Index
All Classes and Interfaces|All Packages|Constant Field Values
A
- a - Variable in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- AbstractBlockStateSmith<T extends net.minecraft.world.level.block.Block> - Class in team.lodestar.lodestone.systems.datagen.statesmith
- AbstractBlockStateSmith(Class<T>) - Constructor for class team.lodestar.lodestone.systems.datagen.statesmith.AbstractBlockStateSmith
- AbstractBlockStateSmith.StateFunction<T extends net.minecraft.world.level.block.Block> - Interface in team.lodestar.lodestone.systems.datagen.statesmith
- AbstractBlockStateSmith.StateSmithData - Class in team.lodestar.lodestone.systems.datagen.statesmith
- AbstractContainerScreenMixin - Class in team.lodestar.lodestone.mixin
- AbstractContainerScreenMixin() - Constructor for class team.lodestar.lodestone.mixin.AbstractContainerScreenMixin
- AbstractItemModelSmith - Class in team.lodestar.lodestone.systems.datagen.itemsmith
- AbstractItemModelSmith() - Constructor for class team.lodestar.lodestone.systems.datagen.itemsmith.AbstractItemModelSmith
- AbstractItemModelSmith.ItemModelSmithData - Class in team.lodestar.lodestone.systems.datagen.itemsmith
- act(Consumer<ScreenParticleBuilder>) - Method in class team.lodestar.lodestone.systems.particle.ScreenParticleBuilder
- act(Consumer<WorldParticleBuilder>) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- act(Item, LodestoneItemModelProvider) - Method in interface team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith.ItemModelSupplier
- act(AbstractItemModelSmith.ItemModelSmithData, Collection<RegistryObject<Item>>) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
- act(AbstractItemModelSmith.ItemModelSmithData, RegistryObject<Item>...) - Method in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
- act(AbstractBlockStateSmith.StateSmithData, Collection<RegistryObject<Block>>) - Method in class team.lodestar.lodestone.systems.datagen.statesmith.BlockStateSmith
- act(AbstractBlockStateSmith.StateSmithData, RegistryObject<Block>...) - Method in class team.lodestar.lodestone.systems.datagen.statesmith.BlockStateSmith
- act(AbstractBlockStateSmith.StateSmithData, AbstractBlockStateSmith.StateFunction<T>, ModularBlockStateSmith.ModelFileSupplier, Collection<RegistryObject<Block>>) - Method in class team.lodestar.lodestone.systems.datagen.statesmith.ModularBlockStateSmith
- act(AbstractBlockStateSmith.StateSmithData, AbstractBlockStateSmith.StateFunction<T>, ModularBlockStateSmith.ModelFileSupplier, RegistryObject<Block>...) - Method in class team.lodestar.lodestone.systems.datagen.statesmith.ModularBlockStateSmith
- act(T, ModelFile) - Method in interface team.lodestar.lodestone.systems.datagen.statesmith.AbstractBlockStateSmith.StateFunction
- act(T, LodestoneBlockStateProvider) - Method in interface team.lodestar.lodestone.systems.datagen.statesmith.BlockStateSmith.SmithStateSupplier
- act(T, LodestoneBlockStateProvider, AbstractBlockStateSmith.StateFunction<T>, ModularBlockStateSmith.ModelFileSupplier) - Method in interface team.lodestar.lodestone.systems.datagen.statesmith.ModularBlockStateSmith.ModularSmithStateSupplier
- activeWorldEvents - Variable in class team.lodestar.lodestone.capability.LodestoneWorldDataCapability
- actor - Variable in class team.lodestar.lodestone.systems.particle.screen.GenericScreenParticle
- actor - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleOptions
- actor - Variable in class team.lodestar.lodestone.systems.particle.world.GenericParticle
- actor - Variable in class team.lodestar.lodestone.systems.particle.world.WorldParticleOptions
- addActor(Consumer<GenericScreenParticle>) - Method in class team.lodestar.lodestone.systems.particle.ScreenParticleBuilder
- addActor(Consumer<GenericParticle>) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- addCriterion(String, CriterionTriggerInstance) - Method in class team.lodestar.lodestone.data.builder.NBTCarryRecipeBuilder
- addDatagenData(Function<LodestoneDatagenBlockData, LodestoneDatagenBlockData>) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- addFrames(int, int) - Method in class team.lodestar.lodestone.systems.particle.screen.FrameSetScreenParticle
- addFrames(int, int) - Method in class team.lodestar.lodestone.systems.particle.world.FrameSetParticle
- addFxInstance(I) - Method in class team.lodestar.lodestone.systems.postprocess.MultiInstancePostProcessor
-
Add a fx instance
- addGhost(Object, GhostBlockRenderer, GhostBlockOptions, int) - Static method in class team.lodestar.lodestone.handlers.GhostBlockHandler
-
Places a ghost block into the world, only one ghost can exist in a given slot
- addInstance(PostProcessor) - Static method in class team.lodestar.lodestone.systems.postprocess.PostProcessHandler
-
Add an
PostProcessorfor it to be handled automatically. - ADDITIVE - Static variable in interface team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticleRenderType
- ADDITIVE - Static variable in interface team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticleRenderType
- ADDITIVE_BLOCK - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry
- ADDITIVE_PARTICLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry
-
Static, one off Render Types.
