Class LodestoneRenderTypeRegistry.RenderTypeData

java.lang.Object
team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry.RenderTypeData
Enclosing class:
LodestoneRenderTypeRegistry

public static class LodestoneRenderTypeRegistry.RenderTypeData extends Object
Stores all relevant data from a RenderType.
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    final com.mojang.blaze3d.vertex.VertexFormat
     
    final com.mojang.blaze3d.vertex.VertexFormat.Mode
     
    final String
     
    final net.minecraft.client.renderer.RenderStateShard.ShaderStateShard
     
    final net.minecraft.client.renderer.RenderStateShard.EmptyTextureStateShard
     
    net.minecraft.client.renderer.RenderStateShard.TransparencyStateShard
     
  • Constructor Summary

    Constructors
    Constructor
    Description
    RenderTypeData(String name, com.mojang.blaze3d.vertex.VertexFormat format, com.mojang.blaze3d.vertex.VertexFormat.Mode mode, net.minecraft.client.renderer.RenderStateShard.ShaderStateShard shader, net.minecraft.client.renderer.RenderStateShard.EmptyTextureStateShard texture)
     
    RenderTypeData(String name, com.mojang.blaze3d.vertex.VertexFormat format, com.mojang.blaze3d.vertex.VertexFormat.Mode mode, net.minecraft.client.renderer.RenderStateShard.ShaderStateShard shader, net.minecraft.client.renderer.RenderStateShard.TransparencyStateShard transparency, net.minecraft.client.renderer.RenderStateShard.EmptyTextureStateShard texture)
     
    RenderTypeData(net.minecraft.client.renderer.RenderType.CompositeRenderType type)
     
  • Method Summary

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

    • name

      public final String name
    • format

      public final com.mojang.blaze3d.vertex.VertexFormat format
    • mode

      public final com.mojang.blaze3d.vertex.VertexFormat.Mode mode
    • shader

      public final net.minecraft.client.renderer.RenderStateShard.ShaderStateShard shader
    • transparency

      public net.minecraft.client.renderer.RenderStateShard.TransparencyStateShard transparency
    • texture

      public final net.minecraft.client.renderer.RenderStateShard.EmptyTextureStateShard texture
  • Constructor Details

    • RenderTypeData

      public RenderTypeData(String name, com.mojang.blaze3d.vertex.VertexFormat format, com.mojang.blaze3d.vertex.VertexFormat.Mode mode, net.minecraft.client.renderer.RenderStateShard.ShaderStateShard shader, net.minecraft.client.renderer.RenderStateShard.EmptyTextureStateShard texture)
    • RenderTypeData

      public RenderTypeData(String name, com.mojang.blaze3d.vertex.VertexFormat format, com.mojang.blaze3d.vertex.VertexFormat.Mode mode, net.minecraft.client.renderer.RenderStateShard.ShaderStateShard shader, net.minecraft.client.renderer.RenderStateShard.TransparencyStateShard transparency, net.minecraft.client.renderer.RenderStateShard.EmptyTextureStateShard texture)
    • RenderTypeData

      public RenderTypeData(net.minecraft.client.renderer.RenderType.CompositeRenderType type)