.behaviors.SparkParticleBehavior
- lengthData - Variable in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
- lengthData - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- lengthData - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- lerpDuration - Variable in class team.lodestar.lodestone.systems.rendering.trail.InterpolatedTrailPoint
- level - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- level - Variable in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- LevelOfDetail<T> - Class in team.lodestar.lodestone.systems.model.obj.lod
-
Represents a single level of detail for an
MultiLODModel - LevelOfDetail(ResourceLocation, T) - Constructor for class team.lodestar.lodestone.systems.model.obj.lod.LevelOfDetail
- LevelRendererMixin - Class in team.lodestar.lodestone.mixin.client
- LevelRendererMixin() - Constructor for class team.lodestar.lodestone.mixin.client.LevelRendererMixin
- levelsOfDetail - Variable in class team.lodestar.lodestone.systems.model.obj.lod.LODStrategy
- lifeDelay - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- lifeDelayModifier - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- lifeDelaySupplier - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- lifetime - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- lifetimeModifier - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- lifetimeSupplier - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- lightLevel(ToIntFunction<BlockState>) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- LIGHTMAP - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- LINEAR - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Simple linear tweening - no easing.
- liquid() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- ListActiveWorldEventsCommand - Class in team.lodestar.lodestone.command
- ListActiveWorldEventsCommand() - Constructor for class team.lodestar.lodestone.command.ListActiveWorldEventsCommand
- ListActiveWorldEventsCommand.ActiveWorldEventReport - Class in team.lodestar.lodestone.command
- listSuggestions(CommandContext<S>, SuggestionsBuilder) - Method in class team.lodestar.lodestone.command.arguments.WorldEventInstanceArgument
- listSuggestions(CommandContext<S>, SuggestionsBuilder) - Method in class team.lodestar.lodestone.command.arguments.WorldEventTypeArgument
- LivingEntityMixin - Class in team.lodestar.lodestone.mixin.common
- LivingEntityMixin() - Constructor for class team.lodestar.lodestone.mixin.common.LivingEntityMixin
- load(HolderLookup.Provider, CompoundTag) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- load(HolderLookup.Provider, CompoundTag, String) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- load(ResourceManager) - Method in class team.lodestar.lodestone.systems.texture.BlankTexture
- load(ResourceManager) - Method in class team.lodestar.lodestone.systems.texture.CubeMapTexture
- load(ResourceManager) - Method in class team.lodestar.lodestone.systems.texture.VolumeTexture
- load(ResourceManager) - Method in class team.lodestar.lodestone.systems.texture.FlipbookVolumeTexture
- loadAdditional(CompoundTag, HolderLookup.Provider) - Method in class team.lodestar.lodestone.systems.blockentity.ItemHolderBlockEntity
- loadAdditional(CompoundTag, HolderLookup.Provider) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
- loadConstraints() - Static method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram
- LOADED - Static variable in class team.lodestar.lodestone.compability.CuriosCompat
- LoadedOnly() - Constructor for class team.lodestar.lodestone.compability.CuriosCompat.LoadedOnly
- loadModel() - Method in class team.lodestar.lodestone.systems.model.geo.BedrockGeometryModel
- loadModel() - Method in interface team.lodestar.lodestone.systems.model.IRenderableModel
-
Loads the model data from its source
- loadModel() - Method in class team.lodestar.lodestone.systems.model.obj.lod.MultiLODModel
- loadModel() - Method in class team.lodestar.lodestone.systems.model.obj.ObjModel
- loadModels() - Static method in class team.lodestar.lodestone.registry.client.LodestoneModels
- loadPostChain() - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
-
Load or reload the shader
- LocatedEnchantmentEffect<T> - Class in team.lodestar.lodestone.systems.enchanting
- LocatedEnchantmentEffect(T, Holder<Enchantment>, int) - Constructor for class team.lodestar.lodestone.systems.enchanting.LocatedEnchantmentEffect
- LocatedEnchantmentEffect.EmptyEnchantmentEffect<T> - Class in team.lodestar.lodestone.systems.enchanting
- location - Variable in class team.lodestar.lodestone.systems.texture.CubeMapTexture
- location - Variable in class team.lodestar.lodestone.systems.texture.FlipbookVolumeTexture
- lock() - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
-
Locks the data, preventing any modifications to the value and coefficient.
- lock() - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
-
Locks the data, preventing any modifications to the value and coefficient.
- lock() - Method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
- lock() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
- locked - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- locked - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- LOD_DISTANCE_MULTIPLIER - Static variable in class team.lodestar.lodestone.config.ClientConfig
- LODBuilder<T> - Interface in team.lodestar.lodestone.systems.model.obj.lod
-
An interface for building the levels of detail for a
MultiLODModel - LODESTONE - Static variable in class team.lodestar.lodestone.LodestoneLib
- LODESTONE_CHANNEL - Static variable in class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads
- LODESTONE_DEPTH_CACHE - Static variable in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
- LODESTONE_TEXT - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
- LODESTONE_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
- lodestone$cacheBlockModelViewMatrix(Matrix4f) - Method in class team.lodestar.lodestone.mixin.client.LevelRendererMixin
- lodestone$clearViewBob(CallbackInfo) - Method in class team.lodestar.lodestone.mixin.client.GameRendererMixin
- lodestone$extractViewBob(Args) - Method in class team.lodestar.lodestone.mixin.client.GameRendererMixin
- lodestone$injectionBeforeTransparencyChainProcess(CallbackInfo) - Method in class team.lodestar.lodestone.mixin.client.LevelRendererMixin
- lodestone$injectionResizeListener(int, int, CallbackInfo) - Method in class team.lodestar.lodestone.mixin.client.GameRendererMixin
- LodestoneArmorClientItemExtensions - Class in team.lodestar.lodestone.systems.model.armor
- LodestoneArmorClientItemExtensions(Supplier<? extends Model>) - Constructor for class team.lodestar.lodestone.systems.model.armor.LodestoneArmorClientItemExtensions
- LodestoneArmorItem - Class in team.lodestar.lodestone.systems.item
- LodestoneArmorItem(Holder<ArmorMaterial>, ArmorItem.Type, int, Item.Properties) - Constructor for class team.lodestar.lodestone.systems.item.LodestoneArmorItem
- LodestoneArmorModel - Class in team.lodestar.lodestone.systems.model.armor
-
A simple implementation of an armor tied humanoid model.
- LodestoneArmorModel(ModelPart) - Constructor for class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
- LodestoneArmorModel.ILodestoneArmorModelBuilder - Interface in team.lodestar.lodestone.systems.model.armor
- LodestoneAttachmentTypes - Class in team.lodestar.lodestone.registry.common
- LodestoneAttachmentTypes() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneAttachmentTypes
- LodestoneAttribute - Class in team.lodestar.lodestone.systems.attribute
- LodestoneAttribute(ResourceLocation, ResourceLocation, double, boolean) - Constructor for class team.lodestar.lodestone.systems.attribute.LodestoneAttribute
- LodestoneAttributeBuilder - Class in team.lodestar.lodestone.systems.attribute
- LodestoneAttributeBuilder(ResourceLocation, double) - Constructor for class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
- LodestoneAttributeBuilder(ResourceLocation, double, double, double) - Constructor for class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
- LodestoneAttributeEventHandler - Class in team.lodestar.lodestone.handlers
- LodestoneAttributeEventHandler() - Constructor for class team.lodestar.lodestone.handlers.LodestoneAttributeEventHandler
- LodestoneAttributes - Class in team.lodestar.lodestone.registry.common
- LodestoneAttributes() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneAttributes
- LodestoneAxeItem - Class in team.lodestar.lodestone.systems.item.tools
- LodestoneAxeItem(Tier, float, float, LodestoneItemProperties) - Constructor for class team.lodestar.lodestone.systems.item.tools.LodestoneAxeItem
- LodestoneBlockEntities - Class in team.lodestar.lodestone.registry.common
- LodestoneBlockEntities() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneBlockEntities
- LodestoneBlockEntities.ClientOnly - Class in team.lodestar.lodestone.registry.common
- LodestoneBlockEntity - Class in team.lodestar.lodestone.systems.blockentity
-
A simple block entity with various methods normally found inside of Block delegated here from
LodestoneEntityBlock - LodestoneBlockEntity(BlockEntityType<?>, BlockPos, BlockState) - Constructor for class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- LodestoneBlockEntityInventory - Class in team.lodestar.lodestone.systems.blockentity
-
A powerful ItemStackHandler designed to work with block entities
- LodestoneBlockEntityInventory(LodestoneBlockEntity, int, int) - Constructor for class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- LodestoneBlockEntitySoundInstance<T> - Class in team.lodestar.lodestone.systems.sound
- LodestoneBlockEntitySoundInstance(T, SoundEvent, float, float) - Constructor for class team.lodestar.lodestone.systems.sound.LodestoneBlockEntitySoundInstance
- LodestoneBlockFiller - Class in team.lodestar.lodestone.systems.worldgen
-
Deprecated, for removal: This API element is subject to removal in a future version.
- LodestoneBlockFiller() - Constructor for class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
-
Deprecated.
- LodestoneBlockFiller(Collection<LodestoneBlockFiller.LodestoneBlockFillerLayer>) - Constructor for class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
-
Deprecated.
- LodestoneBlockFiller(LodestoneBlockFiller.LodestoneBlockFillerLayer...) - Constructor for class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
-
Deprecated.
- LodestoneBlockFiller.BlockStateEntry - Class in team.lodestar.lodestone.systems.worldgen
-
Deprecated.
- LodestoneBlockFiller.BlockStateEntryBuilder - Class in team.lodestar.lodestone.systems.worldgen
-
Deprecated.
- LodestoneBlockFiller.EntryDiscardPredicate - Interface in team.lodestar.lodestone.systems.worldgen
-
Deprecated.
- LodestoneBlockFiller.EntryPlacementPredicate - Interface in team.lodestar.lodestone.systems.worldgen
-
Deprecated.
- LodestoneBlockFiller.LodestoneBlockFillerLayer - Class in team.lodestar.lodestone.systems.worldgen
-
Deprecated.
- LodestoneBlockFiller.LodestoneLayerToken - Class in team.lodestar.lodestone.systems.worldgen
-
Deprecated.
- LodestoneBlockFillerLayer(LodestoneBlockFiller.LodestoneLayerToken) - Constructor for class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.LodestoneBlockFillerLayer
-
Deprecated.
- LodestoneBlockModelProvider - Class in team.lodestar.lodestone.systems.datagen.providers
-
It's the exact same thing as BlockModelProvider, except with a different factory and by extension, a different model builder.
- LodestoneBlockModelProvider(LodestoneBlockStateProvider, PackOutput, String, ExistingFileHelper) - Constructor for class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockModelProvider
- LodestoneBlockProperties - Class in team.lodestar.lodestone.systems.block
-
An extension of Block Properties, allowing you to add
LodestoneThrowawayBlockDataSome of these values are optional; they only get added during datagen. - LodestoneBlockProperties() - Constructor for class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- LodestoneBlockSoundEventProvider - Class in team.lodestar.lodestone.systems.datagen.providers.sound
- LodestoneBlockSoundEventProvider(PackOutput, String, ExistingFileHelper) - Constructor for class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneBlockSoundEventProvider
- LodestoneBlockSoundEventProvider.SoundEventBuilderBlueprint - Class in team.lodestar.lodestone.systems.datagen.providers.sound
- LodestoneBlockStateProvider - Class in team.lodestar.lodestone.systems.datagen.providers
- LodestoneBlockStateProvider(PackOutput, String, ExistingFileHelper, LodestoneItemModelProvider) - Constructor for class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- LodestoneBlockTagDatagen - Class in team.lodestar.lodestone.datagen
- LodestoneBlockTagDatagen(PackOutput, CompletableFuture<HolderLookup.Provider>, ExistingFileHelper) - Constructor for class team.lodestar.lodestone.datagen.LodestoneBlockTagDatagen
- LodestoneBlockTags - Class in team.lodestar.lodestone.registry.common.tag
- LodestoneBlockTags() - Constructor for class team.lodestar.lodestone.registry.common.tag.LodestoneBlockTags
- LodestoneBlockTagsProvider - Class in team.lodestar.lodestone.systems.datagen.providers
- LodestoneBlockTagsProvider(PackOutput, CompletableFuture<HolderLookup.Provider>, String, ExistingFileHelper) - Constructor for class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockTagsProvider
- LodestoneBufferBuilder - Class in team.lodestar.lodestone.systems.rendering.vertexconsumer
- LodestoneBufferBuilder(VertexConsumer) - Constructor for class team.lodestar.lodestone.systems.rendering.vertexconsumer.LodestoneBufferBuilder
- LodestoneBufferSource - Class in team.lodestar.lodestone.systems.rendering.buffer
- LodestoneBufferSource() - Constructor for class team.lodestar.lodestone.systems.rendering.buffer.LodestoneBufferSource
- LodestoneBufferSource(Supplier<ByteBufferBuilder>, SequencedMap<RenderType, ByteBufferBuilder>) - Constructor for class team.lodestar.lodestone.systems.rendering.buffer.LodestoneBufferSource
- LodestoneBufferWrapper - Class in team.lodestar.lodestone.systems.rendering
- LodestoneBufferWrapper(RenderTypeProvider, MultiBufferSource) - Constructor for class team.lodestar.lodestone.systems.rendering.LodestoneBufferWrapper
- LodestoneCombatItem - Class in team.lodestar.lodestone.systems.item
-
A copy of a sword, without actually being a sword.
- LodestoneCombatItem(Tier, float, float, LodestoneItemProperties) - Constructor for class team.lodestar.lodestone.systems.item.LodestoneCombatItem
- LodestoneCommandArgumentTypes - Class in team.lodestar.lodestone.registry.common
- LodestoneCommandArgumentTypes() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneCommandArgumentTypes
- LodestoneCommands - Class in team.lodestar.lodestone.registry.common
- LodestoneCommands() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneCommands
- LodestoneConfig - Class in team.lodestar.lodestone.systems.config
-
A config system allowing for static initialization of config values.
- LodestoneConfig(String, String, ModConfigSpec.Builder) - Constructor for class team.lodestar.lodestone.systems.config.LodestoneConfig
- LodestoneConfig.BuilderSupplier<T> - Interface in team.lodestar.lodestone.systems.config
- LodestoneConfig.ConfigPath - Record Class in team.lodestar.lodestone.systems.config
- LodestoneConfig.ConfigValueHolder<T> - Class in team.lodestar.lodestone.systems.config
- LodestoneDamageTypeDatagen - Class in team.lodestar.lodestone.datagen
- LodestoneDamageTypeDatagen(PackOutput, CompletableFuture<HolderLookup.Provider>, ExistingFileHelper) - Constructor for class team.lodestar.lodestone.datagen.LodestoneDamageTypeDatagen
- LodestoneDamageTypeTags - Class in team.lodestar.lodestone.registry.common.tag
- LodestoneDamageTypeTags() - Constructor for class team.lodestar.lodestone.registry.common.tag.LodestoneDamageTypeTags
- LodestoneDatagenBlockData - Class in team.lodestar.lodestone.systems.datagen
-
Various throwaway data stored in
ThrowawayBlockDataHandler.THROWAWAY_DATA_CACHE, which is only ever instantiated during the data-generation process. - LodestoneDatagenBlockData() - Constructor for class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- LodestoneDirectionalBlock - Class in team.lodestar.lodestone.systems.block
- LodestoneDirectionalBlock(BlockBehaviour.Properties) - Constructor for class team.lodestar.lodestone.systems.block.LodestoneDirectionalBlock
- LodestoneEnchantmentAttributeHelper - Class in team.lodestar.lodestone.systems.enchanting
- LodestoneEnchantmentAttributeHelper() - Constructor for class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentAttributeHelper
- LodestoneEnchantmentComponents - Class in team.lodestar.lodestone.registry.common
- LodestoneEnchantmentComponents() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneEnchantmentComponents
- LodestoneEnchantmentDataHelper - Class in team.lodestar.lodestone.systems.enchanting
- LodestoneEnchantmentDataHelper() - Constructor for class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentDataHelper
- LodestoneEnchantmentEffectActivator<T> - Class in team.lodestar.lodestone.systems.enchanting
-
A helper class to activate enchantment effects in a more convenient way than through the use of
EnchantmentHelper. - LodestoneEnchantmentEffectActivator.ContextSupplier - Interface in team.lodestar.lodestone.systems.enchanting
- LodestoneEnchantmentEffectActivator.EnchantmentEffectAcceptor<T> - Interface in team.lodestar.lodestone.systems.enchanting
- LodestoneEnchantmentEffectCommonsHelper - Class in team.lodestar.lodestone.systems.enchanting
- LodestoneEnchantmentEffectCommonsHelper() - Constructor for class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectCommonsHelper
- LodestoneEnchantmentEntityEffectHelper - Class in team.lodestar.lodestone.systems.enchanting
- LodestoneEnchantmentEntityEffectHelper() - Constructor for class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEntityEffectHelper
- LodestoneEnchantmentValueEffectHelper - Class in team.lodestar.lodestone.systems.enchanting
- LodestoneEnchantmentValueEffectHelper() - Constructor for class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentValueEffectHelper
- LodestoneEntityBlock<T> - Class in team.lodestar.lodestone.systems.block
-
A SimpleBlock is an implementation of EntityBlock that allows most frequently used logic to be handled in a SimpleBlockEntity It's important to still utilize generic, T extends YourBlockEntity, in order to allow for other mods to extend your block and use a different block entity
- LodestoneEntityBlock(BlockBehaviour.Properties) - Constructor for class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- LodestoneEntityEnchantmentEffectFilter<T> - Class in team.lodestar.lodestone.systems.enchanting
- LodestoneEntityEnchantmentEffectFilter(Class<T>) - Constructor for class team.lodestar.lodestone.systems.enchanting.LodestoneEntityEnchantmentEffectFilter
- LodestoneEntityEnchantmentEffectFilter(Class<T>, MapCodec<? extends EnchantmentEntityEffect>) - Constructor for class team.lodestar.lodestone.systems.enchanting.LodestoneEntityEnchantmentEffectFilter
- LodestoneFuelBlockItem - Class in team.lodestar.lodestone.systems.item
- LodestoneFuelBlockItem(Block, Item.Properties, int) - Constructor for class team.lodestar.lodestone.systems.item.LodestoneFuelBlockItem
- LodestoneFuelItem - Class in team.lodestar.lodestone.systems.item
- LodestoneFuelItem(Item.Properties, int) - Constructor for class team.lodestar.lodestone.systems.item.LodestoneFuelItem
- LodestoneGlslPreprocessor - Class in team.lodestar.lodestone.systems.postprocess
- LodestoneGlslPreprocessor() - Constructor for class team.lodestar.lodestone.systems.postprocess.LodestoneGlslPreprocessor
- LodestoneHoeItem - Class in team.lodestar.lodestone.systems.item.tools
- LodestoneHoeItem(Tier, float, float, LodestoneItemProperties) - Constructor for class team.lodestar.lodestone.systems.item.tools.LodestoneHoeItem
- LodestoneHorizontalBlock - Class in team.lodestar.lodestone.systems.block
- LodestoneHorizontalBlock(BlockBehaviour.Properties) - Constructor for class team.lodestar.lodestone.systems.block.LodestoneHorizontalBlock
- LodestoneInWorldRecipe<T> - Class in team.lodestar.lodestone.systems.recipe
-
A Recipe Class designed for In-World Crafting without the presence of an interface.
- LodestoneInWorldRecipe(RecipeSerializer<?>, RecipeType<?>) - Constructor for class team.lodestar.lodestone.systems.recipe.LodestoneInWorldRecipe
- LodestoneInWorldRecipe(RecipeSerializer<?>, RecipeType<?>, ItemStack) - Constructor for class team.lodestar.lodestone.systems.recipe.LodestoneInWorldRecipe
- LodestoneItemCrumbParticle - Class in team.lodestar.lodestone.systems.particle.world
- LodestoneItemCrumbParticle(ClientLevel, LodestoneItemCrumbsParticleOptions, double, double, double, double, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.world.LodestoneItemCrumbParticle
- LodestoneItemCrumbsParticleOptions - Class in team.lodestar.lodestone.systems.particle.world.options
- LodestoneItemCrumbsParticleOptions(Supplier<? extends LodestoneItemCrumbsParticleType>, ItemStack) - Constructor for class team.lodestar.lodestone.systems.particle.world.options.LodestoneItemCrumbsParticleOptions
- LodestoneItemCrumbsParticleOptions(ParticleType<LodestoneItemCrumbsParticleOptions>, ItemStack) - Constructor for class team.lodestar.lodestone.systems.particle.world.options.LodestoneItemCrumbsParticleOptions
- LodestoneItemCrumbsParticleType - Class in team.lodestar.lodestone.systems.particle.world.type
- LodestoneItemCrumbsParticleType() - Constructor for class team.lodestar.lodestone.systems.particle.world.type.LodestoneItemCrumbsParticleType
- LodestoneItemCrumbsParticleType.Factory - Class in team.lodestar.lodestone.systems.particle.world.type
- LodestoneItemModelProvider - Class in team.lodestar.lodestone.systems.datagen.providers
- LodestoneItemModelProvider(PackOutput, String, ExistingFileHelper) - Constructor for class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
- LodestoneItemProperties - Class in team.lodestar.lodestone.systems.item
- LodestoneItemProperties() - Constructor for class team.lodestar.lodestone.systems.item.LodestoneItemProperties
- LodestoneItemProperties(ResourceKey<CreativeModeTab>) - Constructor for class team.lodestar.lodestone.systems.item.LodestoneItemProperties
- LodestoneItemProperties(DeferredHolder<CreativeModeTab, CreativeModeTab>) - Constructor for class team.lodestar.lodestone.systems.item.LodestoneItemProperties
- LodestoneItemTagDatagen - Class in team.lodestar.lodestone.datagen
- LodestoneItemTagDatagen(PackOutput, CompletableFuture<HolderLookup.Provider>, CompletableFuture<TagsProvider.TagLookup<Block>>, ExistingFileHelper) - Constructor for class team.lodestar.lodestone.datagen.LodestoneItemTagDatagen
- LodestoneItemTags - Class in team.lodestar.lodestone.registry.common.tag
- LodestoneItemTags() - Constructor for class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- LodestoneItemTagsProvider - Class in team.lodestar.lodestone.systems.datagen.providers
- LodestoneItemTagsProvider(PackOutput, CompletableFuture<HolderLookup.Provider>, CompletableFuture<TagsProvider.TagLookup<Block>>, String, ExistingFileHelper) - Constructor for class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemTagsProvider
- LodestoneLayerToken() - Constructor for class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.LodestoneLayerToken
-
Deprecated.
