Class LodestoneRenderType

java.lang.Object
net.minecraft.client.renderer.RenderStateShard
net.minecraft.client.renderer.RenderType
team.lodestar.lodestone.systems.rendering.LodestoneRenderType

public class LodestoneRenderType extends net.minecraft.client.renderer.RenderType
  • Nested Class Summary

    Nested classes/interfaces inherited from class net.minecraft.client.renderer.RenderType

    net.minecraft.client.renderer.RenderType.CompositeRenderType, net.minecraft.client.renderer.RenderType.CompositeState, net.minecraft.client.renderer.RenderType.OutlineProperty

    Nested classes/interfaces inherited from class net.minecraft.client.renderer.RenderStateShard

    net.minecraft.client.renderer.RenderStateShard.BooleanStateShard, net.minecraft.client.renderer.RenderStateShard.ColorLogicStateShard, net.minecraft.client.renderer.RenderStateShard.CullStateShard, net.minecraft.client.renderer.RenderStateShard.DepthTestStateShard, net.minecraft.client.renderer.RenderStateShard.EmptyTextureStateShard, net.minecraft.client.renderer.RenderStateShard.LayeringStateShard, net.minecraft.client.renderer.RenderStateShard.LightmapStateShard, net.minecraft.client.renderer.RenderStateShard.LineStateShard, net.minecraft.client.renderer.RenderStateShard.MultiTextureStateShard, net.minecraft.client.renderer.RenderStateShard.OffsetTexturingStateShard, net.minecraft.client.renderer.RenderStateShard.OutputStateShard, net.minecraft.client.renderer.RenderStateShard.OverlayStateShard, net.minecraft.client.renderer.RenderStateShard.ShaderStateShard, net.minecraft.client.renderer.RenderStateShard.TextureStateShard, net.minecraft.client.renderer.RenderStateShard.TexturingStateShard, net.minecraft.client.renderer.RenderStateShard.TransparencyStateShard, net.minecraft.client.renderer.RenderStateShard.WriteMaskStateShard
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    final net.minecraft.client.renderer.RenderType.CompositeState
     

