Index

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All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form

A

a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec1
 
a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec10
 
a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
 
a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
 
a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
 
a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
 
a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
 
a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
 
a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec2
 
a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec3
 
a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec4
 
a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec5
 
a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec6
 
a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec7
 
a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec8
 
a - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec9
 
absoluteOffset - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
absoluteOffset(Vec3) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
AbstractBlockStateSmith<T> - Class in team.lodestar.lodestone.systems.datagen.statesmith
 
AbstractBlockStateSmith(Class<T>) - Constructor for class team.lodestar.lodestone.systems.datagen.statesmith.AbstractBlockStateSmith
 
AbstractBlockStateSmith.StateFunction<T> - Interface in team.lodestar.lodestone.systems.datagen.statesmith
 
AbstractBlockStateSmith.StateSmithData - Class in team.lodestar.lodestone.systems.datagen.statesmith
 
AbstractContainerScreenMixin - Class in team.lodestar.lodestone.mixin.client
 
AbstractContainerScreenMixin() - Constructor for class team.lodestar.lodestone.mixin.client.AbstractContainerScreenMixin
 
AbstractLodestoneParticleType<T> - Class in team.lodestar.lodestone.systems.particle.world.type
 
AbstractLodestoneParticleType() - Constructor for class team.lodestar.lodestone.systems.particle.world.type.AbstractLodestoneParticleType
 
AbstractParticleBuilder<T> - Class in team.lodestar.lodestone.systems.particle.builder
 
AbstractParticleBuilder() - Constructor for class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
AbstractVFXBuilder() - Constructor for class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
 
accept(Consumer<ShaderUniformHandler>) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
 
accepts(Consumer<LodestoneRenderTypes.LodestoneCompositeStateBuilder>) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
 
act(Consumer<ScreenParticleBuilder>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
act(Consumer<WorldParticleBuilder>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
act(Consumer<WorldParticleBuilder>) - Method in class team.lodestar.lodestone.systems.particle.ParticleEffectSpawner
 
act(Item, LodestoneItemModelProvider) - Method in interface team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith.ItemModelSupplier
 
act(Level, RandomSource, NetworkedParticleEffectPositionData, NetworkedParticleEffectColorData, T) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
 
act(ItemModelSmithData, Collection<Supplier<? extends Item>>) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
 
act(ItemModelSmithData, Supplier<? extends Item>) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.EmptyItemModelSmith
 
act(ItemModelSmithData, Supplier<? extends Item>) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
 
act(ItemModelSmithData, Supplier<? extends Item>...) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
 
act(LodestoneItemModelProvider, Supplier<? extends Item>) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.EmptyItemModelSmith
 
act(LodestoneItemModelProvider, Supplier<? extends Item>) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
 
act(AbstractBlockStateSmith.StateSmithData, Collection<Supplier<? extends Block>>) - Method in class team.lodestar.lodestone.systems.datagen.statesmith.BlockStateSmith
 
act(AbstractBlockStateSmith.StateSmithData, Supplier<? extends Block>...) - Method in class team.lodestar.lodestone.systems.datagen.statesmith.BlockStateSmith
 
act(AbstractBlockStateSmith.StateSmithData, ItemModelSmith, AbstractBlockStateSmith.StateFunction<T>, ModularBlockStateSmith.ModelFileSupplier, Collection<Supplier<? extends Block>>) - Method in class team.lodestar.lodestone.systems.datagen.statesmith.ModularBlockStateSmith
 
act(AbstractBlockStateSmith.StateSmithData, ItemModelSmith, AbstractBlockStateSmith.StateFunction<T>, ModularBlockStateSmith.ModelFileSupplier, Supplier<? extends Block>...) - Method in class team.lodestar.lodestone.systems.datagen.statesmith.ModularBlockStateSmith
 
act(AbstractBlockStateSmith.StateSmithData, AbstractBlockStateSmith.StateFunction<T>, ModularBlockStateSmith.ModelFileSupplier, Collection<Supplier<? extends Block>>) - Method in class team.lodestar.lodestone.systems.datagen.statesmith.ModularBlockStateSmith
 
act(AbstractBlockStateSmith.StateSmithData, AbstractBlockStateSmith.StateFunction<T>, ModularBlockStateSmith.ModelFileSupplier, Supplier<? extends Block>...) - Method in class team.lodestar.lodestone.systems.datagen.statesmith.ModularBlockStateSmith
 
act(T, ModelFile) - Method in interface team.lodestar.lodestone.systems.datagen.statesmith.AbstractBlockStateSmith.StateFunction
 
act(T, LodestoneBlockStateProvider) - Method in interface team.lodestar.lodestone.systems.datagen.statesmith.BlockStateSmith.SmithStateSupplier
 
act(T, LodestoneBlockStateProvider, AbstractBlockStateSmith.StateFunction<T>, ModularBlockStateSmith.ModelFileSupplier) - Method in interface team.lodestar.lodestone.systems.datagen.statesmith.ModularBlockStateSmith.ModularSmithStateSupplier
 
ACTIVELY_ACCESSED_KEYS - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
 
ActiveWorldEventReport(ServerLevel) - Constructor for class team.lodestar.lodestone.command.ListActiveWorldEventsCommand.ActiveWorldEventReport
 
ActiveWorldEventReport(ServerLevel, WorldEventType) - Constructor for class team.lodestar.lodestone.command.ListActiveWorldEventsCommand.ActiveWorldEventReport
 
activeWorldEvents - Variable in class team.lodestar.lodestone.attachment.WorldEventAttachment
 
actRaw(Consumer<WorldParticleBuilder>) - Method in class team.lodestar.lodestone.systems.particle.ParticleEffectSpawner
 
add(Supplier<SoundEvent>, Consumer<SoundDefinition>...) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneSoundEventProvider
 
add(BlockPos, Block) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
 
add(BlockPos, BlockState) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
 
add(BlockPos, LodestoneWorldgenBuilderEntry) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
 
add(BlockSoundEventBuilder.SoundOptions, String...) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
add(RegistryReadyBlockSoundType) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneBlockSoundEventProvider.SoundEventBuilderBlueprint
 
add(RegistryReadyBlockSoundType, Consumer<BlockSoundEventBuilder>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneBlockSoundEventProvider.SoundEventBuilderBlueprint
 
addAdditionalPlacement(AdditionalPlacement) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
 
addAdditionalPlacement(AdditionalPlacement) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
Adds additional placement behavior to this entry which will be executed after the block is placed.
addAdditionalPlacement(AdditionalPlacement) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
 
addAdditionalSaveData(CompoundTag) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
Adds additional data during serialization.
addAdditionalTargetNodeSpecifications(PostChain, String, int, int, JsonObject) - Method in class team.lodestar.lodestone.mixin.client.PostChainMixin
 
addAll(RegistryReadyBlockSoundType...) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneBlockSoundEventProvider.SoundEventBuilderBlueprint
 
addAttributeTooltips(AddAttributeTooltipsEvent) - Static method in class team.lodestar.lodestone.events.ClientGameEvents
 
addAttributeTooltips(AddAttributeTooltipsEvent) - Static method in class team.lodestar.lodestone.handlers.ItemEventHandler
 
addAttributeVBO(int, FloatBuffer, VertexBuffer.Usage, Consumer<Integer>) - Method in class team.lodestar.lodestone.mixin.client.VertexBufferMixin
 
addAttributeVBO(int, FloatBuffer, VertexBuffer.Usage, Consumer<Integer>) - Method in interface team.lodestar.lodestone.systems.rendering.IVertexBuffer
 
addBlockItem(Supplier<T>) - Method in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
 
addBlockItem(Block) - Method in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
 
addBlocks(Supplier<T>...) - Method in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
 
addBlockSoundEvents(RegistryReadyBlockSoundType, String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneBlockSoundEventProvider
 
addBlockSoundEvents(RegistryReadyBlockSoundType, String, Consumer<BlockSoundEventBuilder>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneBlockSoundEventProvider
 
addCategoryHeader(CreativeModeInventoryScreen.ItemPickerMenu, CategorizedCreativeTab, CreativeTabCategory) - Static method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTabHandler
 
addChild(String, GeoBone) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
 
addCustomPart(IRenderableModelPart<?>) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
 
addDatagenData(Function<LodestoneDatagenBlockData, LodestoneDatagenBlockData>) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
addFrom(ScreenParticleHolder) - Method in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleHolder
 
addFxInstance(I) - Method in class team.lodestar.lodestone.systems.postprocess.MultiInstancePostProcessor
Add a fx instance
addImplementation(Supplier<T>, DeviceRequirementSet) - Method in class team.lodestar.lodestone.systems.rendering.renderfeature.MultiImplementationRenderFeature.Builder
 
addIndex(int) - Method in class team.lodestar.lodestone.systems.model.obj.data.IndexedMesh
 
addIndexedVertex(IndexedVertex) - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
 
addInstance(PostProcessor) - Static method in class team.lodestar.lodestone.systems.postprocess.PostProcessHandler
Add an PostProcessor for it to be handled automatically.
addItem(Supplier<T>) - Method in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
 
addItem(Item) - Method in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
 
addItems(Consumer<CreativeTabCategoryBuilder>) - Method in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
 
addItems(Supplier<T>...) - Method in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
 
addItems(Item...) - Method in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
 
addItemStack(Supplier<ItemStack>) - Method in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
 
addItemStack(ItemStack) - Method in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
 
addItemStacks(Supplier<ItemStack>...) - Method in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
 
additionalPlacement - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
 
AdditionalPlacement - Interface in team.lodestar.lodestone.systems.worldgen
 
ADDITIVE - Static variable in interface team.lodestar.lodestone.systems.particle.render_types.LodestoneScreenParticleRenderType
 
ADDITIVE - Static variable in class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
 
ADDITIVE_BLOCK - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
ADDITIVE_BLOCK_PARTICLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
ADDITIVE_DISTORTED_NINE_SLICE_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
ADDITIVE_DISTORTED_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
ADDITIVE_FUNCTION - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
ADDITIVE_NINE_SLICE_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
ADDITIVE_PARTICLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
ADDITIVE_ROUNDED_TEXTURE_TRIANGLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
ADDITIVE_SCROLLING_TEXTURE_TRIANGLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
ADDITIVE_TERRAIN_SHEET - Static variable in class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
 
ADDITIVE_TEXT - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
ADDITIVE_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
ADDITIVE_TEXTURE_TRIANGLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
ADDITIVE_TRANSPARENCY - Static variable in class team.lodestar.lodestone.systems.rendering.StateShards
 
ADDITIVE_TWO_SIDED_TEXTURE_TRIANGLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
addLayers(LodestoneBlockFiller.LodestoneBlockFillerLayer...) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
Deprecated.
 
addLayers(LodestoneBlockFiller.LodestoneLayerToken...) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
Deprecated.
 
addMesh(IndexedMesh) - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
 
addModelLayerData() - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithResult
 
addModelNameAffix(String) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
 
addModelNameAffix(String) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithConfiguration
 
addModifier(Consumer<LodestoneRenderTypes.LodestoneCompositeStateBuilder>) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ComplexRenderTypeToken
 
addModifier(Consumer<LodestoneRenderTypes.LodestoneCompositeStateBuilder>) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
 
addMotion(double, double) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
addMotion(double, double, double) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
addMotion(Vec3) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
addMotion(Vector3f) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
addNormal(Vector3f) - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
 
addParticle(ScreenParticleHolder, T, double, double, double, double) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
 
addPlacementCondition(PlacementCondition) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
 
addPlacementCondition(PlacementCondition) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
Adds a condition to the placement of this entry, which will be checked before placing the block.
addPlacementCondition(PlacementCondition) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
 
addPosition(Vector3f) - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
 
addRenderActor(Consumer<LodestoneScreenParticle>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
addRenderActor(Consumer<LodestoneWorldParticle>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
addScreenshake(Consumer<ScreenshakeBuilder>) - Static method in class team.lodestar.lodestone.handlers.ScreenshakeHandler
 
addScreenshake(ScreenshakeInstance) - Static method in class team.lodestar.lodestone.handlers.ScreenshakeHandler
 
addSeparateTransformData() - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithResult
 
addSounds() - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
addSpawnActor(Consumer<LodestoneScreenParticle>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
addSpawnActor(Consumer<LodestoneWorldParticle>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
addTag(TagKey<Block>) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
addTag(TagKey<Block>) - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
 
addTags(HolderLookup.Provider) - Method in class team.lodestar.lodestone.datagen.LodestoneBlockTagDatagen
 
addTags(HolderLookup.Provider) - Method in class team.lodestar.lodestone.datagen.LodestoneDamageTypeDatagen
 
addTags(HolderLookup.Provider) - Method in class team.lodestar.lodestone.datagen.LodestoneItemTagDatagen
 
addTags(TagKey<Block>...) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
addTags(TagKey<Block>...) - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
 
addTagsFromBlockProperties(Set<DeferredHolder<Block, ? extends Block>>) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockTagsProvider
 
addTextureNameAffix(String) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
 
addTextureNameAffix(String) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithConfiguration
 
addThrowawayData(Function<LodestoneThrowawayBlockData, LodestoneThrowawayBlockData>) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
addTickActor(Consumer<LodestoneScreenParticle>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
addTickActor(Consumer<LodestoneWorldParticle>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
addToTabSorting(ResourceLocation, Item.Properties) - Static method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
 
addTrailPoint(Vec3) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointBuilder
 
addTrailPoint(TrailPoint) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointBuilder
 
addUniformHandler(Consumer<ShaderUniformHandler>) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ComplexRenderTypeToken
 
addUniformHandler(Consumer<ShaderUniformHandler>) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
 
addUniformHandler(ShaderUniformHandler) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ComplexRenderTypeToken
 
addUniformHandler(ShaderUniformHandler) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
 
addUv(Vector2f) - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
 
addVertex(float, float, float) - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
 
addVertex(float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.VertexConsumerWrapper
 
addVertexAndReturnIndex(IndexedVertex) - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
 
addWorldEvent(Level, boolean, T) - Static method in class team.lodestar.lodestone.handlers.WorldEventHandler
 
addWorldEvent(Level, T) - Static method in class team.lodestar.lodestone.handlers.WorldEventHandler
 
AFFECTED_BY_MAGIC_PROFICIENCY - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneDamageTypeTags
 
AFFECTED_BY_MAGIC_RESISTANCE - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneDamageTypeTags
 
AFFIXED_BLOCK_MODEL_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
 
AFFIXED_BLOCK_TEXTURE_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
 
afterProcess() - Method in class team.lodestar.lodestone.systems.postprocess.effects.BloomPostProcessor
 
afterProcess() - Method in class team.lodestar.lodestone.systems.postprocess.effects.PhysicallyBasedBloomPostProcessor
 
afterProcess() - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
Unbind textures
age - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
age - Variable in class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
 
aimedAt(Vec3) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
Sets a predetermined direction for the effect to use.
air() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
airModel(Block) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
 
allowedItemSize - Variable in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
allSounds(String, String, String...) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneSoundEventProvider
 
allSounds(String, String, Consumer<SoundDefinition.Sound>, String...) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneSoundEventProvider
 
alpha - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
alpha - Variable in class team.lodestar.lodestone.systems.texture.CubeMapTexture
 
amount() - Method in record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
Returns the value of the amount record component.
amplifyEffect(MobEffectInstance, LivingEntity, int) - Static method in class team.lodestar.lodestone.helpers.EntityHelper
 
amplifyEffect(MobEffectInstance, LivingEntity, int, int) - Static method in class team.lodestar.lodestone.helpers.EntityHelper
 
AngleHelper - Class in team.lodestar.lodestone.helpers
 
AngleHelper() - Constructor for class team.lodestar.lodestone.helpers.AngleHelper
 
angleLerp(double, double, double) - Static method in class team.lodestar.lodestone.helpers.AngleHelper
 
appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec0
 
appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec1
 
appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec10
 
appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
 
appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
 
appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
 
appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
 
appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
 
appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
 
appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec2
 
appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec3
 
appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec4
 
appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec5
 
appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec6
 
appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec7
 
appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec8
 
appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, O, Integer>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec9
 
appendTo(ArgumentBuilder<CommandSourceStack, ?>, BiFunction<CommandSourceStack, T, Integer>) - Method in interface team.lodestar.lodestone.systems.command.CommandCodec
Appends required arguments to a parent node and adds executes() at the end.
apply(EffectInstance, String) - Method in class team.lodestar.lodestone.systems.postprocess.ShaderDataBuffer
 
apply(CommandCodecBuilder.Instance<O>, Function10<A, B, C, D, E, F, G, H, I, J, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group10
 
apply(CommandCodecBuilder.Instance<O>, Function11<A, B, C, D, E, F, G, H, I, J, K, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group11
 
apply(CommandCodecBuilder.Instance<O>, Function12<A, B, C, D, E, F, G, H, I, J, K, L, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group12
 
apply(CommandCodecBuilder.Instance<O>, Function13<A, B, C, D, E, F, G, H, I, J, K, L, M, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group13
 
apply(CommandCodecBuilder.Instance<O>, Function14<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group14
 
apply(CommandCodecBuilder.Instance<O>, Function15<A, B, C, D, E, F, G, H, I, J, K, L, M, N, P, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group15
 
apply(CommandCodecBuilder.Instance<O>, Function16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, P, Q, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group16
 
apply(CommandCodecBuilder.Instance<O>, Function3<A, B, C, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group3
 
apply(CommandCodecBuilder.Instance<O>, Function4<A, B, C, D, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group4
 
apply(CommandCodecBuilder.Instance<O>, Function5<A, B, C, D, E, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group5
 
apply(CommandCodecBuilder.Instance<O>, Function6<A, B, C, D, E, F, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group6
 
apply(CommandCodecBuilder.Instance<O>, Function7<A, B, C, D, E, F, G, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group7
 
apply(CommandCodecBuilder.Instance<O>, Function8<A, B, C, D, E, F, G, H, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group8
 
apply(CommandCodecBuilder.Instance<O>, Function9<A, B, C, D, E, F, G, H, I, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group9
 
apply(CommandCodecBuilder.Instance<O>, BiFunction<A, B, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group2
 
apply(CommandCodecBuilder.Instance<O>, Function<A, O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group1
 
apply(CommandCodecBuilder.Instance<O>, Supplier<O>) - Method in class team.lodestar.lodestone.systems.command.CommandGroups.Group0
 
apply(IndexedModel) - Method in class team.lodestar.lodestone.systems.model.obj.modifier.ModelModifier
Apply the modification to the whole IndexedModel.
apply(IndexedModel) - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier
 
apply(IndexedModel) - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.PoseModifier
 
apply(IndexedModel) - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.TriangulateModifier
 
apply(IndexedModel, IndexedMesh) - Method in class team.lodestar.lodestone.systems.model.obj.modifier.ModelModifier
Apply the modification to a specific IndexedMesh in an IndexedModel.
apply(IndexedModel, IndexedMesh) - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier
 
apply(IndexedModel, IndexedMesh) - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.PoseModifier
 
apply(IndexedModel, IndexedMesh) - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.TriangulateModifier
 
apply(IndexedModel, IndexedMesh) - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.TriangulateModifier.Ngon
 
apply(IndexedModel, IndexedMesh) - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.TriangulateModifier.Quad
 
apply(RenderTypeToken) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeProvider
 
apply(T, int) - Method in interface team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator.EnchantmentEffectAcceptor
 
apply(T, Entity, int) - Method in interface team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator.EnchantmentEffectAcceptor
 
applyCachedFogData() - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
 
applyEarly(ObjParser.Builder) - Method in class team.lodestar.lodestone.systems.model.obj.modifier.ModelModifier
Apply the modification to the model before it is built.
applyEarly(ObjParser.Builder) - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier
 
applyEarly(ObjParser.Builder) - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.PoseModifier
 
applyEarlyModifiers(ObjParser.Builder) - Method in class team.lodestar.lodestone.systems.model.obj.ObjModel
 
applyEffects(LodestoneEnchantmentEffectActivator.EnchantmentEffectAcceptor<T>, LivingEntity) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
Triggers all enchantment effects available to the given entity.
applyEffects(LodestoneEnchantmentEffectActivator.EnchantmentEffectAcceptor<T>, ItemStack, Entity) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
Triggers enchantment effects present on a specified item.
applyImport(boolean, String) - Method in class team.lodestar.lodestone.systems.postprocess.LodestoneGlslPreprocessor
 
applyImport(boolean, String) - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputePreprocessor
 
applyModifier(Consumer<ItemModelSmithResult>) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithResult
 
applyModifiers() - Method in class team.lodestar.lodestone.systems.model.obj.IndexedModel
 
applyPostProcess() - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
 
applyVertexWobble(Vector3f[], float, float) - Static method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
 
applyVertexWobble(CubeVertexData.CubeVertices, float, float) - Static method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
 
applyWobble(float, float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
 
applyWobble(float, float, float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
 
applyWobble(CubeVertexData.CubeVertices, float, float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
 
approach(double, double, double) - Static method in class team.lodestar.lodestone.helpers.DataHelper
 
approach(float, float, float) - Static method in class team.lodestar.lodestone.helpers.DataHelper
 
approach(int, int, int) - Static method in class team.lodestar.lodestone.helpers.DataHelper
 
arg(String, ArgumentType<A>, BiFunction<CommandContext<CommandSourceStack>, String, V>) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
 
ARMOR - Static variable in class team.lodestar.lodestone.handlers.ItemEventHandler
 
asAttributeModifiers(Multimap<Holder<Attribute>, AttributeModifier>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentAttributeHelper
Converts a Multimap of AttributeModifiers into an ItemAttributeModifiers instance
asCondition() - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEntityEnchantmentEffectFilter
 
assemble(CraftingInput, HolderLookup.Provider) - Method in class team.lodestar.lodestone.recipe.NBTCarryRecipe
 
assemble(T, HolderLookup.Provider) - Method in class team.lodestar.lodestone.systems.recipe.LodestoneInWorldRecipe
 
at(BlockPos) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
 
at(BlockPos) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
at(Entity) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
 
at(Entity) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
at(Vec3) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
 
at(Vec3) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
at(NetworkedParticleEffectPositionData) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
 
at(NetworkedParticleEffectPositionData) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
ATTACHMENT_TYPES - Static variable in class team.lodestar.lodestone.registry.common.LodestoneAttachmentTypes
 
attachToShader(Shader) - Method in class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram
 
attackPredicate(LivingEntity) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectCommonsHelper
Creates a predicate to determine valid attack targets for the given attacker.
attribute() - Method in record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
Returns the value of the attribute record component.
attributes - Variable in class team.lodestar.lodestone.systems.item.LodestoneArmorItem
 
attributes(ItemAttributeModifiers) - Method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
 
ATTRIBUTES - Static variable in class team.lodestar.lodestone.registry.common.LodestoneAttributes
 
autoSync - Variable in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
AXE_ENCHANTABLE - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
AXIS_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
Generates an axis oriented block model and state.
axisAlignedPlaneOf(Vec3) - Static method in class team.lodestar.lodestone.helpers.VecHelper
 

B

b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec10
 
b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
 
b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
 
b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
 
b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
 
b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
 
b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
 
b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec2
 
b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec3
 
b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec4
 
b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec5
 
b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec6
 
b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec7
 
b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec8
 
b - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec9
 
b1 - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
b1 - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataBuilder
 
b2 - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
b2 - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataBuilder
 
Back(String) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.Back
Creates a new Back instance with the default overshoot (1.70158).
Back(String, float) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.Back
Creates a new Back instance with the specified overshoot.
BACK_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
An instance of BackIn using the default overshoot.
BACK_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
An instance of BackInOut using the default overshoot.
BACK_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
An instance of BackOut using the default overshoot.
BackIn() - Constructor for class team.lodestar.lodestone.systems.easing.Easing.BackIn
 
BackIn(float) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.BackIn
 
BackInOut() - Constructor for class team.lodestar.lodestone.systems.easing.Easing.BackInOut
 
BackInOut(float) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.BackInOut
 
BackOut() - Constructor for class team.lodestar.lodestone.systems.easing.Easing.BackOut
 
BackOut(float) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.BackOut
 
bake() - Method in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
 
bake() - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
Bakes the data into a new GenericParticleData instance with the current multipliers baked into .
bake() - Method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
 
bakedIndices - Variable in class team.lodestar.lodestone.systems.model.obj.IndexedModel
 
bakeIndices(VertexFormat.Mode, boolean) - Method in class team.lodestar.lodestone.systems.model.obj.IndexedModel
 
bakeIndicies(VertexFormat.Mode, boolean) - Method in class team.lodestar.lodestone.systems.model.obj.ObjModel.Builder
 
BASE_MAGIC_DAMAGE - Static variable in class team.lodestar.lodestone.registry.common.LodestoneAttributes
 
baseId - Variable in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
 
bCol - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
BedrockGeometryModel - Class in team.lodestar.lodestone.systems.model.geo
 
BedrockGeometryModel(ResourceLocation) - Constructor for class team.lodestar.lodestone.systems.model.geo.BedrockGeometryModel
 
BedrockGeometryParser - Class in team.lodestar.lodestone.systems.model.geo
 
BedrockGeometryParser() - Constructor for class team.lodestar.lodestone.systems.model.geo.BedrockGeometryParser
 
BeforeLevelRenderPass - Class in team.lodestar.lodestone.systems.rendering.renderpass
An abstract class for custom render passes that are rendered before the level is rendered.
BeforeLevelRenderPass() - Constructor for class team.lodestar.lodestone.systems.rendering.renderpass.BeforeLevelRenderPass
 
beforeProcess(Matrix4f) - Method in class team.lodestar.lodestone.systems.postprocess.effects.BloomPostProcessor
 
beforeProcess(Matrix4f) - Method in class team.lodestar.lodestone.systems.postprocess.effects.PhysicallyBasedBloomPostProcessor
 
beforeProcess(Matrix4f) - Method in class team.lodestar.lodestone.systems.postprocess.MultiInstancePostProcessor
 
beforeProcess(Matrix4f) - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
Set uniforms and bind textures here
begin(Tesselator, TextureManager) - Method in interface team.lodestar.lodestone.systems.particle.render_types.LodestoneScreenParticleRenderType
 
begin(Tesselator, TextureManager) - Method in class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
 
beginElement(VertexFormatElement) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.LodestoneBufferBuilder
 
behavior - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
behavior - Variable in class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
 
BillboardParticleBehavior - Class in team.lodestar.lodestone.systems.particle.world.behaviors
 
bind() - Method in class team.lodestar.lodestone.mixin.client.VertexBufferMixin
 
bind() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram
 
bind() - Method in class team.lodestar.lodestone.systems.texture.BlankTexture
 
bind() - Method in class team.lodestar.lodestone.systems.texture.CubeMapTexture
 
bind() - Method in class team.lodestar.lodestone.systems.texture.FlipbookVolumeTexture
 
bind() - Method in class team.lodestar.lodestone.systems.texture.VolumeTexture
 
bindAndDispatch(int, int, int) - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram
 
bindBufferBase(int, int, int) - Static method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderSystem
 
bindSSBO(String, ShaderStorageBufferObject.Usage, int) - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram
 
bindSSBO(String, ShaderStorageBufferObject, int) - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram
 
BITANGENT - Static variable in class team.lodestar.lodestone.registry.client.LodestoneVertexFormats
 
BlankTexture - Class in team.lodestar.lodestone.systems.texture
 
BlankTexture() - Constructor for class team.lodestar.lodestone.systems.texture.BlankTexture
 
blendFunction - Variable in class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
 
blit(PoseStack) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
blit(GuiGraphics) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
block() - Method in record class team.lodestar.lodestone.systems.block.BlockBlockItemHolder
Returns the value of the block record component.
BLOCK_ENTITY_TYPES - Static variable in class team.lodestar.lodestone.registry.common.LodestoneBlockEntities
 
BLOCK_MODEL_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
 
BLOCK_TAG_STREAM_CODEC - Static variable in class team.lodestar.lodestone.network.ExtraStreamCodecs
 
BLOCK_TEXTURE_CACHE - Static variable in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockModelProvider
Stores the textures used by the most recently generated block.
BLOCK_TEXTURE_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
 
BlockBlockItemHolder<T,K> - Record Class in team.lodestar.lodestone.systems.block
 
BlockBlockItemHolder(DeferredHolder<Block, T>, DeferredHolder<Item, K>) - Constructor for record class team.lodestar.lodestone.systems.block.BlockBlockItemHolder
Creates an instance of a BlockBlockItemHolder record class.
blockClass - Variable in class team.lodestar.lodestone.systems.datagen.statesmith.AbstractBlockStateSmith
 
blockEntity - Variable in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
blockEntity - Variable in class team.lodestar.lodestone.systems.sound.LodestoneBlockEntitySoundInstance
 
BlockEntityHelper - Class in team.lodestar.lodestone.helpers.block
A collection of various helper methods related to block entities
BlockEntityHelper() - Constructor for class team.lodestar.lodestone.helpers.block.BlockEntityHelper
 
blockEntityType - Variable in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
 
BlockItemMixin - Class in team.lodestar.lodestone.mixin.common
 
BlockItemMixin() - Constructor for class team.lodestar.lodestone.mixin.common.BlockItemMixin
 
blockOutlinePositions(Level, BlockPos) - Static method in class team.lodestar.lodestone.helpers.DataHelper
 
blockOutlinePositions(Level, BlockPos) - Static method in class team.lodestar.lodestone.helpers.VecHelper
 
blockPos - Variable in class team.lodestar.lodestone.systems.particle.world.options.LodestoneTerrainParticleOptions
 
BlockPosHelper - Class in team.lodestar.lodestone.helpers.block
A collection of various helper methods related to block positions
BlockPosHelper() - Constructor for class team.lodestar.lodestone.helpers.block.BlockPosHelper
 
BlockSoundEventBuilder - Class in team.lodestar.lodestone.systems.datagen.providers.sound
 
BlockSoundEventBuilder(String, Supplier<SoundEvent>, Supplier<SoundEvent>, Supplier<SoundEvent>, Supplier<SoundEvent>, Supplier<SoundEvent>) - Constructor for class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
BlockSoundEventBuilder(String, RegistryReadyBlockSoundType) - Constructor for class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
BlockSoundEventBuilder.SoundOptions - Class in team.lodestar.lodestone.systems.datagen.providers.sound
 
blockState - Variable in class team.lodestar.lodestone.systems.particle.world.options.LodestoneTerrainParticleOptions
 
blockState() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
 
BlockStateEntryBuilder(BlockState) - Constructor for class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.BlockStateEntryBuilder
Deprecated.
 
BlockStateHelper - Class in team.lodestar.lodestone.helpers.block
A collection of various helper methods related to blockstates
BlockStateHelper() - Constructor for class team.lodestar.lodestone.helpers.block.BlockStateHelper
 
BlockStateSmith<T> - Class in team.lodestar.lodestone.systems.datagen.statesmith
 
BlockStateSmith(Class<T>, ItemModelSmith, BlockStateSmith.SmithStateSupplier<T>) - Constructor for class team.lodestar.lodestone.systems.datagen.statesmith.BlockStateSmith
 
BlockStateSmith(Class<T>, BlockStateSmith.SmithStateSupplier<T>) - Constructor for class team.lodestar.lodestone.systems.datagen.statesmith.BlockStateSmith
 
BlockStateSmith.SmithStateSupplier<T> - Interface in team.lodestar.lodestone.systems.datagen.statesmith
 
BlockStateSmithTypes - Class in team.lodestar.lodestone.systems.datagen
 
BlockStateSmithTypes() - Constructor for class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
 
BLOOM - Static variable in class team.lodestar.lodestone.registry.client.LodestonePostProcessEffects
 
BloomPostProcessor - Class in team.lodestar.lodestone.systems.postprocess.effects
 
BloomPostProcessor() - Constructor for class team.lodestar.lodestone.systems.postprocess.effects.BloomPostProcessor
 
body - Variable in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
 
bodyParts() - Method in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
 
booleanValue(String) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
 
bottomVertices() - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
Returns the value of the bottomVertices record component.
BOUNCE_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
Bounce easing in.
BOUNCE_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
Bounce easing in/out.
BOUNCE_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
Bounce easing out.
breakDeadlock(List<T>) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEntityEnchantmentEffectFilter
 
breakSound - Variable in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
 
breakSoundOptions - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
brighter(Color, int) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
 
brighter(Color, int, float) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
 
buffer - Variable in class team.lodestar.lodestone.systems.rendering.LodestoneBufferWrapper
 
bufferSource - Variable in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
bufferSupplier - Variable in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneBufferSource
 
build() - Method in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
 
build() - Method in class team.lodestar.lodestone.systems.model.obj.ObjModel.Builder
 
build() - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
 
build() - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataBuilder
 
build() - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleDataBuilder
 
build() - Method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleDataBuilder
 
build() - Method in class team.lodestar.lodestone.systems.rendering.renderfeature.MultiImplementationRenderFeature.Builder
 
build() - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
 
build() - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventType.Builder
Builds the WorldEventType with the specified parameters.
build() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.BlockStateEntryBuilder
Deprecated.
 
build(Matrix4f) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointBuilder
 
build(Matrix4f, float) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointBuilder
 
build(GeoVertex[], Vector2f, Vector2f, int, Vector2f) - Static method in class team.lodestar.lodestone.systems.model.geo.data.GeoQuad
 
buildCategories() - Method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTab
 
buildCreativeTabs(BuildCreativeModeTabContentsEvent) - Static method in class team.lodestar.lodestone.events.ModEvents
 
builder() - Static method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
builder(Object...) - Static method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
builder(Function<CategorizedCreativeTab.Builder, CategorizedCreativeTab>) - Static method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTab
 
Builder(Function<CategorizedCreativeTab.Builder, CategorizedCreativeTab>, CreativeModeTab.Row, int) - Constructor for class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTab.Builder
 
Builder(ObjModel) - Constructor for class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
 
buildInstanceDetailsPage(Consumer<Component>, WorldEventInstance) - Method in class team.lodestar.lodestone.command.ListActiveWorldEventsCommand.ActiveWorldEventReport
 
buildRecipe(ResourceLocation) - Method in interface team.lodestar.lodestone.recipe.builder.LodestoneRecipeBuilder
 
buildRecipe(ResourceLocation) - Method in class team.lodestar.lodestone.recipe.builder.NBTCarryRecipeBuilder
 
BUILTIN_ENTITY - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
 
BUILTIN_ENTITY_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
 
BUTTON_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
Generates a button block model and state.
BUTTON_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
 
byHorizontalDirection() - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
Returns the value of the byHorizontalDirection record component.
byRegistry(MapCodec<? extends EnchantmentEntityEffect>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEntityEnchantmentEffectFilter
 
byRegistry(Holder<MapCodec<? extends EnchantmentEntityEffect>>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEntityEnchantmentEffectFilter
 
byType(Class<T>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEntityEnchantmentEffectFilter
 

C

c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec10
 
c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
 
c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
 
c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
 
c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
 
c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
 
c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
 
c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec3
 
c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec4
 
c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec5
 
c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec6
 
c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec7
 
c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec8
 
c - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec9
 
C_KNIVES - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
cachedArray - Variable in class team.lodestar.lodestone.systems.rendering.vertexconsumer.offset.UVOffsetVertexConsumer
 
CachedBlockEntitySoundInstance<T> - Class in team.lodestar.lodestone.systems.sound
 
CachedBlockEntitySoundInstance(T, Supplier<SoundEvent>, float, float) - Constructor for class team.lodestar.lodestone.systems.sound.CachedBlockEntitySoundInstance
 
cachedItemParticles - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
 
cacheFogColors(ViewportEvent.ComputeFogColor) - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
 
cacheFogData(ViewportEvent.RenderFog) - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
 
cacheModelViewMatrix(Matrix4f) - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
 
cameraSetup(ViewportEvent.ComputeCameraAngles) - Static method in class team.lodestar.lodestone.events.ClientGameEvents
 
CAN_SURVIVE - Static variable in interface team.lodestar.lodestone.systems.worldgen.PlacementCondition
 
CAN_TRIGGER_MAGIC_DAMAGE - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneDamageTypeTags
 
canAttackBlock(BlockState, Level, BlockPos, Player) - Method in class team.lodestar.lodestone.systems.item.LodestoneCombatItem
 
canCraftInDimensions(int, int) - Method in class team.lodestar.lodestone.systems.recipe.LodestoneInWorldRecipe
 
canPerformAction(ItemStack, ItemAbility) - Method in class team.lodestar.lodestone.systems.item.LodestoneCombatItem
 
canPlace(BlockPlaceContext) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure
 
canPlace(BlockPlaceContext) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure.StructurePiece
 
canPlace(BlockPlaceContext, BlockState) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockItem
 
canPlace(LevelAccessor, BlockPos) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.BlockStateEntry
Deprecated.
 
canPlace(LevelAccessor, BlockPos, BlockState) - Method in interface team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.EntryPlacementPredicate
Deprecated.
 
canPlace(WorldGenLevel) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
 
canPlace(WorldGenLevel, LodestoneWorldgenBuilderEntry) - Method in interface team.lodestar.lodestone.systems.worldgen.PlacementCondition
 
canRender(T) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventRenderer
 
canSpawnParticles - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
 
cast(VertexBuffer) - Static method in interface team.lodestar.lodestone.systems.rendering.IVertexBuffer
 
castAndAct(Level, RandomSource, NetworkedParticleEffectPositionData, NetworkedParticleEffectColorData, NetworkedParticleEffectExtraData) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
 
CategorizedCreativeTab - Class in team.lodestar.lodestone.systems.creative_tab
 
CategorizedCreativeTab(String, CategorizedCreativeTab.Builder) - Constructor for class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTab
 
CategorizedCreativeTab.Builder - Class in team.lodestar.lodestone.systems.creative_tab
 
CategorizedCreativeTabHandler - Class in team.lodestar.lodestone.systems.creative_tab
 
CategorizedCreativeTabHandler() - Constructor for class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTabHandler
 
categorizedTab - Variable in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
 
category() - Method in record class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory.CategoryHeader
Returns the value of the category record component.
CategoryHeader(CreativeTabCategory) - Constructor for record class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory.CategoryHeader
Creates an instance of a CategoryHeader record class.
center() - Method in record class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance.ScreenshakePositionData
Returns the value of the center record component.
CHANCE - Static variable in class team.lodestar.lodestone.registry.common.LodestonePlacementFillers
 
ChancePlacementFilter - Class in team.lodestar.lodestone.systems.worldgen.filter
 
ChancePlacementFilter(float) - Constructor for class team.lodestar.lodestone.systems.worldgen.filter.ChancePlacementFilter
 
changePos(Function<BlockPos, BlockPos>) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
Changes the position of this entry using a function.
changePos(BlockPos) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
Changes the position of this entry using a new position.
changeState(Function<BlockState, BlockState>) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
Changes the block state of this entry using a function.
changeState(BlockState) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
Changes the block state of this entry.
checkNuclear() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeProvider
 
CIRC_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
Circular easing in - accelerating from zero velocity.
CIRC_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
Circular easing in/out - acceleration until halfway, then deceleration.
CIRC_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
Circular easing out - decelerating to zero velocity.
clamped(double, double, double) - Method in class team.lodestar.lodestone.systems.easing.Easing
 
clamped(double, double, double, double) - Method in class team.lodestar.lodestone.systems.easing.Easing
 
clamped(float, float, float) - Method in class team.lodestar.lodestone.systems.easing.Easing
 
clamped(float, float, float, float) - Method in class team.lodestar.lodestone.systems.easing.Easing
 
cleanup() - Static method in class team.lodestar.lodestone.registry.client.LodestoneModels
 
cleanup() - Method in interface team.lodestar.lodestone.systems.model.IRenderableModel
Cleans up the model's VertexBuffer
cleanup() - Method in class team.lodestar.lodestone.systems.model.obj.IndexedModel
 
clear() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
clear() - Method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
 
clearActors() - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
clearActors() - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
clearDefault() - Method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
 
clearModelViewMatrix() - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
 
clearOverride() - Method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
 
clearOverrides() - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
 
clearParticles() - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
 
clearParticles(ScreenParticleHolder) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
 
clearRenderActors() - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
clearRenderActors() - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
clearRow(CreativeModeInventoryScreen.ItemPickerMenu, boolean) - Static method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTabHandler
 
clearSpawnActors() - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
clearSpawnActors() - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
clearTickActor() - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
clearTickActors() - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
ClientConfig - Class in team.lodestar.lodestone.config
 
ClientConfig(ModConfigSpec.Builder) - Constructor for class team.lodestar.lodestone.config.ClientConfig
 
ClientGameEvents - Class in team.lodestar.lodestone.events
 
ClientGameEvents() - Constructor for class team.lodestar.lodestone.events.ClientGameEvents
 
ClientModEvents - Class in team.lodestar.lodestone.events
 
ClientModEvents() - Constructor for class team.lodestar.lodestone.events.ClientModEvents
 
ClientOnly() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneBlockEntities.ClientOnly
 
clientSetup(FMLClientSetupEvent) - Static method in class team.lodestar.lodestone.events.ClientModEvents
 
clientSynced - Variable in class team.lodestar.lodestone.systems.worldevent.WorldEventType
 
clientSynced() - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventType.Builder
Sets the event to be client-synced without assigning a renderer.
clientSynced(Supplier<WorldEventRenderer<T>>) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventType.Builder
Sets the event to be client-synced and assigns a renderer for the event.
clientTick(ClientLevel, Camera) - Static method in class team.lodestar.lodestone.handlers.ScreenshakeHandler
 
clientTick(Level) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
 
clientTick(ClientTickEvent.Post) - Static method in class team.lodestar.lodestone.events.ClientGameEvents
 
close() - Static method in class team.lodestar.lodestone.systems.rendering.renderpass.RenderPassHandler
 
close() - Method in class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram
 
close(CallbackInfo) - Method in class team.lodestar.lodestone.mixin.client.ShaderInstanceMixin
 
close(CallbackInfo) - Method in class team.lodestar.lodestone.mixin.client.VertexBufferMixin
 
codec - Variable in class team.lodestar.lodestone.systems.recipe.LodestoneRecipeSerializer
 
codec() - Method in class team.lodestar.lodestone.recipe.NBTCarryRecipe.Serializer
 
codec() - Method in class team.lodestar.lodestone.systems.block.LodestoneDirectionalBlock
 
codec() - Method in class team.lodestar.lodestone.systems.block.LodestoneHorizontalBlock
 
codec() - Method in record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
 
codec() - Method in class team.lodestar.lodestone.systems.particle.world.type.AbstractLodestoneParticleType
 
codec() - Method in class team.lodestar.lodestone.systems.recipe.LodestoneRecipeSerializer
 
CODEC - Static variable in class team.lodestar.lodestone.recipe.NBTCarryRecipe.Serializer
 
CODEC - Static variable in class team.lodestar.lodestone.systems.block.LodestoneDirectionalBlock
 
CODEC - Static variable in class team.lodestar.lodestone.systems.block.LodestoneHorizontalBlock
 