- LodestoneLayerToken(UUID) - Constructor for class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.LodestoneLayerToken
-
Deprecated.
- LodestoneLeavesBlock - Class in team.lodestar.lodestone.systems.block
- LodestoneLeavesBlock(BlockBehaviour.Properties, Color, Color) - Constructor for class team.lodestar.lodestone.systems.block.LodestoneLeavesBlock
- LodestoneLib - Class in team.lodestar.lodestone
- LodestoneLib() - Constructor for class team.lodestar.lodestone.LodestoneLib
- LodestoneLogBlock - Class in team.lodestar.lodestone.systems.block
- LodestoneLogBlock(BlockBehaviour.Properties) - Constructor for class team.lodestar.lodestone.systems.block.LodestoneLogBlock
- LodestoneLogBlock(BlockBehaviour.Properties, Supplier<Block>) - Constructor for class team.lodestar.lodestone.systems.block.LodestoneLogBlock
- LodestoneModels - Class in team.lodestar.lodestone.registry.client
- LodestoneModels() - Constructor for class team.lodestar.lodestone.registry.client.LodestoneModels
- LodestoneNetworkPayloadData - Class in team.lodestar.lodestone.systems.network
- LodestoneNetworkPayloadData() - Constructor for class team.lodestar.lodestone.systems.network.LodestoneNetworkPayloadData
- LodestoneNetworkPayloads - Class in team.lodestar.lodestone.registry.common
- LodestoneNetworkPayloads() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads
- LodestoneNetworkPayloads.LodestonePayloadRegistryHelper - Record Class in team.lodestar.lodestone.registry.common
-
Network channels function as a database of payload types.
- LodestoneNetworkPayloads.PayloadDataSupplier<T> - Interface in team.lodestar.lodestone.registry.common
- LodestoneParser<M> - Class in team.lodestar.lodestone.systems.model
- LodestoneParser() - Constructor for class team.lodestar.lodestone.systems.model.LodestoneParser
- LodestoneParticleBehavior - Interface in team.lodestar.lodestone.systems.particle.world.behaviors
- LodestoneParticleTypes - Class in team.lodestar.lodestone.registry.common.particle
- LodestoneParticleTypes() - Constructor for class team.lodestar.lodestone.registry.common.particle.LodestoneParticleTypes
- lodestonePath(String) - Static method in class team.lodestar.lodestone.LodestoneLib
- LodestonePayloadRegistryHelper(String) - Constructor for record class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.LodestonePayloadRegistryHelper
-
Creates an instance of a
LodestonePayloadRegistryHelperrecord class. - LodestonePickaxeItem - Class in team.lodestar.lodestone.systems.item.tools
- LodestonePickaxeItem(Tier, float, float, LodestoneItemProperties) - Constructor for class team.lodestar.lodestone.systems.item.tools.LodestonePickaxeItem
- LodestonePlacementFillers - Class in team.lodestar.lodestone.registry.common
- LodestonePlacementFillers() - Constructor for class team.lodestar.lodestone.registry.common.LodestonePlacementFillers
- LodestonePostProcessEffects - Class in team.lodestar.lodestone.registry.client
- LodestonePostProcessEffects() - Constructor for class team.lodestar.lodestone.registry.client.LodestonePostProcessEffects
- LodestoneProgram - Class in team.lodestar.lodestone.systems.rendering.shader
- LodestoneProgram.Type - Enum Class in team.lodestar.lodestone.systems.rendering.shader
- LodestoneRangedAttribute - Class in team.lodestar.lodestone.systems.attribute
- LodestoneRangedAttribute(ResourceLocation, ResourceLocation, double, double, double, boolean) - Constructor for class team.lodestar.lodestone.systems.attribute.LodestoneRangedAttribute
- LodestoneRecipeBuilder<R> - Interface in team.lodestar.lodestone.recipe.builder
- LodestoneRecipeSerializer<T> - Class in team.lodestar.lodestone.systems.recipe
-
A Recipe Serializer implementation for use with any custom recipe type.
- LodestoneRecipeSerializer(MapCodec<T>) - Constructor for class team.lodestar.lodestone.systems.recipe.LodestoneRecipeSerializer
- LodestoneRecipeSerializers - Class in team.lodestar.lodestone.registry.common
- LodestoneRecipeSerializers() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneRecipeSerializers
- LodestoneRecipeType<T> - Class in team.lodestar.lodestone.systems.recipe
-
A Basic implementation for a custom recipe type along with some static helper functions for fetching recipes.
- LodestoneRecipeType(ResourceLocation) - Constructor for class team.lodestar.lodestone.systems.recipe.LodestoneRecipeType
- LodestoneRenderHandler - Class in team.lodestar.lodestone.handlers
-
A handler responsible for all the backend rendering processes.
- LodestoneRenderHandler() - Constructor for class team.lodestar.lodestone.handlers.LodestoneRenderHandler
- LodestoneRenderLayer - Class in team.lodestar.lodestone.systems.rendering.buffer
- LodestoneRenderLayer() - Constructor for class team.lodestar.lodestone.systems.rendering.buffer.LodestoneRenderLayer
- LodestoneRenderSystem - Class in team.lodestar.lodestone.systems.rendering
- LodestoneRenderSystem() - Constructor for class team.lodestar.lodestone.systems.rendering.LodestoneRenderSystem
- LodestoneRenderType - Class in team.lodestar.lodestone.systems.rendering
- LodestoneRenderType(String, VertexFormat, VertexFormat.Mode, int, boolean, boolean, RenderType.CompositeState, ShaderUniformHandler) - Constructor for class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
- LodestoneRenderType(String, LodestoneRenderType) - Constructor for class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
- LodestoneRenderType(String, LodestoneRenderType, Consumer<ShaderUniformHandler>) - Constructor for class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
- LodestoneRenderType(String, LodestoneRenderType, Consumer<ShaderUniformHandler>, Consumer<LodestoneRenderTypes.LodestoneCompositeStateBuilder>) - Constructor for class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
- LodestoneRenderType(String, LodestoneRenderType, ShaderUniformHandler) - Constructor for class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
- LodestoneRenderType(String, LodestoneRenderType, ShaderUniformHandler, Consumer<LodestoneRenderTypes.LodestoneCompositeStateBuilder>) - Constructor for class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
- LodestoneRenderTypeBuilder - Class in team.lodestar.lodestone.systems.rendering.rendeertype
- LodestoneRenderTypeBuilder(RenderTypeProvider, RenderTypeToken) - Constructor for class team.lodestar.lodestone.systems.rendering.rendeertype.LodestoneRenderTypeBuilder
- LodestoneRenderTypes - Class in team.lodestar.lodestone.registry.client
- LodestoneRenderTypes(String, Runnable, Runnable) - Constructor for class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- LodestoneRenderTypes.LodestoneCompositeStateBuilder - Class in team.lodestar.lodestone.registry.client
- LodestoneScreenParticle - Class in team.lodestar.lodestone.systems.particle.screen
- LodestoneScreenParticle(ClientLevel, ScreenParticleOptions, ParticleEngine.MutableSpriteSet, double, double, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
- LodestoneScreenParticleRenderType - Interface in team.lodestar.lodestone.systems.particle.render_types
- LodestoneScreenParticleType - Class in team.lodestar.lodestone.systems.particle.screen
- LodestoneScreenParticleType() - Constructor for class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticleType
- LodestoneScreenParticleType.Factory - Record Class in team.lodestar.lodestone.systems.particle.screen
- LodestoneScreenParticleTypes - Class in team.lodestar.lodestone.registry.common.particle
- LodestoneScreenParticleTypes() - Constructor for class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleTypes
- LodestoneShader - Interface in team.lodestar.lodestone.systems.rendering.shader
- LodestoneShaders - Class in team.lodestar.lodestone.registry.client
- LodestoneShaders() - Constructor for class team.lodestar.lodestone.registry.client.LodestoneShaders
- LodestoneShovelItem - Class in team.lodestar.lodestone.systems.item.tools
- LodestoneShovelItem(Tier, float, float, LodestoneItemProperties) - Constructor for class team.lodestar.lodestone.systems.item.tools.LodestoneShovelItem
- LodestoneSignBlockEntity - Class in team.lodestar.lodestone.systems.blockentity
- LodestoneSignBlockEntity(BlockPos, BlockState) - Constructor for class team.lodestar.lodestone.systems.blockentity.LodestoneSignBlockEntity
- LodestoneSlotBasedEnchantmentAttributeEffect - Record Class in team.lodestar.lodestone.systems.enchanting
- LodestoneSlotBasedEnchantmentAttributeEffect(ResourceLocation, Holder<Attribute>, LevelBasedValue, AttributeModifier.Operation) - Constructor for record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
-
Creates an instance of a
LodestoneSlotBasedEnchantmentAttributeEffectrecord class. - LodestoneSoundEventProvider - Class in team.lodestar.lodestone.systems.datagen.providers.sound
- LodestoneSoundEventProvider(PackOutput, String, ExistingFileHelper) - Constructor for class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneSoundEventProvider
- LodestoneStandingSignBlock - Class in team.lodestar.lodestone.systems.block.sign
- LodestoneStandingSignBlock(WoodType, BlockBehaviour.Properties) - Constructor for class team.lodestar.lodestone.systems.block.sign.LodestoneStandingSignBlock
- LodestoneSwordItem - Class in team.lodestar.lodestone.systems.item.tools
- LodestoneSwordItem(Tier, float, float, LodestoneItemProperties) - Constructor for class team.lodestar.lodestone.systems.item.tools.LodestoneSwordItem
- LodestoneTerrainParticle - Class in team.lodestar.lodestone.systems.particle.world
- LodestoneTerrainParticle(ClientLevel, LodestoneTerrainParticleOptions, double, double, double, double, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.world.LodestoneTerrainParticle
- LodestoneTerrainParticleOptions - Class in team.lodestar.lodestone.systems.particle.world.options
- LodestoneTerrainParticleOptions(Supplier<? extends LodestoneTerrainParticleType>, BlockState) - Constructor for class team.lodestar.lodestone.systems.particle.world.options.LodestoneTerrainParticleOptions
- LodestoneTerrainParticleOptions(Supplier<? extends LodestoneTerrainParticleType>, BlockState, BlockPos) - Constructor for class team.lodestar.lodestone.systems.particle.world.options.LodestoneTerrainParticleOptions
- LodestoneTerrainParticleOptions(ParticleType<LodestoneTerrainParticleOptions>, BlockState) - Constructor for class team.lodestar.lodestone.systems.particle.world.options.LodestoneTerrainParticleOptions
- LodestoneTerrainParticleOptions(ParticleType<LodestoneTerrainParticleOptions>, BlockState, BlockPos) - Constructor for class team.lodestar.lodestone.systems.particle.world.options.LodestoneTerrainParticleOptions
- LodestoneTerrainParticleType - Class in team.lodestar.lodestone.systems.particle.world.type
- LodestoneTerrainParticleType() - Constructor for class team.lodestar.lodestone.systems.particle.world.type.LodestoneTerrainParticleType
- LodestoneTerrainParticleType.Factory - Class in team.lodestar.lodestone.systems.particle.world.type
- LodestoneThrowawayBlockData - Class in team.lodestar.lodestone.systems.block
-
Various throwaway data stored in
ThrowawayBlockDataHandler.THROWAWAY_DATA_CACHE, which is cleared after the game is finished loading. - LodestoneThrowawayBlockData() - Constructor for class team.lodestar.lodestone.systems.block.LodestoneThrowawayBlockData
- LodestoneVertexFormats - Class in team.lodestar.lodestone.registry.client
- LodestoneVertexFormats() - Constructor for class team.lodestar.lodestone.registry.client.LodestoneVertexFormats
- LodestoneWallSignBlock - Class in team.lodestar.lodestone.systems.block.sign
- LodestoneWallSignBlock(WoodType, BlockBehaviour.Properties) - Constructor for class team.lodestar.lodestone.systems.block.sign.LodestoneWallSignBlock
- LodestoneWorldEventRenderers - Class in team.lodestar.lodestone.registry.client
-
Register renderers in FMLClientSetupEvent.
- LodestoneWorldEventRenderers() - Constructor for class team.lodestar.lodestone.registry.client.LodestoneWorldEventRenderers
- LodestoneWorldEventTypes - Class in team.lodestar.lodestone.registry.common
- LodestoneWorldEventTypes() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneWorldEventTypes
- LodestoneWorldgenBuilder - Class in team.lodestar.lodestone.systems.worldgen
- LodestoneWorldgenBuilder() - Constructor for class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
- LodestoneWorldgenBuilderEntry - Class in team.lodestar.lodestone.systems.worldgen
- LodestoneWorldgenBuilderEntry(BlockPos, BlockState) - Constructor for class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
- LodestoneWorldgenBuilderLayer - Class in team.lodestar.lodestone.systems.worldgen
- LodestoneWorldgenBuilderLayer() - Constructor for class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
- LodestoneWorldParticle - Class in team.lodestar.lodestone.systems.particle.world
- LodestoneWorldParticle(ClientLevel, WorldParticleOptions, ParticleEngine.MutableSpriteSet, double, double, double, double, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- LodestoneWorldParticleRenderType - Class in team.lodestar.lodestone.systems.particle.render_types
- LodestoneWorldParticleRenderType(LodestoneRenderType, Supplier<ShaderInstance>, ResourceLocation, GlStateManager.SourceFactor, GlStateManager.DestFactor) - Constructor for class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
- LodestoneWorldParticleRenderType(LodestoneRenderType, Supplier<ShaderInstance>, ResourceLocation, Runnable) - Constructor for class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
- LodestoneWorldParticleRenderType(LodestoneRenderType, ShaderHolder, ResourceLocation, GlStateManager.SourceFactor, GlStateManager.DestFactor) - Constructor for class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
- LodestoneWorldParticleRenderType(LodestoneRenderType, ShaderHolder, ResourceLocation, Runnable) - Constructor for class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
- LodestoneWorldParticleType - Class in team.lodestar.lodestone.systems.particle.world.type
- LodestoneWorldParticleType() - Constructor for class team.lodestar.lodestone.systems.particle.world.type.LodestoneWorldParticleType
- LodestoneWorldParticleType.Factory - Class in team.lodestar.lodestone.systems.particle.world.type
- LODStrategy<T> - Class in team.lodestar.lodestone.systems.model.obj.lod
-
An LODStrategy or Level of Detail Strategy is a class containing the logic for determining which level of detail to use for a given
ObjModel. - LODStrategy(Consumer<LODBuilder<T>>) - Constructor for class team.lodestar.lodestone.systems.model.obj.lod.LODStrategy
- LOG_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a log block model and state, or any pillar-like block really.
- LOGGER - Static variable in class team.lodestar.lodestone.LodestoneLib
- longValue(String) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
- longValue(String, long) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
- longValue(String, long, long) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
- lootFrom(Supplier<? extends Block>) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- LUMITRANSPARENT - Static variable in interface team.lodestar.lodestone.systems.particle.render_types.LodestoneScreenParticleRenderType
- LUMITRANSPARENT - Static variable in class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
- LUMITRANSPARENT - Static variable in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
- LUMITRANSPARENT_BLOCK - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- LUMITRANSPARENT_BLOCK_PARTICLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- LUMITRANSPARENT_DEPTH_FADE - Static variable in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
- LUMITRANSPARENT_PARTICLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
M
- m - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
- m - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
- m - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
- m - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
- MAGIC_DAMAGE - Static variable in class team.lodestar.lodestone.registry.common.LodestoneAttributes
- MAGIC_PROFICIENCY - Static variable in class team.lodestar.lodestone.registry.common.LodestoneAttributes
- MAGIC_RESISTANCE - Static variable in class team.lodestar.lodestone.registry.common.LodestoneAttributes
- MagicAxeItem - Class in team.lodestar.lodestone.systems.item.tools.magic
- MagicAxeItem(Tier, float, float, float, LodestoneItemProperties) - Constructor for class team.lodestar.lodestone.systems.item.tools.magic.MagicAxeItem
- MagicHoeItem - Class in team.lodestar.lodestone.systems.item.tools.magic
- MagicHoeItem(Tier, float, float, float, LodestoneItemProperties) - Constructor for class team.lodestar.lodestone.systems.item.tools.magic.MagicHoeItem
- MagicPickaxeItem - Class in team.lodestar.lodestone.systems.item.tools.magic
- MagicPickaxeItem(Tier, float, float, float, LodestoneItemProperties) - Constructor for class team.lodestar.lodestone.systems.item.tools.magic.MagicPickaxeItem
- MagicShovelItem - Class in team.lodestar.lodestone.systems.item.tools.magic
- MagicShovelItem(Tier, float, float, float, LodestoneItemProperties) - Constructor for class team.lodestar.lodestone.systems.item.tools.magic.MagicShovelItem
- MagicSwordItem - Class in team.lodestar.lodestone.systems.item.tools.magic
- MagicSwordItem(Tier, float, float, float, LodestoneItemProperties) - Constructor for class team.lodestar.lodestone.systems.item.tools.magic.MagicSwordItem
- MAIN - Static variable in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
-
Deprecated.
- mainLayer - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
-
Deprecated.
- makeCubePositions(float) - Static method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
- makeCubePositions(float, float) - Static method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
- makeCubePositions(float, float, float, float) - Static method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
- makeCubePositions(float, float, float, float, float, float) - Static method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
- MANUAL_NINE_SLICE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
- map(BiFunction<T, Integer, M>) - Method in class team.lodestar.lodestone.systems.enchanting.LocatedEnchantmentEffect
- map(Function<T, M>) - Method in class team.lodestar.lodestone.systems.enchanting.LocatedEnchantmentEffect
- mapBuffer(int, int, Consumer<ByteBuffer>) - Static method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderSystem
- mapColor(Function<BlockState, MapColor>) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- mapColor(DyeColor) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- mapColor(MapColor) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- mapperFunction - Variable in class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderSource
- markTextureAsStatic(ResourceLocation) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- matches(ItemStack, LootItemCondition) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentDataHelper
-
Checks if the given
LootItemConditionmatches the given context. - maxColor - Variable in class team.lodestar.lodestone.systems.block.LodestoneLeavesBlock
- maxValue - Variable in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
- MELEE_ENCHANTABLE - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- memoryBarrier(int) - Static method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderSystem
- memoryBarrier(int) - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram
- merge(LodestoneWorldgenBuilder) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
- merge(LodestoneWorldgenBuilderLayer) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
- mergeAttributes(ItemAttributeModifiers) - Method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
- mergeAttributes(Item.Properties, ItemAttributeModifiers) - Static method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
- mergeLayers(LodestoneBlockFiller.LodestoneBlockFillerLayer, LodestoneBlockFiller.LodestoneBlockFillerLayer) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
-
Deprecated.
- meshData - Variable in class team.lodestar.lodestone.systems.model.obj.IndexedModel
- meshes - Variable in class team.lodestar.lodestone.systems.model.obj.IndexedModel
- meshes - Variable in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier.OriginalCopy
- middleStrength - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
- middleStrength - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- middleToEndEasing - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleDataBuilder
- middleValue - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- middleValue - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleDataBuilder
- midpoint(Vector4f, Vector4f) - Static method in class team.lodestar.lodestone.helpers.RenderHelper
- minColor - Variable in class team.lodestar.lodestone.systems.block.LodestoneLeavesBlock
- minimalCopy() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
-
A copy of the GeoBone and with its own copies of the original children but the same cubes.
- minValue - Variable in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
- mirror(BlockState, Mirror) - Method in class team.lodestar.lodestone.systems.block.LodestoneDirectionalBlock
- mirrored() - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- mirrored(boolean) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- mirroredRandomly(RandomSource) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- mod - Variable in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
- mod() - Method in record class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory
-
Returns the value of the
modrecord component. - MODEL_VIEW - Static variable in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
- modelBuffer - Variable in class team.lodestar.lodestone.systems.model.geo.BedrockGeometryModel
- modelBuffer - Variable in class team.lodestar.lodestone.systems.model.obj.IndexedModel
- modelId - Variable in class team.lodestar.lodestone.systems.model.obj.IndexedModel
- ModelModifier - Class in team.lodestar.lodestone.systems.model.obj.modifier
- ModelModifier() - Constructor for class team.lodestar.lodestone.systems.model.obj.modifier.ModelModifier
- models() - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- MODELS - Static variable in class team.lodestar.lodestone.registry.client.LodestoneModels
- modeOverride - Variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
- ModEvents - Class in team.lodestar.lodestone.events
- ModEvents() - Constructor for class team.lodestar.lodestone.events.ModEvents
- modId - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneSoundEventProvider
- modId - Variable in class team.lodestar.lodestone.systems.rendering.shader.ShaderRegister
- modifier - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneBlockSoundEventProvider.SoundEventBuilderBlueprint
- ModifierQueue - Interface in team.lodestar.lodestone.systems.model.obj.modifier
- modifiers - Variable in class team.lodestar.lodestone.systems.model.obj.IndexedModel
- MODIFIERS - Static variable in class team.lodestar.lodestone.registry.common.LodestonePlacementFillers
- modify(Vec3, boolean, float) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectData
- modifyAttributes(ItemAttributeModifierEvent) - Static method in class team.lodestar.lodestone.events.GameEvents
- modifyAttributes(ItemAttributeModifierEvent) - Static method in record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
- modifyAttributeTooltipEvent(AddAttributeTooltipsEvent) - Method in interface team.lodestar.lodestone.handlers.ItemEventHandler.IEventResponder
- modifyBreakAndPlaceSoundDefinitions(Consumer<SoundDefinition>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- modifyBreakAndPlaceSounds(Consumer<SoundDefinition.Sound>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- modifyBreakSound(Consumer<SoundDefinition.Sound>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- modifyBreakSoundDefinition(Consumer<SoundDefinition>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- modifyColorData(Consumer<ColorParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- modifyColorData(Consumer<ColorParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- modifyColorData(Consumer<ColorParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- modifyData(Collection<Supplier<GenericParticleData>>, Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
-
Deprecated, for removal: This API element is subject to removal in a future version.