- ADDITIVE_SOLID - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry
- ADDITIVE_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry
- ADDITIVE_TEXTURE_TRIANGLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry
- ADDITIVE_TRANSPARENCY - Static variable in class team.lodestar.lodestone.systems.rendering.StateShards
- addLoop(int, int, int) - Method in class team.lodestar.lodestone.systems.particle.screen.FrameSetScreenParticle
- addLoop(int, int, int) - Method in class team.lodestar.lodestone.systems.particle.world.FrameSetParticle
- addMotion(double, double) - Method in class team.lodestar.lodestone.systems.particle.ScreenParticleBuilder
- addMotion(double, double, double) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- addOption(ScreenEvent.Init.Post) - Static method in class team.lodestar.lodestone.events.ClientRuntimeEvents
- addOption(ScreenEvent.Init.Post) - Static method in class team.lodestar.lodestone.registry.common.LodestoneOptionRegistry
- addParticle(HashMap<LodestoneScreenParticleRenderType, ArrayList<ScreenParticle>>, T, double, double, double, double) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- addRenderType(RenderType) - Static method in class team.lodestar.lodestone.handlers.RenderHandler
- addScreenshake(ScreenshakeInstance) - Static method in class team.lodestar.lodestone.handlers.ScreenshakeHandler
- addTag(TagKey<Block>) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- addTag(TagKey<Block>) - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- addTags() - Method in class team.lodestar.lodestone.data.LodestoneBlockTagDatagen
- addTags() - Method in class team.lodestar.lodestone.data.LodestoneItemTagDatagen
- addTags(TagKey<Block>...) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- addTags(TagKey<Block>...) - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- addTagsFromBlockProperties(Block[]) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockTagsProvider
- addThrowawayData(Function<LodestoneThrowawayBlockData, LodestoneThrowawayBlockData>) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- addTranslations() - Method in class team.lodestar.lodestone.data.LodestoneLangDatagen
- addWorldEvent(Level, boolean, T) - Static method in class team.lodestar.lodestone.handlers.WorldEventHandler
- addWorldEvent(Level, T) - Static method in class team.lodestar.lodestone.handlers.WorldEventHandler
- afterProcess() - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
-
Unbind textures
- age - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- air() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- allowedItemSize - Variable in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- alpha - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- alphaSupplier - Variable in class team.lodestar.lodestone.systems.rendering.ghost.GhostBlockOptions
- amplifyEffect(MobEffectInstance, LivingEntity, int) - Static method in class team.lodestar.lodestone.helpers.EntityHelper
- amplifyEffect(MobEffectInstance, LivingEntity, int, int) - Static method in class team.lodestar.lodestone.helpers.EntityHelper
- AngleHelper - Class in team.lodestar.lodestone.helpers
- AngleHelper() - Constructor for class team.lodestar.lodestone.helpers.AngleHelper
- angleLerp(double, double, double) - Static method in class team.lodestar.lodestone.helpers.AngleHelper
- animationTick - Static variable in class team.lodestar.lodestone.handlers.PlacementAssistantHandler
- apply(EffectInstance, String) - Method in class team.lodestar.lodestone.systems.postprocess.ShaderDataBuffer
- apply(ResourceLocation) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry.RenderTypeProvider
- applyAndCache(ResourceLocation) - Method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry.RenderTypeProvider
- applyEnchantments(LivingEntity, Entity, ItemStack) - Static method in class team.lodestar.lodestone.helpers.ItemHelper
- applyGrayscale(NativeImage) - Static method in class team.lodestar.lodestone.systems.textureloader.LodestoneTextureLoader
- applyImport(boolean, String) - Method in class team.lodestar.lodestone.systems.postprocess.LodestoneGlslPreprocessor
- applyMagicResistance(double) - Static method in class team.lodestar.lodestone.handlers.LodestoneAttributeEventHandler
- applyMultiColorGradient(Easing, NativeImage, LodestoneTextureLoader.ColorLerp, Color...) - Static method in class team.lodestar.lodestone.systems.textureloader.LodestoneTextureLoader
- applyPostProcess() - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
- array - Variable in class team.lodestar.lodestone.systems.rendering.UniformData.FloatUniformData
- array - Variable in class team.lodestar.lodestone.systems.rendering.UniformData.IntegerUniformData
- assemble(Container) - Method in class team.lodestar.lodestone.systems.recipe.ILodestoneRecipe
-
Deprecated.
- assemble(CraftingContainer) - Method in class team.lodestar.lodestone.recipe.NBTCarryRecipe
- ASSISTANTS - Static variable in class team.lodestar.lodestone.handlers.PlacementAssistantHandler
- at(int, int, int) - Method in class team.lodestar.lodestone.systems.rendering.ghost.GhostBlockOptions
- at(BlockPos) - Method in class team.lodestar.lodestone.systems.rendering.ghost.GhostBlockOptions
- attachEntityCapability(AttachCapabilitiesEvent<Entity>) - Static method in class team.lodestar.lodestone.capability.LodestoneEntityDataCapability
- attachEntityCapability(AttachCapabilitiesEvent<Entity>) - Static method in class team.lodestar.lodestone.events.RuntimeEvents
- attachPlayerCapability(AttachCapabilitiesEvent<Entity>) - Static method in class team.lodestar.lodestone.capability.LodestonePlayerDataCapability
- attachWorldCapability(AttachCapabilitiesEvent<Level>) - Static method in class team.lodestar.lodestone.capability.LodestoneWorldDataCapability
- attachWorldCapability(AttachCapabilitiesEvent<Level>) - Static method in class team.lodestar.lodestone.events.RuntimeEvents
- ATTRIBUTES - Static variable in class team.lodestar.lodestone.registry.common.LodestoneAttributeRegistry
- AXIS_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates an axis oriented block model and state.
- axisAlignedPlaneOf(Vec3) - Static method in class team.lodestar.lodestone.helpers.VecHelper
B
- b - Variable in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- b1 - Variable in class team.lodestar.lodestone.systems.particle.data.ColorParticleData
- b1 - Variable in class team.lodestar.lodestone.systems.particle.data.ColorParticleData.ColorParticleDataBuilder
- b2 - Variable in class team.lodestar.lodestone.systems.particle.data.ColorParticleData
- b2 - Variable in class team.lodestar.lodestone.systems.particle.data.ColorParticleData.ColorParticleDataBuilder
- Back(String) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.Back
-
Creates a new Back instance with the default overshoot (1.70158).
- Back(String, float) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.Back
-
Creates a new Back instance with the specified overshoot.
- BACK_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
An instance of BackIn using the default overshoot.
- BACK_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
An instance of BackInOut using the default overshoot.
- BACK_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
An instance of BackOut using the default overshoot.