CODEC - Static variable in class team.lodestar.lodestone.systems.easing.Easing
 
CODEC - Static variable in record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
 
CODEC - Static variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectColorData
 
CODEC - Static variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
 
CODEC - Static variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
 
CODEC - Static variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectData
 
CODEC - Static variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
CODEC - Static variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
 
CODEC - Static variable in record class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance.ScreenshakePositionData
 
CODEC - Static variable in class team.lodestar.lodestone.systems.worldgen.filter.ChancePlacementFilter
 
CODEC - Static variable in class team.lodestar.lodestone.systems.worldgen.filter.DimensionPlacementFilter
 
coefficient - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
 
coefficient - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleDataBuilder
 
coefficient - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
 
coefficient - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
 
coefficientMultiplier - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
coefficientMultiplier - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
 
color - Variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
 
color(Color) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
 
color(Color) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
color(List<? extends ColorParticleDataWrapper>) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
 
color(List<? extends ColorParticleDataWrapper>) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
color(NetworkedParticleEffectColorData) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
 
color(NetworkedParticleEffectColorData) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
color(ColorParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
 
color(ColorParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
COLOR_DEPTH_WRITE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
COLOR_WRITE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
colorCoefficient - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
colorCoefficient - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataBuilder
 
colorCurve - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
colorCurveEasing - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataBuilder
 
colorCycleCounter - Variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectColorData
 
colorData - Variable in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
 
colorData - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
 
colorData - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
ColorHelper - Class in team.lodestar.lodestone.helpers
 
ColorHelper() - Constructor for class team.lodestar.lodestone.helpers.ColorHelper
 
colorLerp(Easing, float, float, float, Color, Color) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
 
colorLerp(Easing, float, Color, Color) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
 
ColorParticleData - Class in team.lodestar.lodestone.systems.particle.data.color
 
ColorParticleData(float, float, float, float, float, float, float, Easing) - Constructor for class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
ColorParticleData(float, float, float, float, float, float, float, Easing, float) - Constructor for class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
ColorParticleDataBuilder - Class in team.lodestar.lodestone.systems.particle.data.color
 
ColorParticleDataBuilder(float, float, float, float, float, float) - Constructor for class team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataBuilder
 
ColorParticleDataWrapper - Interface in team.lodestar.lodestone.systems.particle.data.color
 
colors - Variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectColorData
 
COMMAND_ARGUMENT_TYPES - Static variable in class team.lodestar.lodestone.registry.common.LodestoneCommandArgumentTypes
 
commandCodec - Variable in class team.lodestar.lodestone.systems.worldevent.WorldEventType
 
CommandCodec<T> - Interface in team.lodestar.lodestone.systems.command
 
CommandCodecBuilder - Class in team.lodestar.lodestone.systems.command
 
CommandCodecBuilder.Instance<O> - Class in team.lodestar.lodestone.systems.command
 
CommandCodecs - Class in team.lodestar.lodestone.systems.command
 
CommandCodecs() - Constructor for class team.lodestar.lodestone.systems.command.CommandCodecs
 
CommandField<A,V> - Interface in team.lodestar.lodestone.systems.command
 
CommandGroups - Class in team.lodestar.lodestone.systems.command
 
CommandGroups() - Constructor for class team.lodestar.lodestone.systems.command.CommandGroups
 
CommandGroups.Group0<O> - Class in team.lodestar.lodestone.systems.command
 
CommandGroups.Group1<O,A> - Class in team.lodestar.lodestone.systems.command
 
CommandGroups.Group10<O,A,B,C,D,E,F,G,H,I,J> - Class in team.lodestar.lodestone.systems.command
 
CommandGroups.Group11<O,A,B,C,D,E,F,G,H,I,J,K> - Class in team.lodestar.lodestone.systems.command
 
CommandGroups.Group12<O,A,B,C,D,E,F,G,H,I,J,K,L> - Class in team.lodestar.lodestone.systems.command
 
CommandGroups.Group13<O,A,B,C,D,E,F,G,H,I,J,K,L,M> - Class in team.lodestar.lodestone.systems.command
 
CommandGroups.Group14<O,A,B,C,D,E,F,G,H,I,J,K,L,M,N> - Class in team.lodestar.lodestone.systems.command
 
CommandGroups.Group15<O,A,B,C,D,E,F,G,H,I,J,K,L,M,N,P> - Class in team.lodestar.lodestone.systems.command
 
CommandGroups.Group16<O,A,B,C,D,E,F,G,H,I,J,K,L,M,N,P,Q> - Class in team.lodestar.lodestone.systems.command
 
CommandGroups.Group2<O,A,B> - Class in team.lodestar.lodestone.systems.command
 
CommandGroups.Group3<O,A,B,C> - Class in team.lodestar.lodestone.systems.command
 
CommandGroups.Group4<O,A,B,C,D> - Class in team.lodestar.lodestone.systems.command
 
CommandGroups.Group5<O,A,B,C,D,E> - Class in team.lodestar.lodestone.systems.command
 
CommandGroups.Group6<O,A,B,C,D,E,F> - Class in team.lodestar.lodestone.systems.command
 
CommandGroups.Group7<O,A,B,C,D,E,F,G> - Class in team.lodestar.lodestone.systems.command
 
CommandGroups.Group8<O,A,B,C,D,E,F,G,H> - Class in team.lodestar.lodestone.systems.command
 
CommandGroups.Group9<O,A,B,C,D,E,F,G,H,I> - Class in team.lodestar.lodestone.systems.command
 
common(String) - Static method in class team.lodestar.lodestone.registry.common.tag.LodestoneDamageTypeTags
 
common(String) - Static method in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
CommonDeviceRequirements - Class in team.lodestar.lodestone.systems.device
 
CommonDeviceRequirements() - Constructor for class team.lodestar.lodestone.systems.device.CommonDeviceRequirements
 
commonTick(Level) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
 
compile() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram.Shader
 
compileShader(LodestoneProgram.Type, String, InputStream, String, GlslPreprocessor) - Static method in class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram
 
compileShaderInternal(LodestoneProgram.Type, String, InputStream, String, GlslPreprocessor) - Static method in class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram
 
ComplexRenderTypeToken - Class in team.lodestar.lodestone.systems.rendering.rendeertype
 
ComplexRenderTypeToken(RenderTypeToken) - Constructor for class team.lodestar.lodestone.systems.rendering.rendeertype.ComplexRenderTypeToken
 
component(DataComponentType<T>, T) - Method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
 
composite(StreamCodec<? super B, T1>, Function<C, T1>, StreamCodec<? super B, T2>, Function<C, T2>, StreamCodec<? super B, T3>, Function<C, T3>, StreamCodec<? super B, T4>, Function<C, T4>, StreamCodec<? super B, T5>, Function<C, T5>, StreamCodec<? super B, T6>, Function<C, T6>, StreamCodec<? super B, T7>, Function<C, T7>, Function7<T1, T2, T3, T4, T5, T6, T7, C>) - Static method in class team.lodestar.lodestone.network.ExtraStreamCodecs
 
composite(StreamCodec<? super B, T1>, Function<C, T1>, StreamCodec<? super B, T2>, Function<C, T2>, StreamCodec<? super B, T3>, Function<C, T3>, StreamCodec<? super B, T4>, Function<C, T4>, StreamCodec<? super B, T5>, Function<C, T5>, StreamCodec<? super B, T6>, Function<C, T6>, StreamCodec<? super B, T7>, Function<C, T7>, StreamCodec<? super B, T8>, Function<C, T8>, Function8<T1, T2, T3, T4, T5, T6, T7, T8, C>) - Static method in class team.lodestar.lodestone.network.ExtraStreamCodecs
 
composite(StreamCodec<? super B, T1>, Function<C, T1>, StreamCodec<? super B, T2>, Function<C, T2>, StreamCodec<? super B, T3>, Function<C, T3>, StreamCodec<? super B, T4>, Function<C, T4>, StreamCodec<? super B, T5>, Function<C, T5>, StreamCodec<? super B, T6>, Function<C, T6>, StreamCodec<? super B, T7>, Function<C, T7>, StreamCodec<? super B, T8>, Function<C, T8>, StreamCodec<? super B, T9>, Function<C, T9>, Function9<T1, T2, T3, T4, T5, T6, T7, T8, T9, C>) - Static method in class team.lodestar.lodestone.network.ExtraStreamCodecs
 
composite(StreamCodec<? super B, T1>, Function<C, T1>, StreamCodec<? super B, T2>, Function<C, T2>, StreamCodec<? super B, T3>, Function<C, T3>, StreamCodec<? super B, T4>, Function<C, T4>, StreamCodec<? super B, T5>, Function<C, T5>, StreamCodec<? super B, T6>, Function<C, T6>, StreamCodec<? super B, T7>, Function<C, T7>, StreamCodec<? super B, T8>, Function<C, T8>, StreamCodec<? super B, T9>, Function<C, T9>, StreamCodec<? super B, T10>, Function<C, T10>, Function10<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, C>) - Static method in class team.lodestar.lodestone.network.ExtraStreamCodecs
 
CompositeCodec0(Supplier<O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec0
 
CompositeCodec1(CommandField<?, A>, Function<A, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec1
 
CompositeCodec10(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>, Function10<A, B, C, D, E, F, G, H, I, J, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec10
 
CompositeCodec11(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>, CommandField<?, K>, Function11<A, B, C, D, E, F, G, H, I, J, K, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
 
CompositeCodec12(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>, CommandField<?, K>, CommandField<?, L>, Function12<A, B, C, D, E, F, G, H, I, J, K, L, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
 
CompositeCodec13(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>, CommandField<?, K>, CommandField<?, L>, CommandField<?, M>, Function13<A, B, C, D, E, F, G, H, I, J, K, L, M, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
 
CompositeCodec14(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>, CommandField<?, K>, CommandField<?, L>, CommandField<?, M>, CommandField<?, N>, Function14<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
 
CompositeCodec15(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>, CommandField<?, K>, CommandField<?, L>, CommandField<?, M>, CommandField<?, N>, CommandField<?, P>, Function15<A, B, C, D, E, F, G, H, I, J, K, L, M, N, P, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
 
CompositeCodec16(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>, CommandField<?, K>, CommandField<?, L>, CommandField<?, M>, CommandField<?, N>, CommandField<?, P>, CommandField<?, Q>, Function16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, P, Q, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
 
CompositeCodec2(CommandField<?, A>, CommandField<?, B>, BiFunction<A, B, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec2
 
CompositeCodec3(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, Function3<A, B, C, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec3
 
CompositeCodec4(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, Function4<A, B, C, D, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec4
 
CompositeCodec5(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, Function5<A, B, C, D, E, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec5
 
CompositeCodec6(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, Function6<A, B, C, D, E, F, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec6
 
CompositeCodec7(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, Function7<A, B, C, D, E, F, G, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec7
 
CompositeCodec8(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, Function8<A, B, C, D, E, F, G, H, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec8
 
CompositeCodec9(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, Function9<A, B, C, D, E, F, G, H, I, O>) - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec9
 
CompositeCodecs - Class in team.lodestar.lodestone.systems.command
 
CompositeCodecs() - Constructor for class team.lodestar.lodestone.systems.command.CompositeCodecs
 
CompositeCodecs.CompositeCodec0<O> - Class in team.lodestar.lodestone.systems.command
 
CompositeCodecs.CompositeCodec1<O,A> - Class in team.lodestar.lodestone.systems.command
 
CompositeCodecs.CompositeCodec10<O,A,B,C,D,E,F,G,H,I,J> - Class in team.lodestar.lodestone.systems.command
 
CompositeCodecs.CompositeCodec11<O,A,B,C,D,E,F,G,H,I,J,K> - Class in team.lodestar.lodestone.systems.command
 
CompositeCodecs.CompositeCodec12<O,A,B,C,D,E,F,G,H,I,J,K,L> - Class in team.lodestar.lodestone.systems.command
 
CompositeCodecs.CompositeCodec13<O,A,B,C,D,E,F,G,H,I,J,K,L,M> - Class in team.lodestar.lodestone.systems.command
 
CompositeCodecs.CompositeCodec14<O,A,B,C,D,E,F,G,H,I,J,K,L,M,N> - Class in team.lodestar.lodestone.systems.command
 
CompositeCodecs.CompositeCodec15<O,A,B,C,D,E,F,G,H,I,J,K,L,M,N,P> - Class in team.lodestar.lodestone.systems.command
 
CompositeCodecs.CompositeCodec16<O,A,B,C,D,E,F,G,H,I,J,K,L,M,N,P,Q> - Class in team.lodestar.lodestone.systems.command
 
CompositeCodecs.CompositeCodec2<O,A,B> - Class in team.lodestar.lodestone.systems.command
 
CompositeCodecs.CompositeCodec3<O,A,B,C> - Class in team.lodestar.lodestone.systems.command
 
CompositeCodecs.CompositeCodec4<O,A,B,C,D> - Class in team.lodestar.lodestone.systems.command
 
CompositeCodecs.CompositeCodec5<O,A,B,C,D,E> - Class in team.lodestar.lodestone.systems.command
 
CompositeCodecs.CompositeCodec6<O,A,B,C,D,E,F> - Class in team.lodestar.lodestone.systems.command
 
CompositeCodecs.CompositeCodec7<O,A,B,C,D,E,F,G> - Class in team.lodestar.lodestone.systems.command
 
CompositeCodecs.CompositeCodec8<O,A,B,C,D,E,F,G,H> - Class in team.lodestar.lodestone.systems.command
 
CompositeCodecs.CompositeCodec9<O,A,B,C,D,E,F,G,H,I> - Class in team.lodestar.lodestone.systems.command
 
compute(AttributeModifier, double) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentAttributeHelper
Computes the final value of an attribute given a single modifier and a base value
compute(ItemAttributeModifiers, Predicate<ItemAttributeModifiers.Entry>, double) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentAttributeHelper
Computes the final value of an attribute given a set of modifiers and a base value
COMPUTE - Static variable in class team.lodestar.lodestone.systems.device.CommonDeviceRequirements
 
COMPUTE_SHADERS - Static variable in class team.lodestar.lodestone.systems.device.DeviceRequirement
 
COMPUTE_SSBO - Static variable in class team.lodestar.lodestone.systems.device.CommonDeviceRequirements
 
computeAngles(ViewportEvent.ComputeCameraAngles) - Static method in class team.lodestar.lodestone.handlers.ScreenshakeHandler
 
ComputePreprocessor - Class in team.lodestar.lodestone.systems.rendering.shader.compute
 
ComputePreprocessor() - Constructor for class team.lodestar.lodestone.systems.rendering.shader.compute.ComputePreprocessor
 
ComputeProgram - Class in team.lodestar.lodestone.systems.rendering.shader.compute
 
ComputeProgram(ResourceLocation) - Constructor for class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram
 
ComputeProgram.Shader - Class in team.lodestar.lodestone.systems.rendering.shader.compute
 
ConfigPath(String...) - Constructor for record class team.lodestar.lodestone.systems.config.LodestoneConfig.ConfigPath
Creates an instance of a ConfigPath record class.
configure() - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
 
ConfigValueHolder(String, String, LodestoneConfig.BuilderSupplier<T>) - Constructor for class team.lodestar.lodestone.systems.config.LodestoneConfig.ConfigValueHolder
 
connect(BlockPos) - Method in interface team.lodestar.lodestone.systems.multiblock.IModularMultiBlockCore
 
constrictTransparency(GenericParticleData) - Static method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
 
consumer - Variable in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithData
 
consumer - Variable in class team.lodestar.lodestone.systems.datagen.statesmith.AbstractBlockStateSmith.StateSmithData
 
consumer - Variable in class team.lodestar.lodestone.systems.rendering.vertexconsumer.offset.UVOffsetVertexConsumer
 
CONSUMER_INFO_MAP - Static variable in class team.lodestar.lodestone.systems.rendering.VFXBuilders
 
consumers - Variable in class team.lodestar.lodestone.systems.rendering.vertexconsumer.MultiVertexConsumer
 
containsKey(BlockPos) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
 
containsVertex(IndexedVertex) - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
 
contentsChangeBehavior - Variable in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
convertTextureAtlasToVolume(ByteBuffer, int, int, int, int, int, int[]) - Static method in class team.lodestar.lodestone.helpers.TextureHelper
Converts a texture atlas to a 3D texture volume
copiedVertexCount - Variable in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier.OriginalCopy
 
copies - Variable in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
 
copy() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
A copy of the GeoBone with its own copies of the original children and cubes.
copy() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoCube
Creates a complete copy of this GeoCube.
copy() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoQuad
 
copy() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoVertex
 
copy() - Method in interface team.lodestar.lodestone.systems.model.geo.data.ICloneable
 
copy() - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
copy() - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
Creates a copy of the GenericParticleData instance.
copy() - Method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
 
copy(Object) - Method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
 
copy(Object, Consumer<ShaderUniformHandler>) - Method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
 
copy(Object, Consumer<ShaderUniformHandler>, Consumer<LodestoneRenderTypes.LodestoneCompositeStateBuilder>) - Method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
 
copy(Object, ShaderUniformHandler) - Method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
 
copy(Object, ShaderUniformHandler, Consumer<LodestoneRenderTypes.LodestoneCompositeStateBuilder>) - Method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
 
copy(BlockBehaviour) - Static method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
copyDepthBuffer() - Static method in class team.lodestar.lodestone.systems.postprocess.PostProcessHandler
 
copyDepthBuffer() - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
 
copyDepthBuffer(RenderTarget) - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
 
copyDepthFrom(RenderTarget) - Method in class team.lodestar.lodestone.systems.postprocess.effects.BloomPostProcessor
 
copyDepthFrom(RenderTarget) - Method in class team.lodestar.lodestone.systems.postprocess.effects.PhysicallyBasedBloomPostProcessor
 
copyDepthFromMain() - Method in class team.lodestar.lodestone.systems.postprocess.effects.BloomPostProcessor
 
copyDepthFromMain() - Method in class team.lodestar.lodestone.systems.postprocess.effects.PhysicallyBasedBloomPostProcessor
 
copyFrom - Variable in class team.lodestar.lodestone.recipe.builder.NBTCarryRecipeBuilder
 
copyFrom - Variable in class team.lodestar.lodestone.recipe.NBTCarryRecipe
 
copyFromDefault(HumanoidModel) - Method in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
 
copyState(RenderType.CompositeState) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
 
copyTagsFromBlockProperties(Set<DeferredHolder<Block, ? extends Block>>) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemTagsProvider
 
copyTransformFrom(GeoBone) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
 
copyWithNewCount(List<ItemStack>, int) - Static method in class team.lodestar.lodestone.helpers.ItemHelper
 
copyWithNewCount(ItemStack, int) - Static method in class team.lodestar.lodestone.helpers.ItemHelper
 
CopyWithPoseModifier - Class in team.lodestar.lodestone.systems.model.obj.modifier.modifiers
 
CopyWithPoseModifier(Consumer<PoseStack>) - Constructor for class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier
 
CopyWithPoseModifier.OriginalCopy - Class in team.lodestar.lodestone.systems.model.obj.modifier.modifiers
 
corePos - Variable in class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
 
countValue(LivingEntity) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
Modifies the value provided using all EnchantmentValueEffect instances on the given item for the given target.
countValue(ItemStack, Entity) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
Modifies the value provided using all EnchantmentValueEffect instances on the given item for the given target.
craftRemainder(Item) - Method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
 
create() - Static method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
 
create() - Static method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
 
create(float) - Static method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
 
create(float) - Static method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
 
create(float, float) - Static method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
 
create(float, float) - Static method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
 
create(float, float, float) - Static method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
create(float, float, float) - Static method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
 
create(float, float, float) - Static method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
 
create(float, float, float, float, float, float) - Static method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
create(int) - Static method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointBuilder
 
create(Color) - Static method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
create(Color, Color) - Static method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
create(String, RegistryReadyBlockSoundType) - Static method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
create(Function<CommandCodecBuilder.Instance<O>, CommandCodec<O>>) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder
 
create(Supplier<? extends LodestoneWorldParticleType>) - Static method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
create(Holder<? extends LodestoneWorldParticleType>) - Static method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
create(ResourceKey<DamageType>, Entity) - Static method in class team.lodestar.lodestone.helpers.DamageTypeHelper
 
create(ResourceKey<DamageType>, Entity, Entity) - Static method in class team.lodestar.lodestone.helpers.DamageTypeHelper
 
create(ResourceLocation, double) - Static method in class team.lodestar.lodestone.systems.attribute.LodestoneAttribute
 
create(ResourceLocation, double, double, double) - Static method in class team.lodestar.lodestone.systems.attribute.LodestoneRangedAttribute
 
create(BlockState) - Static method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
Deprecated.
 
create(Level, ResourceKey<DamageType>) - Static method in class team.lodestar.lodestone.helpers.DamageTypeHelper
 
create(Level, ResourceKey<DamageType>, Entity) - Static method in class team.lodestar.lodestone.helpers.DamageTypeHelper
 
create(Level, ResourceKey<DamageType>, Entity, Entity) - Static method in class team.lodestar.lodestone.helpers.DamageTypeHelper
 
create(ScreenParticleType<?>, ScreenParticleHolder) - Static method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
create(WorldParticleOptions) - Static method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
create(LodestoneWorldParticleType) - Static method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
create(T, ResourceLocation) - Method in interface team.lodestar.lodestone.systems.model.obj.lod.LODBuilder
 
createAdditiveRenderType(String, RenderTypeToken, ShaderHolder) - Static method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
createArmorLayer(MeshDefinition, PartDefinition, PartDefinition, PartDefinition, PartDefinition, PartDefinition, PartDefinition, PartDefinition, PartDefinition, PartDefinition, PartDefinition) - Method in interface team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel.ILodestoneArmorModelBuilder
 
createArmorModel(LodestoneArmorModel.ILodestoneArmorModelBuilder) - Static method in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
 
createBlockOutline(Level, BlockPos, BlockState) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
createBlockSoundEvents(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneBlockSoundEventProvider
 
createBlockSoundEvents(String, Consumer<BlockSoundEventBuilder>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneBlockSoundEventProvider
 
createBlockStateDefinition(StateDefinition.Builder<Block, BlockState>) - Method in class team.lodestar.lodestone.systems.block.LodestoneDirectionalBlock
 
createBlockStateDefinition(StateDefinition.Builder<Block, BlockState>) - Method in class team.lodestar.lodestone.systems.block.LodestoneHorizontalBlock
 
createBlockStateDefinition(StateDefinition.Builder<Block, BlockState>) - Method in class team.lodestar.lodestone.systems.block.LodestoneLeavesBlock
 
createBlockStateDefinition(StateDefinition.Builder<Block, BlockState>) - Method in class team.lodestar.lodestone.systems.block.WaterLoggedEntityBlock
 
createBuffers(int, int, boolean) - Method in class team.lodestar.lodestone.systems.texture.CustomizableTextureTarget
 
createBuilder(ModConfigSpec.Builder) - Method in interface team.lodestar.lodestone.systems.config.LodestoneConfig.BuilderSupplier
 
createCategory(String) - Method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTab
 
createCompositeState() - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
 
createData(Vec3, boolean, float) - Static method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType
 
createEffect() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
 
createEffect() - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType
 
createEffect(BlockPos) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
 
createEffect(BlockPos) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType
 
createEffect(Entity) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
 
createEffect(Entity) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType
 
createEffect(Vec3) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
 
createEffect(Vec3) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType
 
createEffectActivator(DataComponentType<List<ConditionalEffect<T>>>, ServerLevel) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
Creates an effect activator for non-targeted conditional effects.
createEmpty(boolean, InternalTextureFormat) - Method in class team.lodestar.lodestone.systems.texture.VolumeTexture
 
createEmpty(int, int, boolean, InternalTextureFormat) - Method in class team.lodestar.lodestone.systems.texture.BlankTexture
 
createExtraAttributes() - Method in class team.lodestar.lodestone.systems.item.LodestoneArmorItem
 
createGenericModel(Item, ResourceLocation, ResourceLocation...) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
 
createGenericRenderType(RenderTypeToken, String, VertexFormat, VertexFormat.Mode, Consumer<LodestoneRenderTypes.LodestoneCompositeStateBuilder>) - Static method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
createGenericRenderType(RenderTypeToken, String, VertexFormat, VertexFormat.Mode, LodestoneRenderTypes.LodestoneCompositeStateBuilder) - Static method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
createGrayParticleColor(RandomSource) - Static method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
createGrayParticleColor(RandomSource, float, float) - Static method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
createHumanoidAlias(MeshDefinition) - Static method in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
 
createInstance(CompoundTag) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventType
 
createInstance(ResourceProvider) - Method in class team.lodestar.lodestone.systems.rendering.shader.ShaderHolder
 
createLayer() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
 
createMesh(PoseStack, VertexFormat, VertexFormat.Mode) - Method in class team.lodestar.lodestone.systems.model.geo.BedrockGeometryModel
 
createMesh(PoseStack, VertexFormat, VertexFormat.Mode) - Method in interface team.lodestar.lodestone.systems.model.IRenderableModel
Creates a MeshData object for the model typically used in instanced rendering.
createMesh(PoseStack, VertexFormat, VertexFormat.Mode) - Method in class team.lodestar.lodestone.systems.model.obj.IndexedModel
 
createMesh(PoseStack, RenderType) - Method in interface team.lodestar.lodestone.systems.model.IRenderableModel
 
createModelBuffer(PoseStack, RenderType) - Method in interface team.lodestar.lodestone.systems.model.IRenderableModel
Creates and uploads the model's VertexBuffer if it doesn't already exist.
createOutputState(String, RenderTarget) - Static method in class team.lodestar.lodestone.helpers.StateShardHelper
 
createOutputState(String, Runnable) - Static method in class team.lodestar.lodestone.helpers.StateShardHelper
 
createParentedModel(Item, ResourceLocation) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
 
createParticle(ClientLevel, ScreenParticleOptions, double, double, double, double) - Method in record class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticleType.Factory
 
createParticle(ClientLevel, T, double, double, double, double) - Method in interface team.lodestar.lodestone.systems.particle.screen.ScreenParticleType.ParticleProvider
 
createParticle(LodestoneItemCrumbsParticleOptions, ClientLevel, double, double, double, double, double, double) - Method in class team.lodestar.lodestone.systems.particle.world.type.LodestoneItemCrumbsParticleType.Factory
 
createParticle(LodestoneTerrainParticleOptions, ClientLevel, double, double, double, double, double, double) - Method in class team.lodestar.lodestone.systems.particle.world.type.LodestoneTerrainParticleType.Factory
 
createParticle(WorldParticleOptions, ClientLevel, double, double, double, double, double, double) - Method in class team.lodestar.lodestone.systems.particle.world.type.LodestoneWorldParticleType.Factory
 
createPayloadType(Class<T>, String) - Method in record class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.LodestonePayloadRegistryHelper
 
createRandomDirection(RandomSource, float) - Static method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
 
createRandomDirection(RandomSource, float, float) - Static method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
 
createRandomDirection(RandomSource, float, float, float) - Static method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
 
createRegistry(String) - Static method in class team.lodestar.lodestone.registry.common.LodestoneWorldEventTypes
Creates a new world event type registry for the given mod ID.
createRenderType(RenderTypeToken) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeProvider
Creates a new LodestoneRenderType using the provided token and builder.
createScreen() - Static method in class team.lodestar.lodestone.systems.rendering.VFXBuilders
 
createStreamCodec(LodestoneNetworkPayloads.PayloadDataSupplier<T>) - Method in record class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.LodestonePayloadRegistryHelper
 
createTargetedEffectActivator(DataComponentType<List<TargetedConditionalEffect<T>>>, ServerLevel) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
Creates an effect activator for targeted conditional effects.
createToken(RenderStateShard.TextureStateShard) - Static method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
 
createToken(ResourceLocation) - Static method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
 
createTransparentRenderType(String, RenderTypeToken, ShaderHolder) - Static method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
createWorld() - Static method in class team.lodestar.lodestone.systems.rendering.VFXBuilders
 
CreateWorldEventsCommand - Class in team.lodestar.lodestone.command
 
CreateWorldEventsCommand() - Constructor for class team.lodestar.lodestone.command.CreateWorldEventsCommand
 
CreativeModeInventoryScreenMixin - Class in team.lodestar.lodestone.mixin.client
 
CreativeModeInventoryScreenMixin() - Constructor for class team.lodestar.lodestone.mixin.client.CreativeModeInventoryScreenMixin
 
CreativeTabCategory - Record Class in team.lodestar.lodestone.systems.creative_tab
 
CreativeTabCategory(String, String, List<Either<Supplier<ItemStack>, CreativeTabCategory.Operation>>) - Constructor for record class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory
Creates an instance of a CreativeTabCategory record class.
CreativeTabCategory.CategoryHeader - Record Class in team.lodestar.lodestone.systems.creative_tab
 
CreativeTabCategory.Operation - Enum Class in team.lodestar.lodestone.systems.creative_tab
 
CreativeTabCategoryBuilder - Class in team.lodestar.lodestone.systems.creative_tab
 
CreativeTabCategoryBuilder(CategorizedCreativeTab, String, String) - Constructor for class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
 
CROSS_MODEL_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
Generates a cross model, used by flowers and grass, and a blockstate to match.
CROSS_MODEL_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
 
crossModel(Block) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
 
cubeBottomTop(Block) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
 
CubeMapTexture - Class in team.lodestar.lodestone.systems.texture
 
CubeMapTexture(ResourceLocation, boolean) - Constructor for class team.lodestar.lodestone.systems.texture.CubeMapTexture
 
cubeModelAirTexture(Block) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
 
CubeVertexData - Record Class in team.lodestar.lodestone.systems.rendering.cube
 
CubeVertexData(Vector3f[], Vector3f[], List<Vector3f[]>) - Constructor for record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
 
CubeVertexData(CubeVertexData.CubeVertices, CubeVertexData.CubeVertices, List<CubeVertexData.CubeVertices>) - Constructor for record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
Creates an instance of a CubeVertexData record class.
CubeVertexData.CubeVertices - Record Class in team.lodestar.lodestone.systems.rendering.cube
 
CubeVertices(Vector3f[]) - Constructor for record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData.CubeVertices
Creates an instance of a CubeVertices record class.
CUBIC_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
Cubic easing in - accelerating from zero velocity.
CUBIC_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
Cubic easing in/out - acceleration until halfway, then deceleration.
CUBIC_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
Cubic easing out - decelerating to zero velocity.
CULL - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
CurioHelper - Class in team.lodestar.lodestone.helpers
 
CurioHelper() - Constructor for class team.lodestar.lodestone.helpers.CurioHelper
 
CURIOS - Static variable in class team.lodestar.lodestone.compability.CuriosCompat.LoadedOnly
 
CuriosCompat - Class in team.lodestar.lodestone.compability
 
CuriosCompat() - Constructor for class team.lodestar.lodestone.compability.CuriosCompat
 
CuriosCompat.LoadedOnly - Class in team.lodestar.lodestone.compability
 
currentItemX - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
 
currentItemY - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
 
CUSTOM_MODEL - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
A modular state smith, requires two separate functions, one that generates the model, and another that creates the blockstate.
customData(T) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
 
customData(T) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
CustomizableTextureTarget - Class in team.lodestar.lodestone.systems.texture
 
CustomizableTextureTarget(int, int, boolean) - Constructor for class team.lodestar.lodestone.systems.texture.CustomizableTextureTarget
 
CustomizableTextureTarget(int, int, boolean, InternalTextureFormat) - Constructor for class team.lodestar.lodestone.systems.texture.CustomizableTextureTarget
 
CUTOUT_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 

D

d - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec10
 
d - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
 
d - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
 
d - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
 
d - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
 
d - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
 
d - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
 
d - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec4
 
d - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec5
 
d - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec6
 
d - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec7
 
d - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec8
 
d - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec9
 
damageContext(ServerLevel, int, Entity, DamageSource, ItemStack) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
 
DamageTypeHelper - Class in team.lodestar.lodestone.helpers
 
DamageTypeHelper() - Constructor for class team.lodestar.lodestone.helpers.DamageTypeHelper
 
darker(Color, int) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
 
darker(Color, int, float) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
 
DATAGEN_DATA_CACHE - Static variable in class team.lodestar.lodestone.handlers.ThrowawayBlockDataHandler
 
DataGenerators - Class in team.lodestar.lodestone.datagen
 
DataGenerators() - Constructor for class team.lodestar.lodestone.datagen.DataGenerators
 
DataHelper - Class in team.lodestar.lodestone.helpers
A collection of helper methods for data manipulation
DataHelper() - Constructor for class team.lodestar.lodestone.helpers.DataHelper
 
DEBUG_SDF - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
Who knows what this one might do.
DEBUG_SDF - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
 
decode(CommandContext<CommandSourceStack>) - Method in interface team.lodestar.lodestone.systems.command.CommandCodec
Used to extract values from ctx and produce the instance at the very end :3
decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec0
 
decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec1
 
decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec10
 
decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
 
decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
 
decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
 
decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
 
decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
 
decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
 
decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec2
 
decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec3
 
decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec4
 
decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec5
 
decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec6
 
decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec7
 
decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec8
 
decode(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec9
 
DEFAULT - Static variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectData
 
DEFAULT_COLOR - Static variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
 
DEFAULT_GENERIC - Static variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
 
DEFAULT_OVERSHOOT - Static variable in class team.lodestar.lodestone.systems.easing.Easing.Back
The default overshoot is 10% (1.70158).
DEFAULT_SPIN - Static variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
 
defaultAdditionalPlacement - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
 
defaultAdditionalPlacement - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
 
defaultPlacementCondition - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
 
defaultPlacementCondition - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
 
defaultUniformData - Variable in class team.lodestar.lodestone.systems.rendering.shader.ExtendedShaderInstance
 
defaultValue - Variable in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
 
DEFERRED_RENDER - Static variable in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
 
define(Character, TagKey<Item>) - Method in class team.lodestar.lodestone.recipe.builder.NBTCarryRecipeBuilder
 
define(Character, Ingredient) - Method in class team.lodestar.lodestone.recipe.builder.NBTCarryRecipeBuilder
 
define(Character, ItemLike) - Method in class team.lodestar.lodestone.recipe.builder.NBTCarryRecipeBuilder
 
definition(SoundEvent) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneSoundEventProvider
 
deg(double) - Static method in class team.lodestar.lodestone.helpers.AngleHelper
 
DELAYED_PARTICLE_RENDERING - Static variable in class team.lodestar.lodestone.config.ClientConfig
 
DEPTH_FADE - Static variable in class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
 
DEPTH_FADE - Static variable in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
 
deserializeNBT(HolderLookup.Provider, CompoundTag) - Method in class team.lodestar.lodestone.attachment.WorldEventAttachment
 
deserializeNBT(CompoundTag) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
 
deserializePayload(RegistryFriendlyByteBuf) - Method in interface team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.PayloadDataSupplier
 
deserializePayload(LodestoneNetworkPayloads.PayloadDataSupplier<T>) - Method in record class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.LodestonePayloadRegistryHelper
 
destroy() - Method in class team.lodestar.lodestone.systems.postprocess.ShaderDataBuffer
 
destroy() - Method in interface team.lodestar.lodestone.systems.rendering.IBufferObject
 
destroy() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram
 
destroy() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram.Shader
 
destroy() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject
 
destroyBufferObjects() - Static method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderSystem
 
destroyMultiblock(Player, Level, BlockPos) - Method in interface team.lodestar.lodestone.systems.multiblock.IMultiBlockCore
 
destroyTime(float) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
deviation(float) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
deviation(float, float) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
deviation(float, float, float) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
deviationAngle - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
deviationAngle(float) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
DeviceRequirement - Class in team.lodestar.lodestone.systems.device
 
DeviceRequirement(Component, Component, Function<GLCapabilities, Boolean>) - Constructor for class team.lodestar.lodestone.systems.device.DeviceRequirement
 
DeviceRequirementSet - Class in team.lodestar.lodestone.systems.device
 
DeviceRequirementSet(DeviceRequirement...) - Constructor for class team.lodestar.lodestone.systems.device.DeviceRequirementSet
 
DevWorldSetupCommand - Class in team.lodestar.lodestone.command
 
DevWorldSetupCommand() - Constructor for class team.lodestar.lodestone.command.DevWorldSetupCommand
 
DIMENSION - Static variable in class team.lodestar.lodestone.registry.common.LodestonePlacementFillers
 
DimensionPlacementFilter - Class in team.lodestar.lodestone.systems.worldgen.filter
 
DimensionPlacementFilter(Set<ResourceKey<Level>>) - Constructor for class team.lodestar.lodestone.systems.worldgen.filter.DimensionPlacementFilter
 
direction - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
directional() - Static method in class team.lodestar.lodestone.systems.particle.world.behaviors.DirectionalParticleBehavior
 
directional(Vec3) - Static method in class team.lodestar.lodestone.systems.particle.world.behaviors.DirectionalParticleBehavior
 
DIRECTIONAL_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
Generates a directional block model and state.
DirectionalParticleBehavior - Class in team.lodestar.lodestone.systems.particle.world.behaviors
 
DirectionalParticleBehavior() - Constructor for class team.lodestar.lodestone.systems.particle.world.behaviors.DirectionalParticleBehavior
 
dirty - Variable in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
 
disableForcedSpawn() - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
disableNoClip() - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
disableShield(LivingEntity, ItemStack, int) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectCommonsHelper
Disables the shield for the given duration.
disableShield(LivingEntity, ItemStack, int, boolean) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectCommonsHelper
Disables the shield for the given duration.
disableSlotHighlight(Slot) - Static method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTabHandler
 
discarded - Variable in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
 
dispatchCompute(int, int, int) - Static method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderSystem
 
distance(float...) - Static method in class team.lodestar.lodestone.helpers.DataHelper
 
Distance(Consumer<LODBuilder<Float>>) - Static method in class team.lodestar.lodestone.systems.model.obj.lod.LODStrategy
 
DISTORTED_NINE_SLICE_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
 
DISTORTED_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
 
distSqr(float...) - Static method in class team.lodestar.lodestone.helpers.DataHelper
 
DOOR_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
DOOR.
doubleValue(String) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
 
doubleValue(String, double) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
 
doubleValue(String, double, double) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
 
DOWN - Static variable in class team.lodestar.lodestone.systems.particle.world.behaviors.SparkParticleBehavior
 
draw(MeshData) - Method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
 
drawInstanced(int) - Method in class team.lodestar.lodestone.mixin.client.VertexBufferMixin
 
drawInstanced(int) - Method in interface team.lodestar.lodestone.systems.rendering.IVertexBuffer
 
drawLineBetween(MultiBufferSource, PoseStack, Vec3, Vec3, float, int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.RenderHelper
Draw a line between two points
drawSteppedLineBetween(MultiBufferSource, PoseStack, List<Vec3>, float, int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.RenderHelper
Draw a segmented line between two points, subdividing the line into a number of segments
drawSteppedLineBetween(MultiBufferSource, PoseStack, Vec3, Vec3, int, float, int, int, int, int, Consumer<Vec3>) - Static method in class team.lodestar.lodestone.helpers.RenderHelper
Draw a segmented line between two points, subdividing the line into a number of segments
drawWithShaderInstanced(Matrix4f, Matrix4f, ShaderInstance, int) - Method in class team.lodestar.lodestone.mixin.client.VertexBufferMixin
 
drawWithShaderInstanced(Matrix4f, Matrix4f, ShaderInstance, int) - Method in interface team.lodestar.lodestone.systems.rendering.IVertexBuffer
 
dropsLike(Block) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
dumpItems(Level, BlockPos) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
dumpItems(Level, Vec3) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
durability(int) - Method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
 
duration - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
 
duration - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
 
DYNAMIC_COPY - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject.Usage
 
DYNAMIC_DRAW - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject.Usage
 
DYNAMIC_READ - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject.Usage
 
DynamicShaderFxInstance - Class in team.lodestar.lodestone.systems.postprocess
 
DynamicShaderFxInstance() - Constructor for class team.lodestar.lodestone.systems.postprocess.DynamicShaderFxInstance
 
dynamicShape() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 

E

e - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec10
 
e - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
 
e - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
 
e - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
 
e - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
 
e - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
 
e - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
 
e - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec5
 
e - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec6
 
e - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec7
 
e - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec8
 
e - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec9
 
earlyModifiers - Variable in class team.lodestar.lodestone.systems.model.obj.IndexedModel
 
ease(double, double, double) - Method in class team.lodestar.lodestone.systems.easing.Easing
 
ease(double, double, double, double) - Method in class team.lodestar.lodestone.systems.easing.Easing
 
ease(float, float, float) - Method in class team.lodestar.lodestone.systems.easing.Easing
 
ease(float, float, float, float) - Method in class team.lodestar.lodestone.systems.easing.Easing.BackIn
 
ease(float, float, float, float) - Method in class team.lodestar.lodestone.systems.easing.Easing.BackInOut
 
ease(float, float, float, float) - Method in class team.lodestar.lodestone.systems.easing.Easing.BackOut
 
ease(float, float, float, float) - Method in class team.lodestar.lodestone.systems.easing.Easing
The basic function for easing.
ease(float, float, float, float) - Method in class team.lodestar.lodestone.systems.easing.Easing.ElasticIn
 
ease(float, float, float, float) - Method in class team.lodestar.lodestone.systems.easing.Easing.ElasticInOut
 
ease(float, float, float, float) - Method in class team.lodestar.lodestone.systems.easing.Easing.ElasticOut
 
Easing - Class in team.lodestar.lodestone.systems.easing
The Easing class holds a set of general-purpose motion tweening functions by Robert Penner.
Easing(String) - Constructor for class team.lodestar.lodestone.systems.easing.Easing
 
Easing.Back - Class in team.lodestar.lodestone.systems.easing
A base class for Back easings.
Easing.BackIn - Class in team.lodestar.lodestone.systems.easing
Back easing in - backtracking slightly, then reversing direction and moving to target.
Easing.BackInOut - Class in team.lodestar.lodestone.systems.easing
Back easing in/out - backtracking slightly, then reversing direction and moving to target, then overshooting target, reversing, and finally coming back to target.
Easing.BackOut - Class in team.lodestar.lodestone.systems.easing
Back easing out - moving towards target, overshooting it slightly, then reversing and coming back to target.
Easing.Elastic - Class in team.lodestar.lodestone.systems.easing
A base class for elastic easings.
Easing.ElasticIn - Class in team.lodestar.lodestone.systems.easing
An Elastic easing used for ElasticIn functions.
Easing.ElasticInOut - Class in team.lodestar.lodestone.systems.easing
An Elastic easing used for ElasticInOut functions.
Easing.ElasticOut - Class in team.lodestar.lodestone.systems.easing
An Elastic easing used for ElasticOut functions.
EasingHelper - Class in team.lodestar.lodestone.helpers
 