- modifyData(Collection<Supplier<GenericParticleData>>, Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
-
Deprecated, for removal: This API element is subject to removal in a future version.
- modifyData(Function<ScreenParticleBuilder, GenericParticleData>, Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
-
Deprecated, for removal: This API element is subject to removal in a future version.
- modifyData(Function<WorldParticleBuilder, GenericParticleData>, Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
-
Deprecated, for removal: This API element is subject to removal in a future version.
- modifyData(Supplier<GenericParticleData>, Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
-
Deprecated, for removal: This API element is subject to removal in a future version.
- modifyData(Supplier<GenericParticleData>, Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
-
Deprecated, for removal: This API element is subject to removal in a future version.
- modifyData(GenericParticleData, Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
-
Deprecated, for removal: This API element is subject to removal in a future version.
- modifyDefinition(Consumer<SoundDefinition>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder.SoundOptions
- modifyEntityAttributes(EntityAttributeModificationEvent) - Static method in class team.lodestar.lodestone.registry.common.LodestoneAttributes
- modifyFallSound(Consumer<SoundDefinition.Sound>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- modifyFallSoundDefinition(Consumer<SoundDefinition>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- modifyFriction(Float2FloatFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- modifyFriction(Float2FloatFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- modifyFriction(Float2FloatFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- modifyGravity(Float2FloatFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- modifyGravity(Float2FloatFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- modifyGravity(Float2FloatFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- modifyHitSound(Consumer<SoundDefinition.Sound>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- modifyHitSoundDefinition(Consumer<SoundDefinition>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- modifyLengthData(Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- modifyLengthData(Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- modifyLengthData(Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- modifyLifeDelay(Int2IntFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- modifyLifeDelay(Int2IntFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- modifyLifeDelay(Int2IntFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- modifyLifetime(Int2IntFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- modifyLifetime(Int2IntFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- modifyLifetime(Int2IntFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- modifyModelName(Function<String, String>) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
- modifyModelName(Function<String, String>) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithConfiguration
- modifyPlaceSound(Consumer<SoundDefinition.Sound>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- modifyPlaceSoundDefinition(Consumer<SoundDefinition>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- modifyResult(Consumer<ItemModelSmithResult>) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
- modifyResult(Consumer<ItemModelSmithResult>) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithConfiguration
- modifyScaleData(Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- modifyScaleData(Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- modifyScaleData(Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- modifySound(Consumer<SoundDefinition.Sound>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder.SoundOptions
- modifySoundDefinitions(Consumer<SoundDefinition>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- modifySounds(Consumer<SoundDefinition.Sound>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- modifySpinData(Consumer<SpinParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- modifySpinData(Consumer<SpinParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- modifySpinData(Consumer<SpinParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- modifyStepHitAndFallSoundDefinitions(Consumer<SoundDefinition>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- modifyStepHitAndFallSounds(Consumer<SoundDefinition.Sound>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- modifyStepSound(Consumer<SoundDefinition.Sound>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- modifyStepSoundDefinition(Consumer<SoundDefinition>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- modifyTab(CreativeModeInventoryScreen.ItemPickerMenu) - Static method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTabHandler
- modifyTextureName(Function<String, String>) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
- modifyTextureName(Function<String, String>) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithConfiguration
- modifyTransparencyData(Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- modifyTransparencyData(Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- modifyTransparencyData(Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- modifyUniform(String, float...) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
- modifyValue(LivingEntity, float) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
-
Modifies the value provided using all
EnchantmentValueEffectinstances on the given item for the given target. - modifyValue(ItemStack, Entity, float) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
-
Modifies the value provided using all
EnchantmentValueEffectinstances on the given item for the given target. - modLoc(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
- modTag(String) - Static method in class team.lodestar.lodestone.registry.common.tag.LodestoneBlockTags
- ModularBlockStateSmith<T> - Class in team.lodestar.lodestone.systems.datagen.statesmith
- ModularBlockStateSmith(Class<T>, ModularBlockStateSmith.ModularSmithStateSupplier<T>) - Constructor for class team.lodestar.lodestone.systems.datagen.statesmith.ModularBlockStateSmith
- ModularBlockStateSmith.ModelFileSupplier - Interface in team.lodestar.lodestone.systems.datagen.statesmith
- ModularBlockStateSmith.ModularSmithStateSupplier<T> - Interface in team.lodestar.lodestone.systems.datagen.statesmith
- motifSound - Variable in class team.lodestar.lodestone.systems.sound.SoundMotifSoundType
- move(double, double, double) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- move(Vec3) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
- MULTIBLOCK_COMPONENT - Static variable in class team.lodestar.lodestone.registry.common.LodestoneBlockEntities
- MultiblockComponentBlock - Class in team.lodestar.lodestone.systems.multiblock
-
A basic Multiblock component block.
- MultiblockComponentBlock(BlockBehaviour.Properties) - Constructor for class team.lodestar.lodestone.systems.multiblock.MultiblockComponentBlock
- MultiBlockComponentEntity - Class in team.lodestar.lodestone.systems.multiblock
-
A basic Multiblock component block entity.
- MultiBlockComponentEntity(BlockPos, BlockState) - Constructor for class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
- MultiBlockComponentEntity(BlockEntityType<?>, BlockPos, BlockState) - Constructor for class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
- MultiBlockCoreEntity - Class in team.lodestar.lodestone.systems.multiblock
- MultiBlockCoreEntity(BlockEntityType<?>, MultiBlockStructure, BlockPos, BlockState) - Constructor for class team.lodestar.lodestone.systems.multiblock.MultiBlockCoreEntity
- MultiBlockItem - Class in team.lodestar.lodestone.systems.multiblock
- MultiBlockItem(Block, Item.Properties, Supplier<? extends MultiBlockStructure>) - Constructor for class team.lodestar.lodestone.systems.multiblock.MultiBlockItem
- MultiBlockStructure - Class in team.lodestar.lodestone.systems.multiblock
- MultiBlockStructure(ArrayList<MultiBlockStructure.StructurePiece>) - Constructor for class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure
- MultiBlockStructure.StructurePiece - Class in team.lodestar.lodestone.systems.multiblock
- multicolorLerp(Easing, float, float, float, Color...) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
- multicolorLerp(Easing, float, float, float, List<Color>) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
- multicolorLerp(Easing, float, Color...) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
- multicolorLerp(Easing, float, List<Color>) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
- MultiImplementationRenderFeature<T> - Class in team.lodestar.lodestone.systems.rendering.renderfeature
- MultiImplementationRenderFeature(ResourceLocation, MultiImplementationRenderFeature.Entry<T>[]) - Constructor for class team.lodestar.lodestone.systems.rendering.renderfeature.MultiImplementationRenderFeature
- MultiImplementationRenderFeature.Builder<T> - Class in team.lodestar.lodestone.systems.rendering.renderfeature
- MultiImplementationRenderFeature.Entry<T> - Class in team.lodestar.lodestone.systems.rendering.renderfeature
- MultiInstancePostProcessor<I> - Class in team.lodestar.lodestone.systems.postprocess
- MultiInstancePostProcessor() - Constructor for class team.lodestar.lodestone.systems.postprocess.MultiInstancePostProcessor
- MultiLODModel - Class in team.lodestar.lodestone.systems.model.obj.lod
-
A model that can switch between different levels of detail based on the model data.
- MultiLODModel(LODStrategy<?>) - Constructor for class team.lodestar.lodestone.systems.model.obj.lod.MultiLODModel
- MultiPlayerGameModeMixin - Class in team.lodestar.lodestone.mixin.client
- MultiPlayerGameModeMixin() - Constructor for class team.lodestar.lodestone.mixin.client.MultiPlayerGameModeMixin
- multiplyCoefficient(float) - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- multiplyCoefficient(float) - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- multiplyColor(float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
- multiplyColor(float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- multiplyColor(float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- multiplyColor(float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
- multiplyColor(float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- multiplyColor(float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- multiplyFriction(float) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- multiplyFriction(float) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- multiplyFriction(float) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- multiplyGravity(float) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- multiplyGravity(float) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- multiplyGravity(float) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- multiplyLifeDelay(float) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- multiplyLifeDelay(float) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- multiplyLifeDelay(float) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- multiplyLifetime(float) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- multiplyLifetime(float) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- multiplyLifetime(float) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- multiplyValue(float) - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- MultiVertexConsumer - Class in team.lodestar.lodestone.systems.rendering.vertexconsumer
-
A
VertexConsumerthat forwards all calls to multiple otherVertexConsumers. - MultiVertexConsumer(VertexConsumer...) - Constructor for class team.lodestar.lodestone.systems.rendering.vertexconsumer.MultiVertexConsumer
N
- n - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
- n - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
- n - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
- name - Variable in class team.lodestar.lodestone.systems.easing.Easing
- NAME - Static variable in class team.lodestar.lodestone.recipe.NBTCarryRecipe
- namespace() - Method in record class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.LodestonePayloadRegistryHelper
-
Returns the value of the
namespacerecord component. - NBT_CARRY_RECIPE_SERIALIZER - Static variable in class team.lodestar.lodestone.registry.common.LodestoneRecipeSerializers
- NBTCarryRecipe - Class in team.lodestar.lodestone.recipe
- NBTCarryRecipe(ShapedRecipe, Ingredient) - Constructor for class team.lodestar.lodestone.recipe.NBTCarryRecipe
- NBTCarryRecipe.Serializer - Class in team.lodestar.lodestone.recipe
- NBTCarryRecipeBuilder - Class in team.lodestar.lodestone.recipe.builder
- NBTCarryRecipeBuilder(RecipeCategory, ItemStack, Ingredient) - Constructor for class team.lodestar.lodestone.recipe.builder.NBTCarryRecipeBuilder
- NBTHelper - Class in team.lodestar.lodestone.helpers
- NBTHelper() - Constructor for class team.lodestar.lodestone.helpers.NBTHelper
- needsAxe() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- needsAxe() - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- needsDiamond() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- needsDiamond() - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- needsHoe() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- needsHoe() - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- needsIron() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- needsIron() - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- needsPickaxe() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- needsPickaxe() - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- needsShovel() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- needsShovel() - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- needsStone() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- needsStone() - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- neighborChanged(BlockState, Level, BlockPos, Block, BlockPos, boolean) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- nested() - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockModelProvider
- NetworkedParticleEffectColorData - Class in team.lodestar.lodestone.systems.network.particle
- NetworkedParticleEffectColorData(List<? extends ColorParticleDataWrapper>) - Constructor for class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectColorData
- NetworkedParticleEffectColorData(ColorParticleDataWrapper...) - Constructor for class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectColorData
- NetworkedParticleEffectExtraData - Interface in team.lodestar.lodestone.systems.network.particle
- NetworkedParticleEffectPayload - Class in team.lodestar.lodestone.systems.network.particle
- NetworkedParticleEffectPayload(RegistryFriendlyByteBuf) - Constructor for class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPayload
- NetworkedParticleEffectPayload(NetworkedParticleEffectType<?>, NetworkedParticleEffectPositionData, NetworkedParticleEffectColorData, NetworkedParticleEffectExtraData) - Constructor for class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPayload
- NetworkedParticleEffectPositionData - Class in team.lodestar.lodestone.systems.network.particle
- NetworkedParticleEffectPositionData(double, double, double) - Constructor for class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
- NetworkedParticleEffectPositionData(BlockPos) - Constructor for class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
- NetworkedParticleEffectPositionData(Entity) - Constructor for class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
- NetworkedParticleEffectPositionData(Vec3) - Constructor for class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
- NetworkedParticleEffectType<T> - Class in team.lodestar.lodestone.systems.network.particle
- NetworkedParticleEffectType(String) - Constructor for class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
- NetworkedParticleEffectType.ParticleEffectBuilder<T> - Class in team.lodestar.lodestone.systems.network.particle
- newBlockEntity(BlockPos, BlockState) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- newBlockEntity(BlockPos, BlockState) - Method in class team.lodestar.lodestone.systems.block.sign.LodestoneStandingSignBlock
- newBlockEntity(BlockPos, BlockState) - Method in class team.lodestar.lodestone.systems.block.sign.LodestoneWallSignBlock
- newMeshes - Variable in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.TriangulateModifier
- newStateWithOldProperty(BlockState, BlockState, Property<T>) - Static method in class team.lodestar.lodestone.helpers.block.BlockStateHelper
-
Copies BlockState properties from a BlockState already in the world, and returns a newState with matching property values.
- NEXT_LINE - Enum constant in enum class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory.Operation
- nextInts(int, int) - Static method in class team.lodestar.lodestone.helpers.DataHelper
-
returns an integer array of random ints
- nextLine() - Method in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
- Ngon(TriangulateModifier) - Constructor for class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.TriangulateModifier.Ngon
- NINE_SLICE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
- NO_CULL - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- NO_DATAGEN - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
- NO_LIGHTMAP - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- NO_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- noClip - Variable in class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
- noCollission() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- noLootDatagen - Variable in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- noLootDatagen() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- noLootDatagen() - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- noLootTable() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- nonEmptyItemStacks - Variable in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- noOcclusion() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- normal(PoseStack) - Static method in class team.lodestar.lodestone.systems.rendering.VFXBuilders
- normal(Matrix3f) - Static method in class team.lodestar.lodestone.systems.rendering.VFXBuilders
- NORMAL_TRANSPARENCY - Static variable in class team.lodestar.lodestone.systems.rendering.StateShards
- normalIndex() - Method in record class team.lodestar.lodestone.systems.model.obj.data.IndexedVertex
-
Returns the value of the
normalIndexrecord component. - normals - Variable in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier.OriginalCopy
- normals - Variable in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
- noTerrainParticles() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- notifyObservers() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- NUGGETS_ALUMINUM - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- NUGGETS_COBALT - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- NUGGETS_COPPER - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- NUGGETS_LEAD - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- NUGGETS_NICKEL - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- NUGGETS_OSMIUM - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- NUGGETS_SILVER - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- NUGGETS_TIN - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- NUGGETS_URANIUM - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- NUGGETS_ZINC - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
O
- ObjModel - Class in team.lodestar.lodestone.systems.model.obj
-
An
IndexedModelthat is parsed from an Wavefront OBJ file. - ObjModel(ResourceLocation) - Constructor for class team.lodestar.lodestone.systems.model.obj.ObjModel
- ObjModel.Builder - Class in team.lodestar.lodestone.systems.model.obj
- ObjParser - Class in team.lodestar.lodestone.systems.model.obj
- ObjParser() - Constructor for class team.lodestar.lodestone.systems.model.obj.ObjParser
- ObjParser.Builder - Class in team.lodestar.lodestone.systems.model.obj
- of() - Static method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- of(Set<ResourceKey<Level>>) - Static method in class team.lodestar.lodestone.systems.worldgen.filter.DimensionPlacementFilter
- of(ResourceLocation) - Static method in class team.lodestar.lodestone.systems.model.obj.ObjModel.Builder
- of(ResourceLocation) - Static method in class team.lodestar.lodestone.systems.rendering.renderfeature.MultiImplementationRenderFeature.Builder
- of(DeviceRequirement...) - Static method in class team.lodestar.lodestone.systems.device.DeviceRequirementSet
- of(MultiBlockStructure.StructurePiece...) - Static method in class team.lodestar.lodestone.systems.multiblock.HorizontalDirectionStructure
- of(MultiBlockStructure.StructurePiece...) - Static method in class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure
- of(WorldEventType.EventInstanceSupplier<T>, ResourceLocation) - Static method in class team.lodestar.lodestone.systems.worldevent.WorldEventType.Builder
-
Creates a new world event type.
- of(T, T) - Method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
- ofDefault(T) - Static method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
- offset - Variable in class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure.StructurePiece
- offset(float, float, float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData.CubeVertices
- offset(float, float, float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
- offset(Function<CubeVertexData, CubeVertexData.CubeVertices>, float, float, float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
- offsetType(BlockBehaviour.OffsetType) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- oldPosition - Variable in class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
- oldSchool(float, float, float) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.DirectionalParticleBehavior
- oldSchool(float, float, float) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.PointyDirectionalParticleBehavior
- oldTravelledDistance - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- onBlockBroken(BlockState, BlockGetter, BlockPos, Player) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- onBlockExploded(BlockState, Level, BlockPos, Explosion) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- onBreak(Player) - Method in class team.lodestar.lodestone.systems.blockentity.ItemHolderBlockEntity
- onBreak(Player) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- onBreak(Player) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
- onBreak(Player) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockCoreEntity
- onChangedBlock(ServerLevel, int, EnchantedItemInUse, Entity, Vec3, boolean) - Method in record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
- onClientSetup(RegisterClientReloadListenersEvent) - Static method in class team.lodestar.lodestone.systems.postprocess.PostProcessHandler
- onClone(BlockState, HitResult, BlockGetter, BlockPos, Player) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- onContentsChanged(int) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- onContentsChanged(Runnable) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- onDamage(LivingDamageEvent.Post) - Static method in class team.lodestar.lodestone.events.GameEvents
- onDamage(LivingDamageEvent.Pre) - Static method in class team.lodestar.lodestone.events.GameEvents
- onDeactivated(EnchantedItemInUse, Entity, Vec3, int) - Method in record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
- onDeath(LivingDeathEvent) - Static method in class team.lodestar.lodestone.events.GameEvents
- onEntityInside(BlockState, Level, BlockPos, Entity) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- OneSidedPayloadData - Class in team.lodestar.lodestone.systems.network
- OneSidedPayloadData() - Constructor for class team.lodestar.lodestone.systems.network.OneSidedPayloadData
- onIncomingDamage(LivingIncomingDamageEvent) - Static method in class team.lodestar.lodestone.events.GameEvents
- onNeighborUpdate(BlockState, BlockPos, BlockPos) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- onPlace(LivingEntity, ItemStack) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- onPlayBreakSound(Level, BlockPos) - Method in class team.lodestar.lodestone.systems.sound.ExtendedSoundType
-
Called by mixin injection when the block broken sound plays in
- onPlayBreakSound(Level, BlockPos) - Method in class team.lodestar.lodestone.systems.sound.SoundMotifSoundType
- onPlayFallSound(Level, BlockPos, SoundSource) - Method in class team.lodestar.lodestone.systems.sound.ExtendedSoundType
-
Called by mixin injection when an entity plays the fall sound in
- onPlayFallSound(Level, BlockPos, SoundSource) - Method in class team.lodestar.lodestone.systems.sound.SoundMotifSoundType
- onPlayHitSound(BlockPos) - Method in class team.lodestar.lodestone.systems.sound.ExtendedSoundType
-
Called by mixin injection when the block breaking progress sound is played in
- onPlayHitSound(BlockPos) - Method in class team.lodestar.lodestone.systems.sound.SoundMotifSoundType
- onPlayPlaceSound(Level, BlockPos, Player) - Method in class team.lodestar.lodestone.systems.sound.ExtendedSoundType
-
Called by mixin injection when a player triggers the block place sound in
- onPlayPlaceSound(Level, BlockPos, Player) - Method in class team.lodestar.lodestone.systems.sound.SoundMotifSoundType
- onPlayStepSound(Level, BlockPos, BlockState, SoundSource) - Method in class team.lodestar.lodestone.systems.sound.ExtendedSoundType
-
Called by mixin injection when an entity triggers the block step sound in
- onPlayStepSound(Level, BlockPos, BlockState, SoundSource) - Method in class team.lodestar.lodestone.systems.sound.SoundMotifSoundType
- onResourceManagerReload(ResourceManager) - Method in class team.lodestar.lodestone.systems.asset.ReloadListener
- onUse(Player, InteractionHand) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- onUse(Player, InteractionHand) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
- onUseWithItem(Player, ItemStack, InteractionHand) - Method in class team.lodestar.lodestone.systems.blockentity.ItemHolderBlockEntity
- onUseWithItem(Player, ItemStack, InteractionHand) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- onUseWithItem(Player, ItemStack, InteractionHand) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
- onUseWithoutItem(Player) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- onUseWithoutItem(Player) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
- onWorldRenderLast(RenderLevelStageEvent) - Static method in class team.lodestar.lodestone.systems.postprocess.PostProcessHandler
- operation() - Method in record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
-
Returns the value of the
operationrecord component. - optionalCodec(Codec<O>) - Static method in class team.lodestar.lodestone.network.ExtraStreamCodecs
- OriginalCopy(List<Vector3f>, List<Vector3f>, List<Vector2f>, List<IndexedMesh>, List<IndexedVertex>) - Constructor for class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier.OriginalCopy
- OriginalCopy(ObjParser.Builder) - Constructor for class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier.OriginalCopy
- originatesFrom(Entity) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
-
Ties the effect to an entity.