- BackIn() - Constructor for class team.lodestar.lodestone.systems.easing.Easing.BackIn
- BackIn(float) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.BackIn
- BackInOut() - Constructor for class team.lodestar.lodestone.systems.easing.Easing.BackInOut
- BackInOut(float) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.BackInOut
- BackOut() - Constructor for class team.lodestar.lodestone.systems.easing.Easing.BackOut
- BackOut(float) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.BackOut
- bCol - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- beforeProcess(PoseStack) - Method in class team.lodestar.lodestone.systems.postprocess.MultiInstancePostProcessor
- beforeProcess(PoseStack) - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
-
Set uniforms and bind textures here
- begin() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- begin(boolean) - Method in class team.lodestar.lodestone.systems.rendering.multipass.TextureSurgeon.TextureSurgeonTest
- begin(BufferBuilder, TextureManager) - Method in interface team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticleRenderType
- beginBufferedRendering(PoseStack) - Static method in class team.lodestar.lodestone.handlers.RenderHandler
- bindWrite() - Method in class team.lodestar.lodestone.systems.rendering.multipass.DynamicTexture
- blit(PoseStack) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- BLOCK_ENTITY_TYPES - Static variable in class team.lodestar.lodestone.registry.common.LodestoneBlockEntityRegistry
- BLOCK_MODEL_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
- BLOCK_TEXTURE_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
- blockClass - Variable in class team.lodestar.lodestone.systems.datagen.statesmith.AbstractBlockStateSmith
- blockEntity - Variable in class team.lodestar.lodestone.systems.sound.LodestoneBlockEntitySoundInstance
- BlockEntityHelper - Class in team.lodestar.lodestone.helpers.block
-
A collection of various helper methods related to block entities
- BlockEntityHelper() - Constructor for class team.lodestar.lodestone.helpers.block.BlockEntityHelper
- blockEntityType - Variable in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- BlockItemMixin - Class in team.lodestar.lodestone.mixin
- BlockItemMixin() - Constructor for class team.lodestar.lodestone.mixin.BlockItemMixin
- blockOutlinePositions(Level, BlockPos) - Static method in class team.lodestar.lodestone.helpers.DataHelper
- blockOutlinePositions(Level, BlockPos) - Static method in class team.lodestar.lodestone.helpers.VecHelper
- blockPos - Variable in class team.lodestar.lodestone.systems.rendering.ghost.GhostBlockOptions
- BlockPosHelper - Class in team.lodestar.lodestone.helpers.block
-
A collection of various helper methods related to block positions
- BlockPosHelper() - Constructor for class team.lodestar.lodestone.helpers.block.BlockPosHelper
- blockState - Variable in class team.lodestar.lodestone.systems.rendering.ghost.GhostBlockOptions
- BlockStateEntry(BlockState) - Constructor for class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.BlockStateEntry
- BlockStateHelper - Class in team.lodestar.lodestone.helpers.block
-
A collection of various helper methods related to blockstates
- BlockStateHelper() - Constructor for class team.lodestar.lodestone.helpers.block.BlockStateHelper
- BlockStateSmith<T extends net.minecraft.world.level.block.Block> - Class in team.lodestar.lodestone.systems.datagen.statesmith
- BlockStateSmith(Class<T>, BlockStateSmith.SmithStateSupplier<T>) - Constructor for class team.lodestar.lodestone.systems.datagen.statesmith.BlockStateSmith
- BlockStateSmith.SmithStateSupplier<T extends net.minecraft.world.level.block.Block> - Interface in team.lodestar.lodestone.systems.datagen.statesmith
- BlockStateSmithTypes - Class in team.lodestar.lodestone.systems.datagen
- BlockStateSmithTypes() - Constructor for class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
- blue - Variable in class team.lodestar.lodestone.systems.rendering.ghost.GhostBlockOptions
- body - Variable in class team.lodestar.lodestone.systems.model.LodestoneArmorModel
- bodyParts() - Method in class team.lodestar.lodestone.systems.model.LodestoneArmorModel
- BOUNCE_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Bounce easing in.
- BOUNCE_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Bounce easing in/out.
- BOUNCE_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Bounce easing out.
- brighter(Color, int) - Static method in class team.lodestar.lodestone.helpers.render.ColorHelper
- brighter(Color, int, float) - Static method in class team.lodestar.lodestone.helpers.render.ColorHelper
- BUFFERS - Static variable in class team.lodestar.lodestone.handlers.RenderHandler
- build() - Method in class team.lodestar.lodestone.systems.particle.data.ColorParticleData.ColorParticleDataBuilder
- build() - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData.GenericParticleDataBuilder
- build() - Method in class team.lodestar.lodestone.systems.particle.data.SpinParticleData.SpinParticleDataBuilder
- build(Consumer<FinishedRecipe>) - Method in class team.lodestar.lodestone.data.builder.NBTCarryRecipeBuilder
- build(Consumer<FinishedRecipe>, String) - Method in class team.lodestar.lodestone.data.builder.NBTCarryRecipeBuilder
- build(Consumer<FinishedRecipe>, ResourceLocation) - Method in class team.lodestar.lodestone.data.builder.NBTCarryRecipeBuilder
- BUTTON_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a button block model and state.
C
- cachedItemTarget - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- cacheFogData(ViewportEvent.ComputeFogColor) - Static method in class team.lodestar.lodestone.handlers.RenderHandler
- cacheFogData(ViewportEvent.RenderFog) - Static method in class team.lodestar.lodestone.handlers.RenderHandler
- CameraMixin - Class in team.lodestar.lodestone.mixin
- CameraMixin() - Constructor for class team.lodestar.lodestone.mixin.CameraMixin
- cameraTick(Camera, RandomSource) - Static method in class team.lodestar.lodestone.handlers.ScreenshakeHandler
- canAssist() - Method in interface team.lodestar.lodestone.systems.placementassistance.IPlacementAssistant
- canAttackBlock(BlockState, Level, BlockPos, Player) - Method in class team.lodestar.lodestone.systems.item.ModCombatItem
- canCraftInDimensions(int, int) - Method in class team.lodestar.lodestone.systems.recipe.ILodestoneRecipe
-
Deprecated.