EasingHelper() - Constructor for class team.lodestar.lodestone.helpers.EasingHelper
 
EASINGS - Static variable in class team.lodestar.lodestone.systems.easing.Easing
 
EFFECT_TYPES - Static variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
 
EffectInstanceMixin - Class in team.lodestar.lodestone.mixin.client
 
EffectInstanceMixin() - Constructor for class team.lodestar.lodestone.mixin.client.EffectInstanceMixin
 
EffectProgramMixin - Class in team.lodestar.lodestone.mixin.client
 
EffectProgramMixin() - Constructor for class team.lodestar.lodestone.mixin.client.EffectProgramMixin
 
effects - Variable in class team.lodestar.lodestone.systems.postprocess.PostProcessor
 
Elastic(String) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.Elastic
Creates a new Elastic easing with default settings (-1f, 0f).
Elastic(String, float, float) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.Elastic
Creates a new Elastic easing with the specified settings.
ELASTIC_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
An EasingIn instance using the default values.
ELASTIC_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
An ElasticInOut instance using the default values.
ELASTIC_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
An ElasticOut instance using the default values.
ElasticIn() - Constructor for class team.lodestar.lodestone.systems.easing.Easing.ElasticIn
 
ElasticIn(float, float) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.ElasticIn
 
ElasticInOut() - Constructor for class team.lodestar.lodestone.systems.easing.Easing.ElasticInOut
 
ElasticInOut(float, float) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.ElasticInOut
 
ElasticOut() - Constructor for class team.lodestar.lodestone.systems.easing.Easing.ElasticOut
 
ElasticOut(float, float) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.ElasticOut
 
emissiveRendering(BlockBehaviour.StatePredicate) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
EMITTERS - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ParticleEmitterHandler
 
EMPTY - Static variable in class team.lodestar.lodestone.systems.block.LodestoneThrowawayBlockData
 
EMPTY - Static variable in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
 
EMPTY - Static variable in class team.lodestar.lodestone.systems.device.CommonDeviceRequirements
 
EmptyEnchantmentEffect() - Constructor for class team.lodestar.lodestone.systems.enchanting.LocatedEnchantmentEffect.EmptyEnchantmentEffect
 
EmptyItemModelSmith - Class in team.lodestar.lodestone.systems.datagen.itemsmith
 
EmptyItemModelSmith() - Constructor for class team.lodestar.lodestone.systems.datagen.itemsmith.EmptyItemModelSmith
 
ENABLE_SCREEN_PARTICLES - Static variable in class team.lodestar.lodestone.config.ClientConfig
 
enableBloom() - Static method in class team.lodestar.lodestone.registry.client.LodestonePostProcessEffects
Enables bloom for your mod.
enableForcedSpawn() - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
enableNoClip() - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
enablePhysicallyBasedBloom() - Static method in class team.lodestar.lodestone.registry.client.LodestonePostProcessEffects
Enables physically based bloom for your mod.
enableStencil() - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
 
ENCHANTED_DAMAGE - Static variable in class team.lodestar.lodestone.registry.common.LodestoneEnchantmentComponents
 
ENCHANTED_ENTITY - Static variable in class team.lodestar.lodestone.registry.common.LodestoneEnchantmentComponents
 
ENCHANTMENT_COMPONENTS - Static variable in class team.lodestar.lodestone.registry.common.LodestoneEnchantmentComponents
 
ENCHANTMENT_HOLDER - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
end(BufferBuilder) - Method in interface team.lodestar.lodestone.systems.particle.render_types.LodestoneScreenParticleRenderType
 
end(Level) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
 
endBatch(RenderType) - Method in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneBufferSource
 
endBatches() - Method in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneRenderLayer
 
endBatches(boolean) - Method in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneBufferSource
 
endingColor - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
endingCurve - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
 
endingCurve - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
 
endingCurve - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
 
endingStrength - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
 
endingStrength - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
 
endingValue - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
 
endingValue - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleDataBuilder
 
endPosition - Variable in class team.lodestar.lodestone.systems.rendering.trail.InterpolatedTrailPoint
 
ENTITY_TAG_STREAM_CODEC - Static variable in class team.lodestar.lodestone.network.ExtraStreamCodecs
 
entityContext(ServerLevel, int, Entity, Vec3, ItemStack) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
 
entityEffect(DeferredRegister<DataComponentType<?>>, String) - Static method in class team.lodestar.lodestone.registry.common.LodestoneEnchantmentComponents
 
EntityHelper - Class in team.lodestar.lodestone.helpers
 
EntityHelper() - Constructor for class team.lodestar.lodestone.helpers.EntityHelper
 
entityInside(BlockState, Level, BlockPos, Entity) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
 
entityJoin(EntityJoinLevelEvent) - Static method in class team.lodestar.lodestone.events.GameEvents
 
EntityMixin - Class in team.lodestar.lodestone.mixin.common
 
EntityMixin() - Constructor for class team.lodestar.lodestone.mixin.common.EntityMixin
 
entries - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
 
Entry(Supplier<T>, DeviceRequirementSet) - Constructor for class team.lodestar.lodestone.systems.rendering.renderfeature.MultiImplementationRenderFeature.Entry
 
entryOrder - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
 
equals(Object) - Method in record class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderLookupResult
Indicates whether some other object is "equal to" this one.
equals(Object) - Method in record class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.LodestonePayloadRegistryHelper
Indicates whether some other object is "equal to" this one.
equals(Object) - Method in record class team.lodestar.lodestone.systems.block.BlockBlockItemHolder
Indicates whether some other object is "equal to" this one.
equals(Object) - Method in record class team.lodestar.lodestone.systems.config.LodestoneConfig.ConfigPath
Indicates whether some other object is "equal to" this one.
equals(Object) - Method in record class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory.CategoryHeader
Indicates whether some other object is "equal to" this one.
equals(Object) - Method in record class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory
Indicates whether some other object is "equal to" this one.
equals(Object) - Method in record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
Indicates whether some other object is "equal to" this one.
equals(Object) - Method in record class team.lodestar.lodestone.systems.model.geo.data.GeoDescription
Indicates whether some other object is "equal to" this one.
equals(Object) - Method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
 
equals(Object) - Method in record class team.lodestar.lodestone.systems.model.obj.data.IndexedVertex
Indicates whether some other object is "equal to" this one.
equals(Object) - Method in record class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticleType.Factory
Indicates whether some other object is "equal to" this one.
equals(Object) - Method in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleItemStackKey
 
equals(Object) - Method in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleItemStackRetrievalKey
 
equals(Object) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData.CubeVertices
Indicates whether some other object is "equal to" this one.
equals(Object) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
Indicates whether some other object is "equal to" this one.
equals(Object) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ComplexRenderTypeToken
 
equals(Object) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.LodestoneRenderTypeBuilder
 
equals(Object) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
 
equals(Object) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
 
equals(Object) - Method in record class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance.ScreenshakePositionData
Indicates whether some other object is "equal to" this one.
EventResponderLookupResult(ItemEventHandler.EventResponderSource, ArrayList<Pair<ItemEventHandler.IEventResponder, ItemStack>>) - Constructor for record class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderLookupResult
Creates an instance of a EventResponderLookupResult record class.
EventResponderSource(ResourceLocation, Function<LivingEntity, Collection<ItemStack>>) - Constructor for class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderSource
 
EventResponderSource(ResourceLocation, Function<LivingEntity, Collection<ItemStack>>, BiFunction<LivingEntity, ItemStack, ItemEventHandler.IEventResponder>) - Constructor for class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderSource
 
exactDeviationAngle - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
expired - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
 
explosionResistance(float) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
EXPO_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
Exponential easing in - accelerating from zero velocity.
EXPO_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
Exponential easing in/out - accelerating until halfway, then decelerating.
EXPO_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
Exponential easing out - decelerating to zero velocity.
extend(ResourceLocation, String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
 
ExtendedShaderInstance - Class in team.lodestar.lodestone.systems.rendering.shader
 
ExtendedShaderInstance(ResourceProvider, ShaderHolder) - Constructor for class team.lodestar.lodestone.systems.rendering.shader.ExtendedShaderInstance
 
ExtendedSoundType - Class in team.lodestar.lodestone.systems.sound
An ExtendedSoundType is a simple extension of ForgeSoundType, also providing hooks for when each individual sound is played.
ExtendedSoundType(float, float, Supplier<SoundEvent>, Supplier<SoundEvent>, Supplier<SoundEvent>, Supplier<SoundEvent>, Supplier<SoundEvent>) - Constructor for class team.lodestar.lodestone.systems.sound.ExtendedSoundType
 
extendEffect(MobEffectInstance, LivingEntity, int) - Static method in class team.lodestar.lodestone.helpers.EntityHelper
 
extendEffect(MobEffectInstance, LivingEntity, int, int) - Static method in class team.lodestar.lodestone.helpers.EntityHelper
 
extendWithFolder(ResourceLocation) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockModelProvider
 
extra - Variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
 
extractItem(ServerLevel, ItemStack, Player) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
ExtraStreamCodecs - Class in team.lodestar.lodestone.network
 
ExtraStreamCodecs() - Constructor for class team.lodestar.lodestone.network.ExtraStreamCodecs
 
EXTRUDING_SPARK_PARTICLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleTypes
 

F

f - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec10
 
f - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
 
f - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
 
f - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
 
f - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
 
f - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
 
f - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
 
f - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec6
 
f - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec7
 
f - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec8
 
f - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec9
 
Factory() - Constructor for class team.lodestar.lodestone.systems.particle.world.type.LodestoneItemCrumbsParticleType.Factory
 
Factory() - Constructor for class team.lodestar.lodestone.systems.particle.world.type.LodestoneTerrainParticleType.Factory
 
Factory(SpriteSet) - Constructor for record class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticleType.Factory
Creates an instance of a Factory record class.
Factory(SpriteSet) - Constructor for class team.lodestar.lodestone.systems.particle.world.type.LodestoneWorldParticleType.Factory
 
FallbackPair<T> - Class in team.lodestar.lodestone.systems.model.obj.data
Represents a pair of values where one takes precedence over the other.
FallbackPair() - Constructor for class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
 
FallbackPair(T) - Constructor for class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
 
FallbackPair(T, T) - Constructor for class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
 
falloffCurve() - Method in record class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance.ScreenshakePositionData
Returns the value of the falloffCurve record component.
falloffDistance() - Method in record class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance.ScreenshakePositionData
Returns the value of the falloffDistance record component.
fallSound - Variable in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
 
fallSoundOptions - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
FD_KNIVES - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
FENCE_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
Generates a fence block model and state.
FENCE_GATE_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
Generates a fence gate block model and state.
FENCE_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
 
fetchDeviceData(RegisterShadersEvent) - Static method in class team.lodestar.lodestone.systems.rendering.shader.compute.SystemDetails
 
fill(LevelAccessor) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
Deprecated.
 
fill(LevelAccessor) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.LodestoneBlockFillerLayer
Deprecated.
 
fillMenu(CreativeModeInventoryScreen.ItemPickerMenu, CategorizedCreativeTab) - Static method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTabHandler
 
filterHitResult(HitResult, Vec3, double) - Static method in class team.lodestar.lodestone.helpers.EntityHelper
 
finalizedIncomingDamageEvent(LivingDamageEvent.Post, LivingEntity, LivingEntity, ItemStack) - Method in interface team.lodestar.lodestone.handlers.ItemEventHandler.IEventResponder
 
finalizedOutgoingDamageEvent(LivingDamageEvent.Post, LivingEntity, LivingEntity, ItemStack) - Method in interface team.lodestar.lodestone.handlers.ItemEventHandler.IEventResponder
 
findCosmeticCurio(Predicate<ItemStack>, LivingEntity) - Static method in class team.lodestar.lodestone.helpers.CurioHelper
 
findEnchantmentEffect(ItemStack, DataComponentMap, LodestoneEntityEnchantmentEffectFilter<T>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEntityEffectHelper
 
findEnchantmentEffect(ItemStack, LodestoneEntityEnchantmentEffectFilter<T>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEntityEffectHelper
 
findLevelBasedValues(Object) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentDataHelper
Finds all LevelBasedValue instances stored on an object through the use of reflection
findMatching(ItemAttributeModifiers, Predicate<ItemAttributeModifiers.Entry>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentAttributeHelper
Finds all matching attribute modifiers from an ItemAttributeModifiers instance based on a filter
findRecipe(Level, RecipeType<K>, Predicate<K>) - Static method in class team.lodestar.lodestone.systems.recipe.LodestoneRecipeType
 
findSpecialComponent(ItemStack, DataComponentType<T>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentDataHelper
 
findSpecialComponent(ItemStack, Holder<Enchantment>, DataComponentType<T>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentDataHelper
 
FIRE_OVERLAY_OFFSET - Static variable in class team.lodestar.lodestone.config.ClientConfig
 
fireResistant() - Method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
 
FIRST_INDEX - Enum constant in enum class team.lodestar.lodestone.systems.particle.SimpleParticleOptions.ParticleSpritePicker
 
FlipbookVolumeTexture - Class in team.lodestar.lodestone.systems.texture
 
FlipbookVolumeTexture(ResourceLocation, int, int) - Constructor for class team.lodestar.lodestone.systems.texture.FlipbookVolumeTexture
 
FlipbookVolumeTexture(ResourceLocation, int, int, boolean) - Constructor for class team.lodestar.lodestone.systems.texture.FlipbookVolumeTexture
 
floatValue(String) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
 
floatValue(String, float) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
 
floatValue(String, float, float) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
 
FLUID_TAG_STREAM_CODEC - Static variable in class team.lodestar.lodestone.network.ExtraStreamCodecs
 
FOG_BLUE - Static variable in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
 
FOG_FAR - Static variable in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
 
FOG_GREEN - Static variable in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
 
FOG_NEAR - Static variable in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
 
FOG_RED - Static variable in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
 
FOG_SHAPE - Static variable in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
 
fogColors(ViewportEvent.ComputeFogColor) - Static method in class team.lodestar.lodestone.events.ClientGameEvents
 
food(FoodProperties) - Method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
 
forcedDirection - Variable in class team.lodestar.lodestone.systems.particle.world.behaviors.DirectionalParticleBehavior
 
forcedDirection - Variable in class team.lodestar.lodestone.systems.particle.world.behaviors.PointyDirectionalParticleBehavior
 
forcedDirection - Variable in class team.lodestar.lodestone.systems.particle.world.behaviors.SparkParticleBehavior
 
forceDisable() - Method in class team.lodestar.lodestone.systems.postprocess.effects.BloomPostProcessor
 
forceDisable() - Method in class team.lodestar.lodestone.systems.postprocess.effects.PhysicallyBasedBloomPostProcessor
 
forceDisableBloom() - Static method in class team.lodestar.lodestone.registry.client.LodestonePostProcessEffects
Permanently disables bloom and prevents other mods from enabling it.
forceDisablePhysicallyBasedBloom() - Static method in class team.lodestar.lodestone.registry.client.LodestonePostProcessEffects
Permanently disables physically based bloom and prevents other mods from enabling it.
forcePercentage - Variable in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
 
forcePercentageDisplay() - Method in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
 
forceSolidOn() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
forgeTag(String) - Static method in class team.lodestar.lodestone.registry.common.tag.LodestoneBlockTags
 
forwardOffset - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
forwardOffset(float) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
FRAGMENT - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram.Type
 
FreezeActiveWorldEventsCommand - Class in team.lodestar.lodestone.command
 
FreezeActiveWorldEventsCommand() - Constructor for class team.lodestar.lodestone.command.FreezeActiveWorldEventsCommand
 
friction - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
friction(float) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
frictionModifier - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
 
frictionSupplier - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
 
fromBlockPos(BlockPos) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
Converts a block position into a Vec3 entry.
fromColor(ColorParticleDataWrapper) - Static method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectColorData
 
fromColors(List<? extends ColorParticleDataWrapper>) - Static method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectColorData
 
fromFunction(BiFunction<String, ResourceLocation, ModelFile>) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
 
fromNetwork(RegistryFriendlyByteBuf) - Static method in class team.lodestar.lodestone.recipe.NBTCarryRecipe.Serializer
 
fromString(String) - Static method in enum class team.lodestar.lodestone.systems.rendering.shader.SamplerType
 
fromString(String) - Static method in enum class team.lodestar.lodestone.systems.texture.InternalTextureFormat
 
fromStrings(List<? extends String>) - Static method in class team.lodestar.lodestone.systems.worldgen.filter.DimensionPlacementFilter
 
frozen - Variable in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
 
fuel - Variable in class team.lodestar.lodestone.systems.item.LodestoneFuelBlockItem
 
fuel - Variable in class team.lodestar.lodestone.systems.item.LodestoneFuelItem
 
FULL_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
Generates a cube model and a blockstate to match.
FULL_BRIGHT - Static variable in class team.lodestar.lodestone.helpers.RenderHelper
 

G

g - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec10
 
g - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
 
g - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
 
g - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
 
g - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
 
g - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
 
g - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
 
g - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec7
 
g - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec8
 
g - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec9
 
g1 - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
g1 - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataBuilder
 
g2 - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
g2 - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataBuilder
 
GameEvents - Class in team.lodestar.lodestone.events
 
GameEvents() - Constructor for class team.lodestar.lodestone.events.GameEvents
 
GameRendererMixin - Class in team.lodestar.lodestone.mixin.client
 
GameRendererMixin() - Constructor for class team.lodestar.lodestone.mixin.client.GameRendererMixin
 
gatherData(GatherDataEvent) - Static method in class team.lodestar.lodestone.datagen.DataGenerators
 
gCol - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
generate(long) - Method in class team.lodestar.lodestone.systems.postprocess.ShaderDataBuffer
Generate or regenerate TBO and texture
GENERATED - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
 
GENERATED_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
 
generateHDRTextureTarget(boolean) - Static method in class team.lodestar.lodestone.helpers.TextureHelper
 
generateModel(Block) - Method in interface team.lodestar.lodestone.systems.datagen.statesmith.ModularBlockStateSmith.ModelFileSupplier
 
generateTextureTarget(boolean) - Static method in class team.lodestar.lodestone.helpers.TextureHelper
 
GenericParticleData - Class in team.lodestar.lodestone.systems.particle.data
 
GenericParticleData(float, float, float, float, Easing, Easing) - Constructor for class team.lodestar.lodestone.systems.particle.data.GenericParticleData
 
GenericParticleDataBuilder - Class in team.lodestar.lodestone.systems.particle.data
 
GenericParticleDataBuilder(float, float, float) - Constructor for class team.lodestar.lodestone.systems.particle.data.GenericParticleDataBuilder
 
GenericParticleDataWrapper - Interface in team.lodestar.lodestone.systems.particle.data
 
GeoBone - Class in team.lodestar.lodestone.systems.model.geo.data
 
GeoBone(List<GeoCube>, Map<String, GeoBone>, String) - Constructor for class team.lodestar.lodestone.systems.model.geo.data.GeoBone
 
GeoCube - Class in team.lodestar.lodestone.systems.model.geo.data
 
GeoCube(GeoQuad[], Vector3f, Vector3f, Vector3f) - Constructor for class team.lodestar.lodestone.systems.model.geo.data.GeoCube
 
GeoDescription - Record Class in team.lodestar.lodestone.systems.model.geo.data
 
GeoDescription(String, int, int, float, float, Vector3f) - Constructor for record class team.lodestar.lodestone.systems.model.geo.data.GeoDescription
Creates an instance of a GeoDescription record class.
GEOMETRY - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram.Type
 
GeoQuad - Class in team.lodestar.lodestone.systems.model.geo.data
 
GeoQuad(GeoVertex[]) - Constructor for class team.lodestar.lodestone.systems.model.geo.data.GeoQuad
 
GeoVertex - Class in team.lodestar.lodestone.systems.model.geo.data
 
GeoVertex(float, float, float) - Constructor for class team.lodestar.lodestone.systems.model.geo.data.GeoVertex
 
GeoVertex(Vector3f, Vector2f) - Constructor for class team.lodestar.lodestone.systems.model.geo.data.GeoVertex
 
get() - Method in record class team.lodestar.lodestone.systems.block.BlockBlockItemHolder
 
get() - Method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
 
get(BlockPos) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
 
getAccurateAttackDamage(LivingEntity, ItemStack) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentValueEffectHelper
 
getAdditives() - Method in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneBufferSource
 
getAffectedArea() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
 
getAffectedArea() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
 
getAffectedArea(int) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
 
getAge() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getAge() - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
 
getAll(Collection<? extends T>, T...) - Static method in class team.lodestar.lodestone.helpers.DataHelper
create a copy of all items in a list that match from another list of items
getAll(Collection<T>, Predicate<T>) - Static method in class team.lodestar.lodestone.helpers.DataHelper
create a copy of all items in a list that match from a predicate
getAllEntries() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
 
getAlpha() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getAmplitude() - Method in class team.lodestar.lodestone.systems.easing.Easing.Elastic
Returns the amplitude.
getArgument() - Method in interface team.lodestar.lodestone.systems.command.CommandField
 
getArgument() - Method in class team.lodestar.lodestone.systems.command.SimpleCommandField
 
getArgument() - Method in class team.lodestar.lodestone.systems.model.obj.lod.LevelOfDetail
 
getAsBlockPos() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
 
getAsVec2f(JsonObject, String) - Static method in class team.lodestar.lodestone.helpers.JsonHelper
 
getAsVec3f(JsonObject, String) - Static method in class team.lodestar.lodestone.helpers.JsonHelper
 
getAsVector() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
 
getAttributeValue(ItemStack, Holder<Enchantment>, Holder<Attribute>, float) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentAttributeHelper
Gets the value of an attribute on an item based on modifications from enchantments.
getBakedIndices() - Method in class team.lodestar.lodestone.systems.model.obj.IndexedModel
 
getBaseId() - Method in class team.lodestar.lodestone.systems.attribute.LodestoneAttribute
 
getBaseId() - Method in class team.lodestar.lodestone.systems.attribute.LodestoneRangedAttribute
 
getBaseValue(ItemAttributeModifiers, float, Holder<Attribute>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentAttributeHelper
Returns the raw value of an attribute on an item as it is by vanilla rules.
getBehavior(Class<T>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
getBehaviorData(Class<T>, Function<T, GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
getBindingIndex() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject
 
getBlockEntities(Class<T>, Level, BlockPos, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
Returns a list of block entities within a radius around a position.
getBlockEntities(Class<T>, Level, BlockPos, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
Returns a list of block entities within an XZ radius around a position.
getBlockEntities(Class<T>, Level, BlockPos, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
Returns a list of block entities within an XYZ radius around a position.
getBlockEntities(Class<T>, Level, BlockPos, int, int, int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
Returns a list of block entities within set coordinates.
getBlockEntities(Class<T>, Level, BlockPos, int, int, int, Predicate<T>) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
Returns a list of block entities within an XYZ range, with a predicate for conditional checks.
getBlockEntities(Class<T>, Level, BlockPos, int, int, Predicate<T>) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
Returns a list of block entities within an XZ range, with a predicate for conditional checks.
getBlockEntities(Class<T>, Level, BlockPos, int, Predicate<T>) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
Returns a list of block entities within a range, with a predicate for conditional checks.
getBlockEntities(Class<T>, Level, AABB) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
Returns a list of block entities within an AABB.
getBlockEntitiesStream(Class<T>, Level, BlockPos, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
Returns a list of block entities within a radius around a position, as stream
getBlockEntitiesStream(Class<T>, Level, BlockPos, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
Returns a list of block entities within an XZ radius around a position, as stream
getBlockEntitiesStream(Class<T>, Level, BlockPos, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
Returns a list of block entities within an XYZ radius around a position, as stream
getBlockEntitiesStream(Class<T>, Level, BlockPos, int, int, int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
Returns a list of block entities within set coordinates, as stream
getBlockEntitiesStream(Class<T>, Level, BlockPos, int, int, int, Predicate<T>) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
Returns a list of block entities within an XYZ range, with a predicate for conditional checks, as streamq
getBlockEntitiesStream(Class<T>, Level, BlockPos, int, int, Predicate<T>) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
Returns a list of block entities within an XZ range, with a predicate for conditional checks, as stream
getBlockEntitiesStream(Class<T>, Level, BlockPos, int, Predicate<T>) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
Returns a list of block entities within a range, with a predicate for conditional checks, as stream
getBlockEntitiesStream(Class<T>, Level, AABB) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
Returns a list of block entities within an AABB, as stream
getBlockName(Block) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
 
getBlocks(Class<?>...) - Static method in class team.lodestar.lodestone.registry.common.LodestoneBlockEntities
 
getBlocks(BlockPos, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
Returns a list of block positions within a XYZ radius around a position.
getBlocks(BlockPos, int, int, int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
Returns a list of block positions within set coordinates.
getBlocks(BlockPos, int, int, int, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
Returns a list of block positions within a XYZ radius around a position, with a predicate for conditional checks.
getBlocks(BlockPos, int, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
Returns a list of block positions within a radius around a position, with a predicate for conditional checks.
getBlocksExact(Class<?>) - Static method in class team.lodestar.lodestone.registry.common.LodestoneBlockEntities
 
getBlocksStream(BlockPos, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
Returns a list of block positions within a XYZ radius around a position, as stream
getBlocksStream(BlockPos, int, int, int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
Returns a list of block positions within set coordinates, as stream
getBlocksStream(BlockPos, int, int, int, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
Returns a list of block positions within a XYZ radius around a position, with a predicate for conditional checks, as stream
getBlocksStream(BlockPos, int, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
Returns a list of block positions within a radius around a position, with a predicate for conditional checks, as stream
getBlockStateWithExistingProperties(BlockState, BlockState) - Static method in class team.lodestar.lodestone.helpers.block.BlockStateHelper
Copies all properties from oldState to newState, given that an individual property exists on the newState.
getBlockTexture(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
 
getBlockTexture(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
 
getBlockTextureFromCache(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
 
getBloomBuilder() - Method in class team.lodestar.lodestone.systems.particle.ParticleEffectSpawner
 
getBloomOutput() - Method in class team.lodestar.lodestone.systems.postprocess.effects.BloomPostProcessor
 
getBloomOutput() - Method in class team.lodestar.lodestone.systems.postprocess.effects.PhysicallyBasedBloomPostProcessor
 
getBloomTarget() - Method in class team.lodestar.lodestone.systems.postprocess.effects.BloomPostProcessor
 
getBloomTarget() - Method in class team.lodestar.lodestone.systems.postprocess.effects.PhysicallyBasedBloomPostProcessor
 
getBlue() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getBreakSound() - Method in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
 
getBreakSoundHolder() - Method in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
 
getBuffer(RenderType) - Method in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneBufferSource
 
getBuffer(RenderType) - Method in class team.lodestar.lodestone.systems.rendering.LodestoneBufferWrapper
 
getBuffer(LodestoneRenderTypeBuilder) - Method in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneBufferSource
 
getBufferSource() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
getBuilder() - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithResult
 
getBuilder() - Method in class team.lodestar.lodestone.systems.particle.ParticleEffectSpawner
 
getBuilder(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockModelProvider
 
getBuilder(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
 
getBurnTime(ItemStack, RecipeType<?>) - Method in class team.lodestar.lodestone.systems.item.LodestoneFuelBlockItem
 
getBurnTime(ItemStack, RecipeType<?>) - Method in class team.lodestar.lodestone.systems.item.LodestoneFuelItem
 
getCameraPosition() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
getCategories() - Method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTab
 
getChannels() - Method in enum class team.lodestar.lodestone.systems.texture.InternalTextureFormat
 
getChild(String) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
 
getChildren() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
 
getClassFilter() - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEntityEnchantmentEffectFilter
 
getCloneItemStack(BlockState, HitResult, LevelReader, BlockPos, Player) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
 
getClosestEntity(List<T>, Vec3) - Static method in class team.lodestar.lodestone.helpers.ItemHelper
 
getCoefficient() - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
 
getColor() - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
 
getColor() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectColorData
 
getColor(float, float, float, float) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
 
getColor(int) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
 
getColor(int, int, int) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
 
getColor(int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
 
getColor(Color) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
 
getColorCodec() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
 
getColorCoefficient() - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
getColorCurve() - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
getColorData() - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
getColorProperty() - Method in class team.lodestar.lodestone.systems.block.LodestoneLeavesBlock
 
getColors() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectColorData
 
getComparisonBroker(ItemStack) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEntityEnchantmentEffectFilter
 
getComponentPositions() - Method in interface team.lodestar.lodestone.systems.multiblock.IMultiBlockCore
 
getComponentPositions() - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockCoreEntity
 
getComponentValue(LivingEntity, ItemStack, DataComponentType<?>, Holder<Attribute>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentValueEffectHelper
 
getComponentValue(ItemStack, DataComponentType<?>, float) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentValueEffectHelper
 
getComponentValue(ItemStack, Holder<Enchantment>, DataComponentType<?>, float) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentValueEffectHelper
 
getComponentValue(ItemStack, ItemStack, Holder<Enchantment>, DataComponentType<?>, float) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentValueEffectHelper
 
getConfig() - Method in class team.lodestar.lodestone.systems.config.LodestoneConfig.ConfigValueHolder
 
getConfigValue() - Method in class team.lodestar.lodestone.systems.config.LodestoneConfig.ConfigValueHolder
 
getContext(ItemStack, int) - Method in interface team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator.ContextSupplier
 
getCubes() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
 
getCustomData() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
 
getCustomParts() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
 
getDatagenData() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
getDataSizePerInstance() - Method in class team.lodestar.lodestone.systems.postprocess.MultiInstancePostProcessor
THIS VALUE SHOULD NOT CHANGE!!!
GetDataWorldEventCommand - Class in team.lodestar.lodestone.command
 
GetDataWorldEventCommand() - Constructor for class team.lodestar.lodestone.command.GetDataWorldEventCommand
 
getDefault() - Static method in enum class team.lodestar.lodestone.systems.rendering.shader.SamplerType
 
getDefaultAttributeModifiers(ItemStack) - Method in class team.lodestar.lodestone.systems.item.LodestoneArmorItem
 
getDefaultExtraData() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
 
getDefaultExtraData() - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType
 
getDefaultLOD() - Method in class team.lodestar.lodestone.systems.model.obj.lod.LODStrategy
 
getDefaultUniformData() - Method in class team.lodestar.lodestone.systems.rendering.shader.ExtendedShaderInstance
 
getDefaultValue() - Method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
 
getDepth() - Method in class team.lodestar.lodestone.systems.texture.FlipbookVolumeTexture
 
getDirection() - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectData
 
getDirection(LodestoneWorldParticle) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.DirectionalParticleBehavior
 
getDirection(LodestoneWorldParticle) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.PointyDirectionalParticleBehavior
 
getDirection(LodestoneWorldParticle) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.SparkParticleBehavior
 
getEffect() - Method in class team.lodestar.lodestone.systems.enchanting.LocatedEnchantmentEffect
 
getEffectDirection(RandomSource) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
getEffectPosition(Vec3) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
getEffectType(String) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPayload
 
getEmptySlotCount() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
getEmptySlotTexture(int, int) - Method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTab
 
getEnchantment() - Method in class team.lodestar.lodestone.systems.enchanting.LocatedEnchantmentEffect
 
getEnchantmentFilter() - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEntityEnchantmentEffectFilter
 
getEndingColor() - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
getEndPos(Vec3, Vec3) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.SparkParticleBehavior
 
getEntityEffects(ItemStack, DataComponentMap, LodestoneEntityEnchantmentEffectFilter<T>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEntityEffectHelper
 
getEntries() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
 
getEntries(int) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
 
getEquippedCurio(LivingEntity, Predicate<ItemStack>) - Static method in class team.lodestar.lodestone.helpers.CurioHelper
 
getEquippedCurio(LivingEntity, Item) - Static method in class team.lodestar.lodestone.helpers.CurioHelper
 
getEquippedCurios(LivingEntity) - Static method in class team.lodestar.lodestone.helpers.CurioHelper
 
getEquippedCurios(LivingEntity, Predicate<ItemStack>) - Static method in class team.lodestar.lodestone.helpers.CurioHelper
 
getEventInstance(CommandContext<?>, String) - Static method in class team.lodestar.lodestone.command.arguments.WorldEventInstanceArgument
 
getEventResponders(LivingEntity) - Method in class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderSource
 
getEventResponders(LivingEntity) - Static method in class team.lodestar.lodestone.handlers.ItemEventHandler
 
getEventType(CommandContext<?>, String) - Static method in class team.lodestar.lodestone.command.arguments.WorldEventTypeArgument
 
getEventTypes() - Static method in class team.lodestar.lodestone.registry.common.LodestoneWorldEventTypes
 
getExtension() - Method in enum class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram.Type
 
getExtraCodec() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
 
getExtraCodec() - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType
 
getFailMessage() - Method in class team.lodestar.lodestone.systems.device.DeviceRequirement
 
getFallSound() - Method in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
 
getFallSoundHolder() - Method in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
 
getFilledSlotCount() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
getFirstEmptyItemIndex() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
getFloatBuffer() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject
 
getFluidState(BlockState) - Method in class team.lodestar.lodestone.systems.block.WaterLoggedEntityBlock
 
getFormat() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
getFriction() - Method in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
 
getGenericArmorModel(LivingEntity, ItemStack, EquipmentSlot, HumanoidModel) - Method in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorClientItemExtensions
 
getGeometryProgram() - Method in class team.lodestar.lodestone.mixin.client.ShaderInstanceMixin
 
getGeometryProgram() - Method in interface team.lodestar.lodestone.systems.rendering.shader.IShaderInstance
 
getGlEnum() - Method in enum class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject.Usage
 
getGlFormat() - Method in enum class team.lodestar.lodestone.systems.texture.InternalTextureFormat
 
getGlType() - Method in enum class team.lodestar.lodestone.systems.rendering.shader.SamplerType
 
getGlType() - Method in enum class team.lodestar.lodestone.systems.texture.InternalTextureFormat
 
getGravity() - Method in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
 
getGreen() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getHeaderLangKey() - Method in record class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory
 
getHeaders() - Method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTab
 
getHeaderTexture(CreativeTabCategory.CategoryHeader, int, int) - Method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTab
 
getHeight() - Method in class team.lodestar.lodestone.systems.texture.CubeMapTexture
 
getHeight() - Method in class team.lodestar.lodestone.systems.texture.FlipbookVolumeTexture
 
getHitSound() - Method in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
 
getHitSoundHolder() - Method in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
 
getId() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
 
getId() - Method in class team.lodestar.lodestone.systems.rendering.renderfeature.MultiImplementationRenderFeature
 
getId() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram.Shader
 
getId() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject
 
getId() - Method in class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram
 
getIdentifier() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
 
getImplementations() - Method in class team.lodestar.lodestone.systems.rendering.renderfeature.MultiImplementationRenderFeature
 
getImplementationSupplier() - Method in class team.lodestar.lodestone.systems.rendering.renderfeature.MultiImplementationRenderFeature.Entry
 
getIndexedVertices() - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier.OriginalCopy
 
getIndexedVertices() - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
 
getIndexOfVertex(IndexedVertex) - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
 
getIndexType() - Method in class team.lodestar.lodestone.mixin.client.VertexBufferMixin
 
getIndices() - Method in class team.lodestar.lodestone.systems.model.obj.data.IndexedMesh
 
getInstance() - Method in interface team.lodestar.lodestone.systems.worldevent.WorldEventType.EventInstanceSupplier
 
getInstances() - Method in class team.lodestar.lodestone.systems.postprocess.MultiInstancePostProcessor
 
getInterpolatedMatrixPosition(Matrix4f, float) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
 
getInterpolatedPosition(float) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
 
getInterpolatedTravelledDistance() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getInventory(Direction) - Method in interface team.lodestar.lodestone.systems.blockentity.IItemHandlerSupplier
 
getInventory(Direction) - Method in class team.lodestar.lodestone.systems.blockentity.ItemHolderBlockEntity
 
getInventory(Direction) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
 
getItem() - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithResult
 
getItemName(Item) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
 
getItemTexture(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
 
getLayer(int) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
 
getLayer(LodestoneBlockFiller.LodestoneLayerToken) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
Deprecated.
 
getLayers() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
 
getLengthData() - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
getLevel() - Method in class team.lodestar.lodestone.events.types.worldevent.WorldEventInstanceEvent
 
getLevel() - Method in class team.lodestar.lodestone.systems.enchanting.LocatedEnchantmentEffect
 
getLevel() - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
 
getLifeDelay() - Method in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
 
getLifetime() - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
getLifetime() - Method in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
 
getLightColor(float) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneItemCrumbParticle
 
getLightColor(float) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneTerrainParticle
 
getLightColor(float) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getLocalSize() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram.Shader
 
getLocalSize(String) - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputePreprocessor
 
getLODLevel(PoseStack) - Method in class team.lodestar.lodestone.systems.model.obj.lod.LODStrategy
 
getMainLayer() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
Deprecated.
 
getMatchingEffects(ItemStack, DataComponentMap, Class<T>, Either<Predicate<TypedDataComponent<?>>, Predicate<T>>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentDataHelper
Sieves through a data map and finds all components, including nested ones, stored inside that match the given condition.
getMatchingEffects(ItemStack, ItemStack, DataComponentMap, Class<T>, Either<Predicate<TypedDataComponent<?>>, Predicate<T>>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentDataHelper
Sieves through a data map and finds all components, including nested ones, stored inside that match the given condition.
getMatrixPosition(Vec3, Matrix4f) - Static method in class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
 
getMatrixPosition(Matrix4f) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
 
getMaxInstances() - Method in class team.lodestar.lodestone.systems.postprocess.MultiInstancePostProcessor
THIS VALUE SHOULD NOT CHANGE!!!
getMaxShaderStorageBlockSize() - Static method in class team.lodestar.lodestone.systems.rendering.shader.compute.SystemDetails
 
getMaxSsboBindings() - Static method in class team.lodestar.lodestone.systems.rendering.shader.compute.SystemDetails
 
getMeshes() - Method in class team.lodestar.lodestone.systems.model.obj.IndexedModel
 
getMeshes() - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier.OriginalCopy
 
getMeshes() - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
 
getMeshSize() - Method in class team.lodestar.lodestone.systems.model.obj.data.IndexedMesh
 
getModel() - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
 
getModelBuffer() - Method in class team.lodestar.lodestone.systems.model.geo.BedrockGeometryModel
 
getModelBuffer() - Method in interface team.lodestar.lodestone.systems.model.IRenderableModel
Gets the model's VertexBuffer
getModelBuffer() - Method in class team.lodestar.lodestone.systems.model.obj.IndexedModel
 
getModelLocation() - Method in class team.lodestar.lodestone.systems.model.geo.BedrockGeometryModel
 
getModelLocation() - Method in interface team.lodestar.lodestone.systems.model.IRenderableModel
Gets the model's ResourceLocation
getModelLocation() - Method in class team.lodestar.lodestone.systems.model.obj.IndexedModel
 
getModifier() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ComplexRenderTypeToken
 
getModifier(int, StringRepresentable) - Method in record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
 
getMotifPitch() - Method in class team.lodestar.lodestone.systems.sound.SoundMotifSoundType
 
getMotifVolume() - Method in class team.lodestar.lodestone.systems.sound.SoundMotifSoundType
 
getMultiBufferSource() - Method in class team.lodestar.lodestone.events.types.worldevent.WorldEventRenderEvent
 
getName() - Method in class team.lodestar.lodestone.datagen.LodestoneBlockTagDatagen
 
getName() - Method in class team.lodestar.lodestone.datagen.LodestoneItemTagDatagen
 
getName() - Method in interface team.lodestar.lodestone.systems.command.CommandField
 
getName() - Method in class team.lodestar.lodestone.systems.command.SimpleCommandField
 
getName() - Method in class team.lodestar.lodestone.systems.device.DeviceRequirement
 
getName() - Method in class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram
 
getName() - Method in enum class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram.Type
 
getNeighboringBlocks(BlockPos) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
Quick method to get all blocks neighboring a block.
getNeighboringBlocksStream(BlockPos) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
Quick method to get all blocks neighboring a block, as stream.
getNonAdditives() - Method in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneBufferSource
 
getNonEmptyStacks() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
getNormal() - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
 
getNormals() - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier.OriginalCopy
 
getNormals() - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
 
getOffsetViewMatrix() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
getOldParticlePosition() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getOpenCategorizedTab() - Static method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTabHandler
 
getOpenglVersion() - Static method in class team.lodestar.lodestone.systems.rendering.shader.compute.SystemDetails
 
getOrCreateIndexedVertex(int, int, int) - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
 
getOrDefault(T) - Method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
 
getOrderedEntries() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
 
getOrderedEntries() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
 
getOrderedEntries(int) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
 
getOrigin() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoCube
 
getOrigin() - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointBuilder
 
getORoll() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getOverrideValue() - Method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
 
getOvershoot() - Method in class team.lodestar.lodestone.systems.easing.Easing.Back
Returns the overshoot for this easing.
getPackedLight() - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
 
getPackedOverlay() - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
 
getParent() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
 
getPart(String) - Method in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
 
getPart(ModelPart, String) - Static method in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
 
getPartialTicks() - Method in class team.lodestar.lodestone.events.types.worldevent.WorldEventRenderEvent
 
getParticleOptions() - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
getParticleOptions() - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
getParticleOptions() - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
getParticlePosition() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getParticleSpeed() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getParticleTarget() - Method in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneRenderLayer
 
getPeriod() - Method in class team.lodestar.lodestone.systems.easing.Easing.Elastic
Returns the period.
getPlaceSound() - Method in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
 
getPlaceSoundHolder() - Method in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
 
getPlaneOfBlocks(BlockPos, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
Returns a list of block positions within a XZ radius around a position, with a predicate for conditional checks, as stream
getPlaneOfBlocks(BlockPos, int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
Returns a list of block positions within set coordinates.
getPlaneOfBlocks(BlockPos, int, int, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
Returns a list of block positions within a XYZ radius around a position, with a predicate for conditional checks.
getPlaneOfBlocks(BlockPos, int, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
Returns a list of block positions within a radius around a position, with a predicate for conditional checks.
getPlaneOfBlocksStream(BlockPos, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
Returns a list of block positions within a XZ radius around a position, as stream
getPlaneOfBlocksStream(BlockPos, int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
Returns a list of block positions within set coordinates, as stream
getPlaneOfBlocksStream(BlockPos, int, int, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
Returns a list of block positions within a XZ radius around a position, with a predicate for conditional checks.
getPlaneOfBlocksStream(BlockPos, int, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
Returns a list of block positions within a radius around a position, with a predicate for conditional checks, as stream
getPoseStack() - Method in class team.lodestar.lodestone.events.types.worldevent.WorldEventRenderEvent
 
getPosition() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
 
getPosition() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoVertex
 
getPosition() - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
 
getPosition() - Method in class team.lodestar.lodestone.systems.rendering.trail.InterpolatedTrailPoint
 
getPosition() - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
 
getPositionCodec() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
 
getPositions() - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier.OriginalCopy
 
getPositions() - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
 
getPostChainLocation() - Method in class team.lodestar.lodestone.systems.postprocess.effects.BloomPostProcessor
 
getPostChainLocation() - Method in class team.lodestar.lodestone.systems.postprocess.effects.PhysicallyBasedBloomPostProcessor
 
getPostChainLocation() - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
Example: "octus:foo" points to octus:shaders/post/foo.json
getPosX() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
 
getPosY() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
 
getPosZ() - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
 
getPrograms() - Method in enum class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram.Type
 
getProgress(float, float) - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
getProgress(float, float) - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
 
getProvider() - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithResult
 
getProvider() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.LodestoneRenderTypeBuilder
 
getQuadLength(float) - Method in class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
 
getQuadLength(float) - Method in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
 
getQuadLength(float) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getQuads() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoCube
 
getQuadSize(float) - Method in class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
 
getQuadZPosition() - Method in class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
 
getRandom() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getRandomEntries(int) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
 
getRecipe(Level, RecipeType<K>, T) - Static method in class team.lodestar.lodestone.systems.recipe.LodestoneRecipeType
 
getRecipeHolders(Level, RecipeType<K>) - Static method in class team.lodestar.lodestone.systems.recipe.LodestoneRecipeType
 
getRecipes(Level, RecipeType<K>) - Static method in class team.lodestar.lodestone.systems.recipe.LodestoneRecipeType
 
getRecipeSubfolder() - Method in interface team.lodestar.lodestone.recipe.builder.LodestoneRecipeBuilder
 
getRed() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getRenderer() - Method in class team.lodestar.lodestone.events.types.worldevent.WorldEventRenderEvent
 
getRenderer() - Static method in class team.lodestar.lodestone.systems.rendering.shader.compute.SystemDetails
 
getRenderType() - Method in class team.lodestar.lodestone.systems.block.LodestoneThrowawayBlockData
 
getRenderType() - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
getRenderType() - Method in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
 
getRenderType() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getRenderType() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.LodestoneRenderTypeBuilder
 
getRenderType() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
getRequirements() - Method in class team.lodestar.lodestone.systems.rendering.renderfeature.MultiImplementationRenderFeature.Entry
 
getResultItem(HolderLookup.Provider) - Method in class team.lodestar.lodestone.systems.recipe.LodestoneInWorldRecipe
 
getRoll() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getRootBone() - Method in class team.lodestar.lodestone.systems.model.geo.BedrockGeometryModel
 
getRotation() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoCube
 
getScale() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
 
getScaleData() - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
getSerializer() - Method in class team.lodestar.lodestone.recipe.NBTCarryRecipe
 
getSerializer() - Method in class team.lodestar.lodestone.systems.recipe.LodestoneInWorldRecipe
 
getShader() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram
 
getShader() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
getShader(RenderType) - Static method in class team.lodestar.lodestone.helpers.RenderHelper
 
getShaderFormat() - Method in class team.lodestar.lodestone.systems.rendering.shader.ShaderHolder
 
getShaderHolder() - Method in class team.lodestar.lodestone.systems.rendering.shader.ExtendedShaderInstance
 
getShaderInstance() - Method in class team.lodestar.lodestone.systems.rendering.shader.ShaderHolder
 
getShaderLocation() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram.Shader
 
getShaderLocation() - Method in class team.lodestar.lodestone.systems.rendering.shader.ShaderHolder
 
getShadingLanguageVersion() - Static method in class team.lodestar.lodestone.systems.rendering.shader.compute.SystemDetails
 
getShard() - Method in class team.lodestar.lodestone.systems.rendering.shader.ShaderHolder
 
getShortestAngleDiff(double, double) - Static method in class team.lodestar.lodestone.helpers.AngleHelper
 
getShortestAngleDiff(double, double, float) - Static method in class team.lodestar.lodestone.helpers.AngleHelper
 
getSize() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoCube
 
getSlashRotation() - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
getSlashRotation() - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectData
 
getSlotLimit(int) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
getSlots() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
getSource() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram.Shader
 
getSphereOfBlocks(BlockPos, float) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
 
getSphereOfBlocks(BlockPos, float, float) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
 
getSphereOfBlocks(BlockPos, float, float, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
 
getSphereOfBlocks(BlockPos, float, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
 
getSphereOfBlocksStream(BlockPos, float) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
 
getSphereOfBlocksStream(BlockPos, float, float) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
 
getSphereOfBlocksStream(BlockPos, float, float, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
 
getSphereOfBlocksStream(BlockPos, float, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
 
getSpinData() - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
getSpritePicker() - Method in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
 
getSpritePicker() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getSpriteSet(ResourceLocation) - Static method in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleTypes
 
getStacks() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
getStartingColor() - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
getStartPos(Vec3, Vec3) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.SparkParticleBehavior
 
getState() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.BlockStateEntry
Deprecated.
 