- oRoll - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- outgoingDamageEvent(LivingDamageEvent.Pre, LivingEntity, LivingEntity, ItemStack) - Method in interface team.lodestar.lodestone.handlers.ItemEventHandler.IEventResponder
- outgoingDamageEvent(LivingIncomingDamageEvent, LivingEntity, LivingEntity, ItemStack) - Method in interface team.lodestar.lodestone.handlers.ItemEventHandler.IEventResponder
- outgoingDeathEvent(LivingDeathEvent, LivingEntity, LivingEntity, ItemStack) - Method in interface team.lodestar.lodestone.handlers.ItemEventHandler.IEventResponder
- outline() - Method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
- output - Variable in class team.lodestar.lodestone.systems.recipe.LodestoneInWorldRecipe
- overrideCoefficientMultiplier(float) - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- overrideCoefficientMultiplier(float) - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- overrideCoefficientMultiplier(float) - Method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
- overrideValueMultiplier(float) - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- overrideValueMultiplier(float) - Method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
P
- p - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
- p - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
- parametricSphere(float, float, float) - Static method in class team.lodestar.lodestone.helpers.RenderHelper
- parametricTorus(float, float, float, float) - Static method in class team.lodestar.lodestone.helpers.RenderHelper
- PARENTED_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
- parentedToThis(ExistingFileHelper) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithResult
- parentedToThis(ExistingFileHelper, String) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithResult
- parse(StringReader) - Method in class team.lodestar.lodestone.command.arguments.WorldEventInstanceArgument
- parse(StringReader) - Method in class team.lodestar.lodestone.command.arguments.WorldEventTypeArgument
- parse(Resource, M) - Method in class team.lodestar.lodestone.systems.model.LodestoneParser
- parse(Resource, BedrockGeometryModel) - Method in class team.lodestar.lodestone.systems.model.geo.BedrockGeometryParser
- parse(Resource, ObjModel) - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser
- parseDefaultUniformValues(JsonObject) - Method in class team.lodestar.lodestone.systems.rendering.shader.ExtendedShaderInstance
- partialTicks - Variable in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- partialTicksCache - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- PARTICLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
- PARTICLE_TYPES - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleTypes
- ParticleEffectBuilder(NetworkedParticleEffectType<T>) - Constructor for class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
- ParticleEffectSpawner - Class in team.lodestar.lodestone.systems.particle
- ParticleEffectSpawner(Level, Vec3, WorldParticleBuilder) - Constructor for class team.lodestar.lodestone.systems.particle.ParticleEffectSpawner
- ParticleEffectSpawner(Level, Vec3, WorldParticleBuilder, WorldParticleBuilder) - Constructor for class team.lodestar.lodestone.systems.particle.ParticleEffectSpawner
- ParticleEffectSpawner(WorldParticleBuilder, Consumer<WorldParticleBuilder>) - Constructor for class team.lodestar.lodestone.systems.particle.ParticleEffectSpawner
- ParticleEffectSpawner(WorldParticleBuilder, Consumer<WorldParticleBuilder>, WorldParticleBuilder, Consumer<WorldParticleBuilder>) - Constructor for class team.lodestar.lodestone.systems.particle.ParticleEffectSpawner
- ParticleEmitterHandler - Class in team.lodestar.lodestone.handlers.screenparticle
- ParticleEmitterHandler() - Constructor for class team.lodestar.lodestone.handlers.screenparticle.ParticleEmitterHandler
- ParticleEmitterHandler.ItemParticleSupplier - Interface in team.lodestar.lodestone.handlers.screenparticle
- particleLight - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- particleLight - Variable in class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
- particles - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleHolder
- PARTICLES - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleTypes
- particleTarget - Variable in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneRenderLayer
- path - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- path - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneBlockSoundEventProvider.SoundEventBuilderBlueprint
- pattern(String) - Method in class team.lodestar.lodestone.recipe.builder.NBTCarryRecipeBuilder
- PAYLOAD_TO_TYPE - Static variable in record class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.LodestonePayloadRegistryHelper
- PB_BLOOM - Static variable in class team.lodestar.lodestone.registry.client.LodestonePostProcessEffects
- perpendicularTrailPoints(Vector4f, Vector4f, float) - Static method in class team.lodestar.lodestone.helpers.RenderHelper
- perspectiveDivide(Vector4f) - Static method in class team.lodestar.lodestone.helpers.VecHelper.Vector4fHelper
- PhysicallyBasedBloomPostProcessor - Class in team.lodestar.lodestone.systems.postprocess.effects
- PhysicallyBasedBloomPostProcessor() - Constructor for class team.lodestar.lodestone.systems.postprocess.effects.PhysicallyBasedBloomPostProcessor
- pick(Entity, double, double) - Static method in class team.lodestar.lodestone.helpers.EntityHelper
- pick(LivingEntity) - Static method in class team.lodestar.lodestone.helpers.EntityHelper
- pickColor(float) - Method in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
- pickColor(float) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- pickSprite(int) - Method in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
- pickSprite(int) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- pickSprite(SpriteSet) - Method in class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
- place(BlockPos, Level) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure.StructurePiece
- place(BlockPos, Level, BlockState) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure.StructurePiece
- place(BlockPlaceContext) - Method in class team.lodestar.lodestone.systems.multiblock.HorizontalDirectionStructure
- place(BlockPlaceContext) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure
- place(LevelAccessor, BlockPos) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.BlockStateEntry
-
Deprecated.
- place(WorldGenLevel) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
- place(WorldGenLevel) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
- place(WorldGenLevel, BlockPos, BlockState) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
-
Places a block at the specified position.
- place(WorldGenLevel, LodestoneWorldgenBuilderEntry) - Method in interface team.lodestar.lodestone.systems.worldgen.AdditionalPlacement
- placeBlock(BlockPlaceContext, BlockState) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockItem
- placedAt(Vec3, float) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
- placedAt(Vec3, float, Easing) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
- placedAt(ScreenshakeInstance.ScreenshakePositionData) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
- placeLiquid(LevelAccessor, BlockPos, BlockState, FluidState) - Method in class team.lodestar.lodestone.systems.block.WaterLoggedEntityBlock
- placementCondition - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
- PlacementCondition - Interface in team.lodestar.lodestone.systems.worldgen
- placeSound - Variable in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
- placeSoundOptions - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- placeVertex(PoseStack, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- placeVertex(VertexConsumer, PoseStack.Pose, VFXBuilders.AbstractVFXBuilder, float, float, float, float, float) - Method in interface team.lodestar.lodestone.systems.rendering.VFXBuilders.VertexConsumerActor
- placeVertex(VertexConsumer, PoseStack.Pose, VFXBuilders.AbstractVFXBuilder, Vector3f, float, float, float, float, float) - Method in interface team.lodestar.lodestone.systems.rendering.VFXBuilders.VertexConsumerActor
- placeVertex(VertexConsumer, PoseStack, VFXBuilders.AbstractVFXBuilder, float, float, float, float, float) - Method in interface team.lodestar.lodestone.systems.rendering.VFXBuilders.VertexConsumerActor
- placeVertex(VertexConsumer, VFXBuilders.AbstractVFXBuilder, float, float, float, float, float) - Method in interface team.lodestar.lodestone.systems.rendering.VFXBuilders.VertexConsumerActor
- placeVertex(VertexConsumer, VFXBuilders.AbstractVFXBuilder, Vector3f, float, float, float, float, float) - Method in interface team.lodestar.lodestone.systems.rendering.VFXBuilders.VertexConsumerActor
- playBidirectional(PayloadRegistrar, String, Class<T>, LodestoneNetworkPayloads.PayloadDataSupplier<T>) - Method in record class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.LodestonePayloadRegistryHelper
- playerJoin(EntityJoinLevelEvent) - Static method in class team.lodestar.lodestone.handlers.WorldEventHandler
- playerWillDestroy(Level, BlockPos, BlockState, Player) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- playSound(SoundEvent) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- playSound(SoundEvent, float) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- playSound(SoundEvent, float, float) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- playSound(Entity, SoundEvent, float, float) - Static method in class team.lodestar.lodestone.helpers.SoundHelper
-
Plays a sound at a target's location, mimicking the behavior of
Player.playSound(net.minecraft.sounds.SoundEvent, float, float)but allowing for the sound to be heard even if not played on both logical sides. - playSound(Entity, SoundEvent, SoundSource, float, float) - Static method in class team.lodestar.lodestone.helpers.SoundHelper
-
Plays a sound at a target's location, mimicking the behavior of
Player.playSound(net.minecraft.sounds.SoundEvent, float, float)but allowing for the sound to be heard even if not played on both logical sides. - playSound(LodestoneBlockEntity, CachedBlockEntitySoundInstance<?>) - Static method in class team.lodestar.lodestone.systems.sound.CachedBlockEntitySoundInstance
- playToClient(PayloadRegistrar, String, Class<T>, LodestoneNetworkPayloads.PayloadDataSupplier<T>) - Method in record class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.LodestonePayloadRegistryHelper
- playToServer(PayloadRegistrar, String, Class<T>, LodestoneNetworkPayloads.PayloadDataSupplier<T>) - Method in record class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.LodestonePayloadRegistryHelper
- pointyDirectional() - Static method in class team.lodestar.lodestone.systems.particle.world.behaviors.PointyDirectionalParticleBehavior
- pointyDirectional(Vec3) - Static method in class team.lodestar.lodestone.systems.particle.world.behaviors.PointyDirectionalParticleBehavior
- PointyDirectionalParticleBehavior - Class in team.lodestar.lodestone.systems.particle.world.behaviors
- PointyDirectionalParticleBehavior() - Constructor for class team.lodestar.lodestone.systems.particle.world.behaviors.PointyDirectionalParticleBehavior
- populateItemGroups(BuildCreativeModeTabContentsEvent) - Static method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
- pos - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
- PoseModifier - Class in team.lodestar.lodestone.systems.model.obj.modifier.modifiers
- PoseModifier(Consumer<PoseStack>) - Constructor for class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.PoseModifier
- position - Variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
- position - Variable in class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
- position() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
- positionData - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
- positionData - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- positionIndex() - Method in record class team.lodestar.lodestone.systems.model.obj.data.IndexedVertex
-
Returns the value of the
positionIndexrecord component. - positions - Variable in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier.OriginalCopy
- positions - Variable in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
- postChain - Variable in class team.lodestar.lodestone.systems.postprocess.PostProcessor
- PostChainMixin - Class in team.lodestar.lodestone.mixin.client
- PostChainMixin() - Constructor for class team.lodestar.lodestone.mixin.client.PostChainMixin
- postDatagen(ItemModelSmithResult) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
- postDatagen(ItemModelSmithResult) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithConfiguration
- postHurtEnemy(ItemStack, LivingEntity, LivingEntity) - Method in class team.lodestar.lodestone.systems.item.LodestoneCombatItem
- PostProcessHandler - Class in team.lodestar.lodestone.systems.postprocess
-
Handles world-space post-processing.
- PostProcessHandler() - Constructor for class team.lodestar.lodestone.systems.postprocess.PostProcessHandler
- PostProcessor - Class in team.lodestar.lodestone.systems.postprocess
-
Abstract world space post-process pass.
- PostProcessor() - Constructor for class team.lodestar.lodestone.systems.postprocess.PostProcessor
- posX - Variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
- posY - Variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
- posZ - Variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
- POTTED_PLANT - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a potted plant block model and state.
- preDatagen(LodestoneItemModelProvider, Item) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
- preDatagen(LodestoneItemModelProvider, Item) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithConfiguration
- predefinedModel(Block) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- predefinedModel(Block, String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- preProcess() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram.Shader
- PREPROCESSOR - Static variable in class team.lodestar.lodestone.systems.postprocess.LodestoneGlslPreprocessor
- PRESSURE_PLATE_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a pressure plate block model and state.
- process(String) - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputePreprocessor
- processAttributes(LivingDamageEvent.Pre) - Static method in class team.lodestar.lodestone.handlers.LodestoneAttributeEventHandler
- processValueEffect(MutableFloat, EnchantmentValueEffect, int) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentValueEffectHelper
- progress - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- projectToPlayerView(Vec3, float) - Static method in class team.lodestar.lodestone.helpers.VecHelper
- provider - Variable in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithData
- provider - Variable in class team.lodestar.lodestone.systems.datagen.statesmith.AbstractBlockStateSmith.StateSmithData
- provider - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleType
- provider - Variable in class team.lodestar.lodestone.systems.rendering.LodestoneBufferWrapper
- pullFromParticleVault(ScreenParticleItemStackRetrievalKey, ItemStack, ScreenParticleHolder, boolean) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- pushReaction(PushReaction) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- put(BlockPos, LodestoneBlockFiller.BlockStateEntryBuilder) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.LodestoneBlockFillerLayer
-
Deprecated.
- putBytes(byte...) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.LodestoneBufferBuilder
- putFloats(float...) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.LodestoneBufferBuilder
- putIfAbsent(BlockPos, LodestoneBlockFiller.BlockStateEntryBuilder) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.LodestoneBlockFillerLayer
-
Deprecated.
- putInts(int...) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.LodestoneBufferBuilder
- putShorts(short...) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.LodestoneBufferBuilder
Q
- q - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
- Quad(TriangulateModifier) - Constructor for class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.TriangulateModifier.Quad
- QUAD_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Quadratic easing in - accelerating from zero velocity.
- QUAD_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Quadratic easing in/out - acceleration until halfway, then deceleration
- QUAD_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Quadratic easing out - decelerating to zero velocity.
- QuadScreenParticle - Class in team.lodestar.lodestone.systems.particle.screen.base
- QuadScreenParticle(ClientLevel, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
- QuadScreenParticle(ClientLevel, double, double, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
- quadSize - Variable in class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
- QUARTIC_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Quartic easing in - accelerating from zero velocity.
- QUARTIC_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Quartic easing in/out - acceleration until halfway, then deceleration.
- QUARTIC_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Quartic easing out - decelerating to zero velocity.
- queryLinearWorkGroupSize() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram
- queueEarlyModifier(ModelModifier) - Method in interface team.lodestar.lodestone.systems.model.obj.modifier.ModifierQueue
- queueEarlyModifier(ModelModifier) - Method in class team.lodestar.lodestone.systems.model.obj.ObjModel.Builder
- queueModifier(ModelModifier) - Method in interface team.lodestar.lodestone.systems.model.obj.modifier.ModifierQueue
- queueModifier(ModelModifier) - Method in class team.lodestar.lodestone.systems.model.obj.ObjModel.Builder
- quietlyGiveItemToPlayer(Player, ItemStack) - Static method in class team.lodestar.lodestone.helpers.ItemHelper
- QUINTIC_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Quintic easing in - accelerating from zero velocity.
- QUINTIC_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Quintic easing in/out - acceleration until halfway, then deceleration.
- QUINTIC_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Quintic easing out - decelerating to zero velocity.
R
- r1 - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- r1 - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataBuilder
- r2 - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- r2 - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataBuilder
- rad(double) - Static method in class team.lodestar.lodestone.helpers.AngleHelper
- RADIAL_DISTORTED_SCREEN_LIGHT - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
- radialOffset(Vec3, float, float, float) - Static method in class team.lodestar.lodestone.helpers.VecHelper
-
Returns a position on the perimeter of a circle rotated around a given Vec3 position
- random - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- RANDOM - Static variable in class team.lodestar.lodestone.LodestoneLib
- RANDOM_SPRITE - Enum constant in enum class team.lodestar.lodestone.systems.particle.SimpleParticleOptions.ParticleSpritePicker
- randomBetween(RandomSource, double, double) - Static method in class team.lodestar.lodestone.helpers.RandomHelper
- randomBetween(RandomSource, float, float) - Static method in class team.lodestar.lodestone.helpers.RandomHelper
- randomBetween(RandomSource, int, int) - Static method in class team.lodestar.lodestone.helpers.RandomHelper
- randomBetween(RandomSource, Easing, double, double) - Static method in class team.lodestar.lodestone.helpers.RandomHelper
- randomBetween(RandomSource, Easing, float, float) - Static method in class team.lodestar.lodestone.helpers.RandomHelper
- randomBetween(RandomSource, Easing, int, int) - Static method in class team.lodestar.lodestone.helpers.RandomHelper
- randomDeviationAngle(RandomSource) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- RandomHelper - Class in team.lodestar.lodestone.helpers
- RandomHelper() - Constructor for class team.lodestar.lodestone.helpers.RandomHelper
- randomOffset(RandomSource, float, float) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- randomSlashRotation(RandomSource) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- randomSpinOffset(RandomSource) - Method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleDataBuilder
- randomTicks() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- RANGED_ENCHANTABLE - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- rarity(Rarity) - Method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
- rCol - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- readAdditionalSaveData(CompoundTag) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
-
Reads additional data during deserialization.
- readBlockPos(CompoundTag) - Static method in class team.lodestar.lodestone.helpers.NBTHelper
- readBlockPos(ListTag, int) - Static method in class team.lodestar.lodestone.helpers.NBTHelper
- RECIPE_SERIALIZERS - Static variable in class team.lodestar.lodestone.registry.common.LodestoneRecipeSerializers
- register() - Static method in class team.lodestar.lodestone.command.CreateWorldEventsCommand
- register() - Static method in class team.lodestar.lodestone.command.DevWorldSetupCommand
- register() - Static method in class team.lodestar.lodestone.command.FreezeActiveWorldEventsCommand
- register() - Static method in class team.lodestar.lodestone.command.GetDataWorldEventCommand
- register() - Static method in class team.lodestar.lodestone.command.ListActiveWorldEventsCommand
- register() - Static method in class team.lodestar.lodestone.command.RemoveActiveWorldEventsCommand
- register() - Static method in class team.lodestar.lodestone.command.UnfreezeActiveWorldEventsCommand
- register(String, VertexFormat) - Method in class team.lodestar.lodestone.systems.rendering.shader.ShaderRegister
- register(IEventBus) - Static method in class team.lodestar.lodestone.registry.common.LodestoneCommandArgumentTypes
- register(RegisterShadersEvent) - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram
- register(RegisterShadersEvent) - Method in interface team.lodestar.lodestone.systems.rendering.shader.LodestoneShader
- register(RegisterShadersEvent) - Method in class team.lodestar.lodestone.systems.rendering.shader.ShaderHolder
- register(RegisterPayloadHandlersEvent) - Static method in class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads
- register(T) - Static method in class team.lodestar.lodestone.registry.client.LodestoneModels
- register(T) - Method in class team.lodestar.lodestone.systems.rendering.shader.ShaderRegister
- registerArgumentTypes() - Static method in class team.lodestar.lodestone.registry.common.LodestoneCommandArgumentTypes
- registerAttribute(DeferredRegister<Attribute>, LodestoneAttributeBuilder) - Static method in class team.lodestar.lodestone.registry.common.LodestoneAttributes
- registerBufferObject() - Method in interface team.lodestar.lodestone.systems.rendering.IBufferObject
- registerBufferObject(IBufferObject) - Static method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderSystem
- registerCommands(RegisterCommandsEvent) - Static method in class team.lodestar.lodestone.registry.common.LodestoneCommands
- registerCommon(FMLCommonSetupEvent) - Static method in class team.lodestar.lodestone.events.ModEvents
- registerItemParticleEmitter(Item, ParticleEmitterHandler.ItemParticleSupplier) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ParticleEmitterHandler
- registerItemParticleEmitter(ParticleEmitterHandler.ItemParticleSupplier, Item...) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ParticleEmitterHandler
- registerLookup(ItemEventHandler.EventResponderSource) - Static method in class team.lodestar.lodestone.handlers.ItemEventHandler
- registerModels() - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockModelProvider
- registerParticleEmitters(FMLClientSetupEvent) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ParticleEmitterHandler
- registerParticleFactory(RegisterParticleProvidersEvent) - Static method in class team.lodestar.lodestone.events.ClientModEvents
- registerParticleFactory(RegisterParticleProvidersEvent) - Static method in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleTypes
- registerProvider(ScreenParticleType<T>, ScreenParticleType.ParticleProvider<T>) - Static method in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleTypes
- registerReloadListener(RegisterClientReloadListenersEvent) - Static method in class team.lodestar.lodestone.registry.client.LodestoneModels
- registerRenderer(EntityRenderersEvent.RegisterRenderers) - Static method in class team.lodestar.lodestone.registry.common.LodestoneBlockEntities.ClientOnly
- registerRenderer(WorldEventType, WorldEventRenderer<? extends WorldEventInstance>) - Static method in class team.lodestar.lodestone.registry.client.LodestoneWorldEventRenderers
- registerRenderPass(BeforeLevelRenderPass) - Static method in class team.lodestar.lodestone.systems.rendering.renderpass.RenderPassHandler
- registerSimpleGradientColors(BlockColors, LodestoneLeavesBlock) - Static method in class team.lodestar.lodestone.systems.block.LodestoneLeavesBlock
- registerType(ScreenParticleType<T>) - Static method in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleTypes
- RegistryReadyBlockSoundType - Class in team.lodestar.lodestone.systems.sound
- RegistryReadyBlockSoundType(Function<SoundEvent, DeferredHolder<SoundEvent, SoundEvent>>, Function<String, ResourceLocation>, String) - Constructor for class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
- RegistryReadyBlockSoundType(Function<SoundEvent, DeferredHolder<SoundEvent, SoundEvent>>, Function<String, ResourceLocation>, String, float, float) - Constructor for class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
- reload() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram
- reload(ResourceProvider) - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram.Shader
- ReloadListener - Class in team.lodestar.lodestone.systems.asset
-
A basic object to simplify resource reload listener registration.