    Fields inherited from class net.minecraft.client.renderer.RenderType

    BIG_BUFFER_SIZE, LINE_STRIP, LINES, MEDIUM_BUFFER_SIZE, SMALL_BUFFER_SIZE, sortOnUpload, TRANSIENT_BUFFER_SIZE

    Fields inherited from class net.minecraft.client.renderer.RenderStateShard

    ADDITIVE_TRANSPARENCY, BLOCK_SHEET, BLOCK_SHEET_MIPPED, CLOUDS_TARGET, COLOR_DEPTH_WRITE, COLOR_WRITE, CRUMBLING_TRANSPARENCY, CULL, DEFAULT_LINE, DEFAULT_TEXTURING, DEPTH_WRITE, ENTITY_GLINT_TEXTURING, EQUAL_DEPTH_TEST, GLINT_TEXTURING, GLINT_TRANSPARENCY, GREATER_DEPTH_TEST, ITEM_ENTITY_TARGET, LEQUAL_DEPTH_TEST, LIGHTMAP, LIGHTNING_TRANSPARENCY, MAIN_TARGET, MAX_ENCHANTMENT_GLINT_SPEED_MILLIS, name, NO_COLOR_LOGIC, NO_CULL, NO_DEPTH_TEST, NO_LAYERING, NO_LIGHTMAP, NO_OVERLAY, NO_SHADER, NO_TEXTURE, NO_TRANSPARENCY, OR_REVERSE_COLOR_LOGIC, OUTLINE_TARGET, OVERLAY, PARTICLES_TARGET, POLYGON_OFFSET_LAYERING, POSITION_COLOR_LIGHTMAP_SHADER, POSITION_COLOR_SHADER, POSITION_COLOR_TEX_LIGHTMAP_SHADER, POSITION_COLOR_TEX_SHADER, POSITION_SHADER, POSITION_TEX_SHADER, RENDERTYPE_ARMOR_CUTOUT_NO_CULL_SHADER, RENDERTYPE_ARMOR_ENTITY_GLINT_SHADER, RENDERTYPE_ARMOR_GLINT_SHADER, RENDERTYPE_BEACON_BEAM_SHADER, RENDERTYPE_CRUMBLING_SHADER, RENDERTYPE_CUTOUT_MIPPED_SHADER, RENDERTYPE_CUTOUT_SHADER, RENDERTYPE_END_GATEWAY_SHADER, RENDERTYPE_END_PORTAL_SHADER, RENDERTYPE_ENERGY_SWIRL_SHADER, RENDERTYPE_ENTITY_ALPHA_SHADER, RENDERTYPE_ENTITY_CUTOUT_NO_CULL_SHADER, RENDERTYPE_ENTITY_CUTOUT_NO_CULL_Z_OFFSET_SHADER, RENDERTYPE_ENTITY_CUTOUT_SHADER, RENDERTYPE_ENTITY_DECAL_SHADER, RENDERTYPE_ENTITY_GLINT_DIRECT_SHADER, RENDERTYPE_ENTITY_GLINT_SHADER, RENDERTYPE_ENTITY_NO_OUTLINE_SHADER, RENDERTYPE_ENTITY_SHADOW_SHADER, RENDERTYPE_ENTITY_SMOOTH_CUTOUT_SHADER, RENDERTYPE_ENTITY_SOLID_SHADER, RENDERTYPE_ENTITY_TRANSLUCENT_CULL_SHADER, RENDERTYPE_ENTITY_TRANSLUCENT_EMISSIVE_SHADER, RENDERTYPE_ENTITY_TRANSLUCENT_SHADER, RENDERTYPE_EYES_SHADER, RENDERTYPE_GLINT_DIRECT_SHADER, RENDERTYPE_GLINT_SHADER, RENDERTYPE_GLINT_TRANSLUCENT_SHADER, RENDERTYPE_GUI_GHOST_RECIPE_OVERLAY_SHADER, RENDERTYPE_GUI_OVERLAY_SHADER, RENDERTYPE_GUI_SHADER, RENDERTYPE_GUI_TEXT_HIGHLIGHT_SHADER, RENDERTYPE_ITEM_ENTITY_TRANSLUCENT_CULL_SHADER, RENDERTYPE_LEASH_SHADER, RENDERTYPE_LIGHTNING_SHADER, RENDERTYPE_LINES_SHADER, RENDERTYPE_OUTLINE_SHADER, RENDERTYPE_SOLID_SHADER, RENDERTYPE_TEXT_BACKGROUND_SEE_THROUGH_SHADER, RENDERTYPE_TEXT_BACKGROUND_SHADER, RENDERTYPE_TEXT_INTENSITY_SEE_THROUGH_SHADER, RENDERTYPE_TEXT_INTENSITY_SHADER, RENDERTYPE_TEXT_SEE_THROUGH_SHADER, RENDERTYPE_TEXT_SHADER, RENDERTYPE_TRANSLUCENT_MOVING_BLOCK_SHADER, RENDERTYPE_TRANSLUCENT_NO_CRUMBLING_SHADER, RENDERTYPE_TRANSLUCENT_SHADER, RENDERTYPE_TRIPWIRE_SHADER, RENDERTYPE_WATER_MASK_SHADER, setupState, TRANSLUCENT_TARGET, TRANSLUCENT_TRANSPARENCY, VIEW_OFFSET_Z_LAYERING, WEATHER_TARGET
  • Constructor Summary

