Class LodestoneRenderTypeRegistry.RenderTypeData
java.lang.Object
team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry.RenderTypeData
- Enclosing class:
- LodestoneRenderTypeRegistry
Stores all relevant data from a RenderType.
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Field Summary
FieldsModifier and TypeFieldDescriptionfinal com.mojang.blaze3d.vertex.VertexFormatfinal com.mojang.blaze3d.vertex.VertexFormat.Modefinal Stringfinal net.minecraft.client.renderer.RenderStateShard.ShaderStateShardfinal net.minecraft.client.renderer.RenderStateShard.EmptyTextureStateShardnet.minecraft.client.renderer.RenderStateShard.TransparencyStateShard -
Constructor Summary
ConstructorsConstructorDescriptionRenderTypeData(String name, com.mojang.blaze3d.vertex.VertexFormat format, com.mojang.blaze3d.vertex.VertexFormat.Mode mode, net.minecraft.client.renderer.RenderStateShard.ShaderStateShard shader, net.minecraft.client.renderer.RenderStateShard.EmptyTextureStateShard texture) RenderTypeData(String name, com.mojang.blaze3d.vertex.VertexFormat format, com.mojang.blaze3d.vertex.VertexFormat.Mode mode, net.minecraft.client.renderer.RenderStateShard.ShaderStateShard shader, net.minecraft.client.renderer.RenderStateShard.TransparencyStateShard transparency, net.minecraft.client.renderer.RenderStateShard.EmptyTextureStateShard texture) RenderTypeData(net.minecraft.client.renderer.RenderType.CompositeRenderType type) -
Method Summary
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Field Details
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name
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format
public final com.mojang.blaze3d.vertex.VertexFormat format -
mode
public final com.mojang.blaze3d.vertex.VertexFormat.Mode mode -
shader
public final net.minecraft.client.renderer.RenderStateShard.ShaderStateShard shader -
transparency
public net.minecraft.client.renderer.RenderStateShard.TransparencyStateShard transparency -
texture
public final net.minecraft.client.renderer.RenderStateShard.EmptyTextureStateShard texture
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Constructor Details
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RenderTypeData
public RenderTypeData(String name, com.mojang.blaze3d.vertex.VertexFormat format, com.mojang.blaze3d.vertex.VertexFormat.Mode mode, net.minecraft.client.renderer.RenderStateShard.ShaderStateShard shader, net.minecraft.client.renderer.RenderStateShard.EmptyTextureStateShard texture) -
RenderTypeData
public RenderTypeData(String name, com.mojang.blaze3d.vertex.VertexFormat format, com.mojang.blaze3d.vertex.VertexFormat.Mode mode, net.minecraft.client.renderer.RenderStateShard.ShaderStateShard shader, net.minecraft.client.renderer.RenderStateShard.TransparencyStateShard transparency, net.minecraft.client.renderer.RenderStateShard.EmptyTextureStateShard texture) -
RenderTypeData
public RenderTypeData(net.minecraft.client.renderer.RenderType.CompositeRenderType type)
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