- ReloadListener(Runnable) - Constructor for class team.lodestar.lodestone.systems.asset.ReloadListener
- remove() - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- remove() - Method in class team.lodestar.lodestone.systems.postprocess.DynamicShaderFxInstance
- remove(BlockPos) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
- RemoveActiveWorldEventsCommand - Class in team.lodestar.lodestone.command
- RemoveActiveWorldEventsCommand() - Constructor for class team.lodestar.lodestone.command.RemoveActiveWorldEventsCommand
- removeCustomPart(IRenderableModelPart<?>) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
- removed - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- render() - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
- render() - Method in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleHolder
- render() - Static method in class team.lodestar.lodestone.systems.postprocess.PostProcessHandler
- render(BufferBuilder, PoseStack) - Method in class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
- render(BufferBuilder, PoseStack) - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- render(BufferBuilder, PoseStack) - Method in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
- render(PoseStack) - Method in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleHolder
- render(PoseStack, VertexConsumer, VertexFormat, VertexFormat.Mode) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
- render(PoseStack, VertexConsumer, VertexFormat, VertexFormat.Mode) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoCube
- render(PoseStack, VertexConsumer, VertexFormat, VertexFormat.Mode) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoQuad
- render(PoseStack, VertexConsumer, VertexFormat, VertexFormat.Mode) - Method in interface team.lodestar.lodestone.systems.model.geo.data.IRenderableModelPart
- render(PoseStack, VertexConsumer, RenderType) - Method in class team.lodestar.lodestone.systems.model.geo.BedrockGeometryModel
- render(PoseStack, VertexConsumer, RenderType) - Method in interface team.lodestar.lodestone.systems.model.geo.data.IRenderableModelPart
- render(PoseStack, VertexConsumer, RenderType) - Method in interface team.lodestar.lodestone.systems.model.IRenderableModel
-
Renders the model using the provided PoseStack and VertexConsumer
- render(PoseStack, VertexConsumer, RenderType) - Method in class team.lodestar.lodestone.systems.model.obj.IndexedModel
- render(PoseStack, RenderType, MultiBufferSource.BufferSource) - Method in interface team.lodestar.lodestone.systems.model.IRenderableModel
-
Renders the model using the provided PoseStack and RenderType
- render(PoseStack, RenderType, MultiBufferSource.BufferSource) - Method in class team.lodestar.lodestone.systems.model.obj.lod.MultiLODModel
- render(VertexConsumer, Camera, float) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- render(DeltaTracker, Camera, GameRenderer, Matrix4f, Matrix4f) - Method in class team.lodestar.lodestone.systems.rendering.renderpass.BeforeLevelRenderPass
- render(DeltaTracker, Camera, GameRenderer, Matrix4f, Matrix4f) - Static method in class team.lodestar.lodestone.systems.rendering.renderpass.RenderPassHandler
- render(GuiGraphics) - Method in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleHolder
- render(LodestoneWorldParticle, VertexConsumer, Camera, float) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.BillboardParticleBehavior
- render(LodestoneWorldParticle, VertexConsumer, Camera, float) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.DirectionalParticleBehavior
- render(LodestoneWorldParticle, VertexConsumer, Camera, float) - Method in interface team.lodestar.lodestone.systems.particle.world.behaviors.LodestoneParticleBehavior
- render(LodestoneWorldParticle, VertexConsumer, Camera, float) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.PointyDirectionalParticleBehavior
- render(LodestoneWorldParticle, VertexConsumer, Camera, float) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.SparkParticleBehavior
- render(T, PoseStack, MultiBufferSource, float) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventRenderer
- renderActors - Variable in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
- renderActors - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleOptions
- renderActors - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- renderActors - Variable in class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
- renderBeam(PoseStack.Pose, BlockPos, BlockPos, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderBeam(PoseStack.Pose, Vec3, Vec3, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderBeam(PoseStack.Pose, Vec3, Vec3, float, Consumer<VFXBuilders.WorldVFXBuilder>) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderBeam(PoseStack.Pose, Vec3, Vec3, float, Vec3) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderBeam(PoseStack.Pose, Vec3, Vec3, float, Vec3, Consumer<VFXBuilders.WorldVFXBuilder>) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderConnectedPoints(TrailPointRenderData[], float, float, float, float, Consumer<Float>) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderCube(PoseStack, CubeVertexData) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderCubeSide(PoseStack, CubeVertexData, Direction) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderCubeSides(PoseStack, CubeVertexData, Collection<Direction>) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderCubeSides(PoseStack, CubeVertexData, Direction...) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderEnd(VertexConsumer, VFXBuilders.WorldVFXBuilder, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointRenderData
- RENDERERS - Static variable in class team.lodestar.lodestone.registry.client.LodestoneWorldEventRenderers
- RenderFeature<T> - Interface in team.lodestar.lodestone.systems.rendering.renderfeature
- renderFog(ViewportEvent.RenderFog) - Static method in class team.lodestar.lodestone.events.ClientGameEvents
- renderFrameEvent(RenderFrameEvent.Post) - Static method in class team.lodestar.lodestone.events.ClientGameEvents
- RenderHelper - Class in team.lodestar.lodestone.helpers
- RenderHelper() - Constructor for class team.lodestar.lodestone.helpers.RenderHelper
- renderingHotbar - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- renderInstanced(PoseStack, Matrix4f, Matrix4f, RenderType, int) - Method in interface team.lodestar.lodestone.systems.model.IRenderableModel
-
Renders the model using instanced rendering using a generated VertexBuffer.
- renderItemStackEarly(PoseStack, ItemStack, int, int) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- renderItemStackLate(PoseStack) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- renderLayer - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- renderLayer - Variable in class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
- renderLayer - Variable in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderMid(VertexConsumer, VFXBuilders.WorldVFXBuilder, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointRenderData
- renderParticles(ScreenParticleHolder) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
-
Deprecated.
- renderParticles(ScreenParticleHolder, PoseStack) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
-
Deprecated.
- renderPasses - Static variable in class team.lodestar.lodestone.systems.rendering.renderpass.RenderPassHandler
- RenderPassHandler - Class in team.lodestar.lodestone.systems.rendering.renderpass
-
Barebones system for early renderpasses before the level is rendered.
- RenderPassHandler() - Constructor for class team.lodestar.lodestone.systems.rendering.renderpass.RenderPassHandler
- renderQuad(PoseStack) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderQuad(PoseStack, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderQuad(PoseStack, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderQuad(PoseStack, Vector3f[]) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderQuad(PoseStack, Vector3f[], float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderQuad(PoseStack, Vector3f[], float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderSlot(GuiGraphics, Slot) - Static method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTabHandler
- renderSphere(PoseStack, float, int, int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
-
RenderSphere requires a triangle-based RenderType.
- renderStages(RenderLevelStageEvent) - Static method in class team.lodestar.lodestone.events.ClientGameEvents
-
The main render loop of Lodestone.
- renderStart(VertexConsumer, VFXBuilders.WorldVFXBuilder, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointRenderData
- renderTick(RenderFrameEvent.Post) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- renderToBuffer(PoseStack, VertexConsumer, int, int, int) - Method in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
- renderTorus(PoseStack, float, float, int, int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
-
RenderTorus requires a triangle-based RenderType.
- renderTrail(TrailPointBuilder, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderTrail(TrailPointBuilder, Function<Float, Float>) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderTrail(TrailPointBuilder, Function<Float, Float>, Consumer<Float>) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderType - Variable in class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
- renderType - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleOptions
- renderType - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- renderType - Variable in class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
- renderType - Variable in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- RenderTypeProvider - Class in team.lodestar.lodestone.systems.rendering.rendeertype
-
A provider for creating
LodestoneRenderTypeinstances. - RenderTypeProvider(Function<RenderTypeToken, LodestoneRenderType>) - Constructor for class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeProvider
- RenderTypeToken - Class in team.lodestar.lodestone.systems.rendering.rendeertype
-
A token representing a render type Currently does not support a definition without a texture Each unique token will create a unique render type and as such tokens are cached depending on the texture.
- RenderTypeToken(UUID, ResourceLocation) - Constructor for class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
- RenderTypeToken(RenderStateShard.TextureStateShard) - Constructor for class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
- RenderTypeToken(ResourceLocation) - Constructor for class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
- renderWorldEvents(ClientLevel, PoseStack, Camera, float) - Static method in class team.lodestar.lodestone.handlers.WorldEventRenderHandler
- repeat(double, double, int) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- repeat(Level, double, double, double, int) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- repeat(Level, Vec3, int) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- repeatOnStack(double, double, int) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- repeatRandomFace(Level, BlockPos, int) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- repeatSurroundBlock(Level, BlockPos, int) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- repeatSurroundBlock(Level, BlockPos, int, Direction...) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- replace(BlockPos, Function<LodestoneBlockFiller.BlockStateEntry, LodestoneBlockFiller.BlockStateEntry>) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.LodestoneBlockFillerLayer
-
Deprecated.
- replaceable() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- replaceBufferSource(MultiBufferSource) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- replaceBufferSource(LodestoneRenderLayer) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- replaceSoundName(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder.SoundOptions
- replaceSoundPath(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder.SoundOptions
- replaceVertexFormat(VertexFormat.Mode) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
- requiredFeatures(FeatureFlag...) - Method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
- requiredFeatures(FeatureFlag...) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- requiresCorrectToolForDrops() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- reset() - Method in interface team.lodestar.lodestone.systems.multiblock.IModularMultiBlockCore
- resetUniforms(RenderType) - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
- resize(int, int) - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
- resize(int, int) - Method in class team.lodestar.lodestone.systems.postprocess.effects.BloomPostProcessor
- resize(int, int) - Method in class team.lodestar.lodestone.systems.postprocess.effects.PhysicallyBasedBloomPostProcessor
- resize(int, int) - Static method in class team.lodestar.lodestone.systems.postprocess.PostProcessHandler
- resize(int, int) - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
- resize(int, int) - Method in class team.lodestar.lodestone.systems.rendering.renderpass.BeforeLevelRenderPass
- resize(int, int) - Static method in class team.lodestar.lodestone.systems.rendering.renderpass.RenderPassHandler
- resourceLocation(String) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
- restoreFogData() - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
- restoreModelViewMatrix() - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
- result() - Method in record class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderLookupResult
-
Returns the value of the
resultrecord component. - reverseOrder(K, Collection<T>) - Static method in class team.lodestar.lodestone.helpers.DataHelper
-
Reverses the order of any K collection of T entries
- RGBA16 - Enum constant in enum class team.lodestar.lodestone.systems.texture.InternalTextureFormat
- RGBA16_SNORM - Enum constant in enum class team.lodestar.lodestone.systems.texture.InternalTextureFormat
- RGBA16F - Enum constant in enum class team.lodestar.lodestone.systems.texture.InternalTextureFormat
- RGBA32F - Enum constant in enum class team.lodestar.lodestone.systems.texture.InternalTextureFormat
- RGBA8 - Enum constant in enum class team.lodestar.lodestone.systems.texture.InternalTextureFormat
- RGBA8_SNORM - Enum constant in enum class team.lodestar.lodestone.systems.texture.InternalTextureFormat
- rgbToHsv(float[], float[]) - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- RGBToHSV(Color, float[]) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
- rightArm - Variable in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
- rightFoot - Variable in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
- rightLegging - Variable in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
- roll - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- root - Variable in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
- root - Variable in class team.lodestar.lodestone.systems.model.geo.BedrockGeometryModel
- rotate(BlockState, Rotation) - Method in class team.lodestar.lodestone.systems.block.LodestoneDirectionalBlock
- rotate(Vec3, double, Direction.Axis) - Static method in class team.lodestar.lodestone.helpers.VecHelper
- rotatingRadialOffset(Vec3, float, float, float, float, float) - Static method in class team.lodestar.lodestone.helpers.VecHelper
-
Returns a single position on the perimeter of a circle around a given Vec3 position.
- rotatingRadialOffset(Vec3, float, float, float, float, float, float) - Static method in class team.lodestar.lodestone.helpers.VecHelper
-
Returns a single position on the perimeter of a circle around a given Vec3 position.
- rotatingRadialOffsets(Vec3, float, float, float, float) - Static method in class team.lodestar.lodestone.helpers.VecHelper
-
Returns a list of positions on the perimeter of a circle rotated around a given Vec3 position These positions constantly rotate around the center of the circle based on gameTime
- rotatingRadialOffsets(Vec3, float, float, float, float, float) - Static method in class team.lodestar.lodestone.helpers.VecHelper
-
Returns an array list of positions on the perimeter of a sphere around a given Vec3 position.
- rotation(float, Vector3f) - Static method in class team.lodestar.lodestone.helpers.VecHelper.Vector3fHelper
- ROUNDED_TRIANGLE_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
- run(Class<T>, BiConsumer<T, ItemStack>) - Method in record class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderLookupResult
- run(BiConsumer<ItemEventHandler.IEventResponder, ItemStack>) - Method in record class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderLookupResult
- run(Consumer<TrailPoint>) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointBuilder
- run(CachedOutput) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockModelProvider
- runIterationOnItem(ItemStack, Holder<Enchantment>, EnchantmentHelper.EnchantmentVisitor) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentDataHelper
-
A modified version of
EnchantmentHelper.runIterationOnItem(ItemStack, EquipmentSlot, LivingEntity, EnchantmentHelper.EnchantmentInSlotVisitor) - runIterationOnItem(ItemStack, Holder<Enchantment>, EnchantmentHelper.EnchantmentVisitor, BooleanSupplier) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentDataHelper
-
A modified version of
EnchantmentHelper.runIterationOnItem(ItemStack, EquipmentSlot, LivingEntity, EnchantmentHelper.EnchantmentInSlotVisitor)
S
- safeCopy(DeferredRegister<Block>, TagKey<Item>) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemTagsProvider
- safeCopy(DeferredRegister<Block>, TagKey<Block>, TagKey<Item>) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemTagsProvider
- samplerChanges - Variable in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
- SamplerType - Enum Class in team.lodestar.lodestone.systems.rendering.shader
- save(HolderLookup.Provider, CompoundTag) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- save(HolderLookup.Provider, CompoundTag, String) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- save(RecipeOutput) - Method in class team.lodestar.lodestone.recipe.builder.NBTCarryRecipeBuilder
- save(RecipeOutput, String) - Method in class team.lodestar.lodestone.recipe.builder.NBTCarryRecipeBuilder
- save(RecipeOutput, ResourceLocation) - Method in interface team.lodestar.lodestone.recipe.builder.LodestoneRecipeBuilder
- save(RecipeOutput, ItemLike) - Method in interface team.lodestar.lodestone.recipe.builder.LodestoneRecipeBuilder
- saveAdditional(CompoundTag, HolderLookup.Provider) - Method in class team.lodestar.lodestone.systems.blockentity.ItemHolderBlockEntity
- saveAdditional(CompoundTag, HolderLookup.Provider) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
- saveBlockPos(BlockPos) - Static method in class team.lodestar.lodestone.helpers.NBTHelper
- saveBlockPos(CompoundTag, BlockPos) - Static method in class team.lodestar.lodestone.helpers.NBTHelper
- saveBlockPosToList(BlockPos) - Static method in class team.lodestar.lodestone.helpers.NBTHelper
- saveBlockPosToList(ListTag, BlockPos) - Static method in class team.lodestar.lodestone.helpers.NBTHelper
- scale(float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData.CubeVertices
- scale(float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
- scale(float, float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData.CubeVertices
- scale(float, float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
- scale(float, float, float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData.CubeVertices
- scale(float, float, float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
- scale(Function<CubeVertexData, CubeVertexData.CubeVertices>, float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
- scale(Function<CubeVertexData, CubeVertexData.CubeVertices>, float, float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
- scale(Function<CubeVertexData, CubeVertexData.CubeVertices>, float, float, float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
- scaleData - Variable in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
- scaleData - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- scaleData - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- SCREEN_DISTORTED_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
- SCREEN_PARTICLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
- ScreenParticle - Class in team.lodestar.lodestone.systems.particle.screen.base
- ScreenParticle(ClientLevel, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- ScreenParticle(ClientLevel, double, double, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- ScreenParticleBuilder - Class in team.lodestar.lodestone.systems.particle.builder
- ScreenParticleBuilder(ScreenParticleType<?>, ScreenParticleHolder) - Constructor for class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- ScreenParticleHandler - Class in team.lodestar.lodestone.handlers.screenparticle
-
A handler for screen particles.
- ScreenParticleHandler() - Constructor for class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- ScreenParticleHolder - Class in team.lodestar.lodestone.systems.particle.screen
- ScreenParticleHolder() - Constructor for class team.lodestar.lodestone.systems.particle.screen.ScreenParticleHolder
- ScreenParticleItemStackKey - Class in team.lodestar.lodestone.systems.particle.screen
- ScreenParticleItemStackKey(boolean, boolean, ItemStack) - Constructor for class team.lodestar.lodestone.systems.particle.screen.ScreenParticleItemStackKey
- ScreenParticleItemStackRetrievalKey - Class in team.lodestar.lodestone.systems.particle.screen
- ScreenParticleItemStackRetrievalKey(boolean, boolean, int, int) - Constructor for class team.lodestar.lodestone.systems.particle.screen.ScreenParticleItemStackRetrievalKey
- ScreenParticleOptions - Class in team.lodestar.lodestone.systems.particle.screen
- ScreenParticleOptions(ScreenParticleType<?>) - Constructor for class team.lodestar.lodestone.systems.particle.screen.ScreenParticleOptions
- ScreenParticleType<T> - Class in team.lodestar.lodestone.systems.particle.screen
- ScreenParticleType() - Constructor for class team.lodestar.lodestone.systems.particle.screen.ScreenParticleType
- ScreenParticleType.ParticleProvider<T> - Interface in team.lodestar.lodestone.systems.particle.screen
- SCREENSHAKE_INTENSITY - Static variable in class team.lodestar.lodestone.config.ClientConfig
- ScreenshakeBuilder - Class in team.lodestar.lodestone.systems.screenshake
- ScreenshakeBuilder() - Constructor for class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
- ScreenshakeHandler - Class in team.lodestar.lodestone.handlers
- ScreenshakeHandler() - Constructor for class team.lodestar.lodestone.handlers.ScreenshakeHandler
- ScreenshakeInstance - Class in team.lodestar.lodestone.systems.screenshake
- ScreenshakeInstance(int, float, float, float, Easing, Easing, float, Optional<ScreenshakeInstance.ScreenshakePositionData>) - Constructor for class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- ScreenshakeInstance.ScreenshakePositionData - Record Class in team.lodestar.lodestone.systems.screenshake
- ScreenshakePayload - Class in team.lodestar.lodestone.network
- ScreenshakePayload(Consumer<ScreenshakeBuilder>) - Constructor for class team.lodestar.lodestone.network.ScreenshakePayload
- ScreenshakePayload(RegistryFriendlyByteBuf) - Constructor for class team.lodestar.lodestone.network.ScreenshakePayload
- ScreenshakePayload(ScreenshakeInstance) - Constructor for class team.lodestar.lodestone.network.ScreenshakePayload
- ScreenshakePositionData(Vec3, float, Easing) - Constructor for record class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance.ScreenshakePositionData
-
Creates an instance of a
ScreenshakePositionDatarecord class. - ScreenVFXBuilder() - Constructor for class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- SCROLLING_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
- SCROLLING_TRIANGLE_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
- sentiment - Variable in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
- separate(BlockPos) - Method in interface team.lodestar.lodestone.systems.multiblock.IModularMultiBlockCore
- serialize(RegistryFriendlyByteBuf) - Method in class team.lodestar.lodestone.network.ScreenshakePayload
- serialize(RegistryFriendlyByteBuf) - Method in class team.lodestar.lodestone.network.TotemOfUndyingPayload
- serialize(RegistryFriendlyByteBuf) - Method in class team.lodestar.lodestone.network.worldevent.SyncWorldEventPayload
- serialize(RegistryFriendlyByteBuf) - Method in class team.lodestar.lodestone.network.worldevent.UpdateWorldEventPayload
- serialize(RegistryFriendlyByteBuf) - Method in class team.lodestar.lodestone.systems.network.LodestoneNetworkPayloadData
- serialize(RegistryFriendlyByteBuf) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPayload
- serializeNBT() - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- serializeNBT(HolderLookup.Provider) - Method in class team.lodestar.lodestone.attachment.WorldEventAttachment
- serializePayload() - Method in record class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.LodestonePayloadRegistryHelper
- Serializer() - Constructor for class team.lodestar.lodestone.recipe.NBTCarryRecipe.Serializer
- serverTick(ServerLevel) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- setActive(boolean) - Method in class team.lodestar.lodestone.systems.postprocess.effects.BloomPostProcessor
- setActive(boolean) - Method in class team.lodestar.lodestone.systems.postprocess.effects.PhysicallyBasedBloomPostProcessor
- setActive(boolean) - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
- setAlpha(float) - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- setAlpha(float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
- setAlpha(float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setAlpha(float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setAlpha(int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
- setAlpha(int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setAlpha(int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setAmplitude(float) - Method in class team.lodestar.lodestone.systems.easing.Easing.Elastic
-
Sets the amplitude to the given value.
- setAsBaseAttribute() - Method in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
- setAsBaseAttribute(ResourceLocation) - Method in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
- setBehavior(Class<T>, Function<T, LodestoneParticleBehavior>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setBehavior(LodestoneParticleBehavior) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setBehavior(LodestoneParticleBehavior) - Method in class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
- setBehaviorIfDefault(LodestoneParticleBehavior) - Method in class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
- setBlockEntity(Supplier<BlockEntityType<T>>) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- setBlockStateWithExistingProperties(Level, BlockPos, BlockState, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockStateHelper
-
Copies BlockState properties from a BlockState already in the world, and replaces it with a newState with matching property values.
- setBreakAndPlaceSoundPaths(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- setBreakSoundName(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- setBreakSoundPath(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- setCoefficient(float) - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataBuilder
- setCoefficient(float) - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleDataBuilder
- setCoefficient(float) - Method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleDataBuilder
- setCoefficient(float) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
- setColor(float, float, float) - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- setColor(float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
- setColor(float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setColor(float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setColor(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
- setColor(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setColor(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setColor(int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
- setColor(int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setColor(int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setColor(int, int, int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
- setColor(int, int, int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setColor(int, int, int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setColor(int, int, int, int) - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
- setColor(int, int, int, int) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.VertexConsumerWrapper
- setColor(int, int, int, int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
- setColor(int, int, int, int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setColor(int, int, int, int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setColor(Color) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
- setColor(Color) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setColor(Color) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setColor(Color, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
- setColor(Color, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setColor(Color, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setColor(Color, int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
- setColor(Color, int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setColor(Color, int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setColorData(ColorParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- setColorData(ColorParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setColorData(ColorParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setConfig(ModConfigSpec.Builder) - Method in class team.lodestar.lodestone.systems.config.LodestoneConfig.ConfigValueHolder
- setConfigValue(T) - Method in class team.lodestar.lodestone.systems.config.LodestoneConfig.ConfigValueHolder
- setContext(LodestoneEnchantmentEffectActivator.ContextSupplier) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
- setCullState(RenderStateShard.CullStateShard) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
- setCutoutRenderType() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- setDamageContext(ServerLevel, Entity, DamageSource) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
- setDataBufferUniform(EffectInstance, String, String) - Method in class team.lodestar.lodestone.systems.postprocess.MultiInstancePostProcessor
- setDefault(T) - Method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
- setDepthTestState(RenderStateShard.DepthTestStateShard) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
- setDirty() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- setDirty() - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
-
If the event is dirty, it will be synchronized to the client then set to not dirty.
- setDiscardPredicate(LodestoneBlockFiller.EntryDiscardPredicate) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.BlockStateEntryBuilder
-
Deprecated.
- setDuration(int) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
- setEasing(Easing) - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataBuilder
- setEasing(Easing) - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleDataBuilder
- setEasing(Easing) - Method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleDataBuilder
- setEasing(Easing) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
- setEasing(Easing, Easing) - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleDataBuilder
- setEasing(Easing, Easing) - Method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleDataBuilder
- setEasing(Easing, Easing) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
- setEndingEasing(Easing) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
- setEndingStrength(float) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
- setEndPosition(Vec3) - Method in class team.lodestar.lodestone.systems.rendering.trail.InterpolatedTrailPoint
- setEntityContext(ServerLevel, Entity) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
- setEntityContext(ServerLevel, Entity, Vec3) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
- setFallSoundName(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- setFallSoundPath(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- setFilter(boolean, boolean) - Method in class team.lodestar.lodestone.systems.texture.FlipbookVolumeTexture
- setFilter(boolean, boolean) - Method in class team.lodestar.lodestone.systems.texture.VolumeTexture
- setForcedDirection(Vec3) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.DirectionalParticleBehavior
-
Defines a static direction for the particle to aim towards instead, regardless of velocity
- setForcedDirection(Vec3) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.PointyDirectionalParticleBehavior
-
Defines a static direction for the particle to aim towards instead, regardless of velocity
- setForcedDirection(Vec3) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.SparkParticleBehavior
-
Defines a static direction for the particle to aim towards instead, regardless of velocity
- setForcePlace() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.BlockStateEntryBuilder
-
Deprecated.