getStateForPlacement(BlockPlaceContext) - Method in class team.lodestar.lodestone.systems.block.LodestoneDirectionalBlock
 
getStateForPlacement(BlockPlaceContext) - Method in class team.lodestar.lodestone.systems.block.LodestoneHorizontalBlock
 
getStateForPlacement(BlockPlaceContext) - Method in class team.lodestar.lodestone.systems.block.LodestoneLeavesBlock
 
getStateForPlacement(BlockPlaceContext) - Method in class team.lodestar.lodestone.systems.block.WaterLoggedEntityBlock
 
getStaticBlockTexture(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
 
getStepSound() - Method in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
 
getStepSoundHolder() - Method in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
 
getStrength() - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
 
getStrength(Camera) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
 
getStructure() - Method in interface team.lodestar.lodestone.systems.multiblock.IMultiBlockCore
 
getStructure() - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockCoreEntity
 
getSupplier() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
getTags() - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
 
getTarget() - Method in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneRenderLayer
 
getTexCoord() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoVertex
 
getTexelFormat() - Method in enum class team.lodestar.lodestone.systems.texture.InternalTextureFormat
 
getTexture() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
 
getTexturePath() - Static method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
 
getTexturePath() - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
 
getThrowawayData() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
getTicker(Level, BlockState, BlockEntityType<Y>) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
 
getTime() - Method in class team.lodestar.lodestone.systems.postprocess.DynamicShaderFxInstance
 
getToken() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.LodestoneRenderTypeBuilder
 
getToolModifiedState(BlockState, UseOnContext, ItemAbility, boolean) - Method in class team.lodestar.lodestone.systems.block.LodestoneLogBlock
 
getTrailLength() - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointBuilder
 
getTrailPoints() - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointBuilder
 
getTrailTarget() - Method in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneRenderLayer
 
getTransparencyData() - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
getTransparencyShard(RenderType) - Static method in class team.lodestar.lodestone.helpers.RenderHelper
 
getTravelledDistance() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getType() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneSignBlockEntity
 
getType() - Method in class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
 
getType() - Method in class team.lodestar.lodestone.systems.particle.world.type.AbstractLodestoneParticleType
 
getType() - Method in class team.lodestar.lodestone.systems.recipe.LodestoneInWorldRecipe
 
getU0() - Method in class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
 
getU0() - Method in class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
 
getU0() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneItemCrumbParticle
 
getU0() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneTerrainParticle
 
getU0() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getU1() - Method in class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
 
getU1() - Method in class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
 
getU1() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneItemCrumbParticle
 
getU1() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneTerrainParticle
 
getU1() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getUniformHandler() - Method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
 
getUniformHandler() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ComplexRenderTypeToken
 
getUpdatePacket() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
 
getUpdateTag(HolderLookup.Provider) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
 
getUsage() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject
 
getUv() - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
 
getUvs() - Method in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier.OriginalCopy
 
getUvs() - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
 
getV0() - Method in class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
 
getV0() - Method in class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
 
getV0() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneItemCrumbParticle
 
getV0() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneTerrainParticle
 
getV0() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getV1() - Method in class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
 
getV1() - Method in class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
 
getV1() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneItemCrumbParticle
 
getV1() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneTerrainParticle
 
getV1() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getValue(float, float) - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
 
getValue(CommandContext<CommandSourceStack>) - Method in interface team.lodestar.lodestone.systems.command.CommandField
 
getValue(CommandContext<CommandSourceStack>) - Method in class team.lodestar.lodestone.systems.command.SimpleCommandField
 
getValue(Function<T, LevelBasedValue>, float) - Method in class team.lodestar.lodestone.systems.enchanting.LocatedEnchantmentEffect.EmptyEnchantmentEffect
 
getValue(Function<T, LevelBasedValue>, float) - Method in class team.lodestar.lodestone.systems.enchanting.LocatedEnchantmentEffect
 
getValueEffects(ItemStack, DataComponentMap, DataComponentType<?>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentValueEffectHelper
 
getValueMultiplier() - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
 
getVendor() - Static method in class team.lodestar.lodestone.systems.rendering.shader.compute.SystemDetails
 
getVersion() - Static method in class team.lodestar.lodestone.systems.rendering.shader.compute.SystemDetails
 
getVertex(IndexedModel, int) - Method in class team.lodestar.lodestone.systems.model.obj.data.IndexedMesh
 
getVertexConsumer() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
getVertexConsumer(VertexConsumer) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getVertices() - Method in class team.lodestar.lodestone.systems.model.obj.IndexedModel
 
getVertices(IndexedModel) - Method in class team.lodestar.lodestone.systems.model.obj.data.IndexedMesh
 
getVerticesByDirection(Direction) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
 
getVerticesByIndex(int) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
 
getViewBobOffset() - Static method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderSystem
 
getWidth() - Method in class team.lodestar.lodestone.systems.texture.CubeMapTexture
 
getWidth() - Method in class team.lodestar.lodestone.systems.texture.FlipbookVolumeTexture
 
getWorldEvent() - Method in class team.lodestar.lodestone.events.types.worldevent.WorldEventInstanceEvent
 
getWrappedConsumers() - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.MultiVertexConsumer
 
getWrappedConsumers() - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.offset.UVOffsetVertexConsumer
 
getWrappedConsumers() - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.VertexConsumerWrapper
 
getX() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getXMotion() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getXOld() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getxRot() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
 
getXSlices() - Method in class team.lodestar.lodestone.systems.texture.FlipbookVolumeTexture
 
getY() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getYMotion() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getYOld() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getyRot() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
 
getYSlices() - Method in class team.lodestar.lodestone.systems.texture.FlipbookVolumeTexture
 
getZ() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getZMotion() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getZOld() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
getzRot() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
 
giveItemToEntity(LivingEntity, ItemStack) - Static method in class team.lodestar.lodestone.helpers.ItemHelper
 
giveItemToPlayer(Player, ItemStack, int) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
Graphics(Consumer<LODBuilder<GraphicsStatus>>) - Static method in class team.lodestar.lodestone.systems.model.obj.lod.LODStrategy
 
GRASS_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
Generates a grass block model and a blockstate to match.
grassBlockModel(Block) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
 
gravity - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
gravityModifier - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
 
gravitySupplier - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
 
group() - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
 
group(String) - Method in class team.lodestar.lodestone.recipe.builder.NBTCarryRecipeBuilder
 
group(CommandField<?, A>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
 
group(CommandField<?, A>, CommandField<?, B>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
 
group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
 
group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
 
group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
 
group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
 
group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
 
group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
 
group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
 
group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
 
group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>, CommandField<?, K>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
 
group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>, CommandField<?, K>, CommandField<?, L>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
 
group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>, CommandField<?, K>, CommandField<?, L>, CommandField<?, M>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
 
group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>, CommandField<?, K>, CommandField<?, L>, CommandField<?, M>, CommandField<?, N>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
 
group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>, CommandField<?, K>, CommandField<?, L>, CommandField<?, M>, CommandField<?, N>, CommandField<?, O1>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
 
group(CommandField<?, A>, CommandField<?, B>, CommandField<?, C>, CommandField<?, D>, CommandField<?, E>, CommandField<?, F>, CommandField<?, G>, CommandField<?, H>, CommandField<?, I>, CommandField<?, J>, CommandField<?, K>, CommandField<?, L>, CommandField<?, M>, CommandField<?, N>, CommandField<?, O1>, CommandField<?, P>) - Method in class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
 
Group0() - Constructor for class team.lodestar.lodestone.systems.command.CommandGroups.Group0
 
GuiGraphicsMixin - Class in team.lodestar.lodestone.mixin.client
 
GuiGraphicsMixin() - Constructor for class team.lodestar.lodestone.mixin.client.GuiGraphicsMixin
 
GuiMixin - Class in team.lodestar.lodestone.mixin.client
 
GuiMixin() - Constructor for class team.lodestar.lodestone.mixin.client.GuiMixin
 

H

h - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec10
 
h - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
 
h - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
 
h - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
 
h - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
 
h - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
 
h - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
 
h - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec8
 
h - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec9
 
HANDHELD - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
 
HANDHELD_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
 
handle(IPayloadContext) - Method in class team.lodestar.lodestone.network.ScreenshakePayload
 
handle(IPayloadContext) - Method in class team.lodestar.lodestone.network.TotemOfUndyingPayload
 
handle(IPayloadContext) - Method in class team.lodestar.lodestone.network.worldevent.SyncWorldEventPayload
 
handle(IPayloadContext) - Method in class team.lodestar.lodestone.network.worldevent.UpdateWorldEventPayload
 
handle(IPayloadContext) - Method in class team.lodestar.lodestone.systems.network.OneSidedPayloadData
 
handle(IPayloadContext) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPayload
 
handleClient(IPayloadContext) - Method in class team.lodestar.lodestone.systems.network.TwoSidedPayloadData
 
handleServer(IPayloadContext) - Method in class team.lodestar.lodestone.systems.network.TwoSidedPayloadData
 
hasAdditionalPlacement() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
 
hasChild(String) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
 
hasCurioEquipped(LivingEntity, Item) - Static method in class team.lodestar.lodestone.helpers.CurioHelper
 
hasCustomRenderType() - Method in class team.lodestar.lodestone.systems.block.LodestoneThrowawayBlockData
 
hasDefault() - Method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
 
hasDuplicate(T[]) - Static method in class team.lodestar.lodestone.helpers.DataHelper
returns whether an array of items has any duplicates
hasEffect(ItemStack, Entity) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
Checks whether the given item has any effect instance of the type handled by this activator.
hasEmptySlots() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
hasEnchantmentEffect(ItemStack, LodestoneEntityEnchantmentEffectFilter<T>) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEntityEffectHelper
 
hashCode() - Method in record class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderLookupResult
Returns a hash code value for this object.
hashCode() - Method in record class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.LodestonePayloadRegistryHelper
Returns a hash code value for this object.
hashCode() - Method in record class team.lodestar.lodestone.systems.block.BlockBlockItemHolder
Returns a hash code value for this object.
hashCode() - Method in record class team.lodestar.lodestone.systems.config.LodestoneConfig.ConfigPath
Returns a hash code value for this object.
hashCode() - Method in record class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory.CategoryHeader
Returns a hash code value for this object.
hashCode() - Method in record class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory
Returns a hash code value for this object.
hashCode() - Method in record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
Returns a hash code value for this object.
hashCode() - Method in record class team.lodestar.lodestone.systems.model.geo.data.GeoDescription
Returns a hash code value for this object.
hashCode() - Method in record class team.lodestar.lodestone.systems.model.obj.data.IndexedVertex
Returns a hash code value for this object.
hashCode() - Method in record class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticleType.Factory
Returns a hash code value for this object.
hashCode() - Method in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleItemStackKey
 
hashCode() - Method in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleItemStackRetrievalKey
 
hashCode() - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData.CubeVertices
Returns a hash code value for this object.
hashCode() - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
Returns a hash code value for this object.
hashCode() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ComplexRenderTypeToken
 
hashCode() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.LodestoneRenderTypeBuilder
 
hashCode() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
 
hashCode() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
 
hashCode() - Method in record class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance.ScreenshakePositionData
Returns a hash code value for this object.
hasOverride() - Method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
 
hasPlacementCondition() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
 
hasPostProcess(BlockBehaviour.StatePredicate) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
hasTileEntity(BlockState) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
 
head - Variable in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
 
headParts() - Method in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
 
HELD_ITEM - Static variable in class team.lodestar.lodestone.handlers.ItemEventHandler
 
helper - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneSoundEventProvider
 
hitSound - Variable in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
 
hitSoundOptions - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
HORIZONTAL_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
Generates a horizontal block model and state.
horizontalAngle(Direction) - Static method in class team.lodestar.lodestone.helpers.AngleHelper
 
horizontalDeviation - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
horizontalDeviation(float) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
HorizontalDirectionStructure - Class in team.lodestar.lodestone.systems.multiblock
 
HorizontalDirectionStructure(ArrayList<MultiBlockStructure.StructurePiece>) - Constructor for class team.lodestar.lodestone.systems.multiblock.HorizontalDirectionStructure
 
horizontalOffset - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
horizontalOffset(float) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
hurtEnemy(ItemStack, LivingEntity, LivingEntity) - Method in class team.lodestar.lodestone.systems.item.LodestoneCombatItem
 

I

i - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec10
 
i - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
 
i - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
 
i - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
 
i - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
 
i - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
 
i - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
 
i - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec9
 
IBufferObject - Interface in team.lodestar.lodestone.systems.rendering
Utility interface for registering buffer objects to be destroyed when the game closes.
ICloneable<T> - Interface in team.lodestar.lodestone.systems.model.geo.data
 
id - Variable in class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderSource
 
id - Variable in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
 
id - Variable in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
 
id - Variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
 
id - Variable in class team.lodestar.lodestone.systems.recipe.LodestoneRecipeType
 
id - Variable in class team.lodestar.lodestone.systems.worldevent.WorldEventType
 
id() - Method in record class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory
Returns the value of the id record component.
id() - Method in record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
Returns the value of the id record component.
identifier() - Method in record class team.lodestar.lodestone.systems.model.geo.data.GeoDescription
Returns the value of the identifier record component.
ignitedByLava() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
IGNORES_MAGIC_ATTACK_COOLDOWN_SCALAR - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneDamageTypeTags
 
IItemHandlerSupplier - Interface in team.lodestar.lodestone.systems.blockentity
 
ILodestoneMultiblockComponent - Interface in team.lodestar.lodestone.systems.multiblock
Blocks that implement this interface will automatically be valid targets for the LodestoneBlockEntities.MULTIBLOCK_COMPONENT block entity.
IModularMultiBlockCore - Interface in team.lodestar.lodestone.systems.multiblock
 
important - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
 
IMultiBlockCore - Interface in team.lodestar.lodestone.systems.multiblock
The core of a multiblock structure, tracks the positions of all the components in the structure.
inboundWorldEvents - Variable in class team.lodestar.lodestone.attachment.WorldEventAttachment
 
incomingDamageEvent(LivingDamageEvent.Pre, LivingEntity, LivingEntity, ItemStack) - Method in interface team.lodestar.lodestone.handlers.ItemEventHandler.IEventResponder
 
incomingDamageEvent(LivingIncomingDamageEvent, LivingEntity, LivingEntity, ItemStack) - Method in interface team.lodestar.lodestone.handlers.ItemEventHandler.IEventResponder
 
incomingDeathEvent(LivingDeathEvent, LivingEntity, LivingEntity, ItemStack) - Method in interface team.lodestar.lodestone.handlers.ItemEventHandler.IEventResponder
 
index - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.LodestoneLayerToken
Deprecated.
 
IndexedMesh - Class in team.lodestar.lodestone.systems.model.obj.data
Represents a mesh with indices to vertices.
IndexedMesh() - Constructor for class team.lodestar.lodestone.systems.model.obj.data.IndexedMesh
 
IndexedModel - Class in team.lodestar.lodestone.systems.model.obj
 
IndexedModel(ResourceLocation) - Constructor for class team.lodestar.lodestone.systems.model.obj.IndexedModel
 
IndexedVertex - Record Class in team.lodestar.lodestone.systems.model.obj.data
Represents a vertex with indices for position, normal and uv.
IndexedVertex(int, int, int) - Constructor for record class team.lodestar.lodestone.systems.model.obj.data.IndexedVertex
Creates an instance of a IndexedVertex record class.
indexedVertices - Variable in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier.OriginalCopy
 
indices - Variable in class team.lodestar.lodestone.systems.model.obj.data.IndexedMesh
 
INGOTS_ALUMINUM - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
INGOTS_COBALT - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
INGOTS_COPPER - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
INGOTS_LEAD - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
INGOTS_NICKEL - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
INGOTS_OSMIUM - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
INGOTS_SILVER - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
INGOTS_TIN - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
INGOTS_URANIUM - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
INGOTS_ZINC - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
init() - Static method in class team.lodestar.lodestone.compability.CuriosCompat
 
init() - Static method in class team.lodestar.lodestone.compability.CuriosCompat.LoadedOnly
 
init() - Method in class team.lodestar.lodestone.systems.postprocess.effects.BloomPostProcessor
 
init() - Method in class team.lodestar.lodestone.systems.postprocess.effects.PhysicallyBasedBloomPostProcessor
 
init() - Method in class team.lodestar.lodestone.systems.postprocess.MultiInstancePostProcessor
 
init() - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
 
init() - Static method in class team.lodestar.lodestone.systems.rendering.shader.compute.SystemDetails
 
init(RegisterShadersEvent) - Method in class team.lodestar.lodestone.systems.rendering.shader.ShaderRegister
 
innerMatches(ItemStack, LootItemCondition) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentDataHelper
Checks if an enchantment's item condition matches the given item.
inputPredicate - Variable in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
insertItem(ItemStack) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
insertItem(ItemStack, boolean) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
instabreak() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
instance - Variable in class team.lodestar.lodestone.network.ScreenshakePayload
 
Instance() - Constructor for class team.lodestar.lodestone.systems.command.CommandCodecBuilder.Instance
 
INSTANCE - Static variable in class team.lodestar.lodestone.config.ClientConfig
 
INSTANCE - Static variable in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneBlockSoundEventProvider
 
INSTANCE - Static variable in class team.lodestar.lodestone.systems.particle.world.behaviors.BillboardParticleBehavior
 
INSTANCE - Static variable in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputePreprocessor
 
INSTANCED_DRAW - Static variable in class team.lodestar.lodestone.systems.device.CommonDeviceRequirements
 
INSTANCED_DRAW - Static variable in class team.lodestar.lodestone.systems.device.DeviceRequirement
 
instrument(NoteBlockInstrument) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
interact(ServerLevel, Player, InteractionHand) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
INTERACTION_HAND_CODEC - Static variable in class team.lodestar.lodestone.network.ExtraStreamCodecs
 
InternalTextureFormat - Enum Class in team.lodestar.lodestone.systems.texture
 
InterpolatedTrailPoint - Class in team.lodestar.lodestone.systems.rendering.trail
 
InterpolatedTrailPoint(Vec3, int, Vec3, int) - Constructor for class team.lodestar.lodestone.systems.rendering.trail.InterpolatedTrailPoint
 
InterpolatedTrailPoint(Vec3, Vec3, int) - Constructor for class team.lodestar.lodestone.systems.rendering.trail.InterpolatedTrailPoint
 
interpolateWithEasing(Easing, double, double, double) - Static method in class team.lodestar.lodestone.helpers.RandomHelper
 
intValue(String) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
 
intValue(String, int) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
 
intValue(String, int, int) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
 
inventory - Variable in class team.lodestar.lodestone.systems.blockentity.ItemHolderBlockEntity
 
invert() - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
invert() - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData.CubeVertices
 
IRenderableModel - Interface in team.lodestar.lodestone.systems.model
 
IRenderableModelPart<T> - Interface in team.lodestar.lodestone.systems.model.geo.data
 
IS_MAGIC - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneDamageTypeTags
 
isActive() - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
 
isAdditive() - Method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
 
isAdditive(LodestoneRenderType) - Static method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
 
isAlive() - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
isBaseAttribute(ItemAttributeModifiers.Entry) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentAttributeHelper
Determines if an attribute modifier entry is a base attribute (not from enchantments)
isChargedAttack(LivingEntity) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectCommonsHelper
Determines if the attack from the attacker is a charged attack using the default vanilla threshold of 0.9.
isChargedAttack(LivingEntity, float) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectCommonsHelper
Determines if the attack from the attacker is a charged attack based on the given threshold.
isClientSynced() - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventType
 
isCompatibleWith(VertexFormat.Mode) - Method in class team.lodestar.lodestone.systems.model.obj.data.IndexedMesh
 
isComputeSupported() - Static method in class team.lodestar.lodestone.systems.rendering.shader.compute.SystemDetails
 
isEdge() - Method in class team.lodestar.lodestone.systems.model.obj.data.IndexedMesh
 
isEmpty() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
isEmpty() - Method in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleHolder
 
isExpired() - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
 
isFrozen() - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
If the event is frozen, it will not be ticked in WorldEventInstance.tick(Level)
IShaderInstance - Interface in team.lodestar.lodestone.systems.rendering.shader
 
isHidden() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
 
isHotbarItem - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleItemStackKey
 
isHotbarItem - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleItemStackRetrievalKey
 
isImportant() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
 
isItemValid(int, ItemStack) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
isItemVisible(ItemStack) - Method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTab
 
isMirrored - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
isMirrored() - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectData
 
isModular() - Method in interface team.lodestar.lodestone.systems.multiblock.IModularMultiBlockCore
 
isModular() - Method in interface team.lodestar.lodestone.systems.multiblock.IMultiBlockCore
 
isNgon() - Method in class team.lodestar.lodestone.systems.model.obj.data.IndexedMesh
 
isOutline() - Method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
 
isPresent() - Method in class team.lodestar.lodestone.systems.enchanting.LocatedEnchantmentEffect
 
isQuad() - Method in class team.lodestar.lodestone.systems.model.obj.data.IndexedMesh
 
isRedstoneConductor(BlockBehaviour.StatePredicate) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
isRemoved() - Method in class team.lodestar.lodestone.systems.postprocess.DynamicShaderFxInstance
 
isRenderedAfterItem - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleItemStackKey
 
isRenderedAfterItem - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleItemStackRetrievalKey
 
isSsboSupported() - Static method in class team.lodestar.lodestone.systems.rendering.shader.compute.SystemDetails
 
isSuffocating(BlockBehaviour.StatePredicate) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
isTriangle() - Method in class team.lodestar.lodestone.systems.model.obj.data.IndexedMesh
 
isTrinary() - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
 
isTrinary() - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
 
isValidSpawn(BlockBehaviour.StateArgumentPredicate<EntityType<?>>) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
isViewBlocking(BlockBehaviour.StatePredicate) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
item() - Method in record class team.lodestar.lodestone.systems.block.BlockBlockItemHolder
Returns the value of the item record component.
ITEM_PARTICLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleTypes
 
ITEM_PARTICLES - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
Item Stack Bound Particles are rendered just after an item stack in the inventory.
ITEM_STACK_CACHE - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
 
ITEM_TAG_STREAM_CODEC - Static variable in class team.lodestar.lodestone.network.ExtraStreamCodecs
 
ItemEventHandler - Class in team.lodestar.lodestone.handlers
A handler for firing ItemEventHandler.IEventResponder events
ItemEventHandler() - Constructor for class team.lodestar.lodestone.handlers.ItemEventHandler
 
ItemEventHandler.EventResponderLookupResult - Record Class in team.lodestar.lodestone.handlers
 
ItemEventHandler.EventResponderSource - Class in team.lodestar.lodestone.handlers
 
ItemEventHandler.IEventResponder - Interface in team.lodestar.lodestone.handlers
An interface containing various methods which are triggered alongside various forge events.
ItemHelper - Class in team.lodestar.lodestone.helpers
 
ItemHelper() - Constructor for class team.lodestar.lodestone.helpers.ItemHelper
 
ItemHolderBlockEntity - Class in team.lodestar.lodestone.systems.blockentity
A simple block entity which holds a single ItemStack
ItemHolderBlockEntity(BlockEntityType<?>, BlockPos, BlockState) - Constructor for class team.lodestar.lodestone.systems.blockentity.ItemHolderBlockEntity
 
itemModelProvider - Variable in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
 
itemModels() - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
 
itemModelSmith - Variable in class team.lodestar.lodestone.systems.datagen.statesmith.BlockStateSmith
 
ItemModelSmith - Class in team.lodestar.lodestone.systems.datagen.itemsmith
A class responsible for generating item models when used with an ItemModelProvider
ItemModelSmith(ItemModelSmith.ItemModelSupplier) - Constructor for class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
 
ItemModelSmith.ItemModelSupplier - Interface in team.lodestar.lodestone.systems.datagen.itemsmith
 
ItemModelSmithConfiguration - Class in team.lodestar.lodestone.systems.datagen.itemsmith
A configured instance of an ItemModelSmith
ItemModelSmithConfiguration(ItemModelSmith.ItemModelSupplier) - Constructor for class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithConfiguration
 
ItemModelSmithData - Class in team.lodestar.lodestone.systems.datagen.itemsmith
 
ItemModelSmithData(LodestoneItemModelProvider, Consumer<Supplier<? extends Item>>) - Constructor for class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithData
 
ItemModelSmithResult - Class in team.lodestar.lodestone.systems.datagen.itemsmith
 
ItemModelSmithResult(LodestoneItemModelProvider, Item, ItemModelBuilder) - Constructor for class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithResult
 
ItemModelSmithTypes - Class in team.lodestar.lodestone.systems.datagen
 
ItemModelSmithTypes() - Constructor for class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
 
items - Variable in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
 
items() - Method in record class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory
Returns the value of the items record component.
itemStack - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleItemStackKey
 
IVertexBuffer - Interface in team.lodestar.lodestone.systems.rendering
 

J

j - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec10
 
j - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
 
j - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
 
j - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
 
j - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
 
j - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
 
j - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
 
JsonHelper - Class in team.lodestar.lodestone.helpers
 
JsonHelper() - Constructor for class team.lodestar.lodestone.helpers.JsonHelper
 
jukeboxPlayable(ResourceKey<JukeboxSong>) - Method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
 
jumpFactor(float) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 

K

k - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec11
 
k - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
 
k - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
 
k - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
 
k - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
 
k - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
 
KNIFE_ENCHANTABLE - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 

L

l - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec12
 
l - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
 
l - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
 
l - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
 
l - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
 
LAST_INDEX - Enum constant in enum class team.lodestar.lodestone.systems.particle.SimpleParticleOptions.ParticleSpritePicker
 
LATE_DEFERRED_RENDER - Static variable in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
 
lateSetup(InterModEnqueueEvent) - Static method in class team.lodestar.lodestone.events.ModEvents
 
layers - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
 
layerToken - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.LodestoneBlockFillerLayer
Deprecated.
 
LEAVES_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
Generates a leaves model and blockstate to match.
leavesBlockModel(Block) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
 
leftArm - Variable in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
 
leftFoot - Variable in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
 
leftLegging - Variable in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
 
leggings - Variable in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
 
lengthCenter - Variable in class team.lodestar.lodestone.systems.particle.world.behaviors.SparkParticleBehavior
 
lengthData - Variable in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
 
lengthData - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
 
lengthData - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
lerpDuration - Variable in class team.lodestar.lodestone.systems.rendering.trail.InterpolatedTrailPoint
 
level - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
level - Variable in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
 
LevelOfDetail<T> - Class in team.lodestar.lodestone.systems.model.obj.lod
Represents a single level of detail for an MultiLODModel
LevelOfDetail(ResourceLocation, T) - Constructor for class team.lodestar.lodestone.systems.model.obj.lod.LevelOfDetail
 
LevelRendererMixin - Class in team.lodestar.lodestone.mixin.client
 
LevelRendererMixin() - Constructor for class team.lodestar.lodestone.mixin.client.LevelRendererMixin
 
levelsOfDetail - Variable in class team.lodestar.lodestone.systems.model.obj.lod.LODStrategy
 
lifeDelay - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
lifeDelayModifier - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
 
lifeDelaySupplier - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
 
lifetime - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
lifetimeModifier - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
 
lifetimeSupplier - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
 
lightLevel(ToIntFunction<BlockState>) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
LIGHTMAP - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
LINEAR - Static variable in class team.lodestar.lodestone.systems.easing.Easing
Simple linear tweening - no easing.
liquid() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
ListActiveWorldEventsCommand - Class in team.lodestar.lodestone.command
 
ListActiveWorldEventsCommand() - Constructor for class team.lodestar.lodestone.command.ListActiveWorldEventsCommand
 
ListActiveWorldEventsCommand.ActiveWorldEventReport - Class in team.lodestar.lodestone.command
 
listSuggestions(CommandContext<S>, SuggestionsBuilder) - Method in class team.lodestar.lodestone.command.arguments.WorldEventInstanceArgument
 
listSuggestions(CommandContext<S>, SuggestionsBuilder) - Method in class team.lodestar.lodestone.command.arguments.WorldEventTypeArgument
 
LivingEntityMixin - Class in team.lodestar.lodestone.mixin.common
 
LivingEntityMixin() - Constructor for class team.lodestar.lodestone.mixin.common.LivingEntityMixin
 
load(HolderLookup.Provider, CompoundTag) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
load(HolderLookup.Provider, CompoundTag, String) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
load(ResourceManager) - Method in class team.lodestar.lodestone.systems.texture.BlankTexture
 
load(ResourceManager) - Method in class team.lodestar.lodestone.systems.texture.CubeMapTexture
 
load(ResourceManager) - Method in class team.lodestar.lodestone.systems.texture.VolumeTexture
 
load(ResourceManager) - Method in class team.lodestar.lodestone.systems.texture.FlipbookVolumeTexture
 
loadAdditional(CompoundTag, HolderLookup.Provider) - Method in class team.lodestar.lodestone.systems.blockentity.ItemHolderBlockEntity
 
loadAdditional(CompoundTag, HolderLookup.Provider) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
 
loadConstraints() - Static method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram
 
LOADED - Static variable in class team.lodestar.lodestone.compability.CuriosCompat
 
LoadedOnly() - Constructor for class team.lodestar.lodestone.compability.CuriosCompat.LoadedOnly
 
loadModel() - Method in class team.lodestar.lodestone.systems.model.geo.BedrockGeometryModel
 
loadModel() - Method in interface team.lodestar.lodestone.systems.model.IRenderableModel
Loads the model data from its source
loadModel() - Method in class team.lodestar.lodestone.systems.model.obj.lod.MultiLODModel
 
loadModel() - Method in class team.lodestar.lodestone.systems.model.obj.ObjModel
 
loadModels() - Static method in class team.lodestar.lodestone.registry.client.LodestoneModels
 
loadPostChain() - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
Load or reload the shader
LocatedEnchantmentEffect<T> - Class in team.lodestar.lodestone.systems.enchanting
 
LocatedEnchantmentEffect(T, Holder<Enchantment>, int) - Constructor for class team.lodestar.lodestone.systems.enchanting.LocatedEnchantmentEffect
 
LocatedEnchantmentEffect.EmptyEnchantmentEffect<T> - Class in team.lodestar.lodestone.systems.enchanting
 
location - Variable in class team.lodestar.lodestone.systems.texture.CubeMapTexture
 
location - Variable in class team.lodestar.lodestone.systems.texture.FlipbookVolumeTexture
 
lock() - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
Locks the data, preventing any modifications to the value and coefficient.
lock() - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
Locks the data, preventing any modifications to the value and coefficient.
lock() - Method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
 
lock() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
 
locked - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
locked - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
 
LOD_DISTANCE_MULTIPLIER - Static variable in class team.lodestar.lodestone.config.ClientConfig
 
LODBuilder<T> - Interface in team.lodestar.lodestone.systems.model.obj.lod
An interface for building the levels of detail for a MultiLODModel
LODESTONE - Static variable in class team.lodestar.lodestone.LodestoneLib
 
LODESTONE_CHANNEL - Static variable in class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads
 
LODESTONE_DEPTH_CACHE - Static variable in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
 
LODESTONE_TEXT - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
 
LODESTONE_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
 
lodestone$cacheBlockModelViewMatrix(Matrix4f) - Method in class team.lodestar.lodestone.mixin.client.LevelRendererMixin
 
lodestone$clearViewBob(CallbackInfo) - Method in class team.lodestar.lodestone.mixin.client.GameRendererMixin
 
lodestone$extractViewBob(Args) - Method in class team.lodestar.lodestone.mixin.client.GameRendererMixin
 
lodestone$injectionBeforeTransparencyChainProcess(CallbackInfo) - Method in class team.lodestar.lodestone.mixin.client.LevelRendererMixin
 
lodestone$injectionResizeListener(int, int, CallbackInfo) - Method in class team.lodestar.lodestone.mixin.client.GameRendererMixin
 
LodestoneArmorClientItemExtensions - Class in team.lodestar.lodestone.systems.model.armor
 
LodestoneArmorClientItemExtensions(Supplier<? extends Model>) - Constructor for class team.lodestar.lodestone.systems.model.armor.LodestoneArmorClientItemExtensions
 
LodestoneArmorItem - Class in team.lodestar.lodestone.systems.item
 
LodestoneArmorItem(Holder<ArmorMaterial>, ArmorItem.Type, int, Item.Properties) - Constructor for class team.lodestar.lodestone.systems.item.LodestoneArmorItem
 
LodestoneArmorModel - Class in team.lodestar.lodestone.systems.model.armor
A simple implementation of an armor tied humanoid model.
LodestoneArmorModel(ModelPart) - Constructor for class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
 
LodestoneArmorModel.ILodestoneArmorModelBuilder - Interface in team.lodestar.lodestone.systems.model.armor
 
LodestoneAttachmentTypes - Class in team.lodestar.lodestone.registry.common
 
LodestoneAttachmentTypes() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneAttachmentTypes
 
LodestoneAttribute - Class in team.lodestar.lodestone.systems.attribute
 
LodestoneAttribute(ResourceLocation, ResourceLocation, double, boolean) - Constructor for class team.lodestar.lodestone.systems.attribute.LodestoneAttribute
 
LodestoneAttributeBuilder - Class in team.lodestar.lodestone.systems.attribute
 
LodestoneAttributeBuilder(ResourceLocation, double) - Constructor for class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
 
LodestoneAttributeBuilder(ResourceLocation, double, double, double) - Constructor for class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
 
LodestoneAttributeEventHandler - Class in team.lodestar.lodestone.handlers
 
LodestoneAttributeEventHandler() - Constructor for class team.lodestar.lodestone.handlers.LodestoneAttributeEventHandler
 
LodestoneAttributes - Class in team.lodestar.lodestone.registry.common
 
LodestoneAttributes() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneAttributes
 
LodestoneAxeItem - Class in team.lodestar.lodestone.systems.item.tools
 
LodestoneAxeItem(Tier, float, float, LodestoneItemProperties) - Constructor for class team.lodestar.lodestone.systems.item.tools.LodestoneAxeItem
 
LodestoneBlockEntities - Class in team.lodestar.lodestone.registry.common
 
LodestoneBlockEntities() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneBlockEntities
 
LodestoneBlockEntities.ClientOnly - Class in team.lodestar.lodestone.registry.common
 
LodestoneBlockEntity - Class in team.lodestar.lodestone.systems.blockentity
A simple block entity with various methods normally found inside of Block delegated here from LodestoneEntityBlock
LodestoneBlockEntity(BlockEntityType<?>, BlockPos, BlockState) - Constructor for class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
 
LodestoneBlockEntityInventory - Class in team.lodestar.lodestone.systems.blockentity
A powerful ItemStackHandler designed to work with block entities
LodestoneBlockEntityInventory(LodestoneBlockEntity, int, int) - Constructor for class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
LodestoneBlockEntitySoundInstance<T> - Class in team.lodestar.lodestone.systems.sound
 
LodestoneBlockEntitySoundInstance(T, SoundEvent, float, float) - Constructor for class team.lodestar.lodestone.systems.sound.LodestoneBlockEntitySoundInstance
 
LodestoneBlockFiller - Class in team.lodestar.lodestone.systems.worldgen
Deprecated, for removal: This API element is subject to removal in a future version.
use the LodestoneWorldgenBuilder system instead.
LodestoneBlockFiller() - Constructor for class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
Deprecated.
 
LodestoneBlockFiller(Collection<LodestoneBlockFiller.LodestoneBlockFillerLayer>) - Constructor for class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
Deprecated.
 
LodestoneBlockFiller(LodestoneBlockFiller.LodestoneBlockFillerLayer...) - Constructor for class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
Deprecated.
 
LodestoneBlockFiller.BlockStateEntry - Class in team.lodestar.lodestone.systems.worldgen
Deprecated.
 
LodestoneBlockFiller.BlockStateEntryBuilder - Class in team.lodestar.lodestone.systems.worldgen
Deprecated.
 
LodestoneBlockFiller.EntryDiscardPredicate - Interface in team.lodestar.lodestone.systems.worldgen
Deprecated.
 
LodestoneBlockFiller.EntryPlacementPredicate - Interface in team.lodestar.lodestone.systems.worldgen
Deprecated.
 
LodestoneBlockFiller.LodestoneBlockFillerLayer - Class in team.lodestar.lodestone.systems.worldgen
Deprecated.
 
LodestoneBlockFiller.LodestoneLayerToken - Class in team.lodestar.lodestone.systems.worldgen
Deprecated.
 
LodestoneBlockFillerLayer(LodestoneBlockFiller.LodestoneLayerToken) - Constructor for class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.LodestoneBlockFillerLayer
Deprecated.
 