- canDamageTarget(Entity) - Method in class team.lodestar.lodestone.systems.fireeffect.FireEffectInstance
- canPerformAction(ItemStack, ToolAction) - Method in class team.lodestar.lodestone.systems.item.ModCombatItem
- canPlace(BlockPlaceContext) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure
- canPlace(BlockPlaceContext) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure.StructurePiece
- canPlace(BlockPlaceContext, BlockState) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockItem
- canPlace(LevelAccessor, BlockPos) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.BlockStateEntry
- canRender(T) - Method in class team.lodestar.lodestone.systems.fireeffect.FireEffectRenderer
- canRender(T) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventRenderer
- canSpawnParticles - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- CAPABILITY - Static variable in class team.lodestar.lodestone.capability.LodestoneEntityDataCapability
- CAPABILITY - Static variable in class team.lodestar.lodestone.capability.LodestonePlayerDataCapability
- CAPABILITY - Static variable in class team.lodestar.lodestone.capability.LodestoneWorldDataCapability
- careful - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
- CENTER_OF_ORIGIN - Static variable in class team.lodestar.lodestone.helpers.VecHelper
- CHANCE - Static variable in class team.lodestar.lodestone.registry.common.LodestonePlacementFillerRegistry
- ChancePlacementFilter - Class in team.lodestar.lodestone.systems.worldgen
- ChancePlacementFilter(float) - Constructor for class team.lodestar.lodestone.systems.worldgen.ChancePlacementFilter
- checkFallDamage(double, boolean, BlockState, BlockPos) - Method in class team.lodestar.lodestone.systems.entity.LodestoneBoatEntity
- CIRC_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Circular easing in - accelerating from zero velocity.
- CIRC_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Circular easing in/out - acceleration until halfway, then deceleration.
- CIRC_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Circular easing out - decelerating to zero velocity.
- clear() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- ClearFireEffectInstancePacket - Class in team.lodestar.lodestone.network
- ClearFireEffectInstancePacket(int) - Constructor for class team.lodestar.lodestone.network.ClearFireEffectInstancePacket
- clearParticles() - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- clearParticles(HashMap<LodestoneScreenParticleRenderType, ArrayList<ScreenParticle>>) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- CLIENT - Static variable in class team.lodestar.lodestone.config.ClientConfig
- ClientConfig - Class in team.lodestar.lodestone.config
- ClientConfig(ForgeConfigSpec.Builder) - Constructor for class team.lodestar.lodestone.config.ClientConfig
- clientData(LodestoneClientPacket, Supplier<NetworkEvent.Context>) - Static method in class team.lodestar.lodestone.systems.network.LodestoneClientPacket.ClientOnly
- clientData(LodestoneTwoWayPacket, Supplier<NetworkEvent.Context>) - Static method in class team.lodestar.lodestone.systems.network.LodestoneTwoWayPacket.ClientOnly
- clientExecute(Supplier<NetworkEvent.Context>) - Method in class team.lodestar.lodestone.systems.network.LodestoneTwoWayNBTPacket
- clientExecute(Supplier<NetworkEvent.Context>) - Method in class team.lodestar.lodestone.systems.network.LodestoneTwoWayPacket
- clientExecute(Supplier<NetworkEvent.Context>, CompoundTag) - Method in class team.lodestar.lodestone.network.capability.SyncLodestoneEntityCapabilityPacket
- clientExecute(Supplier<NetworkEvent.Context>, CompoundTag) - Method in class team.lodestar.lodestone.network.capability.SyncLodestonePlayerCapabilityPacket
- clientExecute(Supplier<NetworkEvent.Context>, CompoundTag) - Method in class team.lodestar.lodestone.systems.network.LodestoneTwoWayNBTPacket
- ClientOnly() - Constructor for class team.lodestar.lodestone.capability.LodestonePlayerDataCapability.ClientOnly
- ClientOnly() - Constructor for class team.lodestar.lodestone.handlers.FireEffectHandler.ClientOnly
- ClientOnly() - Constructor for class team.lodestar.lodestone.handlers.WorldEventHandler.ClientOnly
- ClientOnly() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneBlockEntityRegistry.ClientOnly
- ClientOnly() - Constructor for class team.lodestar.lodestone.systems.network.LodestoneClientPacket.ClientOnly
- ClientOnly() - Constructor for class team.lodestar.lodestone.systems.network.LodestoneTwoWayPacket.ClientOnly
- ClientRuntimeEvents - Class in team.lodestar.lodestone.events
- ClientRuntimeEvents() - Constructor for class team.lodestar.lodestone.events.ClientRuntimeEvents
- clientSetup(FMLClientSetupEvent) - Static method in class team.lodestar.lodestone.events.ClientSetupEvents
- ClientSetupEvents - Class in team.lodestar.lodestone.events
- ClientSetupEvents() - Constructor for class team.lodestar.lodestone.events.ClientSetupEvents
- clientTick() - Static method in class team.lodestar.lodestone.systems.client.ClientTickCounter
- clientTick(Camera, RandomSource) - Static method in class team.lodestar.lodestone.handlers.ScreenshakeHandler
- clientTick(TickEvent.ClientTickEvent) - Static method in class team.lodestar.lodestone.capability.LodestonePlayerDataCapability.ClientOnly
- clientTick(TickEvent.ClientTickEvent) - Static method in class team.lodestar.lodestone.events.ClientRuntimeEvents
- ClientTickCounter - Class in team.lodestar.lodestone.systems.client
- ClientTickCounter() - Constructor for class team.lodestar.lodestone.systems.client.ClientTickCounter
- close() - Method in class team.lodestar.lodestone.systems.rendering.multipass.DynamicTexture
- codec() - Method in class team.lodestar.lodestone.systems.particle.type.LodestoneParticleType
- CODEC - Static variable in class team.lodestar.lodestone.systems.worldgen.ChancePlacementFilter
- CODEC - Static variable in class team.lodestar.lodestone.systems.worldgen.DimensionPlacementFilter
- codecFor(ParticleType<?>) - Static method in class team.lodestar.lodestone.systems.particle.world.WorldParticleOptions
- coefficient - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- coefficient - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData.GenericParticleDataBuilder
- color(MaterialColor) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- COLOR_GRADIENT_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaderRegistry
- colorCoefficient - Variable in class team.lodestar.lodestone.systems.particle.data.ColorParticleData
- colorCoefficient - Variable in class team.lodestar.lodestone.systems.particle.data.ColorParticleData.ColorParticleDataBuilder
- colorCurveEasing - Variable in class team.lodestar.lodestone.systems.particle.data.ColorParticleData
- colorCurveEasing - Variable in class team.lodestar.lodestone.systems.particle.data.ColorParticleData.ColorParticleDataBuilder
- colorData - Variable in class team.lodestar.lodestone.systems.particle.screen.GenericScreenParticle
- colorData - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- colorData - Variable in class team.lodestar.lodestone.systems.particle.world.GenericParticle
- ColorHelper - Class in team.lodestar.lodestone.helpers.render
- ColorHelper() - Constructor for class team.lodestar.lodestone.helpers.render.ColorHelper
- colorLerp(Easing, float, float, float, Color, Color) - Static method in class team.lodestar.lodestone.helpers.render.ColorHelper