- setForcePlace(boolean) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.BlockStateEntryBuilder
-
Deprecated.
- setForceSpawn(boolean) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setFormat(VertexFormat) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
- setFormat(VertexFormat) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setFormat(VertexFormat) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setFormatRaw(VertexFormat) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
- setFormatRaw(VertexFormat) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setFormatRaw(VertexFormat) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setFriction(float) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- setFriction(float) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setFriction(float) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setFriction(Supplier<Float>) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- setFriction(Supplier<Float>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setFriction(Supplier<Float>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setFrictionModifier(float) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- setFrictionModifier(float) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setFrictionModifier(float) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setFrictionModifier(Float2FloatFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- setFrictionModifier(Float2FloatFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setFrictionModifier(Float2FloatFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setFullBrightLighting() - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setGenericLocationModifier(Function<String, String>) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
- setGravity(float) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- setGravity(float) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setGravity(float) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setGravity(Supplier<Float>) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- setGravity(Supplier<Float>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setGravity(Supplier<Float>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setGravityModifier(float) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- setGravityModifier(float) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setGravityModifier(float) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setGravityModifier(Float2FloatFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- setGravityModifier(Float2FloatFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setGravityModifier(Float2FloatFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setHidden(boolean) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
- setHitSoundName(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- setHitSoundPath(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- setImportant() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
-
\ Marks this entry as important, meaning it will be placed even if a previous layer already placed a block at the same position.
- setIndices(List<Integer>) - Method in class team.lodestar.lodestone.systems.model.obj.data.IndexedMesh
- setInputPredicate(Predicate<ItemStack>) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- setItemContext() - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
- setLayeringState(RenderStateShard.LayeringStateShard) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
- setLengthCenter(float) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.SparkParticleBehavior
-
Defines a weight center for the particle's length distribution to leverage off of Positive values cause the spark to extrude forward, whereas negative ones cause it to extrude backwards 0 causes an equal length distribution between forwards and backwards
- setLengthData(GenericParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- setLengthData(GenericParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setLengthData(GenericParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setLifeDelay(int) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- setLifeDelay(int) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setLifeDelay(int) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setLifeDelay(Supplier<Integer>) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- setLifeDelay(Supplier<Integer>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setLifeDelay(Supplier<Integer>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setLifeDelayModifier(float) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- setLifeDelayModifier(float) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setLifeDelayModifier(float) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setLifeDelayModifier(Int2IntFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- setLifeDelayModifier(Int2IntFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setLifeDelayModifier(Int2IntFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setLifetime(int) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- setLifetime(int) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setLifetime(int) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setLifetime(int) - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- setLifetime(Supplier<Integer>) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- setLifetime(Supplier<Integer>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setLifetime(Supplier<Integer>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setLifetimeModifier(float) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- setLifetimeModifier(float) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setLifetimeModifier(float) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setLifetimeModifier(Int2IntFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- setLifetimeModifier(Int2IntFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setLifetimeModifier(Int2IntFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setLight(int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
- setLight(int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setLight(int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setLightLevel(int) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setLightLevel(BlockPos) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setLightmapState(RenderStateShard.LightmapStateShard) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
- setLineState(RenderStateShard.LineStateShard) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
- setMeshes(List<IndexedMesh>) - Method in class team.lodestar.lodestone.systems.model.obj.IndexedModel
- setMiddleStrength(float) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
- setModelBuffer(VertexBuffer) - Method in class team.lodestar.lodestone.systems.model.geo.BedrockGeometryModel
- setModelBuffer(VertexBuffer) - Method in interface team.lodestar.lodestone.systems.model.IRenderableModel
-
Sets the model's VertexBuffer
- setModelBuffer(VertexBuffer) - Method in class team.lodestar.lodestone.systems.model.obj.IndexedModel
- setModelNameModifier(Function<String, String>) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
- setModelViewMatrix(Matrix4f) - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
- setMotion(double, double) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setMotion(double, double, double) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setMotion(Vec3) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setMotion(Vector3f) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setNaturalLighting() - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setNoClip(boolean) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setNoRepair() - Method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
- setNormal(float, float, float) - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
- setNormal(float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.VertexConsumerWrapper
- setOffset(float, float) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.offset.UVOffsetMultiVertexConsumer
- setOffset(float, float) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.offset.UVOffsetVertexConsumer
- setOffsetsFromHand(InteractionHand) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- setOldParticlePosition(Vec3) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- setOrigin(Vec3) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointBuilder
- setOutputState(RenderStateShard.OutputStateShard) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
- setOverlayState(RenderStateShard.OverlayStateShard) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
- setOverride(T) - Method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
- setOvershoot(float) - Method in class team.lodestar.lodestone.systems.easing.Easing.Back
-
Sets the overshoot to the given value.
- setParticlePosition(Vec3) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- setParticleSpeed(double, double) - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- setParticleSpeed(Vec3) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- setParticleSpeed(Vector3d) - Method in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
- setPeriod(float) - Method in class team.lodestar.lodestone.systems.easing.Easing.Elastic
-
Sets the period to the given value.
- setPlacedBy(Level, BlockPos, BlockState, LivingEntity, ItemStack) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- setPlacementPredicate(LodestoneBlockFiller.EntryPlacementPredicate) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.BlockStateEntryBuilder
-
Deprecated.
- setPlaceSoundName(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- setPlaceSoundPath(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- setPosition(float, float, float) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
- setPosition(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setPosition(Vec3) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
- setPosition(Vector3f) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
- setPositionWithWidth(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setRandomMotion(double) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setRandomMotion(double) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setRandomMotion(double, double) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setRandomMotion(double, double) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setRandomMotion(double, double, double) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setRandomOffset(double) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setRandomOffset(double) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setRandomOffset(double, double) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setRandomOffset(double, double) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setRandomOffset(double, double, double) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setRenderLayers(FMLClientSetupEvent) - Static method in class team.lodestar.lodestone.handlers.ThrowawayBlockDataHandler
- setRenderTarget(LodestoneRenderLayer) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setRenderType(Supplier<Supplier<RenderType>>) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- setRenderType(Supplier<Supplier<RenderType>>) - Method in class team.lodestar.lodestone.systems.block.LodestoneThrowawayBlockData
- setRenderType(ParticleRenderType) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setRenderType(RenderType) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setRenderType(LodestoneScreenParticleRenderType) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setRenderType(LodestoneRenderTypeBuilder) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setRenderTypeRaw(RenderType) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setRotation(float, float, float) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
- setSamplerTexture(String, int) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
- setScale(float, float, float) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
- setScale(Vector3f) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
- setScaleData(GenericParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- setScaleData(GenericParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setScaleData(GenericParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setSentiment(Attribute.Sentiment) - Method in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
- setShader(Supplier<ShaderInstance>) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setShader(ShaderInstance) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setShaderInstance(ShaderInstance) - Method in class team.lodestar.lodestone.systems.rendering.shader.ShaderHolder
- setShaderState(RenderStateShard.ShaderStateShard) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
- setShaderState(ShaderInstance) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
- setShaderState(ShaderHolder) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
- setSize(float) - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- setSpinData(SpinParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- setSpinData(SpinParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setSpinData(SpinParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setSpinOffset(float) - Method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleDataBuilder
- setSprite(TextureAtlasSprite) - Method in class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
- setSprite(ResourceLocation) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setSpriteFromAge(SpriteSet) - Method in class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
- setSpriteFromInverseAge(SpriteSet) - Method in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
- setSpriteFromInverseAge(SpriteSet) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- setSpritePicker(SimpleParticleOptions.ParticleSpritePicker) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- setSpritePicker(SimpleParticleOptions.ParticleSpritePicker) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setSpritePicker(SimpleParticleOptions.ParticleSpritePicker) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setStartingEasing(Easing) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
- setStartingStrength(float) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
- setStateShards(Object...) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
- setStepHitAndFallSoundPaths(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- setStepSoundName(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- setStepSoundPath(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- setStrength(float) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
- setStrength(float, float) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
- setStrength(float, float, float) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
- setSyncable(boolean) - Method in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
- setTargetLimit(EnchantmentTarget) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
- setTexCoords(Vector2f) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoVertex
- setTexture(ResourceLocation) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setTextureNameModifier(Function<String, String>) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
- setTexturePath(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- setTexturePath(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
- setTextureState(RenderStateShard.EmptyTextureStateShard) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
- setTextureState(ResourceLocation) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
- setTextureState(RenderTypeToken) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
- setTexturingState(RenderStateShard.TexturingStateShard) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
- setTransparencyData(GenericParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
- setTransparencyData(GenericParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- setTransparencyData(GenericParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- setTransparencyState(RenderStateShard.TransparencyStateShard) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
- setUniformDefaults() - Method in class team.lodestar.lodestone.systems.rendering.shader.ExtendedShaderInstance
- setupDepthBuffer() - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
- setupMultiblock(BlockPos) - Method in interface team.lodestar.lodestone.systems.multiblock.IMultiBlockCore
- setupPostProcessEffects(FMLClientSetupEvent) - Static method in class team.lodestar.lodestone.registry.client.LodestonePostProcessEffects
- setUv(float, float) - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
- setUv(float, float) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.offset.UVOffsetMultiVertexConsumer
- setUv(float, float) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.offset.UVOffsetVertexConsumer
- setUv(float, float) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.VertexConsumerWrapper
- setUV(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
- setUV(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setUV(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setUV(float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
- setUV(float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setUV(float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setUV(float, float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
- setUV(float, float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setUV(float, float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setUv1(int, int) - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
- setUv1(int, int) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.VertexConsumerWrapper
- setUv2(int, int) - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
- setUv2(int, int) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.VertexConsumerWrapper
- setUVWithWidth(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
- setUVWithWidth(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setUVWithWidth(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setUVWithWidth(float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
- setUVWithWidth(float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setUVWithWidth(float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setUVWithWidth(float, float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
- setUVWithWidth(float, float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setUVWithWidth(float, float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setVertexConsumer(VertexConsumer) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setVertexSupplier(VFXBuilders.VertexConsumerActor) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
- setVertexSupplier(VFXBuilders.VertexConsumerActor) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setVertexSupplier(VFXBuilders.VertexConsumerActor) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setViewBobOffset(float, float, float) - Static method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderSystem
- setWriteMaskState(RenderStateShard.WriteMaskStateShard) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
- setZLevel(int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- shader - Variable in class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
- Shader(ResourceProvider, ResourceLocation) - Constructor for class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram.Shader
- ShaderDataBuffer - Class in team.lodestar.lodestone.systems.postprocess
- ShaderDataBuffer() - Constructor for class team.lodestar.lodestone.systems.postprocess.ShaderDataBuffer
- shaderFormat - Variable in class team.lodestar.lodestone.systems.rendering.shader.ShaderHolder
- shaderHolder - Variable in class team.lodestar.lodestone.systems.rendering.shader.ExtendedShaderInstance
- ShaderHolder - Class in team.lodestar.lodestone.systems.rendering.shader
- ShaderHolder(ResourceLocation, VertexFormat) - Constructor for class team.lodestar.lodestone.systems.rendering.shader.ShaderHolder
- shaderInstance - Variable in class team.lodestar.lodestone.systems.rendering.shader.ShaderHolder
- ShaderInstanceMixin - Class in team.lodestar.lodestone.mixin.client
- ShaderInstanceMixin() - Constructor for class team.lodestar.lodestone.mixin.client.ShaderInstanceMixin
- shaderLocation - Variable in class team.lodestar.lodestone.systems.rendering.shader.ShaderHolder
- ShaderRegister - Class in team.lodestar.lodestone.systems.rendering.shader
- ShaderRegister(String) - Constructor for class team.lodestar.lodestone.systems.rendering.shader.ShaderRegister
- shaderRegistry(RegisterShadersEvent) - Static method in class team.lodestar.lodestone.registry.client.LodestoneShaders
- shaders - Variable in class team.lodestar.lodestone.systems.rendering.shader.ShaderRegister
- ShaderStorageBufferObject - Class in team.lodestar.lodestone.systems.rendering.shader.compute
-
Shader Storage Buffer Object
- ShaderStorageBufferObject(ShaderStorageBufferObject.Usage, int) - Constructor for class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject
- ShaderStorageBufferObject(ShaderStorageBufferObject.Usage, int, int) - Constructor for class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject
- ShaderStorageBufferObject.Usage - Enum Class in team.lodestar.lodestone.systems.rendering.shader.compute
- ShaderUniformHandler - Class in team.lodestar.lodestone.systems.rendering.rendeertype
- ShaderUniformHandler() - Constructor for class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
- ShaderUniformHandler(ShaderUniformHandler) - Constructor for class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
- shard - Variable in class team.lodestar.lodestone.systems.rendering.shader.ShaderHolder
- SHIELD_ENCHANTABLE - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- shortenEffect(MobEffectInstance, LivingEntity, int) - Static method in class team.lodestar.lodestone.helpers.EntityHelper
- shouldDiscard(LevelAccessor, BlockPos, BlockState) - Method in interface team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.EntryDiscardPredicate
-
Deprecated.
- shouldPlace(PlacementContext, RandomSource, BlockPos) - Method in class team.lodestar.lodestone.systems.worldgen.filter.ChancePlacementFilter
- shouldPlace(PlacementContext, RandomSource, BlockPos) - Method in class team.lodestar.lodestone.systems.worldgen.filter.DimensionPlacementFilter
- shouldRender(DeltaTracker, Camera, GameRenderer, Matrix4f, Matrix4f) - Method in class team.lodestar.lodestone.systems.rendering.renderpass.BeforeLevelRenderPass
- showNotification(boolean) - Method in class team.lodestar.lodestone.recipe.builder.NBTCarryRecipeBuilder
- shutdownEvent(GameShuttingDownEvent) - Static method in class team.lodestar.lodestone.events.ClientGameEvents
- SIGN - Static variable in class team.lodestar.lodestone.registry.common.LodestoneBlockEntities
- SimpleCommandField<A,
V> - Class in team.lodestar.lodestone.systems.command - SimpleCommandField(String, ArgumentType<A>, BiFunction<CommandContext<CommandSourceStack>, String, V>) - Constructor for class team.lodestar.lodestone.systems.command.SimpleCommandField
- SimpleParticleOptions - Class in team.lodestar.lodestone.systems.particle
- SimpleParticleOptions() - Constructor for class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- SimpleParticleOptions.ParticleSpritePicker - Enum Class in team.lodestar.lodestone.systems.particle
- SINE_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Sinusoidal easing in - accelerating from zero velocity.
- SINE_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Sinusoidal easing in/out - accelerating until halfway, then decelerating.
- SINE_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Sinusoidal easing out - decelerating to zero velocity.
- size - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- SIZE2 - Static variable in class team.lodestar.lodestone.registry.client.LodestoneVertexFormats
- SLAB_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Slabs!
- slashRotation - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- slashRotation(float) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- slot - Variable in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
- SLOT_BOUND_ATTRIBUTES - Static variable in class team.lodestar.lodestone.registry.common.LodestoneEnchantmentComponents
- slotCount - Variable in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- SMOKE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleTypes
- SMOKE_PARTICLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleTypes
- sound(String, String) - Static method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneSoundEventProvider
- sound(SoundType) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- soundDefinitionModifier - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder.SoundOptions
- soundEvent - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder.SoundOptions
- SoundEventBuilderBlueprint(String, Consumer<BlockSoundEventBuilder>) - Constructor for class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneBlockSoundEventProvider.SoundEventBuilderBlueprint
- SoundHelper - Class in team.lodestar.lodestone.helpers
- SoundHelper() - Constructor for class team.lodestar.lodestone.helpers.SoundHelper
- soundModifier - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder.SoundOptions
- SoundMotifSoundType - Class in team.lodestar.lodestone.systems.sound
- SoundMotifSoundType(Supplier<SoundEvent>, float, float, Supplier<SoundEvent>, Supplier<SoundEvent>, Supplier<SoundEvent>, Supplier<SoundEvent>, Supplier<SoundEvent>) - Constructor for class team.lodestar.lodestone.systems.sound.SoundMotifSoundType
- soundName - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder.SoundOptions
- SoundOptions(Supplier<SoundEvent>, String) - Constructor for class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder.SoundOptions
- soundPathReplacement - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder.SoundOptions
- sounds(String, int) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneSoundEventProvider
- sounds(String, int, Consumer<SoundDefinition.Sound>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneSoundEventProvider
- source - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- source() - Method in record class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderLookupResult
-
Returns the value of the
sourcerecord component. - SPARK_PARTICLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleTypes
- sparkBehavior() - Static method in class team.lodestar.lodestone.systems.particle.world.behaviors.SparkParticleBehavior
- SPARKLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleTypes
- SPARKLE_PARTICLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleTypes
- SparkParticleBehavior - Class in team.lodestar.lodestone.systems.particle.world.behaviors
-
A particle behavior, renders as a moving spark that follows the velocity of the particle.
- SparkParticleBehavior() - Constructor for class team.lodestar.lodestone.systems.particle.world.behaviors.SparkParticleBehavior
- spawn(double, double) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- spawn(Consumer<NetworkedParticleEffectPayload>) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
- spawn(Consumer<NetworkedParticleEffectPayload>) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- spawn(ServerLevel) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
- spawn(ServerLevel) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- spawn(Level, double, double, double) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- spawn(Level, Vec3) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- spawnActors - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleOptions
- spawnActors - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- spawnActors - Variable in class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
- spawnAndPullParticles(ClientLevel, ParticleEmitterHandler.ItemParticleSupplier, ItemStack, boolean) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- spawnAtRandomFace(Level, BlockPos) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- spawnEarlyParticles(ScreenParticleHolder, Level, float, ItemStack, float, float) - Method in interface team.lodestar.lodestone.handlers.screenparticle.ParticleEmitterHandler.ItemParticleSupplier
- spawnItemOnEntity(LivingEntity, ItemStack) - Static method in class team.lodestar.lodestone.helpers.ItemHelper
- spawnLateParticles(ScreenParticleHolder, Level, float, ItemStack, float, float) - Method in interface team.lodestar.lodestone.handlers.screenparticle.ParticleEmitterHandler.ItemParticleSupplier
- spawnLine(Level, Vec3, Vec3) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- spawnOnStack(double, double) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
- spawnParticles() - Method in class team.lodestar.lodestone.systems.particle.ParticleEffectSpawner
- spawnParticlesRaw() - Method in class team.lodestar.lodestone.systems.particle.ParticleEffectSpawner
- SPEC - Static variable in class team.lodestar.lodestone.config.ClientConfig
- speedFactor(float) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- spinData - Variable in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
- spinData - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- spinData - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- spinOffset - Variable in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
- spinOffset - Variable in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleDataBuilder
- SpinParticleData - Class in team.lodestar.lodestone.systems.particle.data.spin
- SpinParticleData(float, float, float, float, float, Easing, Easing) - Constructor for class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
- SpinParticleDataBuilder - Class in team.lodestar.lodestone.systems.particle.data.spin
- SpinParticleDataBuilder(float, float, float) - Constructor for class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleDataBuilder
- SpinParticleDataWrapper - Interface in team.lodestar.lodestone.systems.particle.data.spin
- sprite - Variable in class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
- sprite() - Method in record class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticleType.Factory
-
Returns the value of the
spriterecord component. - spritePicker - Variable in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
- spritePicker - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- spritePicker - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- spriteSet - Variable in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
- spriteSet - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- SSBO - Static variable in class team.lodestar.lodestone.systems.device.CommonDeviceRequirements
- SSBO - Static variable in class team.lodestar.lodestone.systems.device.DeviceRequirement
- stack - Variable in class team.lodestar.lodestone.systems.particle.world.options.LodestoneItemCrumbsParticleOptions
- stackFunction - Variable in class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderSource
- stacksTo(int) - Method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
- stackTrackXOffset - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleOptions
- stackTrackYOffset - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleOptions
- STAIRS_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates stairs!