LodestoneBlockModelProvider - Class in team.lodestar.lodestone.systems.datagen.providers
It's the exact same thing as BlockModelProvider, except with a different factory and by extension, a different model builder.
LodestoneBlockModelProvider(LodestoneBlockStateProvider, PackOutput, String, ExistingFileHelper) - Constructor for class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockModelProvider
 
LodestoneBlockProperties - Class in team.lodestar.lodestone.systems.block
An extension of Block Properties, allowing you to add LodestoneThrowawayBlockData Some of these values are optional; they only get added during datagen.
LodestoneBlockProperties() - Constructor for class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
LodestoneBlockSoundEventProvider - Class in team.lodestar.lodestone.systems.datagen.providers.sound
 
LodestoneBlockSoundEventProvider(PackOutput, String, ExistingFileHelper) - Constructor for class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneBlockSoundEventProvider
 
LodestoneBlockSoundEventProvider.SoundEventBuilderBlueprint - Class in team.lodestar.lodestone.systems.datagen.providers.sound
 
LodestoneBlockStateProvider - Class in team.lodestar.lodestone.systems.datagen.providers
 
LodestoneBlockStateProvider(PackOutput, String, ExistingFileHelper, LodestoneItemModelProvider) - Constructor for class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
 
LodestoneBlockTagDatagen - Class in team.lodestar.lodestone.datagen
 
LodestoneBlockTagDatagen(PackOutput, CompletableFuture<HolderLookup.Provider>, ExistingFileHelper) - Constructor for class team.lodestar.lodestone.datagen.LodestoneBlockTagDatagen
 
LodestoneBlockTags - Class in team.lodestar.lodestone.registry.common.tag
 
LodestoneBlockTags() - Constructor for class team.lodestar.lodestone.registry.common.tag.LodestoneBlockTags
 
LodestoneBlockTagsProvider - Class in team.lodestar.lodestone.systems.datagen.providers
 
LodestoneBlockTagsProvider(PackOutput, CompletableFuture<HolderLookup.Provider>, String, ExistingFileHelper) - Constructor for class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockTagsProvider
 
LodestoneBufferBuilder - Class in team.lodestar.lodestone.systems.rendering.vertexconsumer
 
LodestoneBufferBuilder(VertexConsumer) - Constructor for class team.lodestar.lodestone.systems.rendering.vertexconsumer.LodestoneBufferBuilder
 
LodestoneBufferSource - Class in team.lodestar.lodestone.systems.rendering.buffer
 
LodestoneBufferSource() - Constructor for class team.lodestar.lodestone.systems.rendering.buffer.LodestoneBufferSource
 
LodestoneBufferSource(Supplier<ByteBufferBuilder>, SequencedMap<RenderType, ByteBufferBuilder>) - Constructor for class team.lodestar.lodestone.systems.rendering.buffer.LodestoneBufferSource
 
LodestoneBufferWrapper - Class in team.lodestar.lodestone.systems.rendering
 
LodestoneBufferWrapper(RenderTypeProvider, MultiBufferSource) - Constructor for class team.lodestar.lodestone.systems.rendering.LodestoneBufferWrapper
 
LodestoneCombatItem - Class in team.lodestar.lodestone.systems.item
A copy of a sword, without actually being a sword.
LodestoneCombatItem(Tier, float, float, LodestoneItemProperties) - Constructor for class team.lodestar.lodestone.systems.item.LodestoneCombatItem
 
LodestoneCommandArgumentTypes - Class in team.lodestar.lodestone.registry.common
 
LodestoneCommandArgumentTypes() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneCommandArgumentTypes
 
LodestoneCommands - Class in team.lodestar.lodestone.registry.common
 
LodestoneCommands() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneCommands
 
LodestoneConfig - Class in team.lodestar.lodestone.systems.config
A config system allowing for static initialization of config values.
LodestoneConfig(String, String, ModConfigSpec.Builder) - Constructor for class team.lodestar.lodestone.systems.config.LodestoneConfig
 
LodestoneConfig.BuilderSupplier<T> - Interface in team.lodestar.lodestone.systems.config
 
LodestoneConfig.ConfigPath - Record Class in team.lodestar.lodestone.systems.config
 
LodestoneConfig.ConfigValueHolder<T> - Class in team.lodestar.lodestone.systems.config
 
LodestoneDamageTypeDatagen - Class in team.lodestar.lodestone.datagen
 
LodestoneDamageTypeDatagen(PackOutput, CompletableFuture<HolderLookup.Provider>, ExistingFileHelper) - Constructor for class team.lodestar.lodestone.datagen.LodestoneDamageTypeDatagen
 
LodestoneDamageTypeTags - Class in team.lodestar.lodestone.registry.common.tag
 
LodestoneDamageTypeTags() - Constructor for class team.lodestar.lodestone.registry.common.tag.LodestoneDamageTypeTags
 
LodestoneDatagenBlockData - Class in team.lodestar.lodestone.systems.datagen
Various throwaway data stored in ThrowawayBlockDataHandler.THROWAWAY_DATA_CACHE, which is only ever instantiated during the data-generation process.
LodestoneDatagenBlockData() - Constructor for class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
 
LodestoneDirectionalBlock - Class in team.lodestar.lodestone.systems.block
 
LodestoneDirectionalBlock(BlockBehaviour.Properties) - Constructor for class team.lodestar.lodestone.systems.block.LodestoneDirectionalBlock
 
LodestoneEnchantmentAttributeHelper - Class in team.lodestar.lodestone.systems.enchanting
 
LodestoneEnchantmentAttributeHelper() - Constructor for class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentAttributeHelper
 
LodestoneEnchantmentComponents - Class in team.lodestar.lodestone.registry.common
 
LodestoneEnchantmentComponents() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneEnchantmentComponents
 
LodestoneEnchantmentDataHelper - Class in team.lodestar.lodestone.systems.enchanting
 
LodestoneEnchantmentDataHelper() - Constructor for class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentDataHelper
 
LodestoneEnchantmentEffectActivator<T> - Class in team.lodestar.lodestone.systems.enchanting
A helper class to activate enchantment effects in a more convenient way than through the use of EnchantmentHelper.
LodestoneEnchantmentEffectActivator.ContextSupplier - Interface in team.lodestar.lodestone.systems.enchanting
 
LodestoneEnchantmentEffectActivator.EnchantmentEffectAcceptor<T> - Interface in team.lodestar.lodestone.systems.enchanting
 
LodestoneEnchantmentEffectCommonsHelper - Class in team.lodestar.lodestone.systems.enchanting
 
LodestoneEnchantmentEffectCommonsHelper() - Constructor for class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectCommonsHelper
 
LodestoneEnchantmentEntityEffectHelper - Class in team.lodestar.lodestone.systems.enchanting
 
LodestoneEnchantmentEntityEffectHelper() - Constructor for class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEntityEffectHelper
 
LodestoneEnchantmentValueEffectHelper - Class in team.lodestar.lodestone.systems.enchanting
 
LodestoneEnchantmentValueEffectHelper() - Constructor for class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentValueEffectHelper
 
LodestoneEntityBlock<T> - Class in team.lodestar.lodestone.systems.block
A SimpleBlock is an implementation of EntityBlock that allows most frequently used logic to be handled in a SimpleBlockEntity It's important to still utilize generic, T extends YourBlockEntity, in order to allow for other mods to extend your block and use a different block entity
LodestoneEntityBlock(BlockBehaviour.Properties) - Constructor for class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
 
LodestoneEntityEnchantmentEffectFilter<T> - Class in team.lodestar.lodestone.systems.enchanting
 
LodestoneEntityEnchantmentEffectFilter(Class<T>) - Constructor for class team.lodestar.lodestone.systems.enchanting.LodestoneEntityEnchantmentEffectFilter
 
LodestoneEntityEnchantmentEffectFilter(Class<T>, MapCodec<? extends EnchantmentEntityEffect>) - Constructor for class team.lodestar.lodestone.systems.enchanting.LodestoneEntityEnchantmentEffectFilter
 
LodestoneFuelBlockItem - Class in team.lodestar.lodestone.systems.item
 
LodestoneFuelBlockItem(Block, Item.Properties, int) - Constructor for class team.lodestar.lodestone.systems.item.LodestoneFuelBlockItem
 
LodestoneFuelItem - Class in team.lodestar.lodestone.systems.item
 
LodestoneFuelItem(Item.Properties, int) - Constructor for class team.lodestar.lodestone.systems.item.LodestoneFuelItem
 
LodestoneGlslPreprocessor - Class in team.lodestar.lodestone.systems.postprocess
 
LodestoneGlslPreprocessor() - Constructor for class team.lodestar.lodestone.systems.postprocess.LodestoneGlslPreprocessor
 
LodestoneHoeItem - Class in team.lodestar.lodestone.systems.item.tools
 
LodestoneHoeItem(Tier, float, float, LodestoneItemProperties) - Constructor for class team.lodestar.lodestone.systems.item.tools.LodestoneHoeItem
 
LodestoneHorizontalBlock - Class in team.lodestar.lodestone.systems.block
 
LodestoneHorizontalBlock(BlockBehaviour.Properties) - Constructor for class team.lodestar.lodestone.systems.block.LodestoneHorizontalBlock
 
LodestoneInWorldRecipe<T> - Class in team.lodestar.lodestone.systems.recipe
A Recipe Class designed for In-World Crafting without the presence of an interface.
LodestoneInWorldRecipe(RecipeSerializer<?>, RecipeType<?>) - Constructor for class team.lodestar.lodestone.systems.recipe.LodestoneInWorldRecipe
 
LodestoneInWorldRecipe(RecipeSerializer<?>, RecipeType<?>, ItemStack) - Constructor for class team.lodestar.lodestone.systems.recipe.LodestoneInWorldRecipe
 
LodestoneItemCrumbParticle - Class in team.lodestar.lodestone.systems.particle.world
 
LodestoneItemCrumbParticle(ClientLevel, LodestoneItemCrumbsParticleOptions, double, double, double, double, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.world.LodestoneItemCrumbParticle
 
LodestoneItemCrumbsParticleOptions - Class in team.lodestar.lodestone.systems.particle.world.options
 
LodestoneItemCrumbsParticleOptions(Supplier<? extends LodestoneItemCrumbsParticleType>, ItemStack) - Constructor for class team.lodestar.lodestone.systems.particle.world.options.LodestoneItemCrumbsParticleOptions
 
LodestoneItemCrumbsParticleOptions(ParticleType<LodestoneItemCrumbsParticleOptions>, ItemStack) - Constructor for class team.lodestar.lodestone.systems.particle.world.options.LodestoneItemCrumbsParticleOptions
 
LodestoneItemCrumbsParticleType - Class in team.lodestar.lodestone.systems.particle.world.type
 
LodestoneItemCrumbsParticleType() - Constructor for class team.lodestar.lodestone.systems.particle.world.type.LodestoneItemCrumbsParticleType
 
LodestoneItemCrumbsParticleType.Factory - Class in team.lodestar.lodestone.systems.particle.world.type
 
LodestoneItemModelProvider - Class in team.lodestar.lodestone.systems.datagen.providers
 
LodestoneItemModelProvider(PackOutput, String, ExistingFileHelper) - Constructor for class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
 
LodestoneItemProperties - Class in team.lodestar.lodestone.systems.item
 
LodestoneItemProperties() - Constructor for class team.lodestar.lodestone.systems.item.LodestoneItemProperties
 
LodestoneItemProperties(ResourceKey<CreativeModeTab>) - Constructor for class team.lodestar.lodestone.systems.item.LodestoneItemProperties
 
LodestoneItemProperties(DeferredHolder<CreativeModeTab, CreativeModeTab>) - Constructor for class team.lodestar.lodestone.systems.item.LodestoneItemProperties
 
LodestoneItemTagDatagen - Class in team.lodestar.lodestone.datagen
 
LodestoneItemTagDatagen(PackOutput, CompletableFuture<HolderLookup.Provider>, CompletableFuture<TagsProvider.TagLookup<Block>>, ExistingFileHelper) - Constructor for class team.lodestar.lodestone.datagen.LodestoneItemTagDatagen
 
LodestoneItemTags - Class in team.lodestar.lodestone.registry.common.tag
 
LodestoneItemTags() - Constructor for class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
LodestoneItemTagsProvider - Class in team.lodestar.lodestone.systems.datagen.providers
 
LodestoneItemTagsProvider(PackOutput, CompletableFuture<HolderLookup.Provider>, CompletableFuture<TagsProvider.TagLookup<Block>>, String, ExistingFileHelper) - Constructor for class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemTagsProvider
 
LodestoneLayerToken() - Constructor for class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.LodestoneLayerToken
Deprecated.
 
LodestoneLayerToken(UUID) - Constructor for class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.LodestoneLayerToken
Deprecated.
 
LodestoneLeavesBlock - Class in team.lodestar.lodestone.systems.block
 
LodestoneLeavesBlock(BlockBehaviour.Properties, Color, Color) - Constructor for class team.lodestar.lodestone.systems.block.LodestoneLeavesBlock
 
LodestoneLib - Class in team.lodestar.lodestone
 
LodestoneLib() - Constructor for class team.lodestar.lodestone.LodestoneLib
 
LodestoneLogBlock - Class in team.lodestar.lodestone.systems.block
 
LodestoneLogBlock(BlockBehaviour.Properties) - Constructor for class team.lodestar.lodestone.systems.block.LodestoneLogBlock
 
LodestoneLogBlock(BlockBehaviour.Properties, Supplier<Block>) - Constructor for class team.lodestar.lodestone.systems.block.LodestoneLogBlock
 
LodestoneModels - Class in team.lodestar.lodestone.registry.client
 
LodestoneModels() - Constructor for class team.lodestar.lodestone.registry.client.LodestoneModels
 
LodestoneNetworkPayloadData - Class in team.lodestar.lodestone.systems.network
 
LodestoneNetworkPayloadData() - Constructor for class team.lodestar.lodestone.systems.network.LodestoneNetworkPayloadData
 
LodestoneNetworkPayloads - Class in team.lodestar.lodestone.registry.common
 
LodestoneNetworkPayloads() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads
 
LodestoneNetworkPayloads.LodestonePayloadRegistryHelper - Record Class in team.lodestar.lodestone.registry.common
Network channels function as a database of payload types.
LodestoneNetworkPayloads.PayloadDataSupplier<T> - Interface in team.lodestar.lodestone.registry.common
 
LodestoneParser<M> - Class in team.lodestar.lodestone.systems.model
 
LodestoneParser() - Constructor for class team.lodestar.lodestone.systems.model.LodestoneParser
 
LodestoneParticleBehavior - Interface in team.lodestar.lodestone.systems.particle.world.behaviors
 
LodestoneParticleTypes - Class in team.lodestar.lodestone.registry.common.particle
 
LodestoneParticleTypes() - Constructor for class team.lodestar.lodestone.registry.common.particle.LodestoneParticleTypes
 
lodestonePath(String) - Static method in class team.lodestar.lodestone.LodestoneLib
 
LodestonePayloadRegistryHelper(String) - Constructor for record class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.LodestonePayloadRegistryHelper
Creates an instance of a LodestonePayloadRegistryHelper record class.
LodestonePickaxeItem - Class in team.lodestar.lodestone.systems.item.tools
 
LodestonePickaxeItem(Tier, float, float, LodestoneItemProperties) - Constructor for class team.lodestar.lodestone.systems.item.tools.LodestonePickaxeItem
 
LodestonePlacementFillers - Class in team.lodestar.lodestone.registry.common
 
LodestonePlacementFillers() - Constructor for class team.lodestar.lodestone.registry.common.LodestonePlacementFillers
 
LodestonePostProcessEffects - Class in team.lodestar.lodestone.registry.client
 
LodestonePostProcessEffects() - Constructor for class team.lodestar.lodestone.registry.client.LodestonePostProcessEffects
 
LodestoneProgram - Class in team.lodestar.lodestone.systems.rendering.shader
 
LodestoneProgram.Type - Enum Class in team.lodestar.lodestone.systems.rendering.shader
 
LodestoneRangedAttribute - Class in team.lodestar.lodestone.systems.attribute
 
LodestoneRangedAttribute(ResourceLocation, ResourceLocation, double, double, double, boolean) - Constructor for class team.lodestar.lodestone.systems.attribute.LodestoneRangedAttribute
 
LodestoneRecipeBuilder<R> - Interface in team.lodestar.lodestone.recipe.builder
 
LodestoneRecipeSerializer<T> - Class in team.lodestar.lodestone.systems.recipe
A Recipe Serializer implementation for use with any custom recipe type.
LodestoneRecipeSerializer(MapCodec<T>) - Constructor for class team.lodestar.lodestone.systems.recipe.LodestoneRecipeSerializer
 
LodestoneRecipeSerializers - Class in team.lodestar.lodestone.registry.common
 
LodestoneRecipeSerializers() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneRecipeSerializers
 
LodestoneRecipeType<T> - Class in team.lodestar.lodestone.systems.recipe
A Basic implementation for a custom recipe type along with some static helper functions for fetching recipes.
LodestoneRecipeType(ResourceLocation) - Constructor for class team.lodestar.lodestone.systems.recipe.LodestoneRecipeType
 
LodestoneRenderHandler - Class in team.lodestar.lodestone.handlers
A handler responsible for all the backend rendering processes.
LodestoneRenderHandler() - Constructor for class team.lodestar.lodestone.handlers.LodestoneRenderHandler
 
LodestoneRenderLayer - Class in team.lodestar.lodestone.systems.rendering.buffer
 
LodestoneRenderLayer() - Constructor for class team.lodestar.lodestone.systems.rendering.buffer.LodestoneRenderLayer
 
LodestoneRenderSystem - Class in team.lodestar.lodestone.systems.rendering
 
LodestoneRenderSystem() - Constructor for class team.lodestar.lodestone.systems.rendering.LodestoneRenderSystem
 
LodestoneRenderType - Class in team.lodestar.lodestone.systems.rendering
 
LodestoneRenderType(String, VertexFormat, VertexFormat.Mode, int, boolean, boolean, RenderType.CompositeState, ShaderUniformHandler) - Constructor for class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
 
LodestoneRenderType(String, LodestoneRenderType) - Constructor for class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
 
LodestoneRenderType(String, LodestoneRenderType, Consumer<ShaderUniformHandler>) - Constructor for class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
 
LodestoneRenderType(String, LodestoneRenderType, Consumer<ShaderUniformHandler>, Consumer<LodestoneRenderTypes.LodestoneCompositeStateBuilder>) - Constructor for class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
 
LodestoneRenderType(String, LodestoneRenderType, ShaderUniformHandler) - Constructor for class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
 
LodestoneRenderType(String, LodestoneRenderType, ShaderUniformHandler, Consumer<LodestoneRenderTypes.LodestoneCompositeStateBuilder>) - Constructor for class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
 
LodestoneRenderTypeBuilder - Class in team.lodestar.lodestone.systems.rendering.rendeertype
 
LodestoneRenderTypeBuilder(RenderTypeProvider, RenderTypeToken) - Constructor for class team.lodestar.lodestone.systems.rendering.rendeertype.LodestoneRenderTypeBuilder
 
LodestoneRenderTypes - Class in team.lodestar.lodestone.registry.client
 
LodestoneRenderTypes(String, Runnable, Runnable) - Constructor for class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
LodestoneRenderTypes.LodestoneCompositeStateBuilder - Class in team.lodestar.lodestone.registry.client
 
LodestoneScreenParticle - Class in team.lodestar.lodestone.systems.particle.screen
 
LodestoneScreenParticle(ClientLevel, ScreenParticleOptions, ParticleEngine.MutableSpriteSet, double, double, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
 
LodestoneScreenParticleRenderType - Interface in team.lodestar.lodestone.systems.particle.render_types
 
LodestoneScreenParticleType - Class in team.lodestar.lodestone.systems.particle.screen
 
LodestoneScreenParticleType() - Constructor for class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticleType
 
LodestoneScreenParticleType.Factory - Record Class in team.lodestar.lodestone.systems.particle.screen
 
LodestoneScreenParticleTypes - Class in team.lodestar.lodestone.registry.common.particle
 
LodestoneScreenParticleTypes() - Constructor for class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleTypes
 
LodestoneShader - Interface in team.lodestar.lodestone.systems.rendering.shader
 
LodestoneShaders - Class in team.lodestar.lodestone.registry.client
 
LodestoneShaders() - Constructor for class team.lodestar.lodestone.registry.client.LodestoneShaders
 
LodestoneShovelItem - Class in team.lodestar.lodestone.systems.item.tools
 
LodestoneShovelItem(Tier, float, float, LodestoneItemProperties) - Constructor for class team.lodestar.lodestone.systems.item.tools.LodestoneShovelItem
 
LodestoneSignBlockEntity - Class in team.lodestar.lodestone.systems.blockentity
 
LodestoneSignBlockEntity(BlockPos, BlockState) - Constructor for class team.lodestar.lodestone.systems.blockentity.LodestoneSignBlockEntity
 
LodestoneSlotBasedEnchantmentAttributeEffect - Record Class in team.lodestar.lodestone.systems.enchanting
 
LodestoneSlotBasedEnchantmentAttributeEffect(ResourceLocation, Holder<Attribute>, LevelBasedValue, AttributeModifier.Operation) - Constructor for record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
Creates an instance of a LodestoneSlotBasedEnchantmentAttributeEffect record class.
LodestoneSoundEventProvider - Class in team.lodestar.lodestone.systems.datagen.providers.sound
 
LodestoneSoundEventProvider(PackOutput, String, ExistingFileHelper) - Constructor for class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneSoundEventProvider
 
LodestoneStandingSignBlock - Class in team.lodestar.lodestone.systems.block.sign
 
LodestoneStandingSignBlock(WoodType, BlockBehaviour.Properties) - Constructor for class team.lodestar.lodestone.systems.block.sign.LodestoneStandingSignBlock
 
LodestoneSwordItem - Class in team.lodestar.lodestone.systems.item.tools
 
LodestoneSwordItem(Tier, float, float, LodestoneItemProperties) - Constructor for class team.lodestar.lodestone.systems.item.tools.LodestoneSwordItem
 
LodestoneTerrainParticle - Class in team.lodestar.lodestone.systems.particle.world
 
LodestoneTerrainParticle(ClientLevel, LodestoneTerrainParticleOptions, double, double, double, double, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.world.LodestoneTerrainParticle
 
LodestoneTerrainParticleOptions - Class in team.lodestar.lodestone.systems.particle.world.options
 
LodestoneTerrainParticleOptions(Supplier<? extends LodestoneTerrainParticleType>, BlockState) - Constructor for class team.lodestar.lodestone.systems.particle.world.options.LodestoneTerrainParticleOptions
 
LodestoneTerrainParticleOptions(Supplier<? extends LodestoneTerrainParticleType>, BlockState, BlockPos) - Constructor for class team.lodestar.lodestone.systems.particle.world.options.LodestoneTerrainParticleOptions
 
LodestoneTerrainParticleOptions(ParticleType<LodestoneTerrainParticleOptions>, BlockState) - Constructor for class team.lodestar.lodestone.systems.particle.world.options.LodestoneTerrainParticleOptions
 
LodestoneTerrainParticleOptions(ParticleType<LodestoneTerrainParticleOptions>, BlockState, BlockPos) - Constructor for class team.lodestar.lodestone.systems.particle.world.options.LodestoneTerrainParticleOptions
 
LodestoneTerrainParticleType - Class in team.lodestar.lodestone.systems.particle.world.type
 
LodestoneTerrainParticleType() - Constructor for class team.lodestar.lodestone.systems.particle.world.type.LodestoneTerrainParticleType
 
LodestoneTerrainParticleType.Factory - Class in team.lodestar.lodestone.systems.particle.world.type
 
LodestoneThrowawayBlockData - Class in team.lodestar.lodestone.systems.block
Various throwaway data stored in ThrowawayBlockDataHandler.THROWAWAY_DATA_CACHE, which is cleared after the game is finished loading.
LodestoneThrowawayBlockData() - Constructor for class team.lodestar.lodestone.systems.block.LodestoneThrowawayBlockData
 
LodestoneVertexFormats - Class in team.lodestar.lodestone.registry.client
 
LodestoneVertexFormats() - Constructor for class team.lodestar.lodestone.registry.client.LodestoneVertexFormats
 
LodestoneWallSignBlock - Class in team.lodestar.lodestone.systems.block.sign
 
LodestoneWallSignBlock(WoodType, BlockBehaviour.Properties) - Constructor for class team.lodestar.lodestone.systems.block.sign.LodestoneWallSignBlock
 
LodestoneWorldEventRenderers - Class in team.lodestar.lodestone.registry.client
Register renderers in FMLClientSetupEvent.
LodestoneWorldEventRenderers() - Constructor for class team.lodestar.lodestone.registry.client.LodestoneWorldEventRenderers
 
LodestoneWorldEventTypes - Class in team.lodestar.lodestone.registry.common
 
LodestoneWorldEventTypes() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneWorldEventTypes
 
LodestoneWorldgenBuilder - Class in team.lodestar.lodestone.systems.worldgen
 
LodestoneWorldgenBuilder() - Constructor for class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
 
LodestoneWorldgenBuilderEntry - Class in team.lodestar.lodestone.systems.worldgen
 
LodestoneWorldgenBuilderEntry(BlockPos, BlockState) - Constructor for class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
 
LodestoneWorldgenBuilderLayer - Class in team.lodestar.lodestone.systems.worldgen
 
LodestoneWorldgenBuilderLayer() - Constructor for class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
 
LodestoneWorldParticle - Class in team.lodestar.lodestone.systems.particle.world
 
LodestoneWorldParticle(ClientLevel, WorldParticleOptions, ParticleEngine.MutableSpriteSet, double, double, double, double, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
LodestoneWorldParticleRenderType - Class in team.lodestar.lodestone.systems.particle.render_types
 
LodestoneWorldParticleRenderType(LodestoneRenderType, Supplier<ShaderInstance>, ResourceLocation, GlStateManager.SourceFactor, GlStateManager.DestFactor) - Constructor for class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
 
LodestoneWorldParticleRenderType(LodestoneRenderType, Supplier<ShaderInstance>, ResourceLocation, Runnable) - Constructor for class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
 
LodestoneWorldParticleRenderType(LodestoneRenderType, ShaderHolder, ResourceLocation, GlStateManager.SourceFactor, GlStateManager.DestFactor) - Constructor for class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
 
LodestoneWorldParticleRenderType(LodestoneRenderType, ShaderHolder, ResourceLocation, Runnable) - Constructor for class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
 
LodestoneWorldParticleType - Class in team.lodestar.lodestone.systems.particle.world.type
 
LodestoneWorldParticleType() - Constructor for class team.lodestar.lodestone.systems.particle.world.type.LodestoneWorldParticleType
 
LodestoneWorldParticleType.Factory - Class in team.lodestar.lodestone.systems.particle.world.type
 
LODStrategy<T> - Class in team.lodestar.lodestone.systems.model.obj.lod
An LODStrategy or Level of Detail Strategy is a class containing the logic for determining which level of detail to use for a given ObjModel.
LODStrategy(Consumer<LODBuilder<T>>) - Constructor for class team.lodestar.lodestone.systems.model.obj.lod.LODStrategy
 
LOG_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
Generates a log block model and state, or any pillar-like block really.
LOGGER - Static variable in class team.lodestar.lodestone.LodestoneLib
 
longValue(String) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
 
longValue(String, long) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
 
longValue(String, long, long) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
 
lootFrom(Supplier<? extends Block>) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
LUMITRANSPARENT - Static variable in interface team.lodestar.lodestone.systems.particle.render_types.LodestoneScreenParticleRenderType
 
LUMITRANSPARENT - Static variable in class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
 
LUMITRANSPARENT - Static variable in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
 
LUMITRANSPARENT_BLOCK - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
LUMITRANSPARENT_BLOCK_PARTICLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
LUMITRANSPARENT_DEPTH_FADE - Static variable in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
 
LUMITRANSPARENT_PARTICLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 

M

m - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec13
 
m - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
 
m - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
 
m - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
 
MAGIC_DAMAGE - Static variable in class team.lodestar.lodestone.registry.common.LodestoneAttributes
 
MAGIC_PROFICIENCY - Static variable in class team.lodestar.lodestone.registry.common.LodestoneAttributes
 
MAGIC_RESISTANCE - Static variable in class team.lodestar.lodestone.registry.common.LodestoneAttributes
 
MagicAxeItem - Class in team.lodestar.lodestone.systems.item.tools.magic
 
MagicAxeItem(Tier, float, float, float, LodestoneItemProperties) - Constructor for class team.lodestar.lodestone.systems.item.tools.magic.MagicAxeItem
 
MagicHoeItem - Class in team.lodestar.lodestone.systems.item.tools.magic
 
MagicHoeItem(Tier, float, float, float, LodestoneItemProperties) - Constructor for class team.lodestar.lodestone.systems.item.tools.magic.MagicHoeItem
 
MagicPickaxeItem - Class in team.lodestar.lodestone.systems.item.tools.magic
 
MagicPickaxeItem(Tier, float, float, float, LodestoneItemProperties) - Constructor for class team.lodestar.lodestone.systems.item.tools.magic.MagicPickaxeItem
 
MagicShovelItem - Class in team.lodestar.lodestone.systems.item.tools.magic
 
MagicShovelItem(Tier, float, float, float, LodestoneItemProperties) - Constructor for class team.lodestar.lodestone.systems.item.tools.magic.MagicShovelItem
 
MagicSwordItem - Class in team.lodestar.lodestone.systems.item.tools.magic
 
MagicSwordItem(Tier, float, float, float, LodestoneItemProperties) - Constructor for class team.lodestar.lodestone.systems.item.tools.magic.MagicSwordItem
 
MAIN - Static variable in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
Deprecated.
 
mainLayer - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
Deprecated.
 
makeCubePositions(float) - Static method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
 
makeCubePositions(float, float) - Static method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
 
makeCubePositions(float, float, float, float) - Static method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
 
makeCubePositions(float, float, float, float, float, float) - Static method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
 
MANUAL_NINE_SLICE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
 
map(BiFunction<T, Integer, M>) - Method in class team.lodestar.lodestone.systems.enchanting.LocatedEnchantmentEffect
 
map(Function<T, M>) - Method in class team.lodestar.lodestone.systems.enchanting.LocatedEnchantmentEffect
 
mapBuffer(int, int, Consumer<ByteBuffer>) - Static method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderSystem
 
mapColor(Function<BlockState, MapColor>) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
mapColor(DyeColor) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
mapColor(MapColor) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
mapperFunction - Variable in class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderSource
 
markTextureAsStatic(ResourceLocation) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
 
matches(ItemStack, LootItemCondition) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentDataHelper
Checks if the given LootItemCondition matches the given context.
maxColor - Variable in class team.lodestar.lodestone.systems.block.LodestoneLeavesBlock
 
maxValue - Variable in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
 
MELEE_ENCHANTABLE - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
memoryBarrier(int) - Static method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderSystem
 
memoryBarrier(int) - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram
 
merge(LodestoneWorldgenBuilder) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
 
merge(LodestoneWorldgenBuilderLayer) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
 
mergeAttributes(ItemAttributeModifiers) - Method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
 
mergeAttributes(Item.Properties, ItemAttributeModifiers) - Static method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
 
mergeLayers(LodestoneBlockFiller.LodestoneBlockFillerLayer, LodestoneBlockFiller.LodestoneBlockFillerLayer) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
Deprecated.
 
meshData - Variable in class team.lodestar.lodestone.systems.model.obj.IndexedModel
 
meshes - Variable in class team.lodestar.lodestone.systems.model.obj.IndexedModel
 
meshes - Variable in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier.OriginalCopy
 
middleStrength - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
 
middleStrength - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
 
middleToEndEasing - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleDataBuilder
 
middleValue - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
 
middleValue - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleDataBuilder
 
midpoint(Vector4f, Vector4f) - Static method in class team.lodestar.lodestone.helpers.RenderHelper
 
minColor - Variable in class team.lodestar.lodestone.systems.block.LodestoneLeavesBlock
 
minimalCopy() - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
A copy of the GeoBone and with its own copies of the original children but the same cubes.
minValue - Variable in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
 
mirror(BlockState, Mirror) - Method in class team.lodestar.lodestone.systems.block.LodestoneDirectionalBlock
 
mirrored() - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
mirrored(boolean) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
mirroredRandomly(RandomSource) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
mod - Variable in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
 
mod() - Method in record class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory
Returns the value of the mod record component.
MODEL_VIEW - Static variable in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
 
modelBuffer - Variable in class team.lodestar.lodestone.systems.model.geo.BedrockGeometryModel
 
modelBuffer - Variable in class team.lodestar.lodestone.systems.model.obj.IndexedModel
 
modelId - Variable in class team.lodestar.lodestone.systems.model.obj.IndexedModel
 
ModelModifier - Class in team.lodestar.lodestone.systems.model.obj.modifier
 
ModelModifier() - Constructor for class team.lodestar.lodestone.systems.model.obj.modifier.ModelModifier
 
models() - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
 
MODELS - Static variable in class team.lodestar.lodestone.registry.client.LodestoneModels
 
modeOverride - Variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
 
ModEvents - Class in team.lodestar.lodestone.events
 
ModEvents() - Constructor for class team.lodestar.lodestone.events.ModEvents
 
modId - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneSoundEventProvider
 
modId - Variable in class team.lodestar.lodestone.systems.rendering.shader.ShaderRegister
 
modifier - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneBlockSoundEventProvider.SoundEventBuilderBlueprint
 
ModifierQueue - Interface in team.lodestar.lodestone.systems.model.obj.modifier
 
modifiers - Variable in class team.lodestar.lodestone.systems.model.obj.IndexedModel
 
MODIFIERS - Static variable in class team.lodestar.lodestone.registry.common.LodestonePlacementFillers
 
modify(Vec3, boolean, float) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectData
 
modifyAttributes(ItemAttributeModifierEvent) - Static method in class team.lodestar.lodestone.events.GameEvents
 
modifyAttributes(ItemAttributeModifierEvent) - Static method in record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
 
modifyAttributeTooltipEvent(AddAttributeTooltipsEvent) - Method in interface team.lodestar.lodestone.handlers.ItemEventHandler.IEventResponder
 
modifyBreakAndPlaceSoundDefinitions(Consumer<SoundDefinition>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
modifyBreakAndPlaceSounds(Consumer<SoundDefinition.Sound>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
modifyBreakSound(Consumer<SoundDefinition.Sound>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
modifyBreakSoundDefinition(Consumer<SoundDefinition>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
modifyColorData(Consumer<ColorParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
modifyColorData(Consumer<ColorParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
modifyColorData(Consumer<ColorParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
modifyData(Collection<Supplier<GenericParticleData>>, Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
modifyData(Collection<Supplier<GenericParticleData>>, Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
modifyData(Function<ScreenParticleBuilder, GenericParticleData>, Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
modifyData(Function<WorldParticleBuilder, GenericParticleData>, Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
modifyData(Supplier<GenericParticleData>, Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
modifyData(Supplier<GenericParticleData>, Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
modifyData(GenericParticleData, Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
modifyDefinition(Consumer<SoundDefinition>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder.SoundOptions
 
modifyEntityAttributes(EntityAttributeModificationEvent) - Static method in class team.lodestar.lodestone.registry.common.LodestoneAttributes
 
modifyFallSound(Consumer<SoundDefinition.Sound>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
modifyFallSoundDefinition(Consumer<SoundDefinition>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
modifyFriction(Float2FloatFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
modifyFriction(Float2FloatFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
modifyFriction(Float2FloatFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
modifyGravity(Float2FloatFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
modifyGravity(Float2FloatFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
modifyGravity(Float2FloatFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
modifyHitSound(Consumer<SoundDefinition.Sound>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
modifyHitSoundDefinition(Consumer<SoundDefinition>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
modifyLengthData(Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
modifyLengthData(Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
modifyLengthData(Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
modifyLifeDelay(Int2IntFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
modifyLifeDelay(Int2IntFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
modifyLifeDelay(Int2IntFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
modifyLifetime(Int2IntFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
modifyLifetime(Int2IntFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
modifyLifetime(Int2IntFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
modifyModelName(Function<String, String>) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
 
modifyModelName(Function<String, String>) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithConfiguration
 
modifyPlaceSound(Consumer<SoundDefinition.Sound>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
modifyPlaceSoundDefinition(Consumer<SoundDefinition>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
modifyResult(Consumer<ItemModelSmithResult>) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
 
modifyResult(Consumer<ItemModelSmithResult>) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithConfiguration
 
modifyScaleData(Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
modifyScaleData(Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
modifyScaleData(Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
modifySound(Consumer<SoundDefinition.Sound>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder.SoundOptions
 
modifySoundDefinitions(Consumer<SoundDefinition>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
modifySounds(Consumer<SoundDefinition.Sound>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
modifySpinData(Consumer<SpinParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
modifySpinData(Consumer<SpinParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
modifySpinData(Consumer<SpinParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
modifyStepHitAndFallSoundDefinitions(Consumer<SoundDefinition>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
modifyStepHitAndFallSounds(Consumer<SoundDefinition.Sound>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
modifyStepSound(Consumer<SoundDefinition.Sound>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
modifyStepSoundDefinition(Consumer<SoundDefinition>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
modifyTab(CreativeModeInventoryScreen.ItemPickerMenu) - Static method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTabHandler
 
modifyTextureName(Function<String, String>) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
 
modifyTextureName(Function<String, String>) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithConfiguration
 
modifyTransparencyData(Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
modifyTransparencyData(Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
modifyTransparencyData(Consumer<GenericParticleData>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
modifyUniform(String, float...) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
 
modifyValue(LivingEntity, float) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
Modifies the value provided using all EnchantmentValueEffect instances on the given item for the given target.
modifyValue(ItemStack, Entity, float) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
Modifies the value provided using all EnchantmentValueEffect instances on the given item for the given target.
modLoc(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
 
modTag(String) - Static method in class team.lodestar.lodestone.registry.common.tag.LodestoneBlockTags
 
ModularBlockStateSmith<T> - Class in team.lodestar.lodestone.systems.datagen.statesmith
 
ModularBlockStateSmith(Class<T>, ModularBlockStateSmith.ModularSmithStateSupplier<T>) - Constructor for class team.lodestar.lodestone.systems.datagen.statesmith.ModularBlockStateSmith
 
ModularBlockStateSmith.ModelFileSupplier - Interface in team.lodestar.lodestone.systems.datagen.statesmith
 
ModularBlockStateSmith.ModularSmithStateSupplier<T> - Interface in team.lodestar.lodestone.systems.datagen.statesmith
 
motifSound - Variable in class team.lodestar.lodestone.systems.sound.SoundMotifSoundType
 
move(double, double, double) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
move(Vec3) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
 
MULTIBLOCK_COMPONENT - Static variable in class team.lodestar.lodestone.registry.common.LodestoneBlockEntities
 
MultiblockComponentBlock - Class in team.lodestar.lodestone.systems.multiblock
A basic Multiblock component block.
MultiblockComponentBlock(BlockBehaviour.Properties) - Constructor for class team.lodestar.lodestone.systems.multiblock.MultiblockComponentBlock
 
MultiBlockComponentEntity - Class in team.lodestar.lodestone.systems.multiblock
A basic Multiblock component block entity.
MultiBlockComponentEntity(BlockPos, BlockState) - Constructor for class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
 
MultiBlockComponentEntity(BlockEntityType<?>, BlockPos, BlockState) - Constructor for class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
 
MultiBlockCoreEntity - Class in team.lodestar.lodestone.systems.multiblock
 
MultiBlockCoreEntity(BlockEntityType<?>, MultiBlockStructure, BlockPos, BlockState) - Constructor for class team.lodestar.lodestone.systems.multiblock.MultiBlockCoreEntity
 
MultiBlockItem - Class in team.lodestar.lodestone.systems.multiblock
 
MultiBlockItem(Block, Item.Properties, Supplier<? extends MultiBlockStructure>) - Constructor for class team.lodestar.lodestone.systems.multiblock.MultiBlockItem
 
MultiBlockStructure - Class in team.lodestar.lodestone.systems.multiblock
 
MultiBlockStructure(ArrayList<MultiBlockStructure.StructurePiece>) - Constructor for class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure
 
MultiBlockStructure.StructurePiece - Class in team.lodestar.lodestone.systems.multiblock
 
multicolorLerp(Easing, float, float, float, Color...) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
 
multicolorLerp(Easing, float, float, float, List<Color>) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
 
multicolorLerp(Easing, float, Color...) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
 
multicolorLerp(Easing, float, List<Color>) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
 
MultiImplementationRenderFeature<T> - Class in team.lodestar.lodestone.systems.rendering.renderfeature
 
MultiImplementationRenderFeature(ResourceLocation, MultiImplementationRenderFeature.Entry<T>[]) - Constructor for class team.lodestar.lodestone.systems.rendering.renderfeature.MultiImplementationRenderFeature
 
MultiImplementationRenderFeature.Builder<T> - Class in team.lodestar.lodestone.systems.rendering.renderfeature
 
MultiImplementationRenderFeature.Entry<T> - Class in team.lodestar.lodestone.systems.rendering.renderfeature
 
MultiInstancePostProcessor<I> - Class in team.lodestar.lodestone.systems.postprocess
 
MultiInstancePostProcessor() - Constructor for class team.lodestar.lodestone.systems.postprocess.MultiInstancePostProcessor
 
MultiLODModel - Class in team.lodestar.lodestone.systems.model.obj.lod
A model that can switch between different levels of detail based on the model data.
MultiLODModel(LODStrategy<?>) - Constructor for class team.lodestar.lodestone.systems.model.obj.lod.MultiLODModel
 
MultiPlayerGameModeMixin - Class in team.lodestar.lodestone.mixin.client
 
MultiPlayerGameModeMixin() - Constructor for class team.lodestar.lodestone.mixin.client.MultiPlayerGameModeMixin
 
multiplyCoefficient(float) - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
multiplyCoefficient(float) - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
 
multiplyColor(float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
 
multiplyColor(float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
multiplyColor(float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
multiplyColor(float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
 
multiplyColor(float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
multiplyColor(float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
multiplyFriction(float) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
multiplyFriction(float) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
multiplyFriction(float) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
multiplyGravity(float) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
multiplyGravity(float) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
multiplyGravity(float) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
multiplyLifeDelay(float) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
multiplyLifeDelay(float) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
multiplyLifeDelay(float) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
multiplyLifetime(float) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
multiplyLifetime(float) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
multiplyLifetime(float) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
multiplyValue(float) - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
 
MultiVertexConsumer - Class in team.lodestar.lodestone.systems.rendering.vertexconsumer
A VertexConsumer that forwards all calls to multiple other VertexConsumers.
MultiVertexConsumer(VertexConsumer...) - Constructor for class team.lodestar.lodestone.systems.rendering.vertexconsumer.MultiVertexConsumer
 

N

n - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec14
 
n - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
 
n - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
 
name - Variable in class team.lodestar.lodestone.systems.easing.Easing
 
NAME - Static variable in class team.lodestar.lodestone.recipe.NBTCarryRecipe
 
namespace() - Method in record class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.LodestonePayloadRegistryHelper
Returns the value of the namespace record component.
NBT_CARRY_RECIPE_SERIALIZER - Static variable in class team.lodestar.lodestone.registry.common.LodestoneRecipeSerializers
 
NBTCarryRecipe - Class in team.lodestar.lodestone.recipe
 
NBTCarryRecipe(ShapedRecipe, Ingredient) - Constructor for class team.lodestar.lodestone.recipe.NBTCarryRecipe
 
NBTCarryRecipe.Serializer - Class in team.lodestar.lodestone.recipe
 
NBTCarryRecipeBuilder - Class in team.lodestar.lodestone.recipe.builder
 
NBTCarryRecipeBuilder(RecipeCategory, ItemStack, Ingredient) - Constructor for class team.lodestar.lodestone.recipe.builder.NBTCarryRecipeBuilder
 
NBTHelper - Class in team.lodestar.lodestone.helpers
 
NBTHelper() - Constructor for class team.lodestar.lodestone.helpers.NBTHelper
 
needsAxe() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
needsAxe() - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
 
needsDiamond() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
needsDiamond() - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
 
needsHoe() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
needsHoe() - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
 
needsIron() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
needsIron() - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
 
needsPickaxe() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
needsPickaxe() - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
 
needsShovel() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
needsShovel() - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
 
needsStone() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
needsStone() - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
 
neighborChanged(BlockState, Level, BlockPos, Block, BlockPos, boolean) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
 
nested() - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockModelProvider
 
NetworkedParticleEffectColorData - Class in team.lodestar.lodestone.systems.network.particle
 
NetworkedParticleEffectColorData(List<? extends ColorParticleDataWrapper>) - Constructor for class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectColorData
 