- colorLerp(Easing, float, Color, Color) - Static method in class team.lodestar.lodestone.helpers.render.ColorHelper
- ColorParticleData - Class in team.lodestar.lodestone.systems.particle.data
- ColorParticleData(float, float, float, float, float, float, float, Easing) - Constructor for class team.lodestar.lodestone.systems.particle.data.ColorParticleData
- ColorParticleData.ColorParticleDataBuilder - Class in team.lodestar.lodestone.systems.particle.data
- ColorParticleDataBuilder(float, float, float, float, float, float) - Constructor for class team.lodestar.lodestone.systems.particle.data.ColorParticleData.ColorParticleDataBuilder
- COMMON_UNIFORMS - Static variable in class team.lodestar.lodestone.systems.postprocess.PostProcessor
- ConfigGroup - Class in team.lodestar.lodestone.systems.config
- ConfigGroup(String, String) - Constructor for class team.lodestar.lodestone.systems.config.ConfigGroup
- configGroupId - Variable in class team.lodestar.lodestone.systems.config.ConfigGroup
- ConfigValueHolder<T> - Class in team.lodestar.lodestone.systems.config
- ConfigValueHolder(ConfigGroup, String, LodestoneConfig.BuilderSupplier<T>) - Constructor for class team.lodestar.lodestone.systems.config.ConfigValueHolder
- connect(BlockPos) - Method in interface team.lodestar.lodestone.systems.multiblock.IModularMultiBlockCore
- consumer - Variable in class team.lodestar.lodestone.systems.datagen.itemsmith.AbstractItemModelSmith.ItemModelSmithData
- consumer - Variable in class team.lodestar.lodestone.systems.datagen.statesmith.AbstractBlockStateSmith.StateSmithData
- COPIES - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry
-
Stores many copies of render types, a copy is a new instance of a render type with the same properties.
- copy(int, RenderType) - Static method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry
-
Creates a copy of a render type.
- copy(BlockBehaviour) - Static method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- copyDepthBuffer() - Static method in class team.lodestar.lodestone.systems.postprocess.PostProcessHandler
- copyDepthBuffer() - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
- copyFromDefault(HumanoidModel) - Method in class team.lodestar.lodestone.systems.model.LodestoneArmorModel
- copyWithNewCount(List<ItemStack>, int) - Static method in class team.lodestar.lodestone.helpers.ItemHelper
- copyWithNewCount(ItemStack, int) - Static method in class team.lodestar.lodestone.helpers.ItemHelper
- corePos - Variable in class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
- count - Variable in class team.lodestar.lodestone.systems.recipe.IngredientWithCount
- create(float) - Static method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- create(float) - Static method in class team.lodestar.lodestone.systems.particle.data.SpinParticleData
- create(float, float) - Static method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- create(float, float) - Static method in class team.lodestar.lodestone.systems.particle.data.SpinParticleData
- create(float, float, float) - Static method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- create(float, float, float) - Static method in class team.lodestar.lodestone.systems.particle.data.SpinParticleData
- create(float, float, float, float, float, float) - Static method in class team.lodestar.lodestone.systems.particle.data.ColorParticleData
- create(Color, Color) - Static method in class team.lodestar.lodestone.systems.particle.data.ColorParticleData
- create(String...) - Static method in class team.lodestar.lodestone.helpers.NBTHelper
- create(ParticleType<?>) - Static method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- create(Block) - Static method in class team.lodestar.lodestone.systems.rendering.ghost.GhostBlockOptions
- create(Block, BlockPos) - Static method in class team.lodestar.lodestone.systems.rendering.ghost.GhostBlockOptions
- create(BlockState) - Static method in class team.lodestar.lodestone.systems.rendering.ghost.GhostBlockOptions
- create(BlockState, BlockPos) - Static method in class team.lodestar.lodestone.systems.rendering.ghost.GhostBlockOptions
- create(RegistryObject<?>) - Static method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- create(ScreenParticleType<?>, HashMap<LodestoneScreenParticleRenderType, ArrayList<ScreenParticle>>) - Static method in class team.lodestar.lodestone.systems.particle.ScreenParticleBuilder
- createBlockOutline(Level, BlockPos, BlockState) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- createBlockStateDefinition(StateDefinition.Builder<Block, BlockState>) - Method in class team.lodestar.lodestone.systems.block.LodestoneDirectionalBlock
- createBlockStateDefinition(StateDefinition.Builder<Block, BlockState>) - Method in class team.lodestar.lodestone.systems.block.LodestoneHorizontalBlock
- createBlockStateDefinition(StateDefinition.Builder<Block, BlockState>) - Method in class team.lodestar.lodestone.systems.block.WaterLoggedEntityBlock
- createBuilder(ForgeConfigSpec.Builder) - Method in interface team.lodestar.lodestone.systems.config.LodestoneConfig.BuilderSupplier
- createCircle(Level, double, double, double, double, double, double) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- createExtraAttributes() - Method in class team.lodestar.lodestone.systems.item.ModCombatItem
- createExtraAttributes() - Method in class team.lodestar.lodestone.systems.item.tools.LodestoneAxeItem
- createExtraAttributes() - Method in class team.lodestar.lodestone.systems.item.tools.LodestoneHoeItem
- createExtraAttributes() - Method in class team.lodestar.lodestone.systems.item.tools.LodestoneKnifeItem
- createExtraAttributes() - Method in class team.lodestar.lodestone.systems.item.tools.LodestonePickaxeItem
- createExtraAttributes() - Method in class team.lodestar.lodestone.systems.item.tools.LodestoneShovelItem
- createExtraAttributes() - Method in class team.lodestar.lodestone.systems.item.tools.LodestoneSwordItem
- createExtraAttributes() - Method in class team.lodestar.lodestone.systems.item.tools.magic.MagicAxeItem
- createExtraAttributes() - Method in class team.lodestar.lodestone.systems.item.tools.magic.MagicHoeItem
- createExtraAttributes() - Method in class team.lodestar.lodestone.systems.item.tools.magic.MagicKnifeItem
- createExtraAttributes() - Method in class team.lodestar.lodestone.systems.item.tools.magic.MagicPickaxeItem
- createExtraAttributes() - Method in class team.lodestar.lodestone.systems.item.tools.magic.MagicShovelItem
- createExtraAttributes() - Method in class team.lodestar.lodestone.systems.item.tools.magic.MagicSwordItem
- createExtraAttributes(EquipmentSlot) - Method in class team.lodestar.lodestone.systems.item.LodestoneArmorItem
- createGenericModel(Item, ResourceLocation, ResourceLocation) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
- createGenericRenderType(String, VertexFormat, VertexFormat.Mode, RenderStateShard.ShaderStateShard, RenderStateShard.TransparencyStateShard, RenderStateShard.EmptyTextureStateShard) - Static method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry
- createGenericRenderType(String, VertexFormat, VertexFormat.Mode, RenderType.CompositeState.CompositeStateBuilder) - Static method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry
-
Creates a custom render type and creates a buffer builder for it.