- STAR - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleTypes
- STAR_PARTICLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleTypes
- start(Level) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- startingColor - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- startingCurve - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- startingCurve - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
- startingCurve - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- startingStrength - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
- startingStrength - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- startingValue - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- startingValue - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleDataBuilder
- startParse(M) - Method in class team.lodestar.lodestone.systems.model.LodestoneParser
- startToMiddleEasing - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleDataBuilder
- state - Variable in class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure.StructurePiece
- state - Variable in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
- state - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
- StateShardHelper - Class in team.lodestar.lodestone.helpers
- StateShardHelper() - Constructor for class team.lodestar.lodestone.helpers.StateShardHelper
- StateShards - Class in team.lodestar.lodestone.systems.rendering
- StateShards(String, Runnable, Runnable) - Constructor for class team.lodestar.lodestone.systems.rendering.StateShards
- StateSmithData(LodestoneBlockStateProvider, Consumer<Supplier<? extends Block>>) - Constructor for class team.lodestar.lodestone.systems.datagen.statesmith.AbstractBlockStateSmith.StateSmithData
- stateSupplier - Variable in class team.lodestar.lodestone.systems.datagen.statesmith.BlockStateSmith
- stateSupplier - Variable in class team.lodestar.lodestone.systems.datagen.statesmith.ModularBlockStateSmith
- STATIC_COPY - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject.Usage
- STATIC_DRAW - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject.Usage
- STATIC_READ - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject.Usage
- staticTextures - Variable in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- stepSound - Variable in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
- stepSoundOptions - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
- STREAM_CODEC - Static variable in class team.lodestar.lodestone.recipe.NBTCarryRecipe.Serializer
- STREAM_CODEC - Static variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectColorData
- STREAM_CODEC - Static variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
- STREAM_CODEC - Static variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectData
- STREAM_CODEC - Static variable in record class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance.ScreenshakePositionData
- STREAM_CODEC - Static variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- STREAM_COPY - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject.Usage
- STREAM_DRAW - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject.Usage
- STREAM_READ - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject.Usage
- streamCodec - Variable in class team.lodestar.lodestone.systems.recipe.LodestoneRecipeSerializer
- streamCodec() - Method in class team.lodestar.lodestone.recipe.NBTCarryRecipe.Serializer
- streamCodec() - Method in class team.lodestar.lodestone.systems.particle.world.type.AbstractLodestoneParticleType
- streamCodec() - Method in class team.lodestar.lodestone.systems.recipe.LodestoneRecipeSerializer
- strength(float) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- strength(float, float) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- strings() - Method in record class team.lodestar.lodestone.systems.config.LodestoneConfig.ConfigPath
-
Returns the value of the
stringsrecord component. - stringValue(String) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
- stripped - Variable in class team.lodestar.lodestone.systems.block.LodestoneLogBlock
- structure - Variable in class team.lodestar.lodestone.systems.multiblock.MultiBlockCoreEntity
- structure - Variable in class team.lodestar.lodestone.systems.multiblock.MultiBlockItem
- StructurePiece(int, int, int, BlockState) - Constructor for class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure.StructurePiece
- structurePieces - Variable in class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure
- subtitle(ResourceLocation) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneSoundEventProvider
- subtitle(SoundEvent) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneSoundEventProvider
- supplier - Variable in class team.lodestar.lodestone.systems.worldevent.WorldEventType
- supplyColor(VertexConsumer) - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
- supplyNormal(VertexConsumer, PoseStack) - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
- supplyPosition(VertexConsumer, PoseStack) - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
- supplyShaderInstance() - Method in class team.lodestar.lodestone.systems.rendering.shader.ShaderHolder
- supplyUv(VertexConsumer) - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
- supplyUv1(VertexConsumer) - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
- supplyUv2(VertexConsumer) - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
- supplyVertexData(VertexConsumer, VertexFormat, PoseStack) - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
- surroundBlock(Level, BlockPos, Direction...) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- surroundVoxelShape(Level, BlockPos, BlockState, int) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- surroundVoxelShape(Level, BlockPos, VoxelShape, int) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- SUZANNE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneModels
- sync(Level) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- sync(T) - Static method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- sync(T, ServerPlayer) - Static method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- syncable - Variable in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
- syncEffect(MobEffectInstance, LivingEntity) - Static method in class team.lodestar.lodestone.helpers.EntityHelper
- synchronizeNBT() - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- SyncWorldEventPayload - Class in team.lodestar.lodestone.network.worldevent
- SyncWorldEventPayload(RegistryFriendlyByteBuf) - Constructor for class team.lodestar.lodestone.network.worldevent.SyncWorldEventPayload
- SyncWorldEventPayload(ResourceLocation, boolean, CompoundTag) - Constructor for class team.lodestar.lodestone.network.worldevent.SyncWorldEventPayload
- SyncWorldEventPayload(WorldEventInstance, boolean) - Constructor for class team.lodestar.lodestone.network.worldevent.SyncWorldEventPayload
- SystemDetails - Class in team.lodestar.lodestone.systems.rendering.shader.compute
- SystemDetails() - Constructor for class team.lodestar.lodestone.systems.rendering.shader.compute.SystemDetails
T
- tab - Variable in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
- TAB_SORTING - Static variable in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
- tag(String) - Static method in class team.lodestar.lodestone.registry.common.tag.LodestoneDamageTypeTags
- tag(String) - Static method in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- tag(TagKey<Item>) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemTagsProvider
- tagStreamCodec(ResourceKey<Registry<T>>) - Static method in class team.lodestar.lodestone.network.ExtraStreamCodecs
- take(Collection<? extends T>, T) - Static method in class team.lodestar.lodestone.helpers.DataHelper
-
removes an entry from a collection and returns it if removed
- takeAll(Collection<? extends T>, T...) - Static method in class team.lodestar.lodestone.helpers.DataHelper
-
removes all entry from a collection and returns all items removed in a new collection
- takeAll(Collection<T>, Predicate<T>) - Static method in class team.lodestar.lodestone.helpers.DataHelper
-
removes all entry from a collection based off of a predicate and returns all items removed in a new collection
- takeItemFromPlayer(Player, ItemStack) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- TALL_CROSS_MODEL_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a tall grass block model and blockstate
- TANGENT - Static variable in class team.lodestar.lodestone.registry.client.LodestoneVertexFormats
- target - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- target - Variable in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneRenderLayer
- targetedEffect(DeferredRegister<DataComponentType<?>>, String) - Static method in class team.lodestar.lodestone.registry.common.LodestoneEnchantmentComponents
- targets(Entity) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
-
Aims the effect at a given entity.
- team.lodestar.lodestone - package team.lodestar.lodestone
- team.lodestar.lodestone.attachment - package team.lodestar.lodestone.attachment
- team.lodestar.lodestone.command - package team.lodestar.lodestone.command
- team.lodestar.lodestone.command.arguments - package team.lodestar.lodestone.command.arguments
- team.lodestar.lodestone.compability - package team.lodestar.lodestone.compability
- team.lodestar.lodestone.config - package team.lodestar.lodestone.config
- team.lodestar.lodestone.datagen - package team.lodestar.lodestone.datagen
- team.lodestar.lodestone.events - package team.lodestar.lodestone.events
- team.lodestar.lodestone.events.types.worldevent - package team.lodestar.lodestone.events.types.worldevent
- team.lodestar.lodestone.handlers - package team.lodestar.lodestone.handlers
- team.lodestar.lodestone.handlers.screenparticle - package team.lodestar.lodestone.handlers.screenparticle
- team.lodestar.lodestone.helpers - package team.lodestar.lodestone.helpers
- team.lodestar.lodestone.helpers.block - package team.lodestar.lodestone.helpers.block
- team.lodestar.lodestone.mixin.client - package team.lodestar.lodestone.mixin.client
- team.lodestar.lodestone.mixin.common - package team.lodestar.lodestone.mixin.common
- team.lodestar.lodestone.network - package team.lodestar.lodestone.network
- team.lodestar.lodestone.network.worldevent - package team.lodestar.lodestone.network.worldevent
- team.lodestar.lodestone.recipe - package team.lodestar.lodestone.recipe
- team.lodestar.lodestone.recipe.builder - package team.lodestar.lodestone.recipe.builder
- team.lodestar.lodestone.registry.client - package team.lodestar.lodestone.registry.client
- team.lodestar.lodestone.registry.common - package team.lodestar.lodestone.registry.common
- team.lodestar.lodestone.registry.common.particle - package team.lodestar.lodestone.registry.common.particle
- team.lodestar.lodestone.registry.common.tag - package team.lodestar.lodestone.registry.common.tag
- team.lodestar.lodestone.systems.asset - package team.lodestar.lodestone.systems.asset
- team.lodestar.lodestone.systems.attribute - package team.lodestar.lodestone.systems.attribute
- team.lodestar.lodestone.systems.block - package team.lodestar.lodestone.systems.block
- team.lodestar.lodestone.systems.block.sign - package team.lodestar.lodestone.systems.block.sign
- team.lodestar.lodestone.systems.blockentity - package team.lodestar.lodestone.systems.blockentity
- team.lodestar.lodestone.systems.command - package team.lodestar.lodestone.systems.command
- team.lodestar.lodestone.systems.config - package team.lodestar.lodestone.systems.config
- team.lodestar.lodestone.systems.creative_tab - package team.lodestar.lodestone.systems.creative_tab
- team.lodestar.lodestone.systems.datagen - package team.lodestar.lodestone.systems.datagen
- team.lodestar.lodestone.systems.datagen.itemsmith - package team.lodestar.lodestone.systems.datagen.itemsmith
- team.lodestar.lodestone.systems.datagen.providers - package team.lodestar.lodestone.systems.datagen.providers
- team.lodestar.lodestone.systems.datagen.providers.sound - package team.lodestar.lodestone.systems.datagen.providers.sound
- team.lodestar.lodestone.systems.datagen.statesmith - package team.lodestar.lodestone.systems.datagen.statesmith
- team.lodestar.lodestone.systems.device - package team.lodestar.lodestone.systems.device
- team.lodestar.lodestone.systems.easing - package team.lodestar.lodestone.systems.easing
- team.lodestar.lodestone.systems.enchanting - package team.lodestar.lodestone.systems.enchanting
- team.lodestar.lodestone.systems.item - package team.lodestar.lodestone.systems.item
- team.lodestar.lodestone.systems.item.tools - package team.lodestar.lodestone.systems.item.tools
- team.lodestar.lodestone.systems.item.tools.magic - package team.lodestar.lodestone.systems.item.tools.magic
- team.lodestar.lodestone.systems.model - package team.lodestar.lodestone.systems.model
- team.lodestar.lodestone.systems.model.armor - package team.lodestar.lodestone.systems.model.armor
- team.lodestar.lodestone.systems.model.geo - package team.lodestar.lodestone.systems.model.geo
- team.lodestar.lodestone.systems.model.geo.data - package team.lodestar.lodestone.systems.model.geo.data
- team.lodestar.lodestone.systems.model.obj - package team.lodestar.lodestone.systems.model.obj
- team.lodestar.lodestone.systems.model.obj.data - package team.lodestar.lodestone.systems.model.obj.data
- team.lodestar.lodestone.systems.model.obj.lod - package team.lodestar.lodestone.systems.model.obj.lod
- team.lodestar.lodestone.systems.model.obj.modifier - package team.lodestar.lodestone.systems.model.obj.modifier
- team.lodestar.lodestone.systems.model.obj.modifier.modifiers - package team.lodestar.lodestone.systems.model.obj.modifier.modifiers
- team.lodestar.lodestone.systems.multiblock - package team.lodestar.lodestone.systems.multiblock
- team.lodestar.lodestone.systems.network - package team.lodestar.lodestone.systems.network
- team.lodestar.lodestone.systems.network.particle - package team.lodestar.lodestone.systems.network.particle
- team.lodestar.lodestone.systems.particle - package team.lodestar.lodestone.systems.particle
- team.lodestar.lodestone.systems.particle.builder - package team.lodestar.lodestone.systems.particle.builder
- team.lodestar.lodestone.systems.particle.data - package team.lodestar.lodestone.systems.particle.data
- team.lodestar.lodestone.systems.particle.data.color - package team.lodestar.lodestone.systems.particle.data.color
- team.lodestar.lodestone.systems.particle.data.spin - package team.lodestar.lodestone.systems.particle.data.spin
- team.lodestar.lodestone.systems.particle.render_types - package team.lodestar.lodestone.systems.particle.render_types
- team.lodestar.lodestone.systems.particle.screen - package team.lodestar.lodestone.systems.particle.screen
- team.lodestar.lodestone.systems.particle.screen.base - package team.lodestar.lodestone.systems.particle.screen.base
- team.lodestar.lodestone.systems.particle.world - package team.lodestar.lodestone.systems.particle.world
- team.lodestar.lodestone.systems.particle.world.behaviors - package team.lodestar.lodestone.systems.particle.world.behaviors
- team.lodestar.lodestone.systems.particle.world.options - package team.lodestar.lodestone.systems.particle.world.options
- team.lodestar.lodestone.systems.particle.world.type - package team.lodestar.lodestone.systems.particle.world.type
- team.lodestar.lodestone.systems.postprocess - package team.lodestar.lodestone.systems.postprocess
- team.lodestar.lodestone.systems.postprocess.effects - package team.lodestar.lodestone.systems.postprocess.effects
- team.lodestar.lodestone.systems.recipe - package team.lodestar.lodestone.systems.recipe
- team.lodestar.lodestone.systems.rendering - package team.lodestar.lodestone.systems.rendering
- team.lodestar.lodestone.systems.rendering.buffer - package team.lodestar.lodestone.systems.rendering.buffer
- team.lodestar.lodestone.systems.rendering.cube - package team.lodestar.lodestone.systems.rendering.cube
- team.lodestar.lodestone.systems.rendering.rendeertype - package team.lodestar.lodestone.systems.rendering.rendeertype
- team.lodestar.lodestone.systems.rendering.renderfeature - package team.lodestar.lodestone.systems.rendering.renderfeature
- team.lodestar.lodestone.systems.rendering.renderpass - package team.lodestar.lodestone.systems.rendering.renderpass
- team.lodestar.lodestone.systems.rendering.shader - package team.lodestar.lodestone.systems.rendering.shader
- team.lodestar.lodestone.systems.rendering.shader.compute - package team.lodestar.lodestone.systems.rendering.shader.compute
- team.lodestar.lodestone.systems.rendering.trail - package team.lodestar.lodestone.systems.rendering.trail
- team.lodestar.lodestone.systems.rendering.vertexconsumer - package team.lodestar.lodestone.systems.rendering.vertexconsumer
- team.lodestar.lodestone.systems.rendering.vertexconsumer.offset - package team.lodestar.lodestone.systems.rendering.vertexconsumer.offset
- team.lodestar.lodestone.systems.screenshake - package team.lodestar.lodestone.systems.screenshake
- team.lodestar.lodestone.systems.sound - package team.lodestar.lodestone.systems.sound
- team.lodestar.lodestone.systems.texture - package team.lodestar.lodestone.systems.texture
- team.lodestar.lodestone.systems.worldevent - package team.lodestar.lodestone.systems.worldevent
- team.lodestar.lodestone.systems.worldgen - package team.lodestar.lodestone.systems.worldgen
- team.lodestar.lodestone.systems.worldgen.filter - package team.lodestar.lodestone.systems.worldgen.filter
- TERRAIN_PARTICLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleTypes
- TERRAIN_SHEET - Static variable in class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
- TESSELATOR - Static variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleHolder
- test() - Method in class team.lodestar.lodestone.systems.device.DeviceRequirement
- test() - Method in class team.lodestar.lodestone.systems.device.DeviceRequirementSet
- TEST - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
- texture - Variable in class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
- TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- TEXTURE_1D - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.SamplerType
- TEXTURE_2D - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.SamplerType
- TEXTURE_3D - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.SamplerType
- TEXTURE_CUBE - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.SamplerType
- TEXTURE_FADE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
-
A render type that fades out the texture's alpha channel based on depth proximity.
- TEXTURE_FADE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
- textureHeight() - Method in record class team.lodestar.lodestone.systems.model.geo.data.GeoDescription
-
Returns the value of the
textureHeightrecord component. - TextureHelper - Class in team.lodestar.lodestone.helpers
- TextureHelper() - Constructor for class team.lodestar.lodestone.helpers.TextureHelper
- TextureSheetScreenParticle - Class in team.lodestar.lodestone.systems.particle.screen.base
- TextureSheetScreenParticle(ClientLevel, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
- TextureSheetScreenParticle(ClientLevel, double, double, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
- textureWidth() - Method in record class team.lodestar.lodestone.systems.model.geo.data.GeoDescription
-
Returns the value of the
textureWidthrecord component. - THIN_EXTRUDING_SPARK_PARTICLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleTypes
- THROWAWAY_DATA_CACHE - Static variable in class team.lodestar.lodestone.handlers.ThrowawayBlockDataHandler
- ThrowawayBlockDataHandler - Class in team.lodestar.lodestone.handlers
- ThrowawayBlockDataHandler() - Constructor for class team.lodestar.lodestone.handlers.ThrowawayBlockDataHandler
- tick() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
-
Deprecated.
- tick() - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- tick() - Method in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
- tick() - Method in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleHolder
- tick() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- tick() - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
- tick() - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- tick() - Method in class team.lodestar.lodestone.systems.sound.CachedBlockEntitySoundInstance
- tick() - Method in class team.lodestar.lodestone.systems.sound.LodestoneBlockEntitySoundInstance
- tick(int) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- tick(Level) - Static method in class team.lodestar.lodestone.handlers.WorldEventHandler
-
Ticks all active world events in the given level.
- tick(Level) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- tick(LodestoneWorldParticle) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.DirectionalParticleBehavior
- tick(LodestoneWorldParticle) - Method in interface team.lodestar.lodestone.systems.particle.world.behaviors.LodestoneParticleBehavior
- tick(LodestoneWorldParticle) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.PointyDirectionalParticleBehavior
- tick(LodestoneWorldParticle) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.SparkParticleBehavior
- tickActors - Variable in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
- tickActors - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleOptions
- tickActors - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- tickActors - Variable in class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
- ticker - Variable in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- tickParticles() - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- tickTrailPoints() - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointBuilder
- tiedToTarget - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- tiedToTarget() - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
-
Spawns the effect at the target's position offset towards the source instead.
- time - Variable in class team.lodestar.lodestone.systems.postprocess.PostProcessor
- toNetwork(RegistryFriendlyByteBuf, NBTCarryRecipe) - Static method in class team.lodestar.lodestone.recipe.NBTCarryRecipe.Serializer
- topVertices() - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
-
Returns the value of the
topVerticesrecord component. - TORCH_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a standing torch block model and state.
- toString() - Method in record class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderLookupResult
-
Returns a string representation of this record class.
- toString() - Method in record class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.LodestonePayloadRegistryHelper
-
Returns a string representation of this record class.
- toString() - Method in record class team.lodestar.lodestone.systems.block.BlockBlockItemHolder
-
Returns a string representation of this record class.
- toString() - Method in record class team.lodestar.lodestone.systems.config.LodestoneConfig.ConfigPath
-
Returns a string representation of this record class.
- toString() - Method in record class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory.CategoryHeader
-
Returns a string representation of this record class.
- toString() - Method in record class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory
-
Returns a string representation of this record class.
- toString() - Method in record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
-
Returns a string representation of this record class.
- toString() - Method in record class team.lodestar.lodestone.systems.model.geo.data.GeoDescription
-
Returns a string representation of this record class.
- toString() - Method in record class team.lodestar.lodestone.systems.model.obj.data.IndexedVertex
-
Returns a string representation of this record class.
- toString() - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
- toString() - Method in record class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticleType.Factory
-
Returns a string representation of this record class.
- toString() - Method in class team.lodestar.lodestone.systems.recipe.LodestoneRecipeType
- toString() - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData.CubeVertices
-
Returns a string representation of this record class.
- toString() - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
-
Returns a string representation of this record class.
- toString() - Method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
- toString() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeProvider
- toString() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
- toString() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject
- toString() - Method in record class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance.ScreenshakePositionData
-
Returns a string representation of this record class.
- TotemOfUndyingPayload - Class in team.lodestar.lodestone.network
- TotemOfUndyingPayload(RegistryFriendlyByteBuf) - Constructor for class team.lodestar.lodestone.network.TotemOfUndyingPayload
- toTitleCase(String, String) - Static method in class team.lodestar.lodestone.helpers.DataHelper
-
Capitalizes the first character in each word and replaces [regex] with space
- toValueComponent(AttributeModifier.Operation, double, TooltipFlag) - Method in class team.lodestar.lodestone.systems.attribute.LodestoneAttribute
- toValueComponent(AttributeModifier.Operation, double, TooltipFlag) - Method in class team.lodestar.lodestone.systems.attribute.LodestoneRangedAttribute
- tracksStack - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleOptions
- trailLength - Variable in class team.lodestar.lodestone.systems.rendering.trail.TrailPointBuilder
- TrailPoint - Class in team.lodestar.lodestone.systems.rendering.trail
- TrailPoint(Vec3) - Constructor for class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
- TrailPoint(Vec3, int) - Constructor for class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
- TrailPointBuilder - Class in team.lodestar.lodestone.systems.rendering.trail
- TrailPointBuilder(int) - Constructor for class team.lodestar.lodestone.systems.rendering.trail.TrailPointBuilder
- TrailPointRenderData - Class in team.lodestar.lodestone.systems.rendering.trail
- TrailPointRenderData(float, float, float, float, float) - Constructor for class team.lodestar.lodestone.systems.rendering.trail.TrailPointRenderData
- TrailPointRenderData(Vector4f, Vec2) - Constructor for class team.lodestar.lodestone.systems.rendering.trail.TrailPointRenderData
- trailTarget - Variable in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneRenderLayer
- translateAndRotate(PoseStack) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
- transparencyData - Variable in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
- transparencyData - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- transparencyData - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- TRANSPARENT - Static variable in interface team.lodestar.lodestone.systems.particle.render_types.LodestoneScreenParticleRenderType
- TRANSPARENT - Static variable in class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
- TRANSPARENT_BLOCK - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- TRANSPARENT_BLOCK_PARTICLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- TRANSPARENT_DISTORTED_NINE_SLICE_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- TRANSPARENT_DISTORTED_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- TRANSPARENT_FUNCTION - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- TRANSPARENT_NINE_SLICE_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- TRANSPARENT_PARTICLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- TRANSPARENT_ROUNDED_TEXTURE_TRIANGLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- TRANSPARENT_SCROLLING_TEXTURE_TRIANGLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- TRANSPARENT_TEXT - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- TRANSPARENT_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- TRANSPARENT_TEXTURE_TRIANGLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- TRANSPARENT_TWO_SIDED_TEXTURE_TRIANGLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
- TRAPDOOR_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a trapdoor block model and state.
- TRAPDOOR_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
- travelledDistance - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- TRIANGLE_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
- TriangulateModifier - Class in team.lodestar.lodestone.systems.model.obj.modifier.modifiers
- TriangulateModifier() - Constructor for class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.TriangulateModifier
- TriangulateModifier.Ngon - Class in team.lodestar.lodestone.systems.model.obj.modifier.modifiers
- TriangulateModifier.Quad - Class in team.lodestar.lodestone.systems.model.obj.modifier.modifiers
- triggerBlockEntityUpdate() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- triggerDeathResponses(LivingDeathEvent) - Static method in class team.lodestar.lodestone.handlers.ItemEventHandler
- triggerEntityEffects(EnchantedItemInUse, Entity) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
- triggerEntityEffects(ItemStack, LivingEntity) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
- triggerEntityEffects(ItemStack, LivingEntity, Entity) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
- triggerHurtResponses(LivingDamageEvent.Post) - Static method in class team.lodestar.lodestone.handlers.ItemEventHandler
- triggerHurtResponses(LivingDamageEvent.Pre) - Static method in class team.lodestar.lodestone.handlers.ItemEventHandler
- triggerHurtResponses(LivingIncomingDamageEvent) - Static method in class team.lodestar.lodestone.handlers.ItemEventHandler
- triggerMagicDamage(LivingDamageEvent.Post) - Static method in class team.lodestar.lodestone.handlers.LodestoneAttributeEventHandler
- tryDiscard(LevelAccessor, BlockPos) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.BlockStateEntry
-
Deprecated.