NetworkedParticleEffectColorData(ColorParticleDataWrapper...) - Constructor for class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectColorData
 
NetworkedParticleEffectExtraData - Interface in team.lodestar.lodestone.systems.network.particle
 
NetworkedParticleEffectPayload - Class in team.lodestar.lodestone.systems.network.particle
 
NetworkedParticleEffectPayload(RegistryFriendlyByteBuf) - Constructor for class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPayload
 
NetworkedParticleEffectPayload(NetworkedParticleEffectType<?>, NetworkedParticleEffectPositionData, NetworkedParticleEffectColorData, NetworkedParticleEffectExtraData) - Constructor for class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPayload
 
NetworkedParticleEffectPositionData - Class in team.lodestar.lodestone.systems.network.particle
 
NetworkedParticleEffectPositionData(double, double, double) - Constructor for class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
 
NetworkedParticleEffectPositionData(BlockPos) - Constructor for class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
 
NetworkedParticleEffectPositionData(Entity) - Constructor for class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
 
NetworkedParticleEffectPositionData(Vec3) - Constructor for class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
 
NetworkedParticleEffectType<T> - Class in team.lodestar.lodestone.systems.network.particle
 
NetworkedParticleEffectType(String) - Constructor for class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType
 
NetworkedParticleEffectType.ParticleEffectBuilder<T> - Class in team.lodestar.lodestone.systems.network.particle
 
newBlockEntity(BlockPos, BlockState) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
 
newBlockEntity(BlockPos, BlockState) - Method in class team.lodestar.lodestone.systems.block.sign.LodestoneStandingSignBlock
 
newBlockEntity(BlockPos, BlockState) - Method in class team.lodestar.lodestone.systems.block.sign.LodestoneWallSignBlock
 
newMeshes - Variable in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.TriangulateModifier
 
newStateWithOldProperty(BlockState, BlockState, Property<T>) - Static method in class team.lodestar.lodestone.helpers.block.BlockStateHelper
Copies BlockState properties from a BlockState already in the world, and returns a newState with matching property values.
NEXT_LINE - Enum constant in enum class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory.Operation
 
nextInts(int, int) - Static method in class team.lodestar.lodestone.helpers.DataHelper
returns an integer array of random ints
nextLine() - Method in class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategoryBuilder
 
Ngon(TriangulateModifier) - Constructor for class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.TriangulateModifier.Ngon
 
NINE_SLICE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
 
NO_CULL - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
NO_DATAGEN - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
 
NO_LIGHTMAP - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
NO_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
noClip - Variable in class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
 
noCollission() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
noLootDatagen - Variable in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
 
noLootDatagen() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
noLootDatagen() - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
 
noLootTable() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
nonEmptyItemStacks - Variable in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
noOcclusion() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
normal(PoseStack) - Static method in class team.lodestar.lodestone.systems.rendering.VFXBuilders
 
normal(Matrix3f) - Static method in class team.lodestar.lodestone.systems.rendering.VFXBuilders
 
NORMAL_TRANSPARENCY - Static variable in class team.lodestar.lodestone.systems.rendering.StateShards
 
normalIndex() - Method in record class team.lodestar.lodestone.systems.model.obj.data.IndexedVertex
Returns the value of the normalIndex record component.
normals - Variable in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier.OriginalCopy
 
normals - Variable in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
 
noTerrainParticles() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
notifyObservers() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
 
NUGGETS_ALUMINUM - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
NUGGETS_COBALT - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
NUGGETS_COPPER - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
NUGGETS_LEAD - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
NUGGETS_NICKEL - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
NUGGETS_OSMIUM - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
NUGGETS_SILVER - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
NUGGETS_TIN - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
NUGGETS_URANIUM - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
NUGGETS_ZINC - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 

O

ObjModel - Class in team.lodestar.lodestone.systems.model.obj
An IndexedModel that is parsed from an Wavefront OBJ file.
ObjModel(ResourceLocation) - Constructor for class team.lodestar.lodestone.systems.model.obj.ObjModel
 
ObjModel.Builder - Class in team.lodestar.lodestone.systems.model.obj
 
ObjParser - Class in team.lodestar.lodestone.systems.model.obj
 
ObjParser() - Constructor for class team.lodestar.lodestone.systems.model.obj.ObjParser
 
ObjParser.Builder - Class in team.lodestar.lodestone.systems.model.obj
 
of() - Static method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
of(Set<ResourceKey<Level>>) - Static method in class team.lodestar.lodestone.systems.worldgen.filter.DimensionPlacementFilter
 
of(ResourceLocation) - Static method in class team.lodestar.lodestone.systems.model.obj.ObjModel.Builder
 
of(ResourceLocation) - Static method in class team.lodestar.lodestone.systems.rendering.renderfeature.MultiImplementationRenderFeature.Builder
 
of(DeviceRequirement...) - Static method in class team.lodestar.lodestone.systems.device.DeviceRequirementSet
 
of(MultiBlockStructure.StructurePiece...) - Static method in class team.lodestar.lodestone.systems.multiblock.HorizontalDirectionStructure
 
of(MultiBlockStructure.StructurePiece...) - Static method in class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure
 
of(WorldEventType.EventInstanceSupplier<T>, ResourceLocation) - Static method in class team.lodestar.lodestone.systems.worldevent.WorldEventType.Builder
Creates a new world event type.
of(T, T) - Method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
 
ofDefault(T) - Static method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
 
offset - Variable in class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure.StructurePiece
 
offset(float, float, float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData.CubeVertices
 
offset(float, float, float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
 
offset(Function<CubeVertexData, CubeVertexData.CubeVertices>, float, float, float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
 
offsetType(BlockBehaviour.OffsetType) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
oldPosition - Variable in class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
 
oldSchool(float, float, float) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.DirectionalParticleBehavior
 
oldSchool(float, float, float) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.PointyDirectionalParticleBehavior
 
oldTravelledDistance - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
onBlockBroken(BlockState, BlockGetter, BlockPos, Player) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
 
onBlockExploded(BlockState, Level, BlockPos, Explosion) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
 
onBreak(Player) - Method in class team.lodestar.lodestone.systems.blockentity.ItemHolderBlockEntity
 
onBreak(Player) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
 
onBreak(Player) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
 
onBreak(Player) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockCoreEntity
 
onChangedBlock(ServerLevel, int, EnchantedItemInUse, Entity, Vec3, boolean) - Method in record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
 
onClientSetup(RegisterClientReloadListenersEvent) - Static method in class team.lodestar.lodestone.systems.postprocess.PostProcessHandler
 
onClone(BlockState, HitResult, BlockGetter, BlockPos, Player) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
 
onContentsChanged(int) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
onContentsChanged(Runnable) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
onDamage(LivingDamageEvent.Post) - Static method in class team.lodestar.lodestone.events.GameEvents
 
onDamage(LivingDamageEvent.Pre) - Static method in class team.lodestar.lodestone.events.GameEvents
 
onDeactivated(EnchantedItemInUse, Entity, Vec3, int) - Method in record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
 
onDeath(LivingDeathEvent) - Static method in class team.lodestar.lodestone.events.GameEvents
 
onEntityInside(BlockState, Level, BlockPos, Entity) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
 
OneSidedPayloadData - Class in team.lodestar.lodestone.systems.network
 
OneSidedPayloadData() - Constructor for class team.lodestar.lodestone.systems.network.OneSidedPayloadData
 
onIncomingDamage(LivingIncomingDamageEvent) - Static method in class team.lodestar.lodestone.events.GameEvents
 
onNeighborUpdate(BlockState, BlockPos, BlockPos) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
 
onPlace(LivingEntity, ItemStack) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
 
onPlayBreakSound(Level, BlockPos) - Method in class team.lodestar.lodestone.systems.sound.ExtendedSoundType
Called by mixin injection when the block broken sound plays in
onPlayBreakSound(Level, BlockPos) - Method in class team.lodestar.lodestone.systems.sound.SoundMotifSoundType
 
onPlayFallSound(Level, BlockPos, SoundSource) - Method in class team.lodestar.lodestone.systems.sound.ExtendedSoundType
Called by mixin injection when an entity plays the fall sound in
onPlayFallSound(Level, BlockPos, SoundSource) - Method in class team.lodestar.lodestone.systems.sound.SoundMotifSoundType
 
onPlayHitSound(BlockPos) - Method in class team.lodestar.lodestone.systems.sound.ExtendedSoundType
Called by mixin injection when the block breaking progress sound is played in
onPlayHitSound(BlockPos) - Method in class team.lodestar.lodestone.systems.sound.SoundMotifSoundType
 
onPlayPlaceSound(Level, BlockPos, Player) - Method in class team.lodestar.lodestone.systems.sound.ExtendedSoundType
Called by mixin injection when a player triggers the block place sound in
onPlayPlaceSound(Level, BlockPos, Player) - Method in class team.lodestar.lodestone.systems.sound.SoundMotifSoundType
 
onPlayStepSound(Level, BlockPos, BlockState, SoundSource) - Method in class team.lodestar.lodestone.systems.sound.ExtendedSoundType
Called by mixin injection when an entity triggers the block step sound in
onPlayStepSound(Level, BlockPos, BlockState, SoundSource) - Method in class team.lodestar.lodestone.systems.sound.SoundMotifSoundType
 
onResourceManagerReload(ResourceManager) - Method in class team.lodestar.lodestone.systems.asset.ReloadListener
 
onUse(Player, InteractionHand) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
 
onUse(Player, InteractionHand) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
 
onUseWithItem(Player, ItemStack, InteractionHand) - Method in class team.lodestar.lodestone.systems.blockentity.ItemHolderBlockEntity
 
onUseWithItem(Player, ItemStack, InteractionHand) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
 
onUseWithItem(Player, ItemStack, InteractionHand) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
 
onUseWithoutItem(Player) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
 
onUseWithoutItem(Player) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
 
onWorldRenderLast(RenderLevelStageEvent) - Static method in class team.lodestar.lodestone.systems.postprocess.PostProcessHandler
 
operation() - Method in record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
Returns the value of the operation record component.
optionalCodec(Codec<O>) - Static method in class team.lodestar.lodestone.network.ExtraStreamCodecs
 
OriginalCopy(List<Vector3f>, List<Vector3f>, List<Vector2f>, List<IndexedMesh>, List<IndexedVertex>) - Constructor for class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier.OriginalCopy
 
OriginalCopy(ObjParser.Builder) - Constructor for class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier.OriginalCopy
 
originatesFrom(Entity) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
Ties the effect to an entity.
oRoll - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
outgoingDamageEvent(LivingDamageEvent.Pre, LivingEntity, LivingEntity, ItemStack) - Method in interface team.lodestar.lodestone.handlers.ItemEventHandler.IEventResponder
 
outgoingDamageEvent(LivingIncomingDamageEvent, LivingEntity, LivingEntity, ItemStack) - Method in interface team.lodestar.lodestone.handlers.ItemEventHandler.IEventResponder
 
outgoingDeathEvent(LivingDeathEvent, LivingEntity, LivingEntity, ItemStack) - Method in interface team.lodestar.lodestone.handlers.ItemEventHandler.IEventResponder
 
outline() - Method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
 
output - Variable in class team.lodestar.lodestone.systems.recipe.LodestoneInWorldRecipe
 
overrideCoefficientMultiplier(float) - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
overrideCoefficientMultiplier(float) - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
 
overrideCoefficientMultiplier(float) - Method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
 
overrideValueMultiplier(float) - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
 
overrideValueMultiplier(float) - Method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
 

P

p - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec15
 
p - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
 
parametricSphere(float, float, float) - Static method in class team.lodestar.lodestone.helpers.RenderHelper
 
parametricTorus(float, float, float, float) - Static method in class team.lodestar.lodestone.helpers.RenderHelper
 
PARENTED_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
 
parentedToThis(ExistingFileHelper) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithResult
 
parentedToThis(ExistingFileHelper, String) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithResult
 
parse(StringReader) - Method in class team.lodestar.lodestone.command.arguments.WorldEventInstanceArgument
 
parse(StringReader) - Method in class team.lodestar.lodestone.command.arguments.WorldEventTypeArgument
 
parse(Resource, M) - Method in class team.lodestar.lodestone.systems.model.LodestoneParser
 
parse(Resource, BedrockGeometryModel) - Method in class team.lodestar.lodestone.systems.model.geo.BedrockGeometryParser
 
parse(Resource, ObjModel) - Method in class team.lodestar.lodestone.systems.model.obj.ObjParser
 
parseDefaultUniformValues(JsonObject) - Method in class team.lodestar.lodestone.systems.rendering.shader.ExtendedShaderInstance
 
partialTicks - Variable in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
partialTicksCache - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
PARTICLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
 
PARTICLE_TYPES - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleTypes
 
ParticleEffectBuilder(NetworkedParticleEffectType<T>) - Constructor for class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
 
ParticleEffectSpawner - Class in team.lodestar.lodestone.systems.particle
 
ParticleEffectSpawner(Level, Vec3, WorldParticleBuilder) - Constructor for class team.lodestar.lodestone.systems.particle.ParticleEffectSpawner
 
ParticleEffectSpawner(Level, Vec3, WorldParticleBuilder, WorldParticleBuilder) - Constructor for class team.lodestar.lodestone.systems.particle.ParticleEffectSpawner
 
ParticleEffectSpawner(WorldParticleBuilder, Consumer<WorldParticleBuilder>) - Constructor for class team.lodestar.lodestone.systems.particle.ParticleEffectSpawner
 
ParticleEffectSpawner(WorldParticleBuilder, Consumer<WorldParticleBuilder>, WorldParticleBuilder, Consumer<WorldParticleBuilder>) - Constructor for class team.lodestar.lodestone.systems.particle.ParticleEffectSpawner
 
ParticleEmitterHandler - Class in team.lodestar.lodestone.handlers.screenparticle
 
ParticleEmitterHandler() - Constructor for class team.lodestar.lodestone.handlers.screenparticle.ParticleEmitterHandler
 
ParticleEmitterHandler.ItemParticleSupplier - Interface in team.lodestar.lodestone.handlers.screenparticle
 
particleLight - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
particleLight - Variable in class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
 
particles - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleHolder
 
PARTICLES - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleTypes
 
particleTarget - Variable in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneRenderLayer
 
path - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
path - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneBlockSoundEventProvider.SoundEventBuilderBlueprint
 
pattern(String) - Method in class team.lodestar.lodestone.recipe.builder.NBTCarryRecipeBuilder
 
PAYLOAD_TO_TYPE - Static variable in record class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.LodestonePayloadRegistryHelper
 
PB_BLOOM - Static variable in class team.lodestar.lodestone.registry.client.LodestonePostProcessEffects
 
perpendicularTrailPoints(Vector4f, Vector4f, float) - Static method in class team.lodestar.lodestone.helpers.RenderHelper
 
perspectiveDivide(Vector4f) - Static method in class team.lodestar.lodestone.helpers.VecHelper.Vector4fHelper
 
PhysicallyBasedBloomPostProcessor - Class in team.lodestar.lodestone.systems.postprocess.effects
 
PhysicallyBasedBloomPostProcessor() - Constructor for class team.lodestar.lodestone.systems.postprocess.effects.PhysicallyBasedBloomPostProcessor
 
pick(Entity, double, double) - Static method in class team.lodestar.lodestone.helpers.EntityHelper
 
pick(LivingEntity) - Static method in class team.lodestar.lodestone.helpers.EntityHelper
 
pickColor(float) - Method in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
 
pickColor(float) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
pickSprite(int) - Method in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
 
pickSprite(int) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
pickSprite(SpriteSet) - Method in class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
 
place(BlockPos, Level) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure.StructurePiece
 
place(BlockPos, Level, BlockState) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure.StructurePiece
 
place(BlockPlaceContext) - Method in class team.lodestar.lodestone.systems.multiblock.HorizontalDirectionStructure
 
place(BlockPlaceContext) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure
 
place(LevelAccessor, BlockPos) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.BlockStateEntry
Deprecated.
 
place(WorldGenLevel) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilder
 
place(WorldGenLevel) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
 
place(WorldGenLevel, BlockPos, BlockState) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
Places a block at the specified position.
place(WorldGenLevel, LodestoneWorldgenBuilderEntry) - Method in interface team.lodestar.lodestone.systems.worldgen.AdditionalPlacement
 
placeBlock(BlockPlaceContext, BlockState) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockItem
 
placedAt(Vec3, float) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
 
placedAt(Vec3, float, Easing) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
 
placedAt(ScreenshakeInstance.ScreenshakePositionData) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
 
placeLiquid(LevelAccessor, BlockPos, BlockState, FluidState) - Method in class team.lodestar.lodestone.systems.block.WaterLoggedEntityBlock
 
placementCondition - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
 
PlacementCondition - Interface in team.lodestar.lodestone.systems.worldgen
 
placeSound - Variable in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
 
placeSoundOptions - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
placeVertex(PoseStack, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
placeVertex(VertexConsumer, PoseStack.Pose, VFXBuilders.AbstractVFXBuilder, float, float, float, float, float) - Method in interface team.lodestar.lodestone.systems.rendering.VFXBuilders.VertexConsumerActor
 
placeVertex(VertexConsumer, PoseStack.Pose, VFXBuilders.AbstractVFXBuilder, Vector3f, float, float, float, float, float) - Method in interface team.lodestar.lodestone.systems.rendering.VFXBuilders.VertexConsumerActor
 
placeVertex(VertexConsumer, PoseStack, VFXBuilders.AbstractVFXBuilder, float, float, float, float, float) - Method in interface team.lodestar.lodestone.systems.rendering.VFXBuilders.VertexConsumerActor
 
placeVertex(VertexConsumer, VFXBuilders.AbstractVFXBuilder, float, float, float, float, float) - Method in interface team.lodestar.lodestone.systems.rendering.VFXBuilders.VertexConsumerActor
 
placeVertex(VertexConsumer, VFXBuilders.AbstractVFXBuilder, Vector3f, float, float, float, float, float) - Method in interface team.lodestar.lodestone.systems.rendering.VFXBuilders.VertexConsumerActor
 
playBidirectional(PayloadRegistrar, String, Class<T>, LodestoneNetworkPayloads.PayloadDataSupplier<T>) - Method in record class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.LodestonePayloadRegistryHelper
 
playerJoin(EntityJoinLevelEvent) - Static method in class team.lodestar.lodestone.handlers.WorldEventHandler
 
playerWillDestroy(Level, BlockPos, BlockState, Player) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
 
playSound(SoundEvent) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
 
playSound(SoundEvent, float) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
 
playSound(SoundEvent, float, float) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
 
playSound(Entity, SoundEvent, float, float) - Static method in class team.lodestar.lodestone.helpers.SoundHelper
Plays a sound at a target's location, mimicking the behavior of Player.playSound(net.minecraft.sounds.SoundEvent, float, float) but allowing for the sound to be heard even if not played on both logical sides.
playSound(Entity, SoundEvent, SoundSource, float, float) - Static method in class team.lodestar.lodestone.helpers.SoundHelper
Plays a sound at a target's location, mimicking the behavior of Player.playSound(net.minecraft.sounds.SoundEvent, float, float) but allowing for the sound to be heard even if not played on both logical sides.
playSound(LodestoneBlockEntity, CachedBlockEntitySoundInstance<?>) - Static method in class team.lodestar.lodestone.systems.sound.CachedBlockEntitySoundInstance
 
playToClient(PayloadRegistrar, String, Class<T>, LodestoneNetworkPayloads.PayloadDataSupplier<T>) - Method in record class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.LodestonePayloadRegistryHelper
 
playToServer(PayloadRegistrar, String, Class<T>, LodestoneNetworkPayloads.PayloadDataSupplier<T>) - Method in record class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.LodestonePayloadRegistryHelper
 
pointyDirectional() - Static method in class team.lodestar.lodestone.systems.particle.world.behaviors.PointyDirectionalParticleBehavior
 
pointyDirectional(Vec3) - Static method in class team.lodestar.lodestone.systems.particle.world.behaviors.PointyDirectionalParticleBehavior
 
PointyDirectionalParticleBehavior - Class in team.lodestar.lodestone.systems.particle.world.behaviors
 
PointyDirectionalParticleBehavior() - Constructor for class team.lodestar.lodestone.systems.particle.world.behaviors.PointyDirectionalParticleBehavior
 
populateItemGroups(BuildCreativeModeTabContentsEvent) - Static method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
 
pos - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
 
PoseModifier - Class in team.lodestar.lodestone.systems.model.obj.modifier.modifiers
 
PoseModifier(Consumer<PoseStack>) - Constructor for class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.PoseModifier
 
position - Variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
 
position - Variable in class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
 
position() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
 
positionData - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
 
positionData - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
 
positionIndex() - Method in record class team.lodestar.lodestone.systems.model.obj.data.IndexedVertex
Returns the value of the positionIndex record component.
positions - Variable in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier.OriginalCopy
 
positions - Variable in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
 
postChain - Variable in class team.lodestar.lodestone.systems.postprocess.PostProcessor
 
PostChainMixin - Class in team.lodestar.lodestone.mixin.client
 
PostChainMixin() - Constructor for class team.lodestar.lodestone.mixin.client.PostChainMixin
 
postDatagen(ItemModelSmithResult) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
 
postDatagen(ItemModelSmithResult) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithConfiguration
 
postHurtEnemy(ItemStack, LivingEntity, LivingEntity) - Method in class team.lodestar.lodestone.systems.item.LodestoneCombatItem
 
PostProcessHandler - Class in team.lodestar.lodestone.systems.postprocess
Handles world-space post-processing.
PostProcessHandler() - Constructor for class team.lodestar.lodestone.systems.postprocess.PostProcessHandler
 
PostProcessor - Class in team.lodestar.lodestone.systems.postprocess
Abstract world space post-process pass.
PostProcessor() - Constructor for class team.lodestar.lodestone.systems.postprocess.PostProcessor
 
posX - Variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
 
posY - Variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
 
posZ - Variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
 
POTTED_PLANT - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
Generates a potted plant block model and state.
preDatagen(LodestoneItemModelProvider, Item) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
 
preDatagen(LodestoneItemModelProvider, Item) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithConfiguration
 
predefinedModel(Block) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
 
predefinedModel(Block, String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
 
preProcess() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram.Shader
 
PREPROCESSOR - Static variable in class team.lodestar.lodestone.systems.postprocess.LodestoneGlslPreprocessor
 
PRESSURE_PLATE_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
Generates a pressure plate block model and state.
process(String) - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputePreprocessor
 
processAttributes(LivingDamageEvent.Pre) - Static method in class team.lodestar.lodestone.handlers.LodestoneAttributeEventHandler
 
processValueEffect(MutableFloat, EnchantmentValueEffect, int) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentValueEffectHelper
 
progress - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
 
projectToPlayerView(Vec3, float) - Static method in class team.lodestar.lodestone.helpers.VecHelper
 
provider - Variable in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmithData
 
provider - Variable in class team.lodestar.lodestone.systems.datagen.statesmith.AbstractBlockStateSmith.StateSmithData
 
provider - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleType
 
provider - Variable in class team.lodestar.lodestone.systems.rendering.LodestoneBufferWrapper
 
pullFromParticleVault(ScreenParticleItemStackRetrievalKey, ItemStack, ScreenParticleHolder, boolean) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
 
pushReaction(PushReaction) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
put(BlockPos, LodestoneBlockFiller.BlockStateEntryBuilder) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.LodestoneBlockFillerLayer
Deprecated.
 
putBytes(byte...) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.LodestoneBufferBuilder
 
putFloats(float...) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.LodestoneBufferBuilder
 
putIfAbsent(BlockPos, LodestoneBlockFiller.BlockStateEntryBuilder) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.LodestoneBlockFillerLayer
Deprecated.
 
putInts(int...) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.LodestoneBufferBuilder
 
putShorts(short...) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.LodestoneBufferBuilder
 

Q

q - Variable in class team.lodestar.lodestone.systems.command.CompositeCodecs.CompositeCodec16
 
Quad(TriangulateModifier) - Constructor for class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.TriangulateModifier.Quad
 
QUAD_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
Quadratic easing in - accelerating from zero velocity.
QUAD_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
Quadratic easing in/out - acceleration until halfway, then deceleration
QUAD_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
Quadratic easing out - decelerating to zero velocity.
QuadScreenParticle - Class in team.lodestar.lodestone.systems.particle.screen.base
 
QuadScreenParticle(ClientLevel, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
 
QuadScreenParticle(ClientLevel, double, double, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
 
quadSize - Variable in class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
 
QUARTIC_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
Quartic easing in - accelerating from zero velocity.
QUARTIC_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
Quartic easing in/out - acceleration until halfway, then deceleration.
QUARTIC_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
Quartic easing out - decelerating to zero velocity.
queryLinearWorkGroupSize() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram
 
queueEarlyModifier(ModelModifier) - Method in interface team.lodestar.lodestone.systems.model.obj.modifier.ModifierQueue
 
queueEarlyModifier(ModelModifier) - Method in class team.lodestar.lodestone.systems.model.obj.ObjModel.Builder
 
queueModifier(ModelModifier) - Method in interface team.lodestar.lodestone.systems.model.obj.modifier.ModifierQueue
 
queueModifier(ModelModifier) - Method in class team.lodestar.lodestone.systems.model.obj.ObjModel.Builder
 
quietlyGiveItemToPlayer(Player, ItemStack) - Static method in class team.lodestar.lodestone.helpers.ItemHelper
 
QUINTIC_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
Quintic easing in - accelerating from zero velocity.
QUINTIC_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
Quintic easing in/out - acceleration until halfway, then deceleration.
QUINTIC_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
Quintic easing out - decelerating to zero velocity.

R

r1 - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
r1 - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataBuilder
 
r2 - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
r2 - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataBuilder
 
rad(double) - Static method in class team.lodestar.lodestone.helpers.AngleHelper
 
RADIAL_DISTORTED_SCREEN_LIGHT - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
 
radialOffset(Vec3, float, float, float) - Static method in class team.lodestar.lodestone.helpers.VecHelper
Returns a position on the perimeter of a circle rotated around a given Vec3 position
random - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
RANDOM - Static variable in class team.lodestar.lodestone.LodestoneLib
 
RANDOM_SPRITE - Enum constant in enum class team.lodestar.lodestone.systems.particle.SimpleParticleOptions.ParticleSpritePicker
 
randomBetween(RandomSource, double, double) - Static method in class team.lodestar.lodestone.helpers.RandomHelper
 
randomBetween(RandomSource, float, float) - Static method in class team.lodestar.lodestone.helpers.RandomHelper
 
randomBetween(RandomSource, int, int) - Static method in class team.lodestar.lodestone.helpers.RandomHelper
 
randomBetween(RandomSource, Easing, double, double) - Static method in class team.lodestar.lodestone.helpers.RandomHelper
 
randomBetween(RandomSource, Easing, float, float) - Static method in class team.lodestar.lodestone.helpers.RandomHelper
 
randomBetween(RandomSource, Easing, int, int) - Static method in class team.lodestar.lodestone.helpers.RandomHelper
 
randomDeviationAngle(RandomSource) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
RandomHelper - Class in team.lodestar.lodestone.helpers
 
RandomHelper() - Constructor for class team.lodestar.lodestone.helpers.RandomHelper
 
randomOffset(RandomSource, float, float) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
randomSlashRotation(RandomSource) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
randomSpinOffset(RandomSource) - Method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleDataBuilder
 
randomTicks() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
RANGED_ENCHANTABLE - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
rarity(Rarity) - Method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
 
rCol - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
readAdditionalSaveData(CompoundTag) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
Reads additional data during deserialization.
readBlockPos(CompoundTag) - Static method in class team.lodestar.lodestone.helpers.NBTHelper
 
readBlockPos(ListTag, int) - Static method in class team.lodestar.lodestone.helpers.NBTHelper
 
RECIPE_SERIALIZERS - Static variable in class team.lodestar.lodestone.registry.common.LodestoneRecipeSerializers
 
register() - Static method in class team.lodestar.lodestone.command.CreateWorldEventsCommand
 
register() - Static method in class team.lodestar.lodestone.command.DevWorldSetupCommand
 
register() - Static method in class team.lodestar.lodestone.command.FreezeActiveWorldEventsCommand
 
register() - Static method in class team.lodestar.lodestone.command.GetDataWorldEventCommand
 
register() - Static method in class team.lodestar.lodestone.command.ListActiveWorldEventsCommand
 
register() - Static method in class team.lodestar.lodestone.command.RemoveActiveWorldEventsCommand
 
register() - Static method in class team.lodestar.lodestone.command.UnfreezeActiveWorldEventsCommand
 
register(String, VertexFormat) - Method in class team.lodestar.lodestone.systems.rendering.shader.ShaderRegister
 
register(IEventBus) - Static method in class team.lodestar.lodestone.registry.common.LodestoneCommandArgumentTypes
 
register(RegisterShadersEvent) - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram
 
register(RegisterShadersEvent) - Method in interface team.lodestar.lodestone.systems.rendering.shader.LodestoneShader
 
register(RegisterShadersEvent) - Method in class team.lodestar.lodestone.systems.rendering.shader.ShaderHolder
 
register(RegisterPayloadHandlersEvent) - Static method in class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads
 
register(T) - Static method in class team.lodestar.lodestone.registry.client.LodestoneModels
 
register(T) - Method in class team.lodestar.lodestone.systems.rendering.shader.ShaderRegister
 
registerArgumentTypes() - Static method in class team.lodestar.lodestone.registry.common.LodestoneCommandArgumentTypes
 
registerAttribute(DeferredRegister<Attribute>, LodestoneAttributeBuilder) - Static method in class team.lodestar.lodestone.registry.common.LodestoneAttributes
 
registerBufferObject() - Method in interface team.lodestar.lodestone.systems.rendering.IBufferObject
 
registerBufferObject(IBufferObject) - Static method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderSystem
 
registerCommands(RegisterCommandsEvent) - Static method in class team.lodestar.lodestone.registry.common.LodestoneCommands
 
registerCommon(FMLCommonSetupEvent) - Static method in class team.lodestar.lodestone.events.ModEvents
 
registerItemParticleEmitter(Item, ParticleEmitterHandler.ItemParticleSupplier) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ParticleEmitterHandler
 
registerItemParticleEmitter(ParticleEmitterHandler.ItemParticleSupplier, Item...) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ParticleEmitterHandler
 
registerLookup(ItemEventHandler.EventResponderSource) - Static method in class team.lodestar.lodestone.handlers.ItemEventHandler
 
registerModels() - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockModelProvider
 
registerParticleEmitters(FMLClientSetupEvent) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ParticleEmitterHandler
 
registerParticleFactory(RegisterParticleProvidersEvent) - Static method in class team.lodestar.lodestone.events.ClientModEvents
 
registerParticleFactory(RegisterParticleProvidersEvent) - Static method in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleTypes
 
registerProvider(ScreenParticleType<T>, ScreenParticleType.ParticleProvider<T>) - Static method in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleTypes
 
registerReloadListener(RegisterClientReloadListenersEvent) - Static method in class team.lodestar.lodestone.registry.client.LodestoneModels
 
registerRenderer(EntityRenderersEvent.RegisterRenderers) - Static method in class team.lodestar.lodestone.registry.common.LodestoneBlockEntities.ClientOnly
 
registerRenderer(WorldEventType, WorldEventRenderer<? extends WorldEventInstance>) - Static method in class team.lodestar.lodestone.registry.client.LodestoneWorldEventRenderers
 
registerRenderPass(BeforeLevelRenderPass) - Static method in class team.lodestar.lodestone.systems.rendering.renderpass.RenderPassHandler
 
registerSimpleGradientColors(BlockColors, LodestoneLeavesBlock) - Static method in class team.lodestar.lodestone.systems.block.LodestoneLeavesBlock
 
registerType(ScreenParticleType<T>) - Static method in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleTypes
 
RegistryReadyBlockSoundType - Class in team.lodestar.lodestone.systems.sound
 
RegistryReadyBlockSoundType(Function<SoundEvent, DeferredHolder<SoundEvent, SoundEvent>>, Function<String, ResourceLocation>, String) - Constructor for class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
 
RegistryReadyBlockSoundType(Function<SoundEvent, DeferredHolder<SoundEvent, SoundEvent>>, Function<String, ResourceLocation>, String, float, float) - Constructor for class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
 
reload() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram
 
reload(ResourceProvider) - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram.Shader
 
ReloadListener - Class in team.lodestar.lodestone.systems.asset
A basic object to simplify resource reload listener registration.
ReloadListener(Runnable) - Constructor for class team.lodestar.lodestone.systems.asset.ReloadListener
 
remove() - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
remove() - Method in class team.lodestar.lodestone.systems.postprocess.DynamicShaderFxInstance
 
remove(BlockPos) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderLayer
 
RemoveActiveWorldEventsCommand - Class in team.lodestar.lodestone.command
 
RemoveActiveWorldEventsCommand() - Constructor for class team.lodestar.lodestone.command.RemoveActiveWorldEventsCommand
 
removeCustomPart(IRenderableModelPart<?>) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
 
removed - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
render() - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
 
render() - Method in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleHolder
 
render() - Static method in class team.lodestar.lodestone.systems.postprocess.PostProcessHandler
 
render(BufferBuilder, PoseStack) - Method in class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
 
render(BufferBuilder, PoseStack) - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
render(BufferBuilder, PoseStack) - Method in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
 
render(PoseStack) - Method in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleHolder
 
render(PoseStack, VertexConsumer, VertexFormat, VertexFormat.Mode) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
 
render(PoseStack, VertexConsumer, VertexFormat, VertexFormat.Mode) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoCube
 
render(PoseStack, VertexConsumer, VertexFormat, VertexFormat.Mode) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoQuad
 
render(PoseStack, VertexConsumer, VertexFormat, VertexFormat.Mode) - Method in interface team.lodestar.lodestone.systems.model.geo.data.IRenderableModelPart
 
render(PoseStack, VertexConsumer, RenderType) - Method in class team.lodestar.lodestone.systems.model.geo.BedrockGeometryModel
 
render(PoseStack, VertexConsumer, RenderType) - Method in interface team.lodestar.lodestone.systems.model.geo.data.IRenderableModelPart
 
render(PoseStack, VertexConsumer, RenderType) - Method in interface team.lodestar.lodestone.systems.model.IRenderableModel
Renders the model using the provided PoseStack and VertexConsumer
render(PoseStack, VertexConsumer, RenderType) - Method in class team.lodestar.lodestone.systems.model.obj.IndexedModel
 
render(PoseStack, RenderType, MultiBufferSource.BufferSource) - Method in interface team.lodestar.lodestone.systems.model.IRenderableModel
Renders the model using the provided PoseStack and RenderType
render(PoseStack, RenderType, MultiBufferSource.BufferSource) - Method in class team.lodestar.lodestone.systems.model.obj.lod.MultiLODModel
 
render(VertexConsumer, Camera, float) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
render(DeltaTracker, Camera, GameRenderer, Matrix4f, Matrix4f) - Method in class team.lodestar.lodestone.systems.rendering.renderpass.BeforeLevelRenderPass
 
render(DeltaTracker, Camera, GameRenderer, Matrix4f, Matrix4f) - Static method in class team.lodestar.lodestone.systems.rendering.renderpass.RenderPassHandler
 
render(GuiGraphics) - Method in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleHolder
 
render(LodestoneWorldParticle, VertexConsumer, Camera, float) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.BillboardParticleBehavior
 
render(LodestoneWorldParticle, VertexConsumer, Camera, float) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.DirectionalParticleBehavior
 
render(LodestoneWorldParticle, VertexConsumer, Camera, float) - Method in interface team.lodestar.lodestone.systems.particle.world.behaviors.LodestoneParticleBehavior
 
render(LodestoneWorldParticle, VertexConsumer, Camera, float) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.PointyDirectionalParticleBehavior
 
render(LodestoneWorldParticle, VertexConsumer, Camera, float) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.SparkParticleBehavior
 
render(T, PoseStack, MultiBufferSource, float) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventRenderer
 
renderActors - Variable in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
 
renderActors - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleOptions
 
renderActors - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
renderActors - Variable in class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
 
renderBeam(PoseStack.Pose, BlockPos, BlockPos, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
renderBeam(PoseStack.Pose, Vec3, Vec3, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
renderBeam(PoseStack.Pose, Vec3, Vec3, float, Consumer<VFXBuilders.WorldVFXBuilder>) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
renderBeam(PoseStack.Pose, Vec3, Vec3, float, Vec3) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
renderBeam(PoseStack.Pose, Vec3, Vec3, float, Vec3, Consumer<VFXBuilders.WorldVFXBuilder>) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
renderConnectedPoints(TrailPointRenderData[], float, float, float, float, Consumer<Float>) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
renderCube(PoseStack, CubeVertexData) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
renderCubeSide(PoseStack, CubeVertexData, Direction) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
renderCubeSides(PoseStack, CubeVertexData, Collection<Direction>) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
renderCubeSides(PoseStack, CubeVertexData, Direction...) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
renderEnd(VertexConsumer, VFXBuilders.WorldVFXBuilder, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointRenderData
 
RENDERERS - Static variable in class team.lodestar.lodestone.registry.client.LodestoneWorldEventRenderers
 
RenderFeature<T> - Interface in team.lodestar.lodestone.systems.rendering.renderfeature
 
renderFog(ViewportEvent.RenderFog) - Static method in class team.lodestar.lodestone.events.ClientGameEvents
 
renderFrameEvent(RenderFrameEvent.Post) - Static method in class team.lodestar.lodestone.events.ClientGameEvents
 
RenderHelper - Class in team.lodestar.lodestone.helpers
 
RenderHelper() - Constructor for class team.lodestar.lodestone.helpers.RenderHelper
 
renderingHotbar - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
 
renderInstanced(PoseStack, Matrix4f, Matrix4f, RenderType, int) - Method in interface team.lodestar.lodestone.systems.model.IRenderableModel
Renders the model using instanced rendering using a generated VertexBuffer.
renderItemStackEarly(PoseStack, ItemStack, int, int) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
 
renderItemStackLate(PoseStack) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
 
renderLayer - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
renderLayer - Variable in class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
 
renderLayer - Variable in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
renderMid(VertexConsumer, VFXBuilders.WorldVFXBuilder, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointRenderData
 
renderParticles(ScreenParticleHolder) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
Deprecated.
renderParticles(ScreenParticleHolder, PoseStack) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
Deprecated.
renderPasses - Static variable in class team.lodestar.lodestone.systems.rendering.renderpass.RenderPassHandler
 
RenderPassHandler - Class in team.lodestar.lodestone.systems.rendering.renderpass
Barebones system for early renderpasses before the level is rendered.
RenderPassHandler() - Constructor for class team.lodestar.lodestone.systems.rendering.renderpass.RenderPassHandler
 
renderQuad(PoseStack) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
renderQuad(PoseStack, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
renderQuad(PoseStack, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
renderQuad(PoseStack, Vector3f[]) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
renderQuad(PoseStack, Vector3f[], float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
renderQuad(PoseStack, Vector3f[], float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
renderSlot(GuiGraphics, Slot) - Static method in class team.lodestar.lodestone.systems.creative_tab.CategorizedCreativeTabHandler
 
renderSphere(PoseStack, float, int, int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
RenderSphere requires a triangle-based RenderType.
renderStages(RenderLevelStageEvent) - Static method in class team.lodestar.lodestone.events.ClientGameEvents
The main render loop of Lodestone.
renderStart(VertexConsumer, VFXBuilders.WorldVFXBuilder, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointRenderData
 
renderTick(RenderFrameEvent.Post) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
 
renderToBuffer(PoseStack, VertexConsumer, int, int, int) - Method in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
 
renderTorus(PoseStack, float, float, int, int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
RenderTorus requires a triangle-based RenderType.
renderTrail(TrailPointBuilder, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
renderTrail(TrailPointBuilder, Function<Float, Float>) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
renderTrail(TrailPointBuilder, Function<Float, Float>, Consumer<Float>) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
renderType - Variable in class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
 
renderType - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleOptions
 
renderType - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
renderType - Variable in class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
 
renderType - Variable in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
RenderTypeProvider - Class in team.lodestar.lodestone.systems.rendering.rendeertype
A provider for creating LodestoneRenderType instances.
RenderTypeProvider(Function<RenderTypeToken, LodestoneRenderType>) - Constructor for class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeProvider
 
RenderTypeToken - Class in team.lodestar.lodestone.systems.rendering.rendeertype
A token representing a render type Currently does not support a definition without a texture Each unique token will create a unique render type and as such tokens are cached depending on the texture.
RenderTypeToken(UUID, ResourceLocation) - Constructor for class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
 
RenderTypeToken(RenderStateShard.TextureStateShard) - Constructor for class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
 
RenderTypeToken(ResourceLocation) - Constructor for class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
 
renderWorldEvents(ClientLevel, PoseStack, Camera, float) - Static method in class team.lodestar.lodestone.handlers.WorldEventRenderHandler
 
repeat(double, double, int) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
repeat(Level, double, double, double, int) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
repeat(Level, Vec3, int) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
repeatOnStack(double, double, int) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
repeatRandomFace(Level, BlockPos, int) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
repeatSurroundBlock(Level, BlockPos, int) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
repeatSurroundBlock(Level, BlockPos, int, Direction...) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
replace(BlockPos, Function<LodestoneBlockFiller.BlockStateEntry, LodestoneBlockFiller.BlockStateEntry>) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.LodestoneBlockFillerLayer
Deprecated.
 
replaceable() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
replaceBufferSource(MultiBufferSource) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
replaceBufferSource(LodestoneRenderLayer) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
replaceSoundName(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder.SoundOptions
 
replaceSoundPath(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder.SoundOptions
 
replaceVertexFormat(VertexFormat.Mode) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
 
requiredFeatures(FeatureFlag...) - Method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
 
requiredFeatures(FeatureFlag...) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
requiresCorrectToolForDrops() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
reset() - Method in interface team.lodestar.lodestone.systems.multiblock.IModularMultiBlockCore
 
resetUniforms(RenderType) - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
 
resize(int, int) - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
 
resize(int, int) - Method in class team.lodestar.lodestone.systems.postprocess.effects.BloomPostProcessor
 
resize(int, int) - Method in class team.lodestar.lodestone.systems.postprocess.effects.PhysicallyBasedBloomPostProcessor
 
resize(int, int) - Static method in class team.lodestar.lodestone.systems.postprocess.PostProcessHandler
 
resize(int, int) - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
 
resize(int, int) - Method in class team.lodestar.lodestone.systems.rendering.renderpass.BeforeLevelRenderPass
 
resize(int, int) - Static method in class team.lodestar.lodestone.systems.rendering.renderpass.RenderPassHandler
 
resourceLocation(String) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
 
restoreFogData() - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
 
restoreModelViewMatrix() - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
 
result() - Method in record class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderLookupResult
Returns the value of the result record component.
reverseOrder(K, Collection<T>) - Static method in class team.lodestar.lodestone.helpers.DataHelper
Reverses the order of any K collection of T entries
RGBA16 - Enum constant in enum class team.lodestar.lodestone.systems.texture.InternalTextureFormat
 
