Class LodestoneShaderRegistry

java.lang.Object
team.lodestar.lodestone.registry.client.LodestoneShaderRegistry

public class LodestoneShaderRegistry extends Object
  • Field Details

    • LODESTONE_TEXTURE

      public static ShaderHolder LODESTONE_TEXTURE
    • PARTICLE

      public static ShaderHolder PARTICLE
    • SCREEN_PARTICLE

      public static ShaderHolder SCREEN_PARTICLE
    • MASKED_TEXTURE

      public static ShaderHolder MASKED_TEXTURE
    • DISTORTED_TEXTURE

      public static ShaderHolder DISTORTED_TEXTURE
    • METALLIC_NOISE

      public static ShaderHolder METALLIC_NOISE
    • RADIAL_NOISE

      public static ShaderHolder RADIAL_NOISE
    • RADIAL_SCATTER_NOISE

      public static ShaderHolder RADIAL_SCATTER_NOISE
    • SCROLLING_TEXTURE

      public static ShaderHolder SCROLLING_TEXTURE
    • TRIANGLE_TEXTURE

      public static ShaderHolder TRIANGLE_TEXTURE
    • COLOR_GRADIENT_TEXTURE

      public static ShaderHolder COLOR_GRADIENT_TEXTURE
    • SCROLLING_TRIANGLE_TEXTURE

      public static ShaderHolder SCROLLING_TRIANGLE_TEXTURE
  • Constructor Details

    • LodestoneShaderRegistry

      public LodestoneShaderRegistry()
  • Method Details

    • shaderRegistry

      public static void shaderRegistry(net.minecraftforge.client.event.RegisterShadersEvent event) throws IOException
      Throws:
      IOException
    • registerShader

      public static void registerShader(net.minecraftforge.client.event.RegisterShadersEvent event, ExtendedShaderInstance extendedShaderInstance)