- createGenericRenderType(String, String, VertexFormat, VertexFormat.Mode, RenderStateShard.ShaderStateShard, RenderStateShard.TransparencyStateShard) - Static method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry
- createGenericRenderType(String, String, VertexFormat, VertexFormat.Mode, RenderStateShard.ShaderStateShard, RenderStateShard.TransparencyStateShard, RenderStateShard.EmptyTextureStateShard) - Static method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry
- createGenericRenderType(String, String, VertexFormat, VertexFormat.Mode, RenderStateShard.ShaderStateShard, RenderStateShard.TransparencyStateShard, ResourceLocation) - Static method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry
- createHumanoidAlias(MeshDefinition) - Static method in class team.lodestar.lodestone.systems.model.LodestoneArmorModel
- createInstance(CompoundTag) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventType
- createParticle(ClientLevel, ScreenParticleOptions, double, double, double, double) - Method in class team.lodestar.lodestone.systems.particle.type.LodestoneScreenParticleType.Factory
- createParticle(ClientLevel, T, double, double, double, double) - Method in interface team.lodestar.lodestone.systems.particle.screen.ScreenParticleType.ParticleProvider
- createParticle(WorldParticleOptions, ClientLevel, double, double, double, double, double, double) - Method in class team.lodestar.lodestone.systems.particle.type.LodestoneParticleType.Factory
- createScreen() - Static method in class team.lodestar.lodestone.systems.rendering.VFXBuilders
- createShaderInstance(ShaderHolder, ResourceProvider, ResourceLocation, VertexFormat) - Static method in class team.lodestar.lodestone.systems.rendering.ExtendedShaderInstance
- createWorld() - Static method in class team.lodestar.lodestone.systems.rendering.VFXBuilders
- CROSS_MODEL_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a cross model, used by flowers and grass, and a blockstate to match.
- CUBIC_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Cubic easing in - accelerating from zero velocity.
- CUBIC_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Cubic easing in/out - acceleration until halfway, then deceleration.
- CUBIC_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Cubic easing out - decelerating to zero velocity.
- CurioHelper - Class in team.lodestar.lodestone.helpers
- CurioHelper() - Constructor for class team.lodestar.lodestone.helpers.CurioHelper
- CuriosCompat - Class in team.lodestar.lodestone.compability
- CuriosCompat() - Constructor for class team.lodestar.lodestone.compability.CuriosCompat
- currentItemX - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- currentItemY - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- CUSTOM_MODEL - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
A modular state smith, requires two separate functions, one that generates the model, and another that creates the blockstate.
D
- damage - Variable in class team.lodestar.lodestone.systems.fireeffect.FireEffectType
- damageItem(ItemStack, int, T, Consumer<T>) - Static method in class team.lodestar.lodestone.helpers.ItemHelper
- darker(Color, int) - Static method in class team.lodestar.lodestone.helpers.render.ColorHelper
- darker(Color, int, float) - Static method in class team.lodestar.lodestone.helpers.render.ColorHelper
- data - Variable in class team.lodestar.lodestone.systems.network.LodestoneClientNBTPacket
- data - Variable in class team.lodestar.lodestone.systems.network.LodestoneServerNBTPacket
- data - Variable in class team.lodestar.lodestone.systems.network.LodestoneTwoWayNBTPacket
- DATAGEN_DATA_CACHE - Static variable in class team.lodestar.lodestone.handlers.ThrowawayBlockDataHandler
- DataHelper - Class in team.lodestar.lodestone.helpers
-
A collection of helper methods for data manipulation
- DataHelper() - Constructor for class team.lodestar.lodestone.helpers.DataHelper
- decode(FriendlyByteBuf) - Static method in class team.lodestar.lodestone.network.capability.SyncLodestoneEntityCapabilityPacket
- decode(FriendlyByteBuf) - Static method in class team.lodestar.lodestone.network.capability.SyncLodestonePlayerCapabilityPacket
- decode(FriendlyByteBuf) - Static method in class team.lodestar.lodestone.network.ClearFireEffectInstancePacket
- decode(FriendlyByteBuf) - Static method in class team.lodestar.lodestone.network.interaction.ResetRightClickDelayPacket
- decode(FriendlyByteBuf) - Static method in class team.lodestar.lodestone.network.interaction.RightClickEmptyPacket
- decode(FriendlyByteBuf) - Static method in class team.lodestar.lodestone.network.interaction.UpdateLeftClickPacket
- decode(FriendlyByteBuf) - Static method in class team.lodestar.lodestone.network.interaction.UpdateRightClickPacket
- decode(FriendlyByteBuf) - Static method in class team.lodestar.lodestone.network.screenshake.PositionedScreenshakePacket
- decode(FriendlyByteBuf) - Static method in class team.lodestar.lodestone.network.screenshake.ScreenshakePacket
- decode(FriendlyByteBuf) - Static method in class team.lodestar.lodestone.network.SyncWorldEventPacket
- decode(FriendlyByteBuf) - Static method in class team.lodestar.lodestone.network.TotemOfUndyingEffectPacket
- DEFAULT_COLOR - Static variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- DEFAULT_GENERIC - Static variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- DEFAULT_OVERSHOOT - Static variable in class team.lodestar.lodestone.systems.easing.Easing.Back
-
The default overshoot is 10% (1.70158).