RGBA16_SNORM - Enum constant in enum class team.lodestar.lodestone.systems.texture.InternalTextureFormat
 
RGBA16F - Enum constant in enum class team.lodestar.lodestone.systems.texture.InternalTextureFormat
 
RGBA32F - Enum constant in enum class team.lodestar.lodestone.systems.texture.InternalTextureFormat
 
RGBA8 - Enum constant in enum class team.lodestar.lodestone.systems.texture.InternalTextureFormat
 
RGBA8_SNORM - Enum constant in enum class team.lodestar.lodestone.systems.texture.InternalTextureFormat
 
rgbToHsv(float[], float[]) - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
RGBToHSV(Color, float[]) - Static method in class team.lodestar.lodestone.helpers.ColorHelper
 
rightArm - Variable in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
 
rightFoot - Variable in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
 
rightLegging - Variable in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
 
roll - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
root - Variable in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
 
root - Variable in class team.lodestar.lodestone.systems.model.geo.BedrockGeometryModel
 
rotate(BlockState, Rotation) - Method in class team.lodestar.lodestone.systems.block.LodestoneDirectionalBlock
 
rotate(Vec3, double, Direction.Axis) - Static method in class team.lodestar.lodestone.helpers.VecHelper
 
rotatingRadialOffset(Vec3, float, float, float, float, float) - Static method in class team.lodestar.lodestone.helpers.VecHelper
Returns a single position on the perimeter of a circle around a given Vec3 position.
rotatingRadialOffset(Vec3, float, float, float, float, float, float) - Static method in class team.lodestar.lodestone.helpers.VecHelper
Returns a single position on the perimeter of a circle around a given Vec3 position.
rotatingRadialOffsets(Vec3, float, float, float, float) - Static method in class team.lodestar.lodestone.helpers.VecHelper
Returns a list of positions on the perimeter of a circle rotated around a given Vec3 position These positions constantly rotate around the center of the circle based on gameTime
rotatingRadialOffsets(Vec3, float, float, float, float, float) - Static method in class team.lodestar.lodestone.helpers.VecHelper
Returns an array list of positions on the perimeter of a sphere around a given Vec3 position.
rotation(float, Vector3f) - Static method in class team.lodestar.lodestone.helpers.VecHelper.Vector3fHelper
 
ROUNDED_TRIANGLE_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
 
run(Class<T>, BiConsumer<T, ItemStack>) - Method in record class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderLookupResult
 
run(BiConsumer<ItemEventHandler.IEventResponder, ItemStack>) - Method in record class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderLookupResult
 
run(Consumer<TrailPoint>) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointBuilder
 
run(CachedOutput) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockModelProvider
 
runIterationOnItem(ItemStack, Holder<Enchantment>, EnchantmentHelper.EnchantmentVisitor) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentDataHelper
A modified version of EnchantmentHelper.runIterationOnItem(ItemStack, EquipmentSlot, LivingEntity, EnchantmentHelper.EnchantmentInSlotVisitor)
runIterationOnItem(ItemStack, Holder<Enchantment>, EnchantmentHelper.EnchantmentVisitor, BooleanSupplier) - Static method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentDataHelper
A modified version of EnchantmentHelper.runIterationOnItem(ItemStack, EquipmentSlot, LivingEntity, EnchantmentHelper.EnchantmentInSlotVisitor)

S

safeCopy(DeferredRegister<Block>, TagKey<Item>) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemTagsProvider
 
safeCopy(DeferredRegister<Block>, TagKey<Block>, TagKey<Item>) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemTagsProvider
 
samplerChanges - Variable in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
 
SamplerType - Enum Class in team.lodestar.lodestone.systems.rendering.shader
 
save(HolderLookup.Provider, CompoundTag) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
save(HolderLookup.Provider, CompoundTag, String) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
save(RecipeOutput) - Method in class team.lodestar.lodestone.recipe.builder.NBTCarryRecipeBuilder
 
save(RecipeOutput, String) - Method in class team.lodestar.lodestone.recipe.builder.NBTCarryRecipeBuilder
 
save(RecipeOutput, ResourceLocation) - Method in interface team.lodestar.lodestone.recipe.builder.LodestoneRecipeBuilder
 
save(RecipeOutput, ItemLike) - Method in interface team.lodestar.lodestone.recipe.builder.LodestoneRecipeBuilder
 
saveAdditional(CompoundTag, HolderLookup.Provider) - Method in class team.lodestar.lodestone.systems.blockentity.ItemHolderBlockEntity
 
saveAdditional(CompoundTag, HolderLookup.Provider) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
 
saveBlockPos(BlockPos) - Static method in class team.lodestar.lodestone.helpers.NBTHelper
 
saveBlockPos(CompoundTag, BlockPos) - Static method in class team.lodestar.lodestone.helpers.NBTHelper
 
saveBlockPosToList(BlockPos) - Static method in class team.lodestar.lodestone.helpers.NBTHelper
 
saveBlockPosToList(ListTag, BlockPos) - Static method in class team.lodestar.lodestone.helpers.NBTHelper
 
scale(float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData.CubeVertices
 
scale(float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
 
scale(float, float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData.CubeVertices
 
scale(float, float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
 
scale(float, float, float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData.CubeVertices
 
scale(float, float, float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
 
scale(Function<CubeVertexData, CubeVertexData.CubeVertices>, float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
 
scale(Function<CubeVertexData, CubeVertexData.CubeVertices>, float, float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
 
scale(Function<CubeVertexData, CubeVertexData.CubeVertices>, float, float, float) - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
 
scaleData - Variable in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
 
scaleData - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
 
scaleData - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
SCREEN_DISTORTED_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
 
SCREEN_PARTICLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
 
ScreenParticle - Class in team.lodestar.lodestone.systems.particle.screen.base
 
ScreenParticle(ClientLevel, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
ScreenParticle(ClientLevel, double, double, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
ScreenParticleBuilder - Class in team.lodestar.lodestone.systems.particle.builder
 
ScreenParticleBuilder(ScreenParticleType<?>, ScreenParticleHolder) - Constructor for class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
ScreenParticleHandler - Class in team.lodestar.lodestone.handlers.screenparticle
A handler for screen particles.
ScreenParticleHandler() - Constructor for class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
 
ScreenParticleHolder - Class in team.lodestar.lodestone.systems.particle.screen
 
ScreenParticleHolder() - Constructor for class team.lodestar.lodestone.systems.particle.screen.ScreenParticleHolder
 
ScreenParticleItemStackKey - Class in team.lodestar.lodestone.systems.particle.screen
 
ScreenParticleItemStackKey(boolean, boolean, ItemStack) - Constructor for class team.lodestar.lodestone.systems.particle.screen.ScreenParticleItemStackKey
 
ScreenParticleItemStackRetrievalKey - Class in team.lodestar.lodestone.systems.particle.screen
 
ScreenParticleItemStackRetrievalKey(boolean, boolean, int, int) - Constructor for class team.lodestar.lodestone.systems.particle.screen.ScreenParticleItemStackRetrievalKey
 
ScreenParticleOptions - Class in team.lodestar.lodestone.systems.particle.screen
 
ScreenParticleOptions(ScreenParticleType<?>) - Constructor for class team.lodestar.lodestone.systems.particle.screen.ScreenParticleOptions
 
ScreenParticleType<T> - Class in team.lodestar.lodestone.systems.particle.screen
 
ScreenParticleType() - Constructor for class team.lodestar.lodestone.systems.particle.screen.ScreenParticleType
 
ScreenParticleType.ParticleProvider<T> - Interface in team.lodestar.lodestone.systems.particle.screen
 
SCREENSHAKE_INTENSITY - Static variable in class team.lodestar.lodestone.config.ClientConfig
 
ScreenshakeBuilder - Class in team.lodestar.lodestone.systems.screenshake
 
ScreenshakeBuilder() - Constructor for class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
 
ScreenshakeHandler - Class in team.lodestar.lodestone.handlers
 
ScreenshakeHandler() - Constructor for class team.lodestar.lodestone.handlers.ScreenshakeHandler
 
ScreenshakeInstance - Class in team.lodestar.lodestone.systems.screenshake
 
ScreenshakeInstance(int, float, float, float, Easing, Easing, float, Optional<ScreenshakeInstance.ScreenshakePositionData>) - Constructor for class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
 
ScreenshakeInstance.ScreenshakePositionData - Record Class in team.lodestar.lodestone.systems.screenshake
 
ScreenshakePayload - Class in team.lodestar.lodestone.network
 
ScreenshakePayload(Consumer<ScreenshakeBuilder>) - Constructor for class team.lodestar.lodestone.network.ScreenshakePayload
 
ScreenshakePayload(RegistryFriendlyByteBuf) - Constructor for class team.lodestar.lodestone.network.ScreenshakePayload
 
ScreenshakePayload(ScreenshakeInstance) - Constructor for class team.lodestar.lodestone.network.ScreenshakePayload
 
ScreenshakePositionData(Vec3, float, Easing) - Constructor for record class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance.ScreenshakePositionData
Creates an instance of a ScreenshakePositionData record class.
ScreenVFXBuilder() - Constructor for class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
SCROLLING_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
 
SCROLLING_TRIANGLE_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
 
sentiment - Variable in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
 
separate(BlockPos) - Method in interface team.lodestar.lodestone.systems.multiblock.IModularMultiBlockCore
 
serialize(RegistryFriendlyByteBuf) - Method in class team.lodestar.lodestone.network.ScreenshakePayload
 
serialize(RegistryFriendlyByteBuf) - Method in class team.lodestar.lodestone.network.TotemOfUndyingPayload
 
serialize(RegistryFriendlyByteBuf) - Method in class team.lodestar.lodestone.network.worldevent.SyncWorldEventPayload
 
serialize(RegistryFriendlyByteBuf) - Method in class team.lodestar.lodestone.network.worldevent.UpdateWorldEventPayload
 
serialize(RegistryFriendlyByteBuf) - Method in class team.lodestar.lodestone.systems.network.LodestoneNetworkPayloadData
 
serialize(RegistryFriendlyByteBuf) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPayload
 
serializeNBT() - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
 
serializeNBT(HolderLookup.Provider) - Method in class team.lodestar.lodestone.attachment.WorldEventAttachment
 
serializePayload() - Method in record class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.LodestonePayloadRegistryHelper
 
Serializer() - Constructor for class team.lodestar.lodestone.recipe.NBTCarryRecipe.Serializer
 
serverTick(ServerLevel) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
 
setActive(boolean) - Method in class team.lodestar.lodestone.systems.postprocess.effects.BloomPostProcessor
 
setActive(boolean) - Method in class team.lodestar.lodestone.systems.postprocess.effects.PhysicallyBasedBloomPostProcessor
 
setActive(boolean) - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
 
setAlpha(float) - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
setAlpha(float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
 
setAlpha(float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
setAlpha(float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
setAlpha(int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
 
setAlpha(int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
setAlpha(int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
setAmplitude(float) - Method in class team.lodestar.lodestone.systems.easing.Easing.Elastic
Sets the amplitude to the given value.
setAsBaseAttribute() - Method in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
 
setAsBaseAttribute(ResourceLocation) - Method in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
 
setBehavior(Class<T>, Function<T, LodestoneParticleBehavior>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setBehavior(LodestoneParticleBehavior) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setBehavior(LodestoneParticleBehavior) - Method in class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
 
setBehaviorIfDefault(LodestoneParticleBehavior) - Method in class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
 
setBlockEntity(Supplier<BlockEntityType<T>>) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
 
setBlockStateWithExistingProperties(Level, BlockPos, BlockState, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockStateHelper
Copies BlockState properties from a BlockState already in the world, and replaces it with a newState with matching property values.
setBreakAndPlaceSoundPaths(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
setBreakSoundName(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
setBreakSoundPath(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
setCoefficient(float) - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataBuilder
 
setCoefficient(float) - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleDataBuilder
 
setCoefficient(float) - Method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleDataBuilder
 
setCoefficient(float) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
 
setColor(float, float, float) - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
setColor(float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
 
setColor(float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
setColor(float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
setColor(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
 
setColor(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
setColor(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
setColor(int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
 
setColor(int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
setColor(int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
setColor(int, int, int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
 
setColor(int, int, int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
setColor(int, int, int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
setColor(int, int, int, int) - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
 
setColor(int, int, int, int) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.VertexConsumerWrapper
 
setColor(int, int, int, int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
 
setColor(int, int, int, int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
setColor(int, int, int, int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
setColor(Color) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
 
setColor(Color) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
setColor(Color) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
setColor(Color, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
 
setColor(Color, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
setColor(Color, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
setColor(Color, int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
 
setColor(Color, int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
setColor(Color, int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
setColorData(ColorParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
setColorData(ColorParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setColorData(ColorParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setConfig(ModConfigSpec.Builder) - Method in class team.lodestar.lodestone.systems.config.LodestoneConfig.ConfigValueHolder
 
setConfigValue(T) - Method in class team.lodestar.lodestone.systems.config.LodestoneConfig.ConfigValueHolder
 
setContext(LodestoneEnchantmentEffectActivator.ContextSupplier) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
 
setCullState(RenderStateShard.CullStateShard) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
 
setCutoutRenderType() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
setDamageContext(ServerLevel, Entity, DamageSource) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
 
setDataBufferUniform(EffectInstance, String, String) - Method in class team.lodestar.lodestone.systems.postprocess.MultiInstancePostProcessor
 
setDefault(T) - Method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
 
setDepthTestState(RenderStateShard.DepthTestStateShard) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
 
setDirty() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
 
setDirty() - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
If the event is dirty, it will be synchronized to the client then set to not dirty.
setDiscardPredicate(LodestoneBlockFiller.EntryDiscardPredicate) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.BlockStateEntryBuilder
Deprecated.
 
setDuration(int) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
 
setEasing(Easing) - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataBuilder
 
setEasing(Easing) - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleDataBuilder
 
setEasing(Easing) - Method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleDataBuilder
 
setEasing(Easing) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
 
setEasing(Easing, Easing) - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleDataBuilder
 
setEasing(Easing, Easing) - Method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleDataBuilder
 
setEasing(Easing, Easing) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
 
setEndingEasing(Easing) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
 
setEndingStrength(float) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
 
setEndPosition(Vec3) - Method in class team.lodestar.lodestone.systems.rendering.trail.InterpolatedTrailPoint
 
setEntityContext(ServerLevel, Entity) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
 
setEntityContext(ServerLevel, Entity, Vec3) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
 
setFallSoundName(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
setFallSoundPath(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
setFilter(boolean, boolean) - Method in class team.lodestar.lodestone.systems.texture.FlipbookVolumeTexture
 
setFilter(boolean, boolean) - Method in class team.lodestar.lodestone.systems.texture.VolumeTexture
 
setForcedDirection(Vec3) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.DirectionalParticleBehavior
Defines a static direction for the particle to aim towards instead, regardless of velocity
setForcedDirection(Vec3) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.PointyDirectionalParticleBehavior
Defines a static direction for the particle to aim towards instead, regardless of velocity
setForcedDirection(Vec3) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.SparkParticleBehavior
Defines a static direction for the particle to aim towards instead, regardless of velocity
setForcePlace() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.BlockStateEntryBuilder
Deprecated.
 
setForcePlace(boolean) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.BlockStateEntryBuilder
Deprecated.
 
setForceSpawn(boolean) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setFormat(VertexFormat) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
 
setFormat(VertexFormat) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
setFormat(VertexFormat) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
setFormatRaw(VertexFormat) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
 
setFormatRaw(VertexFormat) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
setFormatRaw(VertexFormat) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
setFriction(float) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
setFriction(float) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setFriction(float) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setFriction(Supplier<Float>) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
setFriction(Supplier<Float>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setFriction(Supplier<Float>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setFrictionModifier(float) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
setFrictionModifier(float) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setFrictionModifier(float) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setFrictionModifier(Float2FloatFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
setFrictionModifier(Float2FloatFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setFrictionModifier(Float2FloatFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setFullBrightLighting() - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setGenericLocationModifier(Function<String, String>) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
 
setGravity(float) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
setGravity(float) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setGravity(float) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setGravity(Supplier<Float>) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
setGravity(Supplier<Float>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setGravity(Supplier<Float>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setGravityModifier(float) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
setGravityModifier(float) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setGravityModifier(float) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setGravityModifier(Float2FloatFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
setGravityModifier(Float2FloatFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setGravityModifier(Float2FloatFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setHidden(boolean) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
 
setHitSoundName(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
setHitSoundPath(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
setImportant() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
\ Marks this entry as important, meaning it will be placed even if a previous layer already placed a block at the same position.
setIndices(List<Integer>) - Method in class team.lodestar.lodestone.systems.model.obj.data.IndexedMesh
 
setInputPredicate(Predicate<ItemStack>) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
setItemContext() - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
 
setLayeringState(RenderStateShard.LayeringStateShard) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
 
setLengthCenter(float) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.SparkParticleBehavior
Defines a weight center for the particle's length distribution to leverage off of Positive values cause the spark to extrude forward, whereas negative ones cause it to extrude backwards 0 causes an equal length distribution between forwards and backwards
setLengthData(GenericParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
setLengthData(GenericParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setLengthData(GenericParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setLifeDelay(int) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
setLifeDelay(int) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setLifeDelay(int) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setLifeDelay(Supplier<Integer>) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
setLifeDelay(Supplier<Integer>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setLifeDelay(Supplier<Integer>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setLifeDelayModifier(float) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
setLifeDelayModifier(float) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setLifeDelayModifier(float) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setLifeDelayModifier(Int2IntFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
setLifeDelayModifier(Int2IntFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setLifeDelayModifier(Int2IntFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setLifetime(int) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
setLifetime(int) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setLifetime(int) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setLifetime(int) - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
setLifetime(Supplier<Integer>) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
setLifetime(Supplier<Integer>) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setLifetime(Supplier<Integer>) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setLifetimeModifier(float) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
setLifetimeModifier(float) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setLifetimeModifier(float) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setLifetimeModifier(Int2IntFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
setLifetimeModifier(Int2IntFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setLifetimeModifier(Int2IntFunction) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setLight(int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
 
setLight(int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
setLight(int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
setLightLevel(int) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setLightLevel(BlockPos) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
setLightmapState(RenderStateShard.LightmapStateShard) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
 
setLineState(RenderStateShard.LineStateShard) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
 
setMeshes(List<IndexedMesh>) - Method in class team.lodestar.lodestone.systems.model.obj.IndexedModel
 
setMiddleStrength(float) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
 
setModelBuffer(VertexBuffer) - Method in class team.lodestar.lodestone.systems.model.geo.BedrockGeometryModel
 
setModelBuffer(VertexBuffer) - Method in interface team.lodestar.lodestone.systems.model.IRenderableModel
Sets the model's VertexBuffer
setModelBuffer(VertexBuffer) - Method in class team.lodestar.lodestone.systems.model.obj.IndexedModel
 
setModelNameModifier(Function<String, String>) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
 
setModelViewMatrix(Matrix4f) - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
 
setMotion(double, double) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setMotion(double, double, double) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setMotion(Vec3) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setMotion(Vector3f) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setNaturalLighting() - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setNoClip(boolean) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setNoRepair() - Method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
 
setNormal(float, float, float) - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
 
setNormal(float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.VertexConsumerWrapper
 
setOffset(float, float) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.offset.UVOffsetMultiVertexConsumer
 
setOffset(float, float) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.offset.UVOffsetVertexConsumer
 
setOffsetsFromHand(InteractionHand) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
setOldParticlePosition(Vec3) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
setOrigin(Vec3) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointBuilder
 
setOutputState(RenderStateShard.OutputStateShard) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
 
setOverlayState(RenderStateShard.OverlayStateShard) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
 
setOverride(T) - Method in class team.lodestar.lodestone.systems.model.obj.data.FallbackPair
 
setOvershoot(float) - Method in class team.lodestar.lodestone.systems.easing.Easing.Back
Sets the overshoot to the given value.
setParticlePosition(Vec3) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
setParticleSpeed(double, double) - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
setParticleSpeed(Vec3) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
setParticleSpeed(Vector3d) - Method in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
 
setPeriod(float) - Method in class team.lodestar.lodestone.systems.easing.Easing.Elastic
Sets the period to the given value.
setPlacedBy(Level, BlockPos, BlockState, LivingEntity, ItemStack) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
 
setPlacementPredicate(LodestoneBlockFiller.EntryPlacementPredicate) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.BlockStateEntryBuilder
Deprecated.
 
setPlaceSoundName(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
setPlaceSoundPath(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
setPosition(float, float, float) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
 
setPosition(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
setPosition(Vec3) - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
 
setPosition(Vector3f) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
 
setPositionWithWidth(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
setRandomMotion(double) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setRandomMotion(double) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setRandomMotion(double, double) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setRandomMotion(double, double) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setRandomMotion(double, double, double) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setRandomOffset(double) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setRandomOffset(double) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setRandomOffset(double, double) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setRandomOffset(double, double) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setRandomOffset(double, double, double) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setRenderLayers(FMLClientSetupEvent) - Static method in class team.lodestar.lodestone.handlers.ThrowawayBlockDataHandler
 
setRenderTarget(LodestoneRenderLayer) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setRenderType(Supplier<Supplier<RenderType>>) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
setRenderType(Supplier<Supplier<RenderType>>) - Method in class team.lodestar.lodestone.systems.block.LodestoneThrowawayBlockData
 
setRenderType(ParticleRenderType) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setRenderType(RenderType) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
setRenderType(LodestoneScreenParticleRenderType) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setRenderType(LodestoneRenderTypeBuilder) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
setRenderTypeRaw(RenderType) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
setRotation(float, float, float) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
 
setSamplerTexture(String, int) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
 
setScale(float, float, float) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
 
setScale(Vector3f) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
 
setScaleData(GenericParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
setScaleData(GenericParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setScaleData(GenericParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setSentiment(Attribute.Sentiment) - Method in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
 
setShader(Supplier<ShaderInstance>) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
setShader(ShaderInstance) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
setShaderInstance(ShaderInstance) - Method in class team.lodestar.lodestone.systems.rendering.shader.ShaderHolder
 
setShaderState(RenderStateShard.ShaderStateShard) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
 
setShaderState(ShaderInstance) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
 
setShaderState(ShaderHolder) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
 
setSize(float) - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
setSpinData(SpinParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
setSpinData(SpinParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setSpinData(SpinParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setSpinOffset(float) - Method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleDataBuilder
 
setSprite(TextureAtlasSprite) - Method in class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
 
setSprite(ResourceLocation) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
setSpriteFromAge(SpriteSet) - Method in class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
 
setSpriteFromInverseAge(SpriteSet) - Method in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
 
setSpriteFromInverseAge(SpriteSet) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
setSpritePicker(SimpleParticleOptions.ParticleSpritePicker) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
setSpritePicker(SimpleParticleOptions.ParticleSpritePicker) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setSpritePicker(SimpleParticleOptions.ParticleSpritePicker) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setStartingEasing(Easing) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
 
setStartingStrength(float) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
 
setStateShards(Object...) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
 
setStepHitAndFallSoundPaths(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
setStepSoundName(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
setStepSoundPath(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
setStrength(float) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
 
setStrength(float, float) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
 
setStrength(float, float, float) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
 
setSyncable(boolean) - Method in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
 
setTargetLimit(EnchantmentTarget) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
 
setTexCoords(Vector2f) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoVertex
 
setTexture(ResourceLocation) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
setTextureNameModifier(Function<String, String>) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
 
setTexturePath(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
 
setTexturePath(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
 
setTextureState(RenderStateShard.EmptyTextureStateShard) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
 
setTextureState(ResourceLocation) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
 
setTextureState(RenderTypeToken) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
 
setTexturingState(RenderStateShard.TexturingStateShard) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
 
setTransparencyData(GenericParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.AbstractParticleBuilder
 
setTransparencyData(GenericParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
setTransparencyData(GenericParticleDataWrapper) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
setTransparencyState(RenderStateShard.TransparencyStateShard) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
 
setUniformDefaults() - Method in class team.lodestar.lodestone.systems.rendering.shader.ExtendedShaderInstance
 
setupDepthBuffer() - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
 
setupMultiblock(BlockPos) - Method in interface team.lodestar.lodestone.systems.multiblock.IMultiBlockCore
 
setupPostProcessEffects(FMLClientSetupEvent) - Static method in class team.lodestar.lodestone.registry.client.LodestonePostProcessEffects
 
setUv(float, float) - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
 
setUv(float, float) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.offset.UVOffsetMultiVertexConsumer
 
setUv(float, float) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.offset.UVOffsetVertexConsumer
 
setUv(float, float) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.VertexConsumerWrapper
 
setUV(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
 
setUV(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
setUV(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
setUV(float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
 
setUV(float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
setUV(float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
setUV(float, float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
 
setUV(float, float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
setUV(float, float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
setUv1(int, int) - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
 
setUv1(int, int) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.VertexConsumerWrapper
 
setUv2(int, int) - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
 
setUv2(int, int) - Method in class team.lodestar.lodestone.systems.rendering.vertexconsumer.VertexConsumerWrapper
 
setUVWithWidth(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
 
setUVWithWidth(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
setUVWithWidth(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
setUVWithWidth(float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
 
setUVWithWidth(float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
setUVWithWidth(float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
setUVWithWidth(float, float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
 
setUVWithWidth(float, float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
setUVWithWidth(float, float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
setVertexConsumer(VertexConsumer) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
setVertexSupplier(VFXBuilders.VertexConsumerActor) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.AbstractVFXBuilder
 
setVertexSupplier(VFXBuilders.VertexConsumerActor) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
setVertexSupplier(VFXBuilders.VertexConsumerActor) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
setViewBobOffset(float, float, float) - Static method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderSystem
 
setWriteMaskState(RenderStateShard.WriteMaskStateShard) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes.LodestoneCompositeStateBuilder
 
setZLevel(int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
shader - Variable in class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
 
Shader(ResourceProvider, ResourceLocation) - Constructor for class team.lodestar.lodestone.systems.rendering.shader.compute.ComputeProgram.Shader
 
ShaderDataBuffer - Class in team.lodestar.lodestone.systems.postprocess
 
ShaderDataBuffer() - Constructor for class team.lodestar.lodestone.systems.postprocess.ShaderDataBuffer
 
shaderFormat - Variable in class team.lodestar.lodestone.systems.rendering.shader.ShaderHolder
 
shaderHolder - Variable in class team.lodestar.lodestone.systems.rendering.shader.ExtendedShaderInstance
 
ShaderHolder - Class in team.lodestar.lodestone.systems.rendering.shader
 
ShaderHolder(ResourceLocation, VertexFormat) - Constructor for class team.lodestar.lodestone.systems.rendering.shader.ShaderHolder
 
shaderInstance - Variable in class team.lodestar.lodestone.systems.rendering.shader.ShaderHolder
 
ShaderInstanceMixin - Class in team.lodestar.lodestone.mixin.client
 
ShaderInstanceMixin() - Constructor for class team.lodestar.lodestone.mixin.client.ShaderInstanceMixin
 
shaderLocation - Variable in class team.lodestar.lodestone.systems.rendering.shader.ShaderHolder
 
ShaderRegister - Class in team.lodestar.lodestone.systems.rendering.shader
 
ShaderRegister(String) - Constructor for class team.lodestar.lodestone.systems.rendering.shader.ShaderRegister
 
shaderRegistry(RegisterShadersEvent) - Static method in class team.lodestar.lodestone.registry.client.LodestoneShaders
 
shaders - Variable in class team.lodestar.lodestone.systems.rendering.shader.ShaderRegister
 
ShaderStorageBufferObject - Class in team.lodestar.lodestone.systems.rendering.shader.compute
Shader Storage Buffer Object
ShaderStorageBufferObject(ShaderStorageBufferObject.Usage, int) - Constructor for class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject
 
ShaderStorageBufferObject(ShaderStorageBufferObject.Usage, int, int) - Constructor for class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject
 
ShaderStorageBufferObject.Usage - Enum Class in team.lodestar.lodestone.systems.rendering.shader.compute
 
ShaderUniformHandler - Class in team.lodestar.lodestone.systems.rendering.rendeertype
 
ShaderUniformHandler() - Constructor for class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
 
ShaderUniformHandler(ShaderUniformHandler) - Constructor for class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
 
shard - Variable in class team.lodestar.lodestone.systems.rendering.shader.ShaderHolder
 
SHIELD_ENCHANTABLE - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
shortenEffect(MobEffectInstance, LivingEntity, int) - Static method in class team.lodestar.lodestone.helpers.EntityHelper
 
shouldDiscard(LevelAccessor, BlockPos, BlockState) - Method in interface team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.EntryDiscardPredicate
Deprecated.
 
shouldPlace(PlacementContext, RandomSource, BlockPos) - Method in class team.lodestar.lodestone.systems.worldgen.filter.ChancePlacementFilter
 
shouldPlace(PlacementContext, RandomSource, BlockPos) - Method in class team.lodestar.lodestone.systems.worldgen.filter.DimensionPlacementFilter
 
shouldRender(DeltaTracker, Camera, GameRenderer, Matrix4f, Matrix4f) - Method in class team.lodestar.lodestone.systems.rendering.renderpass.BeforeLevelRenderPass
 
showNotification(boolean) - Method in class team.lodestar.lodestone.recipe.builder.NBTCarryRecipeBuilder
 
shutdownEvent(GameShuttingDownEvent) - Static method in class team.lodestar.lodestone.events.ClientGameEvents
 
SIGN - Static variable in class team.lodestar.lodestone.registry.common.LodestoneBlockEntities
 
SimpleCommandField<A,V> - Class in team.lodestar.lodestone.systems.command
 
SimpleCommandField(String, ArgumentType<A>, BiFunction<CommandContext<CommandSourceStack>, String, V>) - Constructor for class team.lodestar.lodestone.systems.command.SimpleCommandField
 
SimpleParticleOptions - Class in team.lodestar.lodestone.systems.particle
 
SimpleParticleOptions() - Constructor for class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
 
SimpleParticleOptions.ParticleSpritePicker - Enum Class in team.lodestar.lodestone.systems.particle
 
SINE_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
Sinusoidal easing in - accelerating from zero velocity.
SINE_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
Sinusoidal easing in/out - accelerating until halfway, then decelerating.
SINE_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
Sinusoidal easing out - decelerating to zero velocity.
size - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
SIZE2 - Static variable in class team.lodestar.lodestone.registry.client.LodestoneVertexFormats
 
SLAB_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
Slabs!
slashRotation - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
slashRotation(float) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
slot - Variable in class team.lodestar.lodestone.systems.model.armor.LodestoneArmorModel
 
SLOT_BOUND_ATTRIBUTES - Static variable in class team.lodestar.lodestone.registry.common.LodestoneEnchantmentComponents
 
slotCount - Variable in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
SMOKE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleTypes
 
SMOKE_PARTICLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleTypes
 
sound(String, String) - Static method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneSoundEventProvider
 
sound(SoundType) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
soundDefinitionModifier - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder.SoundOptions
 
soundEvent - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder.SoundOptions
 
SoundEventBuilderBlueprint(String, Consumer<BlockSoundEventBuilder>) - Constructor for class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneBlockSoundEventProvider.SoundEventBuilderBlueprint
 
SoundHelper - Class in team.lodestar.lodestone.helpers
 
SoundHelper() - Constructor for class team.lodestar.lodestone.helpers.SoundHelper
 
soundModifier - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder.SoundOptions
 
SoundMotifSoundType - Class in team.lodestar.lodestone.systems.sound
 
SoundMotifSoundType(Supplier<SoundEvent>, float, float, Supplier<SoundEvent>, Supplier<SoundEvent>, Supplier<SoundEvent>, Supplier<SoundEvent>, Supplier<SoundEvent>) - Constructor for class team.lodestar.lodestone.systems.sound.SoundMotifSoundType
 
soundName - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder.SoundOptions
 
SoundOptions(Supplier<SoundEvent>, String) - Constructor for class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder.SoundOptions
 
soundPathReplacement - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder.SoundOptions
 
sounds(String, int) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneSoundEventProvider
 
sounds(String, int, Consumer<SoundDefinition.Sound>) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneSoundEventProvider
 
source - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
source() - Method in record class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderLookupResult
Returns the value of the source record component.
SPARK_PARTICLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleTypes
 
sparkBehavior() - Static method in class team.lodestar.lodestone.systems.particle.world.behaviors.SparkParticleBehavior
 
SPARKLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleTypes
 
SPARKLE_PARTICLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleTypes
 
SparkParticleBehavior - Class in team.lodestar.lodestone.systems.particle.world.behaviors
A particle behavior, renders as a moving spark that follows the velocity of the particle.
SparkParticleBehavior() - Constructor for class team.lodestar.lodestone.systems.particle.world.behaviors.SparkParticleBehavior
 
spawn(double, double) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
spawn(Consumer<NetworkedParticleEffectPayload>) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
 
spawn(Consumer<NetworkedParticleEffectPayload>) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
spawn(ServerLevel) - Method in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
 
spawn(ServerLevel) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
spawn(Level, double, double, double) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
spawn(Level, Vec3) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
spawnActors - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleOptions
 
spawnActors - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
spawnActors - Variable in class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
 
spawnAndPullParticles(ClientLevel, ParticleEmitterHandler.ItemParticleSupplier, ItemStack, boolean) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
 
spawnAtRandomFace(Level, BlockPos) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
spawnEarlyParticles(ScreenParticleHolder, Level, float, ItemStack, float, float) - Method in interface team.lodestar.lodestone.handlers.screenparticle.ParticleEmitterHandler.ItemParticleSupplier
 
spawnItemOnEntity(LivingEntity, ItemStack) - Static method in class team.lodestar.lodestone.helpers.ItemHelper
 
spawnLateParticles(ScreenParticleHolder, Level, float, ItemStack, float, float) - Method in interface team.lodestar.lodestone.handlers.screenparticle.ParticleEmitterHandler.ItemParticleSupplier
 
spawnLine(Level, Vec3, Vec3) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
spawnOnStack(double, double) - Method in class team.lodestar.lodestone.systems.particle.builder.ScreenParticleBuilder
 
spawnParticles() - Method in class team.lodestar.lodestone.systems.particle.ParticleEffectSpawner
 
spawnParticlesRaw() - Method in class team.lodestar.lodestone.systems.particle.ParticleEffectSpawner
 
SPEC - Static variable in class team.lodestar.lodestone.config.ClientConfig
 
speedFactor(float) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
spinData - Variable in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
 
spinData - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
 
spinData - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
spinOffset - Variable in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
 
spinOffset - Variable in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleDataBuilder
 
SpinParticleData - Class in team.lodestar.lodestone.systems.particle.data.spin
 
SpinParticleData(float, float, float, float, float, Easing, Easing) - Constructor for class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
 
SpinParticleDataBuilder - Class in team.lodestar.lodestone.systems.particle.data.spin
 
SpinParticleDataBuilder(float, float, float) - Constructor for class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleDataBuilder
 
SpinParticleDataWrapper - Interface in team.lodestar.lodestone.systems.particle.data.spin
 
sprite - Variable in class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
 
sprite() - Method in record class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticleType.Factory
Returns the value of the sprite record component.
spritePicker - Variable in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
 
spritePicker - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
 
spritePicker - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
spriteSet - Variable in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
 
spriteSet - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
SSBO - Static variable in class team.lodestar.lodestone.systems.device.CommonDeviceRequirements
 
SSBO - Static variable in class team.lodestar.lodestone.systems.device.DeviceRequirement
 
stack - Variable in class team.lodestar.lodestone.systems.particle.world.options.LodestoneItemCrumbsParticleOptions
 
stackFunction - Variable in class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderSource
 
stacksTo(int) - Method in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
 
stackTrackXOffset - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleOptions
 
stackTrackYOffset - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleOptions
 
STAIRS_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
Generates stairs!
STAR - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleTypes
 
STAR_PARTICLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleTypes
 
start(Level) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
 
startingColor - Variable in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
startingCurve - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
 
startingCurve - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
 
startingCurve - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
 
startingStrength - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeBuilder
 
startingStrength - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
 
startingValue - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
 
startingValue - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleDataBuilder
 
startParse(M) - Method in class team.lodestar.lodestone.systems.model.LodestoneParser
 
startToMiddleEasing - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleDataBuilder
 
state - Variable in class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure.StructurePiece
 
state - Variable in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
 
state - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
 
StateShardHelper - Class in team.lodestar.lodestone.helpers
 
StateShardHelper() - Constructor for class team.lodestar.lodestone.helpers.StateShardHelper
 
StateShards - Class in team.lodestar.lodestone.systems.rendering
 
StateShards(String, Runnable, Runnable) - Constructor for class team.lodestar.lodestone.systems.rendering.StateShards
 
StateSmithData(LodestoneBlockStateProvider, Consumer<Supplier<? extends Block>>) - Constructor for class team.lodestar.lodestone.systems.datagen.statesmith.AbstractBlockStateSmith.StateSmithData
 
stateSupplier - Variable in class team.lodestar.lodestone.systems.datagen.statesmith.BlockStateSmith
 
stateSupplier - Variable in class team.lodestar.lodestone.systems.datagen.statesmith.ModularBlockStateSmith
 
STATIC_COPY - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject.Usage
 
STATIC_DRAW - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject.Usage
 
STATIC_READ - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject.Usage
 
staticTextures - Variable in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
 
stepSound - Variable in class team.lodestar.lodestone.systems.sound.RegistryReadyBlockSoundType
 
stepSoundOptions - Variable in class team.lodestar.lodestone.systems.datagen.providers.sound.BlockSoundEventBuilder
 
STREAM_CODEC - Static variable in class team.lodestar.lodestone.recipe.NBTCarryRecipe.Serializer
 
STREAM_CODEC - Static variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectColorData
 
STREAM_CODEC - Static variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectPositionData
 
STREAM_CODEC - Static variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectData
 
STREAM_CODEC - Static variable in record class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance.ScreenshakePositionData
 
STREAM_CODEC - Static variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
 
STREAM_COPY - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject.Usage
 
STREAM_DRAW - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject.Usage
 
STREAM_READ - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject.Usage
 
streamCodec - Variable in class team.lodestar.lodestone.systems.recipe.LodestoneRecipeSerializer
 
streamCodec() - Method in class team.lodestar.lodestone.recipe.NBTCarryRecipe.Serializer
 
streamCodec() - Method in class team.lodestar.lodestone.systems.particle.world.type.AbstractLodestoneParticleType
 
streamCodec() - Method in class team.lodestar.lodestone.systems.recipe.LodestoneRecipeSerializer
 
strength(float) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
strength(float, float) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
 
strings() - Method in record class team.lodestar.lodestone.systems.config.LodestoneConfig.ConfigPath
Returns the value of the strings record component.
stringValue(String) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
 
stripped - Variable in class team.lodestar.lodestone.systems.block.LodestoneLogBlock
 
structure - Variable in class team.lodestar.lodestone.systems.multiblock.MultiBlockCoreEntity
 
structure - Variable in class team.lodestar.lodestone.systems.multiblock.MultiBlockItem
 
StructurePiece(int, int, int, BlockState) - Constructor for class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure.StructurePiece
 
structurePieces - Variable in class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure
 
subtitle(ResourceLocation) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneSoundEventProvider
 
subtitle(SoundEvent) - Method in class team.lodestar.lodestone.systems.datagen.providers.sound.LodestoneSoundEventProvider
 
supplier - Variable in class team.lodestar.lodestone.systems.worldevent.WorldEventType
 
supplyColor(VertexConsumer) - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
 
supplyNormal(VertexConsumer, PoseStack) - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
 
supplyPosition(VertexConsumer, PoseStack) - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
 
supplyShaderInstance() - Method in class team.lodestar.lodestone.systems.rendering.shader.ShaderHolder
 
supplyUv(VertexConsumer) - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
 
supplyUv1(VertexConsumer) - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
 
supplyUv2(VertexConsumer) - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
 
supplyVertexData(VertexConsumer, VertexFormat, PoseStack) - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
 
surroundBlock(Level, BlockPos, Direction...) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
surroundVoxelShape(Level, BlockPos, BlockState, int) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
surroundVoxelShape(Level, BlockPos, VoxelShape, int) - Method in class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
SUZANNE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneModels
 
sync(Level) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
 
sync(T) - Static method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
 
sync(T, ServerPlayer) - Static method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
 
syncable - Variable in class team.lodestar.lodestone.systems.attribute.LodestoneAttributeBuilder
 
syncEffect(MobEffectInstance, LivingEntity) - Static method in class team.lodestar.lodestone.helpers.EntityHelper
 
synchronizeNBT() - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
 
SyncWorldEventPayload - Class in team.lodestar.lodestone.network.worldevent
 
SyncWorldEventPayload(RegistryFriendlyByteBuf) - Constructor for class team.lodestar.lodestone.network.worldevent.SyncWorldEventPayload
 
SyncWorldEventPayload(ResourceLocation, boolean, CompoundTag) - Constructor for class team.lodestar.lodestone.network.worldevent.SyncWorldEventPayload
 
SyncWorldEventPayload(WorldEventInstance, boolean) - Constructor for class team.lodestar.lodestone.network.worldevent.SyncWorldEventPayload
 
SystemDetails - Class in team.lodestar.lodestone.systems.rendering.shader.compute
 
SystemDetails() - Constructor for class team.lodestar.lodestone.systems.rendering.shader.compute.SystemDetails
 

