Class LodestoneShaders

java.lang.Object
team.lodestar.lodestone.registry.client.LodestoneShaders

public class LodestoneShaders extends Object
  • Field Details

    • LODESTONE_TEXTURE

      public static ShaderHolder LODESTONE_TEXTURE
    • DISTORTED_TEXTURE

      public static ShaderHolder DISTORTED_TEXTURE
    • LODESTONE_TEXT

      public static ShaderHolder LODESTONE_TEXT
    • PARTICLE

      public static ShaderHolder PARTICLE
    • SCREEN_PARTICLE

      public static ShaderHolder SCREEN_PARTICLE
    • SCREEN_DISTORTED_TEXTURE

      public static ShaderHolder SCREEN_DISTORTED_TEXTURE
    • TRIANGLE_TEXTURE

      public static ShaderHolder TRIANGLE_TEXTURE
    • TWO_SIDED_TRIANGLE_TEXTURE

      public static ShaderHolder TWO_SIDED_TRIANGLE_TEXTURE
    • ROUNDED_TRIANGLE_TEXTURE

      public static ShaderHolder ROUNDED_TRIANGLE_TEXTURE
    • SCROLLING_TEXTURE

      public static ShaderHolder SCROLLING_TEXTURE
    • SCROLLING_TRIANGLE_TEXTURE

      public static ShaderHolder SCROLLING_TRIANGLE_TEXTURE
  • Constructor Details

    • LodestoneShaders

      public LodestoneShaders()
  • Method Details

    • shaderRegistry

      public static void shaderRegistry(net.neoforged.neoforge.client.event.RegisterShadersEvent event)
    • registerShader

      public static void registerShader(net.neoforged.neoforge.client.event.RegisterShadersEvent event, ShaderHolder shaderHolder)