- DEFAULT_PATIENT_TEXTURE - Static variable in class team.lodestar.lodestone.systems.rendering.multipass.TextureSurgeon.TextureSurgeonTest
- DEFAULT_SPIN - Static variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- defaultUniformData - Variable in class team.lodestar.lodestone.systems.rendering.ShaderHolder
- deg(double) - Static method in class team.lodestar.lodestone.helpers.AngleHelper
- DELAYED_PARTICLE_RENDER - Static variable in class team.lodestar.lodestone.handlers.RenderHandler
- DELAYED_PARTICLE_RENDERING - Static variable in class team.lodestar.lodestone.config.ClientConfig
- DELAYED_RENDER - Static variable in class team.lodestar.lodestone.handlers.RenderHandler
- deserialize(JsonObject) - Static method in class team.lodestar.lodestone.systems.recipe.IngredientWithCount
- deserializeDefaultWorldEventNBT(T, CompoundTag) - Static method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- deserializeNBT(CompoundTag) - Method in class team.lodestar.lodestone.capability.LodestoneEntityDataCapability
- deserializeNBT(CompoundTag) - Method in class team.lodestar.lodestone.capability.LodestonePlayerDataCapability
- deserializeNBT(CompoundTag) - Method in class team.lodestar.lodestone.capability.LodestoneWorldDataCapability
- deserializeNBT(CompoundTag) - Method in class team.lodestar.lodestone.systems.capability.LodestoneCapabilityProvider
- deserializeNBT(CompoundTag) - Static method in class team.lodestar.lodestone.systems.fireeffect.FireEffectInstance
- deserializeNBT(LodestoneEntityDataCapability, CompoundTag) - Static method in class team.lodestar.lodestone.handlers.FireEffectHandler
- deserializeNBT(LodestoneWorldDataCapability, CompoundTag) - Static method in class team.lodestar.lodestone.handlers.WorldEventHandler
- DESERIALIZER - Static variable in class team.lodestar.lodestone.systems.particle.world.WorldParticleOptions
- destroy() - Method in class team.lodestar.lodestone.systems.postprocess.ShaderDataBuffer
- destroyMultiblock(Player, Level, BlockPos) - Method in interface team.lodestar.lodestone.systems.multiblock.IMultiBlockCore
- destroyTime(float) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- DevWorldSetupCommand - Class in team.lodestar.lodestone.command
- DevWorldSetupCommand() - Constructor for class team.lodestar.lodestone.command.DevWorldSetupCommand
- DIMENSION - Static variable in class team.lodestar.lodestone.registry.common.LodestonePlacementFillerRegistry
- DimensionPlacementFilter - Class in team.lodestar.lodestone.systems.worldgen
- DimensionPlacementFilter(Set<ResourceKey<Level>>) - Constructor for class team.lodestar.lodestone.systems.worldgen.DimensionPlacementFilter
- DIRECTIONAL_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a directional block model and state.
- disableNoClip() - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- disableTextureDump() - Static method in class team.lodestar.lodestone.systems.rendering.multipass.TextureSurgeon
- discarded - Variable in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- discardFunctionType - Variable in class team.lodestar.lodestone.systems.particle.screen.GenericScreenParticle
- discardFunctionType - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- discardFunctionType - Variable in class team.lodestar.lodestone.systems.particle.world.GenericParticle
- distance(float...) - Static method in class team.lodestar.lodestone.helpers.DataHelper
- DISTORTED_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaderRegistry
- distSqr(float...) - Static method in class team.lodestar.lodestone.helpers.DataHelper
- DOOR_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
DOOR.
- download() - Method in class team.lodestar.lodestone.systems.rendering.multipass.DynamicTexture
-
Downloads the GPU texture to CPU for edit
- draw(PoseStack) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- DRAW_TO_TEXTURES - Static variable in class team.lodestar.lodestone.systems.rendering.multipass.TextureSurgeon.TextureSurgeonTest
- drawLineBetween(MultiBufferSource, PoseStack, Vec3, Vec3, float, int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.render.RenderHelper
-
Draw a line between two points
- drawSteppedLineBetween(MultiBufferSource, PoseStack, List<Vec3>, float, int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.render.RenderHelper
-
Draw a segmented line between two points, subdividing the line into a number of segments
- drawSteppedLineBetween(MultiBufferSource, PoseStack, Vec3, Vec3, int, float, int, int, int, int, Consumer<Vec3>) - Static method in class team.lodestar.lodestone.helpers.render.RenderHelper
-
Draw a segmented line between two points, subdividing the line into a number of segments
- dropsLike(Block) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- dumpItems(Level, BlockPos) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- dumpItems(Level, Vec3) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- dumpTexture() - Method in class team.lodestar.lodestone.systems.rendering.multipass.TextureSurgeon.TextureSurgeonTest
- duration - Variable in class team.lodestar.lodestone.network.screenshake.ScreenshakePacket
- duration - Variable in class team.lodestar.lodestone.systems.fireeffect.FireEffectInstance
- duration - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- DynamicShaderFxInstance - Class in team.lodestar.lodestone.systems.postprocess
- DynamicShaderFxInstance() - Constructor for class team.lodestar.lodestone.systems.postprocess.DynamicShaderFxInstance
- dynamicShape() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- DynamicTexture - Class in team.lodestar.lodestone.systems.rendering.multipass
- DynamicTexture(ResourceLocation, int) - Constructor for class team.lodestar.lodestone.systems.rendering.multipass.DynamicTexture
- DynamicTexture(ResourceLocation, int, int) - Constructor for class team.lodestar.lodestone.systems.rendering.multipass.DynamicTexture
E
- EARLIEST_PARTICLES - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
-
Earliest Screen Particles are rendered before nearly every piece of user interface.
