Class Hierarchy
- java.lang.Object
- net.minecraft.client.renderer.RenderStateShard
- team.lodestar.lodestone.systems.rendering.StateShards
- team.lodestar.lodestone.systems.rendering.ShaderHolder
- net.minecraft.client.renderer.ShaderInstance (implements java.lang.AutoCloseable, com.mojang.blaze3d.shaders.Shader)
- team.lodestar.lodestone.systems.rendering.ExtendedShaderInstance
- team.lodestar.lodestone.systems.rendering.TrailPoint
- team.lodestar.lodestone.systems.rendering.UniformData
- team.lodestar.lodestone.systems.rendering.UniformData.FloatUniformData
- team.lodestar.lodestone.systems.rendering.UniformData.IntegerUniformData
- team.lodestar.lodestone.systems.rendering.VFXBuilders
- team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- net.minecraft.client.renderer.RenderStateShard
Interface Hierarchy
- team.lodestar.lodestone.systems.rendering.ShaderUniformHandler
- team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder.WorldVertexPlacementSupplier