    Constructors
    Constructor
    Description
    LodestoneRenderType(String pName, com.mojang.blaze3d.vertex.VertexFormat pFormat, com.mojang.blaze3d.vertex.VertexFormat.Mode pMode, int pBufferSize, boolean pAffectsCrumbling, boolean pSortOnUpload, net.minecraft.client.renderer.RenderType.CompositeState pState)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    createRenderType(String pName, com.mojang.blaze3d.vertex.VertexFormat pFormat, com.mojang.blaze3d.vertex.VertexFormat.Mode pMode, int pBufferSize, boolean pAffectsCrumbling, boolean pSortOnUpload, net.minecraft.client.renderer.RenderType.CompositeState pState)
     
    void
    end(com.mojang.blaze3d.vertex.BufferBuilder builder, com.mojang.blaze3d.vertex.VertexSorting sorting)
     
    boolean
     
    Optional<net.minecraft.client.renderer.RenderType>
     
    protected final net.minecraft.client.renderer.RenderType.CompositeState
     
     

    Methods inherited from class net.minecraft.client.renderer.RenderType

    affectsCrumbling, armorCutoutNoCull, armorEntityGlint, armorGlint, asOptional, beaconBeam, bufferSize, canConsolidateConsecutiveGeometry, chunkBufferLayers, create, crumbling, cutout, cutoutMipped, debugFilledBox, debugLineStrip, debugQuads, debugSectionQuads, dragonExplosionAlpha, endGateway, endPortal, energySwirl, entityCutout, entityCutoutNoCull, entityCutoutNoCull, entityCutoutNoCullZOffset, entityCutoutNoCullZOffset, entityDecal, entityGlint, entityGlintDirect, entityNoOutline, entityShadow, entitySmoothCutout, entitySolid, entityTranslucent, entityTranslucent, entityTranslucentCull, entityTranslucentEmissive, entityTranslucentEmissive, eyes, format, getChunkLayerId, glint, glintDirect, glintTranslucent, gui, guiGhostRecipeOverlay, guiOverlay, guiTextHighlight, itemEntityTranslucentCull, leash, lightning, lines, lineStrip, mode, outline, solid, text, textBackground, textBackgroundSeeThrough, textIntensity, textIntensityPolygonOffset, textIntensitySeeThrough, textPolygonOffset, textSeeThrough, translucent, translucentMovingBlock, translucentNoCrumbling, tripwire, waterMask

    Methods inherited from class net.minecraft.client.renderer.RenderStateShard

    clearRenderState, setupRenderState

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
  • Field Details

    • state

      public final net.minecraft.client.renderer.RenderType.CompositeState state
  • Constructor Details

    • LodestoneRenderType

      public LodestoneRenderType(String pName, com.mojang.blaze3d.vertex.VertexFormat pFormat, com.mojang.blaze3d.vertex.VertexFormat.Mode pMode, int pBufferSize, boolean pAffectsCrumbling, boolean pSortOnUpload, net.minecraft.client.renderer.RenderType.CompositeState pState)
  • Method Details

    • createRenderType

      public static LodestoneRenderType createRenderType(String pName, com.mojang.blaze3d.vertex.VertexFormat pFormat, com.mojang.blaze3d.vertex.VertexFormat.Mode pMode, int pBufferSize, boolean pAffectsCrumbling, boolean pSortOnUpload, net.minecraft.client.renderer.RenderType.CompositeState pState)
    • end

      public void end(com.mojang.blaze3d.vertex.BufferBuilder builder, com.mojang.blaze3d.vertex.VertexSorting sorting)
      Overrides:
      end in class net.minecraft.client.renderer.RenderType
    • outline

      public Optional<net.minecraft.client.renderer.RenderType> outline()
      Overrides:
      outline in class net.minecraft.client.renderer.RenderType
    • isOutline

      public boolean isOutline()
      Overrides:
      isOutline in class net.minecraft.client.renderer.RenderType
    • state

      protected final net.minecraft.client.renderer.RenderType.CompositeState state()
    • toString

      public String toString()
      Overrides:
      toString in class net.minecraft.client.renderer.RenderType