- tryPlace(WorldGenLevel) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
- tweakAdvancement(Advancement.Builder) - Method in interface team.lodestar.lodestone.recipe.builder.LodestoneRecipeBuilder
- TWINKLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleTypes
- TWINKLE_PARTICLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleTypes
- TWO_SIDED_TRIANGLE_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
- TwoSidedPayloadData - Class in team.lodestar.lodestone.systems.network
- TwoSidedPayloadData() - Constructor for class team.lodestar.lodestone.systems.network.TwoSidedPayloadData
- type - Variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
- type - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleOptions
- type - Variable in class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
- type - Variable in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- type() - Method in class team.lodestar.lodestone.systems.network.LodestoneNetworkPayloadData
- type() - Method in class team.lodestar.lodestone.systems.worldgen.filter.ChancePlacementFilter
- type() - Method in class team.lodestar.lodestone.systems.worldgen.filter.DimensionPlacementFilter
U
- unbind() - Static method in class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject
- UnfreezeActiveWorldEventsCommand - Class in team.lodestar.lodestone.command
- UnfreezeActiveWorldEventsCommand() - Constructor for class team.lodestar.lodestone.command.UnfreezeActiveWorldEventsCommand
- uniformChanges - Variable in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
- unique() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ComplexRenderTypeToken
- unique() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
- unlockedBy(String, Criterion<?>) - Method in class team.lodestar.lodestone.recipe.builder.NBTCarryRecipeBuilder
- unmapBuffer(int) - Static method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderSystem
- unregisterBufferObject(IBufferObject) - Static method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderSystem
- unwrap() - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
- unwrap() - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataBuilder
- unwrap() - Method in interface team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataWrapper
- unwrap() - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- unwrap() - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleDataBuilder
- unwrap() - Method in interface team.lodestar.lodestone.systems.particle.data.GenericParticleDataWrapper
- unwrap() - Method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
- unwrap() - Method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleDataBuilder
- unwrap() - Method in interface team.lodestar.lodestone.systems.particle.data.spin.SpinParticleDataWrapper
- uOffset - Variable in class team.lodestar.lodestone.systems.rendering.vertexconsumer.offset.UVOffsetMultiVertexConsumer
- uOffset - Variable in class team.lodestar.lodestone.systems.rendering.vertexconsumer.offset.UVOffsetVertexConsumer
- UP - Static variable in class team.lodestar.lodestone.systems.particle.world.behaviors.SparkParticleBehavior
- update(double) - Method in class team.lodestar.lodestone.systems.postprocess.DynamicShaderFxInstance
-
Called every frame (before the effect is rendered)
- update(Level) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
-
A method designed to run anytime substantial changes to the entity are made.
- updateAndNotifyState(BlockState, Level, BlockPos) - Static method in class team.lodestar.lodestone.helpers.block.BlockStateHelper
-
Updates a blockstate at a given position with the client and notifies its neighbours.
- updateAndNotifyState(Level, BlockPos) - Static method in class team.lodestar.lodestone.helpers.block.BlockStateHelper
-
Updates a blockstate at a given position with the client and notifies its neighbours.
- updateData(ServerLevel) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- updateInventoryCaches() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- updateShaderData(ShaderInstance) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
- updateShape(BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos) - Method in class team.lodestar.lodestone.systems.block.WaterLoggedEntityBlock
- updateState(BlockState, Level, BlockPos) - Static method in class team.lodestar.lodestone.helpers.block.BlockStateHelper
-
Updates a blockstate at a given position with the client.
- updateState(Level, BlockPos) - Static method in class team.lodestar.lodestone.helpers.block.BlockStateHelper
-
Updates a blockstate at a given position with the client.
- updateTraits() - Method in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
- updateTraits() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
- updateUniforms(RenderType) - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
- updateVertexFormat() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- UpdateWorldEventPayload - Class in team.lodestar.lodestone.network.worldevent
- UpdateWorldEventPayload(UUID, CompoundTag) - Constructor for class team.lodestar.lodestone.network.worldevent.UpdateWorldEventPayload
- UpdateWorldEventPayload(RegistryFriendlyByteBuf) - Constructor for class team.lodestar.lodestone.network.worldevent.UpdateWorldEventPayload
- UpdateWorldEventPayload(WorldEventInstance) - Constructor for class team.lodestar.lodestone.network.worldevent.UpdateWorldEventPayload
- upload(float[]) - Method in class team.lodestar.lodestone.systems.postprocess.ShaderDataBuffer
- upload(FloatBuffer) - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject
- upwardOffset - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- upwardOffset(float) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- useItemOn(ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- usePartialTicks - Variable in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- usePartialTicks(float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- useWithoutItem(BlockState, Level, BlockPos, Player, BlockHitResult) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- uuid - Variable in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- uuid(String) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
- uvIndex() - Method in record class team.lodestar.lodestone.systems.model.obj.data.IndexedVertex
-
Returns the value of the
uvIndexrecord component. - UVOffsetMultiVertexConsumer - Class in team.lodestar.lodestone.systems.rendering.vertexconsumer.offset
-
A
VertexConsumerthat forwards all calls to multiple otherVertexConsumers. - UVOffsetMultiVertexConsumer(VertexConsumer...) - Constructor for class team.lodestar.lodestone.systems.rendering.vertexconsumer.offset.UVOffsetMultiVertexConsumer
- UVOffsetVertexConsumer - Class in team.lodestar.lodestone.systems.rendering.vertexconsumer.offset
-
A
VertexConsumerthat allows for an offset to be applied to the UV coordinates. - UVOffsetVertexConsumer(VertexConsumer) - Constructor for class team.lodestar.lodestone.systems.rendering.vertexconsumer.offset.UVOffsetVertexConsumer
- uvs - Variable in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier.OriginalCopy
- uvs - Variable in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
V
- validateTextureAtlasSize(int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.TextureHelper
- VALUE_HOLDERS - Static variable in class team.lodestar.lodestone.systems.config.LodestoneConfig
- valueEffect(DeferredRegister<DataComponentType<?>>, String) - Static method in class team.lodestar.lodestone.registry.common.LodestoneEnchantmentComponents
- valueMultiplier - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- valueOf(String) - Static method in enum class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory.Operation
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in class team.lodestar.lodestone.systems.easing.Easing
- valueOf(String) - Static method in enum class team.lodestar.lodestone.systems.particle.SimpleParticleOptions.ParticleSpritePicker
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject.Usage
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram.Type
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class team.lodestar.lodestone.systems.rendering.shader.SamplerType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class team.lodestar.lodestone.systems.texture.InternalTextureFormat
-
Returns the enum constant of this class with the specified name.
- values() - Static method in enum class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory.Operation
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class team.lodestar.lodestone.systems.particle.SimpleParticleOptions.ParticleSpritePicker
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject.Usage
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram.Type
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class team.lodestar.lodestone.systems.rendering.shader.SamplerType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class team.lodestar.lodestone.systems.texture.InternalTextureFormat
-
Returns an array containing the constants of this enum class, in the order they are declared.
- varyingRotationBlock(Block, ModelFile) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- vec2(String) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
- vec3(String) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
- VEC3 - Static variable in class team.lodestar.lodestone.network.ExtraStreamCodecs
- VecHelper - Class in team.lodestar.lodestone.helpers
-
A collection of methods designed to simplify and unify the use of vectors
- VecHelper() - Constructor for class team.lodestar.lodestone.helpers.VecHelper
- VecHelper.Vector3fHelper - Class in team.lodestar.lodestone.helpers
- VecHelper.Vector4fHelper - Class in team.lodestar.lodestone.helpers
- Vector3fHelper() - Constructor for class team.lodestar.lodestone.helpers.VecHelper.Vector3fHelper
- Vector4fHelper() - Constructor for class team.lodestar.lodestone.helpers.VecHelper.Vector4fHelper
- Vertex - Class in team.lodestar.lodestone.systems.model.obj.data
-
Represents a vertex with position, normal, uv, color, light, and overlay data.
- Vertex(Vector3f, Vector3f, Vector2f, Vector4i, int, int) - Constructor for class team.lodestar.lodestone.systems.model.obj.data.Vertex
- Vertex(IndexedVertex, ObjParser.Builder) - Constructor for class team.lodestar.lodestone.systems.model.obj.data.Vertex
- VERTEX - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram.Type
- VertexBufferMixin - Class in team.lodestar.lodestone.mixin.client
- VertexBufferMixin() - Constructor for class team.lodestar.lodestone.mixin.client.VertexBufferMixin
- vertexConsumer - Variable in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- VertexConsumerWrapper - Class in team.lodestar.lodestone.systems.rendering.vertexconsumer
-
A
VertexConsumerthat forwards all calls to multiple otherVertexConsumers. - VertexConsumerWrapper() - Constructor for class team.lodestar.lodestone.systems.rendering.vertexconsumer.VertexConsumerWrapper
- verticalAngle(Direction) - Static method in class team.lodestar.lodestone.helpers.AngleHelper
- verticalDeviation - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- verticalDeviation(float) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- verticalSlashRotation() - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- vertices - Variable in class team.lodestar.lodestone.systems.model.obj.IndexedModel
- vertices() - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData.CubeVertices
-
Returns the value of the
verticesrecord component. - VFXBuilders - Class in team.lodestar.lodestone.systems.rendering
- VFXBuilders() - Constructor for class team.lodestar.lodestone.systems.rendering.VFXBuilders
- VFXBuilders.AbstractVFXBuilder - Class in team.lodestar.lodestone.systems.rendering
- VFXBuilders.ScreenVFXBuilder - Class in team.lodestar.lodestone.systems.rendering
- VFXBuilders.VertexConsumerActor - Interface in team.lodestar.lodestone.systems.rendering
- VFXBuilders.WorldVFXBuilder - Class in team.lodestar.lodestone.systems.rendering
- viewModelMatrix - Static variable in class team.lodestar.lodestone.systems.postprocess.PostProcessor
-
Being updated every frame before calling applyPostProcess() by PostProcessHandler
- visibleBoundsHeight() - Method in record class team.lodestar.lodestone.systems.model.geo.data.GeoDescription
-
Returns the value of the
visibleBoundsHeightrecord component. - visibleBoundsOffset() - Method in record class team.lodestar.lodestone.systems.model.geo.data.GeoDescription
-
Returns the value of the
visibleBoundsOffsetrecord component. - visibleBoundsWidth() - Method in record class team.lodestar.lodestone.systems.model.geo.data.GeoDescription
-
Returns the value of the
visibleBoundsWidthrecord component. - vOffset - Variable in class team.lodestar.lodestone.systems.rendering.vertexconsumer.offset.UVOffsetMultiVertexConsumer
- vOffset - Variable in class team.lodestar.lodestone.systems.rendering.vertexconsumer.offset.UVOffsetVertexConsumer
- VolumeTexture - Class in team.lodestar.lodestone.systems.texture
- VolumeTexture(int) - Constructor for class team.lodestar.lodestone.systems.texture.VolumeTexture
- VolumeTexture(int, boolean) - Constructor for class team.lodestar.lodestone.systems.texture.VolumeTexture
- VolumeTexture(int, int, int) - Constructor for class team.lodestar.lodestone.systems.texture.VolumeTexture
- VolumeTexture(int, int, int, boolean) - Constructor for class team.lodestar.lodestone.systems.texture.VolumeTexture
W
- WALL_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a wall block model and state.
- WALL_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
- WALL_TORCH_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a wall torch block model and state.
- WATERLOGGED - Static variable in class team.lodestar.lodestone.systems.block.WaterLoggedEntityBlock
- WaterLoggedEntityBlock<T> - Class in team.lodestar.lodestone.systems.block
- WaterLoggedEntityBlock(BlockBehaviour.Properties) - Constructor for class team.lodestar.lodestone.systems.block.WaterLoggedEntityBlock
- WEAPON_ENCHANTABLE - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- WeaponParticleEffectBuilder(WeaponParticleEffectType<T>) - Constructor for class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
- WeaponParticleEffectData(Vec3, boolean, float) - Constructor for class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectData
- WeaponParticleEffectType<T> - Class in team.lodestar.lodestone.systems.network
- WeaponParticleEffectType(String) - Constructor for class team.lodestar.lodestone.systems.network.WeaponParticleEffectType
- WeaponParticleEffectType.WeaponParticleEffectBuilder<T> - Class in team.lodestar.lodestone.systems.network
- WeaponParticleEffectType.WeaponParticleEffectData - Class in team.lodestar.lodestone.systems.network
- weightedEasingLerp(Easing, double, double, double) - Static method in class team.lodestar.lodestone.helpers.EasingHelper
- weightedEasingLerp(Easing, float, float, float) - Static method in class team.lodestar.lodestone.helpers.EasingHelper
- weightedEasingLerp(Easing, float, float, float) - Static method in class team.lodestar.lodestone.helpers.RandomHelper
- weightedEasingLerp(Easing, float, float, float, float) - Static method in class team.lodestar.lodestone.helpers.EasingHelper
- wipeCache(InterModEnqueueEvent) - Static method in class team.lodestar.lodestone.handlers.ThrowawayBlockDataHandler
- WISP - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleTypes
- WISP_PARTICLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleTypes
- WITH_AGE - Enum constant in enum class team.lodestar.lodestone.systems.particle.SimpleParticleOptions.ParticleSpritePicker
- WITH_AGE_INVERSE - Enum constant in enum class team.lodestar.lodestone.systems.particle.SimpleParticleOptions.ParticleSpritePicker
- withCommandCodec(CommandCodec<? extends WorldEventInstance>) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventType.Builder
-
Sets the command codec for the world event type.
- withComparisonBroker(ItemStack) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEntityEnchantmentEffectFilter
- withDeadlockBreaker(Function<List<T>, T>) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEntityEnchantmentEffectFilter
- withDepthFade() - Method in class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
- withDepthFade() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
- withDepthFade(float) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
- withDirection(Vec3) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectData
- withEnchantmentFilter(Holder<Enchantment>) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEntityEnchantmentEffectFilter
- withinBlock(RandomSource, BlockPos) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Generates a randomly picked position within a block
- withLumiTransparency() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
- withMirror(boolean) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectData
- withModifier(Consumer<LodestoneRenderTypes.LodestoneCompositeStateBuilder>) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.LodestoneRenderTypeBuilder
- withModifiers(Consumer<ModifierQueue>) - Method in class team.lodestar.lodestone.systems.model.obj.ObjModel.Builder
- withRotation(float) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectData
- withUniformHandler(Consumer<ShaderUniformHandler>) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.LodestoneRenderTypeBuilder
- withUniformHandler(ShaderUniformHandler) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.LodestoneRenderTypeBuilder
- WOOD_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a wood block model and state, one of those 6-sided log blocks mainly used for building.
- WOODEN_SIGN_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a wooden sign block model and state.
- WORLD_EVENT_DATA - Static variable in class team.lodestar.lodestone.registry.common.LodestoneAttachmentTypes
- WORLD_EVENT_INSTANCE_ARG - Static variable in class team.lodestar.lodestone.registry.common.LodestoneCommandArgumentTypes
- WORLD_EVENT_TYPE_ARG - Static variable in class team.lodestar.lodestone.registry.common.LodestoneCommandArgumentTypes
- WORLD_EVENT_TYPE_KEY - Static variable in class team.lodestar.lodestone.registry.common.LodestoneWorldEventTypes
- WORLD_EVENT_TYPE_REGISTRY - Static variable in class team.lodestar.lodestone.registry.common.LodestoneWorldEventTypes
- WORLD_EVENT_TYPES - Static variable in class team.lodestar.lodestone.registry.common.LodestoneWorldEventTypes
- WorldEventAttachment - Class in team.lodestar.lodestone.attachment
- WorldEventAttachment() - Constructor for class team.lodestar.lodestone.attachment.WorldEventAttachment
- WorldEventCreationEvent - Class in team.lodestar.lodestone.events.types.worldevent
- WorldEventCreationEvent(WorldEventInstance, Level) - Constructor for class team.lodestar.lodestone.events.types.worldevent.WorldEventCreationEvent
- WorldEventDiscardEvent - Class in team.lodestar.lodestone.events.types.worldevent
- WorldEventDiscardEvent(WorldEventInstance, Level) - Constructor for class team.lodestar.lodestone.events.types.worldevent.WorldEventDiscardEvent
- WorldEventHandler - Class in team.lodestar.lodestone.handlers
- WorldEventHandler() - Constructor for class team.lodestar.lodestone.handlers.WorldEventHandler
- worldEventInstance() - Static method in class team.lodestar.lodestone.command.arguments.WorldEventInstanceArgument
- WorldEventInstance - Class in team.lodestar.lodestone.systems.worldevent
-
World events are tickable instanced objects which are saved in a level capability, which means they are unique per dimension.
- WorldEventInstance(WorldEventType) - Constructor for class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- WorldEventInstanceArgument - Class in team.lodestar.lodestone.command.arguments
- WorldEventInstanceArgument() - Constructor for class team.lodestar.lodestone.command.arguments.WorldEventInstanceArgument
- WorldEventInstanceEvent - Class in team.lodestar.lodestone.events.types.worldevent
- WorldEventInstanceEvent(WorldEventInstance, Level) - Constructor for class team.lodestar.lodestone.events.types.worldevent.WorldEventInstanceEvent
- WorldEventRenderer<T> - Class in team.lodestar.lodestone.systems.worldevent
- WorldEventRenderer() - Constructor for class team.lodestar.lodestone.systems.worldevent.WorldEventRenderer
- WorldEventRenderEvent - Class in team.lodestar.lodestone.events.types.worldevent
- WorldEventRenderEvent(WorldEventInstance, WorldEventRenderer<WorldEventInstance>, PoseStack, MultiBufferSource, float) - Constructor for class team.lodestar.lodestone.events.types.worldevent.WorldEventRenderEvent
- WorldEventRenderHandler - Class in team.lodestar.lodestone.handlers
- WorldEventRenderHandler() - Constructor for class team.lodestar.lodestone.handlers.WorldEventRenderHandler
- WorldEventTickEvent - Class in team.lodestar.lodestone.events.types.worldevent
- WorldEventTickEvent(WorldEventInstance, Level) - Constructor for class team.lodestar.lodestone.events.types.worldevent.WorldEventTickEvent
- worldEventType() - Static method in class team.lodestar.lodestone.command.arguments.WorldEventTypeArgument
- WorldEventType - Class in team.lodestar.lodestone.systems.worldevent
- WorldEventType(ResourceLocation, WorldEventType.EventInstanceSupplier<?>) - Constructor for class team.lodestar.lodestone.systems.worldevent.WorldEventType
-
Creates a new world event type.
- WorldEventType(ResourceLocation, WorldEventType.EventInstanceSupplier<?>, boolean, CommandCodec<? extends WorldEventInstance>) - Constructor for class team.lodestar.lodestone.systems.worldevent.WorldEventType
-
Creates a new world event type.
- WorldEventType.Builder<T> - Class in team.lodestar.lodestone.systems.worldevent
- WorldEventType.EventInstanceSupplier<T> - Interface in team.lodestar.lodestone.systems.worldevent
- WorldEventTypeArgument - Class in team.lodestar.lodestone.command.arguments
- WorldEventTypeArgument() - Constructor for class team.lodestar.lodestone.command.arguments.WorldEventTypeArgument
- WorldParticleBuilder - Class in team.lodestar.lodestone.systems.particle.builder
- WorldParticleBuilder(WorldParticleOptions) - Constructor for class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
- WorldParticleOptions - Class in team.lodestar.lodestone.systems.particle.world.options
- WorldParticleOptions(Supplier<? extends LodestoneWorldParticleType>) - Constructor for class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
- WorldParticleOptions(ParticleType<?>) - Constructor for class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
- worldPosToTexCoord(Vector3f, PoseStack) - Static method in class team.lodestar.lodestone.helpers.RenderHelper
- worldTick(LevelTickEvent.Post) - Static method in class team.lodestar.lodestone.events.GameEvents
- worldTick(LevelTickEvent.Post) - Static method in class team.lodestar.lodestone.handlers.WorldEventHandler
- WorldVFXBuilder() - Constructor for class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- wrap(RenderCall) - Static method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderSystem
- write(RecipeOutput, ResourceLocation, R, Advancement.Builder) - Method in interface team.lodestar.lodestone.recipe.builder.LodestoneRecipeBuilder
- writeDataToBuffer(BiConsumer<Integer, Float>) - Method in class team.lodestar.lodestone.systems.postprocess.DynamicShaderFxInstance
-
Write this fx instance's data to the texture buffer to upload them to the shader
X
- x - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- x - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleItemStackRetrievalKey
- xMotion - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- xMoved - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- xn - Variable in class team.lodestar.lodestone.systems.rendering.trail.TrailPointRenderData
- XN - Static variable in class team.lodestar.lodestone.helpers.VecHelper.Vector3fHelper
- xOld - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- xp - Variable in class team.lodestar.lodestone.systems.rendering.trail.TrailPointRenderData
- XP - Static variable in class team.lodestar.lodestone.helpers.VecHelper.Vector3fHelper
Y
- y - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- y - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleItemStackRetrievalKey
- yMotion - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- yMoved - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- yn - Variable in class team.lodestar.lodestone.systems.rendering.trail.TrailPointRenderData
- YN - Static variable in class team.lodestar.lodestone.helpers.VecHelper.Vector3fHelper
- yOld - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- yp - Variable in class team.lodestar.lodestone.systems.rendering.trail.TrailPointRenderData
- YP - Static variable in class team.lodestar.lodestone.helpers.VecHelper.Vector3fHelper
Z
- z - Variable in class team.lodestar.lodestone.systems.rendering.trail.TrailPointRenderData
- ZN - Static variable in class team.lodestar.lodestone.helpers.VecHelper.Vector3fHelper
- ZP - Static variable in class team.lodestar.lodestone.helpers.VecHelper.Vector3fHelper
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
LodestoneWorldgenBuildersystem instead.