T

tab - Variable in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
 
TAB_SORTING - Static variable in class team.lodestar.lodestone.systems.item.LodestoneItemProperties
 
tag(String) - Static method in class team.lodestar.lodestone.registry.common.tag.LodestoneDamageTypeTags
 
tag(String) - Static method in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
tag(TagKey<Item>) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemTagsProvider
 
tagStreamCodec(ResourceKey<Registry<T>>) - Static method in class team.lodestar.lodestone.network.ExtraStreamCodecs
 
take(Collection<? extends T>, T) - Static method in class team.lodestar.lodestone.helpers.DataHelper
removes an entry from a collection and returns it if removed
takeAll(Collection<? extends T>, T...) - Static method in class team.lodestar.lodestone.helpers.DataHelper
removes all entry from a collection and returns all items removed in a new collection
takeAll(Collection<T>, Predicate<T>) - Static method in class team.lodestar.lodestone.helpers.DataHelper
removes all entry from a collection based off of a predicate and returns all items removed in a new collection
takeItemFromPlayer(Player, ItemStack) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
TALL_CROSS_MODEL_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
Generates a tall grass block model and blockstate
TANGENT - Static variable in class team.lodestar.lodestone.registry.client.LodestoneVertexFormats
 
target - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
target - Variable in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneRenderLayer
 
targetedEffect(DeferredRegister<DataComponentType<?>>, String) - Static method in class team.lodestar.lodestone.registry.common.LodestoneEnchantmentComponents
 
targets(Entity) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
Aims the effect at a given entity.
team.lodestar.lodestone - package team.lodestar.lodestone
 
team.lodestar.lodestone.attachment - package team.lodestar.lodestone.attachment
 
team.lodestar.lodestone.command - package team.lodestar.lodestone.command
 
team.lodestar.lodestone.command.arguments - package team.lodestar.lodestone.command.arguments
 
team.lodestar.lodestone.compability - package team.lodestar.lodestone.compability
 
team.lodestar.lodestone.config - package team.lodestar.lodestone.config
 
team.lodestar.lodestone.datagen - package team.lodestar.lodestone.datagen
 
team.lodestar.lodestone.events - package team.lodestar.lodestone.events
 
team.lodestar.lodestone.events.types.worldevent - package team.lodestar.lodestone.events.types.worldevent
 
team.lodestar.lodestone.handlers - package team.lodestar.lodestone.handlers
 
team.lodestar.lodestone.handlers.screenparticle - package team.lodestar.lodestone.handlers.screenparticle
 
team.lodestar.lodestone.helpers - package team.lodestar.lodestone.helpers
 
team.lodestar.lodestone.helpers.block - package team.lodestar.lodestone.helpers.block
 
team.lodestar.lodestone.mixin.client - package team.lodestar.lodestone.mixin.client
 
team.lodestar.lodestone.mixin.common - package team.lodestar.lodestone.mixin.common
 
team.lodestar.lodestone.network - package team.lodestar.lodestone.network
 
team.lodestar.lodestone.network.worldevent - package team.lodestar.lodestone.network.worldevent
 
team.lodestar.lodestone.recipe - package team.lodestar.lodestone.recipe
 
team.lodestar.lodestone.recipe.builder - package team.lodestar.lodestone.recipe.builder
 
team.lodestar.lodestone.registry.client - package team.lodestar.lodestone.registry.client
 
team.lodestar.lodestone.registry.common - package team.lodestar.lodestone.registry.common
 
team.lodestar.lodestone.registry.common.particle - package team.lodestar.lodestone.registry.common.particle
 
team.lodestar.lodestone.registry.common.tag - package team.lodestar.lodestone.registry.common.tag
 
team.lodestar.lodestone.systems.asset - package team.lodestar.lodestone.systems.asset
 
team.lodestar.lodestone.systems.attribute - package team.lodestar.lodestone.systems.attribute
 
team.lodestar.lodestone.systems.block - package team.lodestar.lodestone.systems.block
 
team.lodestar.lodestone.systems.block.sign - package team.lodestar.lodestone.systems.block.sign
 
team.lodestar.lodestone.systems.blockentity - package team.lodestar.lodestone.systems.blockentity
 
team.lodestar.lodestone.systems.command - package team.lodestar.lodestone.systems.command
 
team.lodestar.lodestone.systems.config - package team.lodestar.lodestone.systems.config
 
team.lodestar.lodestone.systems.creative_tab - package team.lodestar.lodestone.systems.creative_tab
 
team.lodestar.lodestone.systems.datagen - package team.lodestar.lodestone.systems.datagen
 
team.lodestar.lodestone.systems.datagen.itemsmith - package team.lodestar.lodestone.systems.datagen.itemsmith
 
team.lodestar.lodestone.systems.datagen.providers - package team.lodestar.lodestone.systems.datagen.providers
 
team.lodestar.lodestone.systems.datagen.providers.sound - package team.lodestar.lodestone.systems.datagen.providers.sound
 
team.lodestar.lodestone.systems.datagen.statesmith - package team.lodestar.lodestone.systems.datagen.statesmith
 
team.lodestar.lodestone.systems.device - package team.lodestar.lodestone.systems.device
 
team.lodestar.lodestone.systems.easing - package team.lodestar.lodestone.systems.easing
 
team.lodestar.lodestone.systems.enchanting - package team.lodestar.lodestone.systems.enchanting
 
team.lodestar.lodestone.systems.item - package team.lodestar.lodestone.systems.item
 
team.lodestar.lodestone.systems.item.tools - package team.lodestar.lodestone.systems.item.tools
 
team.lodestar.lodestone.systems.item.tools.magic - package team.lodestar.lodestone.systems.item.tools.magic
 
team.lodestar.lodestone.systems.model - package team.lodestar.lodestone.systems.model
 
team.lodestar.lodestone.systems.model.armor - package team.lodestar.lodestone.systems.model.armor
 
team.lodestar.lodestone.systems.model.geo - package team.lodestar.lodestone.systems.model.geo
 
team.lodestar.lodestone.systems.model.geo.data - package team.lodestar.lodestone.systems.model.geo.data
 
team.lodestar.lodestone.systems.model.obj - package team.lodestar.lodestone.systems.model.obj
 
team.lodestar.lodestone.systems.model.obj.data - package team.lodestar.lodestone.systems.model.obj.data
 
team.lodestar.lodestone.systems.model.obj.lod - package team.lodestar.lodestone.systems.model.obj.lod
 
team.lodestar.lodestone.systems.model.obj.modifier - package team.lodestar.lodestone.systems.model.obj.modifier
 
team.lodestar.lodestone.systems.model.obj.modifier.modifiers - package team.lodestar.lodestone.systems.model.obj.modifier.modifiers
 
team.lodestar.lodestone.systems.multiblock - package team.lodestar.lodestone.systems.multiblock
 
team.lodestar.lodestone.systems.network - package team.lodestar.lodestone.systems.network
 
team.lodestar.lodestone.systems.network.particle - package team.lodestar.lodestone.systems.network.particle
 
team.lodestar.lodestone.systems.particle - package team.lodestar.lodestone.systems.particle
 
team.lodestar.lodestone.systems.particle.builder - package team.lodestar.lodestone.systems.particle.builder
 
team.lodestar.lodestone.systems.particle.data - package team.lodestar.lodestone.systems.particle.data
 
team.lodestar.lodestone.systems.particle.data.color - package team.lodestar.lodestone.systems.particle.data.color
 
team.lodestar.lodestone.systems.particle.data.spin - package team.lodestar.lodestone.systems.particle.data.spin
 
team.lodestar.lodestone.systems.particle.render_types - package team.lodestar.lodestone.systems.particle.render_types
 
team.lodestar.lodestone.systems.particle.screen - package team.lodestar.lodestone.systems.particle.screen
 
team.lodestar.lodestone.systems.particle.screen.base - package team.lodestar.lodestone.systems.particle.screen.base
 
team.lodestar.lodestone.systems.particle.world - package team.lodestar.lodestone.systems.particle.world
 
team.lodestar.lodestone.systems.particle.world.behaviors - package team.lodestar.lodestone.systems.particle.world.behaviors
 
team.lodestar.lodestone.systems.particle.world.options - package team.lodestar.lodestone.systems.particle.world.options
 
team.lodestar.lodestone.systems.particle.world.type - package team.lodestar.lodestone.systems.particle.world.type
 
team.lodestar.lodestone.systems.postprocess - package team.lodestar.lodestone.systems.postprocess
 
team.lodestar.lodestone.systems.postprocess.effects - package team.lodestar.lodestone.systems.postprocess.effects
 
team.lodestar.lodestone.systems.recipe - package team.lodestar.lodestone.systems.recipe
 
team.lodestar.lodestone.systems.rendering - package team.lodestar.lodestone.systems.rendering
 
team.lodestar.lodestone.systems.rendering.buffer - package team.lodestar.lodestone.systems.rendering.buffer
 
team.lodestar.lodestone.systems.rendering.cube - package team.lodestar.lodestone.systems.rendering.cube
 
team.lodestar.lodestone.systems.rendering.rendeertype - package team.lodestar.lodestone.systems.rendering.rendeertype
 
team.lodestar.lodestone.systems.rendering.renderfeature - package team.lodestar.lodestone.systems.rendering.renderfeature
 
team.lodestar.lodestone.systems.rendering.renderpass - package team.lodestar.lodestone.systems.rendering.renderpass
 
team.lodestar.lodestone.systems.rendering.shader - package team.lodestar.lodestone.systems.rendering.shader
 
team.lodestar.lodestone.systems.rendering.shader.compute - package team.lodestar.lodestone.systems.rendering.shader.compute
 
team.lodestar.lodestone.systems.rendering.trail - package team.lodestar.lodestone.systems.rendering.trail
 
team.lodestar.lodestone.systems.rendering.vertexconsumer - package team.lodestar.lodestone.systems.rendering.vertexconsumer
 
team.lodestar.lodestone.systems.rendering.vertexconsumer.offset - package team.lodestar.lodestone.systems.rendering.vertexconsumer.offset
 
team.lodestar.lodestone.systems.screenshake - package team.lodestar.lodestone.systems.screenshake
 
team.lodestar.lodestone.systems.sound - package team.lodestar.lodestone.systems.sound
 
team.lodestar.lodestone.systems.texture - package team.lodestar.lodestone.systems.texture
 
team.lodestar.lodestone.systems.worldevent - package team.lodestar.lodestone.systems.worldevent
 
team.lodestar.lodestone.systems.worldgen - package team.lodestar.lodestone.systems.worldgen
 
team.lodestar.lodestone.systems.worldgen.filter - package team.lodestar.lodestone.systems.worldgen.filter
 
TERRAIN_PARTICLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleTypes
 
TERRAIN_SHEET - Static variable in class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
 
TESSELATOR - Static variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleHolder
 
test() - Method in class team.lodestar.lodestone.systems.device.DeviceRequirement
 
test() - Method in class team.lodestar.lodestone.systems.device.DeviceRequirementSet
 
TEST - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
 
texture - Variable in class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
 
TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
TEXTURE_1D - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.SamplerType
 
TEXTURE_2D - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.SamplerType
 
TEXTURE_3D - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.SamplerType
 
TEXTURE_CUBE - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.SamplerType
 
TEXTURE_FADE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
A render type that fades out the texture's alpha channel based on depth proximity.
TEXTURE_FADE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
 
textureHeight() - Method in record class team.lodestar.lodestone.systems.model.geo.data.GeoDescription
Returns the value of the textureHeight record component.
TextureHelper - Class in team.lodestar.lodestone.helpers
 
TextureHelper() - Constructor for class team.lodestar.lodestone.helpers.TextureHelper
 
TextureSheetScreenParticle - Class in team.lodestar.lodestone.systems.particle.screen.base
 
TextureSheetScreenParticle(ClientLevel, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
 
TextureSheetScreenParticle(ClientLevel, double, double, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
 
textureWidth() - Method in record class team.lodestar.lodestone.systems.model.geo.data.GeoDescription
Returns the value of the textureWidth record component.
THIN_EXTRUDING_SPARK_PARTICLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleTypes
 
THROWAWAY_DATA_CACHE - Static variable in class team.lodestar.lodestone.handlers.ThrowawayBlockDataHandler
 
ThrowawayBlockDataHandler - Class in team.lodestar.lodestone.handlers
 
ThrowawayBlockDataHandler() - Constructor for class team.lodestar.lodestone.handlers.ThrowawayBlockDataHandler
 
tick() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
Deprecated.
tick() - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
tick() - Method in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
 
tick() - Method in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleHolder
 
tick() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
tick() - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
 
tick() - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
 
tick() - Method in class team.lodestar.lodestone.systems.sound.CachedBlockEntitySoundInstance
 
tick() - Method in class team.lodestar.lodestone.systems.sound.LodestoneBlockEntitySoundInstance
 
tick(int) - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
tick(Level) - Static method in class team.lodestar.lodestone.handlers.WorldEventHandler
Ticks all active world events in the given level.
tick(Level) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
 
tick(LodestoneWorldParticle) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.DirectionalParticleBehavior
 
tick(LodestoneWorldParticle) - Method in interface team.lodestar.lodestone.systems.particle.world.behaviors.LodestoneParticleBehavior
 
tick(LodestoneWorldParticle) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.PointyDirectionalParticleBehavior
 
tick(LodestoneWorldParticle) - Method in class team.lodestar.lodestone.systems.particle.world.behaviors.SparkParticleBehavior
 
tickActors - Variable in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
 
tickActors - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleOptions
 
tickActors - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
tickActors - Variable in class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
 
ticker - Variable in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
 
tickParticles() - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
 
tickTrailPoints() - Method in class team.lodestar.lodestone.systems.rendering.trail.TrailPointBuilder
 
tiedToTarget - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
tiedToTarget() - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
Spawns the effect at the target's position offset towards the source instead.
time - Variable in class team.lodestar.lodestone.systems.postprocess.PostProcessor
 
toNetwork(RegistryFriendlyByteBuf, NBTCarryRecipe) - Static method in class team.lodestar.lodestone.recipe.NBTCarryRecipe.Serializer
 
topVertices() - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
Returns the value of the topVertices record component.
TORCH_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
Generates a standing torch block model and state.
toString() - Method in record class team.lodestar.lodestone.handlers.ItemEventHandler.EventResponderLookupResult
Returns a string representation of this record class.
toString() - Method in record class team.lodestar.lodestone.registry.common.LodestoneNetworkPayloads.LodestonePayloadRegistryHelper
Returns a string representation of this record class.
toString() - Method in record class team.lodestar.lodestone.systems.block.BlockBlockItemHolder
Returns a string representation of this record class.
toString() - Method in record class team.lodestar.lodestone.systems.config.LodestoneConfig.ConfigPath
Returns a string representation of this record class.
toString() - Method in record class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory.CategoryHeader
Returns a string representation of this record class.
toString() - Method in record class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory
Returns a string representation of this record class.
toString() - Method in record class team.lodestar.lodestone.systems.enchanting.LodestoneSlotBasedEnchantmentAttributeEffect
Returns a string representation of this record class.
toString() - Method in record class team.lodestar.lodestone.systems.model.geo.data.GeoDescription
Returns a string representation of this record class.
toString() - Method in record class team.lodestar.lodestone.systems.model.obj.data.IndexedVertex
Returns a string representation of this record class.
toString() - Method in class team.lodestar.lodestone.systems.model.obj.data.Vertex
 
toString() - Method in record class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticleType.Factory
Returns a string representation of this record class.
toString() - Method in class team.lodestar.lodestone.systems.recipe.LodestoneRecipeType
 
toString() - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData.CubeVertices
Returns a string representation of this record class.
toString() - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData
Returns a string representation of this record class.
toString() - Method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderType
 
toString() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeProvider
 
toString() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
 
toString() - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject
 
toString() - Method in record class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance.ScreenshakePositionData
Returns a string representation of this record class.
TotemOfUndyingPayload - Class in team.lodestar.lodestone.network
 
TotemOfUndyingPayload(RegistryFriendlyByteBuf) - Constructor for class team.lodestar.lodestone.network.TotemOfUndyingPayload
 
toTitleCase(String, String) - Static method in class team.lodestar.lodestone.helpers.DataHelper
Capitalizes the first character in each word and replaces [regex] with space
toValueComponent(AttributeModifier.Operation, double, TooltipFlag) - Method in class team.lodestar.lodestone.systems.attribute.LodestoneAttribute
 
toValueComponent(AttributeModifier.Operation, double, TooltipFlag) - Method in class team.lodestar.lodestone.systems.attribute.LodestoneRangedAttribute
 
tracksStack - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleOptions
 
trailLength - Variable in class team.lodestar.lodestone.systems.rendering.trail.TrailPointBuilder
 
TrailPoint - Class in team.lodestar.lodestone.systems.rendering.trail
 
TrailPoint(Vec3) - Constructor for class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
 
TrailPoint(Vec3, int) - Constructor for class team.lodestar.lodestone.systems.rendering.trail.TrailPoint
 
TrailPointBuilder - Class in team.lodestar.lodestone.systems.rendering.trail
 
TrailPointBuilder(int) - Constructor for class team.lodestar.lodestone.systems.rendering.trail.TrailPointBuilder
 
TrailPointRenderData - Class in team.lodestar.lodestone.systems.rendering.trail
 
TrailPointRenderData(float, float, float, float, float) - Constructor for class team.lodestar.lodestone.systems.rendering.trail.TrailPointRenderData
 
TrailPointRenderData(Vector4f, Vec2) - Constructor for class team.lodestar.lodestone.systems.rendering.trail.TrailPointRenderData
 
trailTarget - Variable in class team.lodestar.lodestone.systems.rendering.buffer.LodestoneRenderLayer
 
translateAndRotate(PoseStack) - Method in class team.lodestar.lodestone.systems.model.geo.data.GeoBone
 
transparencyData - Variable in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
 
transparencyData - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
 
transparencyData - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
TRANSPARENT - Static variable in interface team.lodestar.lodestone.systems.particle.render_types.LodestoneScreenParticleRenderType
 
TRANSPARENT - Static variable in class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
 
TRANSPARENT_BLOCK - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
TRANSPARENT_BLOCK_PARTICLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
TRANSPARENT_DISTORTED_NINE_SLICE_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
TRANSPARENT_DISTORTED_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
TRANSPARENT_FUNCTION - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
TRANSPARENT_NINE_SLICE_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
TRANSPARENT_PARTICLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
TRANSPARENT_ROUNDED_TEXTURE_TRIANGLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
TRANSPARENT_SCROLLING_TEXTURE_TRIANGLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
TRANSPARENT_TEXT - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
TRANSPARENT_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
TRANSPARENT_TEXTURE_TRIANGLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
TRANSPARENT_TWO_SIDED_TEXTURE_TRIANGLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypes
 
TRAPDOOR_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
Generates a trapdoor block model and state.
TRAPDOOR_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
 
travelledDistance - Variable in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
TRIANGLE_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
 
TriangulateModifier - Class in team.lodestar.lodestone.systems.model.obj.modifier.modifiers
 
TriangulateModifier() - Constructor for class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.TriangulateModifier
 
TriangulateModifier.Ngon - Class in team.lodestar.lodestone.systems.model.obj.modifier.modifiers
 
TriangulateModifier.Quad - Class in team.lodestar.lodestone.systems.model.obj.modifier.modifiers
 
triggerBlockEntityUpdate() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
triggerDeathResponses(LivingDeathEvent) - Static method in class team.lodestar.lodestone.handlers.ItemEventHandler
 
triggerEntityEffects(EnchantedItemInUse, Entity) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
 
triggerEntityEffects(ItemStack, LivingEntity) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
 
triggerEntityEffects(ItemStack, LivingEntity, Entity) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEnchantmentEffectActivator
 
triggerHurtResponses(LivingDamageEvent.Post) - Static method in class team.lodestar.lodestone.handlers.ItemEventHandler
 
triggerHurtResponses(LivingDamageEvent.Pre) - Static method in class team.lodestar.lodestone.handlers.ItemEventHandler
 
triggerHurtResponses(LivingIncomingDamageEvent) - Static method in class team.lodestar.lodestone.handlers.ItemEventHandler
 
triggerMagicDamage(LivingDamageEvent.Post) - Static method in class team.lodestar.lodestone.handlers.LodestoneAttributeEventHandler
 
tryDiscard(LevelAccessor, BlockPos) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.BlockStateEntry
Deprecated.
 
tryPlace(WorldGenLevel) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneWorldgenBuilderEntry
 
tweakAdvancement(Advancement.Builder) - Method in interface team.lodestar.lodestone.recipe.builder.LodestoneRecipeBuilder
 
TWINKLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleTypes
 
TWINKLE_PARTICLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleTypes
 
TWO_SIDED_TRIANGLE_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaders
 
TwoSidedPayloadData - Class in team.lodestar.lodestone.systems.network
 
TwoSidedPayloadData() - Constructor for class team.lodestar.lodestone.systems.network.TwoSidedPayloadData
 
type - Variable in class team.lodestar.lodestone.systems.network.particle.NetworkedParticleEffectType.ParticleEffectBuilder
 
type - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleOptions
 
type - Variable in class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
 
type - Variable in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
 
type() - Method in class team.lodestar.lodestone.systems.network.LodestoneNetworkPayloadData
 
type() - Method in class team.lodestar.lodestone.systems.worldgen.filter.ChancePlacementFilter
 
type() - Method in class team.lodestar.lodestone.systems.worldgen.filter.DimensionPlacementFilter
 

U

unbind() - Static method in class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject
 
UnfreezeActiveWorldEventsCommand - Class in team.lodestar.lodestone.command
 
UnfreezeActiveWorldEventsCommand() - Constructor for class team.lodestar.lodestone.command.UnfreezeActiveWorldEventsCommand
 
uniformChanges - Variable in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
 
unique() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ComplexRenderTypeToken
 
unique() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.RenderTypeToken
 
unlockedBy(String, Criterion<?>) - Method in class team.lodestar.lodestone.recipe.builder.NBTCarryRecipeBuilder
 
unmapBuffer(int) - Static method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderSystem
 
unregisterBufferObject(IBufferObject) - Static method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderSystem
 
unwrap() - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleData
 
unwrap() - Method in class team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataBuilder
 
unwrap() - Method in interface team.lodestar.lodestone.systems.particle.data.color.ColorParticleDataWrapper
 
unwrap() - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
 
unwrap() - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleDataBuilder
 
unwrap() - Method in interface team.lodestar.lodestone.systems.particle.data.GenericParticleDataWrapper
 
unwrap() - Method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleData
 
unwrap() - Method in class team.lodestar.lodestone.systems.particle.data.spin.SpinParticleDataBuilder
 
unwrap() - Method in interface team.lodestar.lodestone.systems.particle.data.spin.SpinParticleDataWrapper
 
uOffset - Variable in class team.lodestar.lodestone.systems.rendering.vertexconsumer.offset.UVOffsetMultiVertexConsumer
 
uOffset - Variable in class team.lodestar.lodestone.systems.rendering.vertexconsumer.offset.UVOffsetVertexConsumer
 
UP - Static variable in class team.lodestar.lodestone.systems.particle.world.behaviors.SparkParticleBehavior
 
update(double) - Method in class team.lodestar.lodestone.systems.postprocess.DynamicShaderFxInstance
Called every frame (before the effect is rendered)
update(Level) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
A method designed to run anytime substantial changes to the entity are made.
updateAndNotifyState(BlockState, Level, BlockPos) - Static method in class team.lodestar.lodestone.helpers.block.BlockStateHelper
Updates a blockstate at a given position with the client and notifies its neighbours.
updateAndNotifyState(Level, BlockPos) - Static method in class team.lodestar.lodestone.helpers.block.BlockStateHelper
Updates a blockstate at a given position with the client and notifies its neighbours.
updateData(ServerLevel) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
updateInventoryCaches() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
 
updateShaderData(ShaderInstance) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
 
updateShape(BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos) - Method in class team.lodestar.lodestone.systems.block.WaterLoggedEntityBlock
 
updateState(BlockState, Level, BlockPos) - Static method in class team.lodestar.lodestone.helpers.block.BlockStateHelper
Updates a blockstate at a given position with the client.
updateState(Level, BlockPos) - Static method in class team.lodestar.lodestone.helpers.block.BlockStateHelper
Updates a blockstate at a given position with the client.
updateTraits() - Method in class team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticle
 
updateTraits() - Method in class team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticle
 
updateUniforms(RenderType) - Static method in class team.lodestar.lodestone.handlers.LodestoneRenderHandler
 
updateVertexFormat() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
 
UpdateWorldEventPayload - Class in team.lodestar.lodestone.network.worldevent
 
UpdateWorldEventPayload(UUID, CompoundTag) - Constructor for class team.lodestar.lodestone.network.worldevent.UpdateWorldEventPayload
 
UpdateWorldEventPayload(RegistryFriendlyByteBuf) - Constructor for class team.lodestar.lodestone.network.worldevent.UpdateWorldEventPayload
 
UpdateWorldEventPayload(WorldEventInstance) - Constructor for class team.lodestar.lodestone.network.worldevent.UpdateWorldEventPayload
 
upload(float[]) - Method in class team.lodestar.lodestone.systems.postprocess.ShaderDataBuffer
 
upload(FloatBuffer) - Method in class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject
 
upwardOffset - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
upwardOffset(float) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
useItemOn(ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
 
usePartialTicks - Variable in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
usePartialTicks(float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
useWithoutItem(BlockState, Level, BlockPos, Player, BlockHitResult) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
 
uuid - Variable in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
 
uuid(String) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
 
uvIndex() - Method in record class team.lodestar.lodestone.systems.model.obj.data.IndexedVertex
Returns the value of the uvIndex record component.
UVOffsetMultiVertexConsumer - Class in team.lodestar.lodestone.systems.rendering.vertexconsumer.offset
A VertexConsumer that forwards all calls to multiple other VertexConsumers.
UVOffsetMultiVertexConsumer(VertexConsumer...) - Constructor for class team.lodestar.lodestone.systems.rendering.vertexconsumer.offset.UVOffsetMultiVertexConsumer
 
UVOffsetVertexConsumer - Class in team.lodestar.lodestone.systems.rendering.vertexconsumer.offset
A VertexConsumer that allows for an offset to be applied to the UV coordinates.
UVOffsetVertexConsumer(VertexConsumer) - Constructor for class team.lodestar.lodestone.systems.rendering.vertexconsumer.offset.UVOffsetVertexConsumer
 
uvs - Variable in class team.lodestar.lodestone.systems.model.obj.modifier.modifiers.CopyWithPoseModifier.OriginalCopy
 
uvs - Variable in class team.lodestar.lodestone.systems.model.obj.ObjParser.Builder
 

V

validateTextureAtlasSize(int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.TextureHelper
 
VALUE_HOLDERS - Static variable in class team.lodestar.lodestone.systems.config.LodestoneConfig
 
valueEffect(DeferredRegister<DataComponentType<?>>, String) - Static method in class team.lodestar.lodestone.registry.common.LodestoneEnchantmentComponents
 
valueMultiplier - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
 
valueOf(String) - Static method in enum class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory.Operation
Returns the enum constant of this class with the specified name.
valueOf(String) - Static method in class team.lodestar.lodestone.systems.easing.Easing
 
valueOf(String) - Static method in enum class team.lodestar.lodestone.systems.particle.SimpleParticleOptions.ParticleSpritePicker
Returns the enum constant of this class with the specified name.
valueOf(String) - Static method in enum class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject.Usage
Returns the enum constant of this class with the specified name.
valueOf(String) - Static method in enum class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram.Type
Returns the enum constant of this class with the specified name.
valueOf(String) - Static method in enum class team.lodestar.lodestone.systems.rendering.shader.SamplerType
Returns the enum constant of this class with the specified name.
valueOf(String) - Static method in enum class team.lodestar.lodestone.systems.texture.InternalTextureFormat
Returns the enum constant of this class with the specified name.
values() - Static method in enum class team.lodestar.lodestone.systems.creative_tab.CreativeTabCategory.Operation
Returns an array containing the constants of this enum class, in the order they are declared.
values() - Static method in enum class team.lodestar.lodestone.systems.particle.SimpleParticleOptions.ParticleSpritePicker
Returns an array containing the constants of this enum class, in the order they are declared.
values() - Static method in enum class team.lodestar.lodestone.systems.rendering.shader.compute.ShaderStorageBufferObject.Usage
Returns an array containing the constants of this enum class, in the order they are declared.
values() - Static method in enum class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram.Type
Returns an array containing the constants of this enum class, in the order they are declared.
values() - Static method in enum class team.lodestar.lodestone.systems.rendering.shader.SamplerType
Returns an array containing the constants of this enum class, in the order they are declared.
values() - Static method in enum class team.lodestar.lodestone.systems.texture.InternalTextureFormat
Returns an array containing the constants of this enum class, in the order they are declared.
varyingRotationBlock(Block, ModelFile) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
 
vec2(String) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
 
vec3(String) - Static method in class team.lodestar.lodestone.systems.command.CommandCodecs
 
VEC3 - Static variable in class team.lodestar.lodestone.network.ExtraStreamCodecs
 
VecHelper - Class in team.lodestar.lodestone.helpers
A collection of methods designed to simplify and unify the use of vectors
VecHelper() - Constructor for class team.lodestar.lodestone.helpers.VecHelper
 
VecHelper.Vector3fHelper - Class in team.lodestar.lodestone.helpers
 
VecHelper.Vector4fHelper - Class in team.lodestar.lodestone.helpers
 
Vector3fHelper() - Constructor for class team.lodestar.lodestone.helpers.VecHelper.Vector3fHelper
 
Vector4fHelper() - Constructor for class team.lodestar.lodestone.helpers.VecHelper.Vector4fHelper
 
Vertex - Class in team.lodestar.lodestone.systems.model.obj.data
Represents a vertex with position, normal, uv, color, light, and overlay data.
Vertex(Vector3f, Vector3f, Vector2f, Vector4i, int, int) - Constructor for class team.lodestar.lodestone.systems.model.obj.data.Vertex
 
Vertex(IndexedVertex, ObjParser.Builder) - Constructor for class team.lodestar.lodestone.systems.model.obj.data.Vertex
 
VERTEX - Enum constant in enum class team.lodestar.lodestone.systems.rendering.shader.LodestoneProgram.Type
 
VertexBufferMixin - Class in team.lodestar.lodestone.mixin.client
 
VertexBufferMixin() - Constructor for class team.lodestar.lodestone.mixin.client.VertexBufferMixin
 
vertexConsumer - Variable in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
VertexConsumerWrapper - Class in team.lodestar.lodestone.systems.rendering.vertexconsumer
A VertexConsumer that forwards all calls to multiple other VertexConsumers.
VertexConsumerWrapper() - Constructor for class team.lodestar.lodestone.systems.rendering.vertexconsumer.VertexConsumerWrapper
 
verticalAngle(Direction) - Static method in class team.lodestar.lodestone.helpers.AngleHelper
 
verticalDeviation - Variable in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
verticalDeviation(float) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
verticalSlashRotation() - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
vertices - Variable in class team.lodestar.lodestone.systems.model.obj.IndexedModel
 
vertices() - Method in record class team.lodestar.lodestone.systems.rendering.cube.CubeVertexData.CubeVertices
Returns the value of the vertices record component.
VFXBuilders - Class in team.lodestar.lodestone.systems.rendering
 
VFXBuilders() - Constructor for class team.lodestar.lodestone.systems.rendering.VFXBuilders
 
VFXBuilders.AbstractVFXBuilder - Class in team.lodestar.lodestone.systems.rendering
 
VFXBuilders.ScreenVFXBuilder - Class in team.lodestar.lodestone.systems.rendering
 
VFXBuilders.VertexConsumerActor - Interface in team.lodestar.lodestone.systems.rendering
 
VFXBuilders.WorldVFXBuilder - Class in team.lodestar.lodestone.systems.rendering
 
viewModelMatrix - Static variable in class team.lodestar.lodestone.systems.postprocess.PostProcessor
Being updated every frame before calling applyPostProcess() by PostProcessHandler
visibleBoundsHeight() - Method in record class team.lodestar.lodestone.systems.model.geo.data.GeoDescription
Returns the value of the visibleBoundsHeight record component.
visibleBoundsOffset() - Method in record class team.lodestar.lodestone.systems.model.geo.data.GeoDescription
Returns the value of the visibleBoundsOffset record component.
visibleBoundsWidth() - Method in record class team.lodestar.lodestone.systems.model.geo.data.GeoDescription
Returns the value of the visibleBoundsWidth record component.
vOffset - Variable in class team.lodestar.lodestone.systems.rendering.vertexconsumer.offset.UVOffsetMultiVertexConsumer
 
vOffset - Variable in class team.lodestar.lodestone.systems.rendering.vertexconsumer.offset.UVOffsetVertexConsumer
 
VolumeTexture - Class in team.lodestar.lodestone.systems.texture
 
VolumeTexture(int) - Constructor for class team.lodestar.lodestone.systems.texture.VolumeTexture
 
VolumeTexture(int, boolean) - Constructor for class team.lodestar.lodestone.systems.texture.VolumeTexture
 
VolumeTexture(int, int, int) - Constructor for class team.lodestar.lodestone.systems.texture.VolumeTexture
 
VolumeTexture(int, int, int, boolean) - Constructor for class team.lodestar.lodestone.systems.texture.VolumeTexture
 

W

WALL_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
Generates a wall block model and state.
WALL_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
 
WALL_TORCH_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
Generates a wall torch block model and state.
WATERLOGGED - Static variable in class team.lodestar.lodestone.systems.block.WaterLoggedEntityBlock
 
WaterLoggedEntityBlock<T> - Class in team.lodestar.lodestone.systems.block
 
WaterLoggedEntityBlock(BlockBehaviour.Properties) - Constructor for class team.lodestar.lodestone.systems.block.WaterLoggedEntityBlock
 
WEAPON_ENCHANTABLE - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
 
WeaponParticleEffectBuilder(WeaponParticleEffectType<T>) - Constructor for class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectBuilder
 
WeaponParticleEffectData(Vec3, boolean, float) - Constructor for class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectData
 
WeaponParticleEffectType<T> - Class in team.lodestar.lodestone.systems.network
 
WeaponParticleEffectType(String) - Constructor for class team.lodestar.lodestone.systems.network.WeaponParticleEffectType
 
WeaponParticleEffectType.WeaponParticleEffectBuilder<T> - Class in team.lodestar.lodestone.systems.network
 
WeaponParticleEffectType.WeaponParticleEffectData - Class in team.lodestar.lodestone.systems.network
 
weightedEasingLerp(Easing, double, double, double) - Static method in class team.lodestar.lodestone.helpers.EasingHelper
 
weightedEasingLerp(Easing, float, float, float) - Static method in class team.lodestar.lodestone.helpers.EasingHelper
 
weightedEasingLerp(Easing, float, float, float) - Static method in class team.lodestar.lodestone.helpers.RandomHelper
 
weightedEasingLerp(Easing, float, float, float, float) - Static method in class team.lodestar.lodestone.helpers.EasingHelper
 
wipeCache(InterModEnqueueEvent) - Static method in class team.lodestar.lodestone.handlers.ThrowawayBlockDataHandler
 
WISP - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleTypes
 
WISP_PARTICLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleTypes
 
WITH_AGE - Enum constant in enum class team.lodestar.lodestone.systems.particle.SimpleParticleOptions.ParticleSpritePicker
 
WITH_AGE_INVERSE - Enum constant in enum class team.lodestar.lodestone.systems.particle.SimpleParticleOptions.ParticleSpritePicker
 
withCommandCodec(CommandCodec<? extends WorldEventInstance>) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventType.Builder
Sets the command codec for the world event type.
withComparisonBroker(ItemStack) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEntityEnchantmentEffectFilter
 
withDeadlockBreaker(Function<List<T>, T>) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEntityEnchantmentEffectFilter
 
withDepthFade() - Method in class team.lodestar.lodestone.systems.particle.render_types.LodestoneWorldParticleRenderType
 
withDepthFade() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
 
withDepthFade(float) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
 
withDirection(Vec3) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectData
 
withEnchantmentFilter(Holder<Enchantment>) - Method in class team.lodestar.lodestone.systems.enchanting.LodestoneEntityEnchantmentEffectFilter
 
withinBlock(RandomSource, BlockPos) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
Generates a randomly picked position within a block
withLumiTransparency() - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.ShaderUniformHandler
 
withMirror(boolean) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectData
 
withModifier(Consumer<LodestoneRenderTypes.LodestoneCompositeStateBuilder>) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.LodestoneRenderTypeBuilder
 
withModifiers(Consumer<ModifierQueue>) - Method in class team.lodestar.lodestone.systems.model.obj.ObjModel.Builder
 
withRotation(float) - Method in class team.lodestar.lodestone.systems.network.WeaponParticleEffectType.WeaponParticleEffectData
 
withUniformHandler(Consumer<ShaderUniformHandler>) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.LodestoneRenderTypeBuilder
 
withUniformHandler(ShaderUniformHandler) - Method in class team.lodestar.lodestone.systems.rendering.rendeertype.LodestoneRenderTypeBuilder
 
WOOD_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
Generates a wood block model and state, one of those 6-sided log blocks mainly used for building.
WOODEN_SIGN_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
Generates a wooden sign block model and state.
WORLD_EVENT_DATA - Static variable in class team.lodestar.lodestone.registry.common.LodestoneAttachmentTypes
 
WORLD_EVENT_INSTANCE_ARG - Static variable in class team.lodestar.lodestone.registry.common.LodestoneCommandArgumentTypes
 
WORLD_EVENT_TYPE_ARG - Static variable in class team.lodestar.lodestone.registry.common.LodestoneCommandArgumentTypes
 
WORLD_EVENT_TYPE_KEY - Static variable in class team.lodestar.lodestone.registry.common.LodestoneWorldEventTypes
 
WORLD_EVENT_TYPE_REGISTRY - Static variable in class team.lodestar.lodestone.registry.common.LodestoneWorldEventTypes
 
WORLD_EVENT_TYPES - Static variable in class team.lodestar.lodestone.registry.common.LodestoneWorldEventTypes
 
WorldEventAttachment - Class in team.lodestar.lodestone.attachment
 
WorldEventAttachment() - Constructor for class team.lodestar.lodestone.attachment.WorldEventAttachment
 
WorldEventCreationEvent - Class in team.lodestar.lodestone.events.types.worldevent
 
WorldEventCreationEvent(WorldEventInstance, Level) - Constructor for class team.lodestar.lodestone.events.types.worldevent.WorldEventCreationEvent
 
WorldEventDiscardEvent - Class in team.lodestar.lodestone.events.types.worldevent
 
WorldEventDiscardEvent(WorldEventInstance, Level) - Constructor for class team.lodestar.lodestone.events.types.worldevent.WorldEventDiscardEvent
 
WorldEventHandler - Class in team.lodestar.lodestone.handlers
 
WorldEventHandler() - Constructor for class team.lodestar.lodestone.handlers.WorldEventHandler
 
worldEventInstance() - Static method in class team.lodestar.lodestone.command.arguments.WorldEventInstanceArgument
 
WorldEventInstance - Class in team.lodestar.lodestone.systems.worldevent
World events are tickable instanced objects which are saved in a level capability, which means they are unique per dimension.
WorldEventInstance(WorldEventType) - Constructor for class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
 
WorldEventInstanceArgument - Class in team.lodestar.lodestone.command.arguments
 
WorldEventInstanceArgument() - Constructor for class team.lodestar.lodestone.command.arguments.WorldEventInstanceArgument
 
WorldEventInstanceEvent - Class in team.lodestar.lodestone.events.types.worldevent
 
WorldEventInstanceEvent(WorldEventInstance, Level) - Constructor for class team.lodestar.lodestone.events.types.worldevent.WorldEventInstanceEvent
 
WorldEventRenderer<T> - Class in team.lodestar.lodestone.systems.worldevent
 
WorldEventRenderer() - Constructor for class team.lodestar.lodestone.systems.worldevent.WorldEventRenderer
 
WorldEventRenderEvent - Class in team.lodestar.lodestone.events.types.worldevent
 
WorldEventRenderEvent(WorldEventInstance, WorldEventRenderer<WorldEventInstance>, PoseStack, MultiBufferSource, float) - Constructor for class team.lodestar.lodestone.events.types.worldevent.WorldEventRenderEvent
 
WorldEventRenderHandler - Class in team.lodestar.lodestone.handlers
 
WorldEventRenderHandler() - Constructor for class team.lodestar.lodestone.handlers.WorldEventRenderHandler
 
WorldEventTickEvent - Class in team.lodestar.lodestone.events.types.worldevent
 
WorldEventTickEvent(WorldEventInstance, Level) - Constructor for class team.lodestar.lodestone.events.types.worldevent.WorldEventTickEvent
 
worldEventType() - Static method in class team.lodestar.lodestone.command.arguments.WorldEventTypeArgument
 
WorldEventType - Class in team.lodestar.lodestone.systems.worldevent
 
WorldEventType(ResourceLocation, WorldEventType.EventInstanceSupplier<?>) - Constructor for class team.lodestar.lodestone.systems.worldevent.WorldEventType
Creates a new world event type.
WorldEventType(ResourceLocation, WorldEventType.EventInstanceSupplier<?>, boolean, CommandCodec<? extends WorldEventInstance>) - Constructor for class team.lodestar.lodestone.systems.worldevent.WorldEventType
Creates a new world event type.
WorldEventType.Builder<T> - Class in team.lodestar.lodestone.systems.worldevent
 
WorldEventType.EventInstanceSupplier<T> - Interface in team.lodestar.lodestone.systems.worldevent
 
WorldEventTypeArgument - Class in team.lodestar.lodestone.command.arguments
 
WorldEventTypeArgument() - Constructor for class team.lodestar.lodestone.command.arguments.WorldEventTypeArgument
 
WorldParticleBuilder - Class in team.lodestar.lodestone.systems.particle.builder
 
WorldParticleBuilder(WorldParticleOptions) - Constructor for class team.lodestar.lodestone.systems.particle.builder.WorldParticleBuilder
 
WorldParticleOptions - Class in team.lodestar.lodestone.systems.particle.world.options
 
WorldParticleOptions(Supplier<? extends LodestoneWorldParticleType>) - Constructor for class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
 
WorldParticleOptions(ParticleType<?>) - Constructor for class team.lodestar.lodestone.systems.particle.world.options.WorldParticleOptions
 
worldPosToTexCoord(Vector3f, PoseStack) - Static method in class team.lodestar.lodestone.helpers.RenderHelper
 
worldTick(LevelTickEvent.Post) - Static method in class team.lodestar.lodestone.events.GameEvents
 
worldTick(LevelTickEvent.Post) - Static method in class team.lodestar.lodestone.handlers.WorldEventHandler
 
WorldVFXBuilder() - Constructor for class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
 
wrap(RenderCall) - Static method in class team.lodestar.lodestone.systems.rendering.LodestoneRenderSystem
 
write(RecipeOutput, ResourceLocation, R, Advancement.Builder) - Method in interface team.lodestar.lodestone.recipe.builder.LodestoneRecipeBuilder
 
writeDataToBuffer(BiConsumer<Integer, Float>) - Method in class team.lodestar.lodestone.systems.postprocess.DynamicShaderFxInstance
Write this fx instance's data to the texture buffer to upload them to the shader

X

x - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
x - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleItemStackRetrievalKey
 
xMotion - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
xMoved - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
xn - Variable in class team.lodestar.lodestone.systems.rendering.trail.TrailPointRenderData
 
XN - Static variable in class team.lodestar.lodestone.helpers.VecHelper.Vector3fHelper
 
xOld - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
xp - Variable in class team.lodestar.lodestone.systems.rendering.trail.TrailPointRenderData
 
XP - Static variable in class team.lodestar.lodestone.helpers.VecHelper.Vector3fHelper
 

Y

y - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
y - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleItemStackRetrievalKey
 
yMotion - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
yMoved - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
yn - Variable in class team.lodestar.lodestone.systems.rendering.trail.TrailPointRenderData
 
YN - Static variable in class team.lodestar.lodestone.helpers.VecHelper.Vector3fHelper
 
yOld - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
 
yp - Variable in class team.lodestar.lodestone.systems.rendering.trail.TrailPointRenderData
 
YP - Static variable in class team.lodestar.lodestone.helpers.VecHelper.Vector3fHelper
 

Z

z - Variable in class team.lodestar.lodestone.systems.rendering.trail.TrailPointRenderData
 
ZN - Static variable in class team.lodestar.lodestone.helpers.VecHelper.Vector3fHelper
 
ZP - Static variable in class team.lodestar.lodestone.helpers.VecHelper.Vector3fHelper
 
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