- EARLY_PARTICLES - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
-
Early Screen Particles are rendered after other UI elements, but before things like tooltips or other overlays.
- ease(float, float, float, float) - Method in class team.lodestar.lodestone.systems.easing.Easing.BackIn
- ease(float, float, float, float) - Method in class team.lodestar.lodestone.systems.easing.Easing.BackInOut
- ease(float, float, float, float) - Method in class team.lodestar.lodestone.systems.easing.Easing.BackOut
- ease(float, float, float, float) - Method in class team.lodestar.lodestone.systems.easing.Easing
-
The basic function for easing.
- ease(float, float, float, float) - Method in class team.lodestar.lodestone.systems.easing.Easing.ElasticIn
- ease(float, float, float, float) - Method in class team.lodestar.lodestone.systems.easing.Easing.ElasticInOut
- ease(float, float, float, float) - Method in class team.lodestar.lodestone.systems.easing.Easing.ElasticOut
- Easing - Class in team.lodestar.lodestone.systems.easing
-
The Easing class holds a set of general-purpose motion tweening functions by Robert Penner.
- Easing(String) - Constructor for class team.lodestar.lodestone.systems.easing.Easing
- Easing.Back - Class in team.lodestar.lodestone.systems.easing
-
A base class for Back easings.
- Easing.BackIn - Class in team.lodestar.lodestone.systems.easing
-
Back easing in - backtracking slightly, then reversing direction and moving to target.
- Easing.BackInOut - Class in team.lodestar.lodestone.systems.easing
-
Back easing in/out - backtracking slightly, then reversing direction and moving to target, then overshooting target, reversing, and finally coming back to target.
- Easing.BackOut - Class in team.lodestar.lodestone.systems.easing
-
Back easing out - moving towards target, overshooting it slightly, then reversing and coming back to target.
- Easing.Elastic - Class in team.lodestar.lodestone.systems.easing
-
A base class for elastic easings.
- Easing.ElasticIn - Class in team.lodestar.lodestone.systems.easing
-
An Elastic easing used for ElasticIn functions.
- Easing.ElasticInOut - Class in team.lodestar.lodestone.systems.easing
-
An Elastic easing used for ElasticInOut functions.
- Easing.ElasticOut - Class in team.lodestar.lodestone.systems.easing
-
An Elastic easing used for ElasticOut functions.
- EASINGS - Static variable in class team.lodestar.lodestone.systems.easing.Easing
- EffectProgramMixin - Class in team.lodestar.lodestone.mixin
- EffectProgramMixin() - Constructor for class team.lodestar.lodestone.mixin.EffectProgramMixin
- effects - Variable in class team.lodestar.lodestone.systems.postprocess.PostProcessor
- Elastic(String) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.Elastic
-
Creates a new Elastic easing with default settings (-1f, 0f).
- Elastic(String, float, float) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.Elastic
-
Creates a new Elastic easing with the specified settings.
- ELASTIC_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
An EasingIn instance using the default values.
- ELASTIC_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
An ElasticInOut instance using the default values.
- ELASTIC_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
An ElasticOut instance using the default values.
- ElasticIn() - Constructor for class team.lodestar.lodestone.systems.easing.Easing.ElasticIn
- ElasticIn(float, float) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.ElasticIn
- ElasticInOut() - Constructor for class team.lodestar.lodestone.systems.easing.Easing.ElasticInOut
- ElasticInOut(float, float) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.ElasticInOut
- ElasticOut() - Constructor for class team.lodestar.lodestone.systems.easing.Easing.ElasticOut
- ElasticOut(float, float) - Constructor for class team.lodestar.lodestone.systems.easing.Easing.ElasticOut
- emissiveRendering(BlockBehaviour.StatePredicate) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- EMITTERS - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ParticleEmitterHandler
- EMPTY - Static variable in class team.lodestar.lodestone.systems.block.LodestoneThrowawayBlockData
- EMPTY - Static variable in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- emptyItemAmount - Variable in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- ENABLE_SCREEN_PARTICLES - Static variable in class team.lodestar.lodestone.config.ClientConfig
- enableNoClip() - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- enableTextureDump() - Static method in class team.lodestar.lodestone.systems.rendering.multipass.TextureSurgeon
- encode(FriendlyByteBuf) - Method in class team.lodestar.lodestone.network.ClearFireEffectInstancePacket
- encode(FriendlyByteBuf) - Method in class team.lodestar.lodestone.network.interaction.UpdateLeftClickPacket
- encode(FriendlyByteBuf) - Method in class team.lodestar.lodestone.network.interaction.UpdateRightClickPacket
- encode(FriendlyByteBuf) - Method in class team.lodestar.lodestone.network.screenshake.PositionedScreenshakePacket
- encode(FriendlyByteBuf) - Method in class team.lodestar.lodestone.network.screenshake.ScreenshakePacket
- encode(FriendlyByteBuf) - Method in class team.lodestar.lodestone.network.SyncWorldEventPacket
- encode(FriendlyByteBuf) - Method in class team.lodestar.lodestone.network.TotemOfUndyingEffectPacket
- encode(FriendlyByteBuf) - Method in class team.lodestar.lodestone.systems.network.LodestoneClientNBTPacket
- encode(FriendlyByteBuf) - Method in class team.lodestar.lodestone.systems.network.LodestoneClientPacket
- encode(FriendlyByteBuf) - Method in class team.lodestar.lodestone.systems.network.LodestoneServerNBTPacket
- encode(FriendlyByteBuf) - Method in class team.lodestar.lodestone.systems.network.LodestoneServerPacket
- encode(FriendlyByteBuf) - Method in class team.lodestar.lodestone.systems.network.LodestoneTwoWayNBTPacket
- encode(FriendlyByteBuf) - Method in class team.lodestar.lodestone.systems.network.LodestoneTwoWayPacket
- end() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- end(boolean) - Method in class team.lodestar.lodestone.systems.rendering.multipass.TextureSurgeon.TextureSurgeonTest
- end(Tesselator) - Method in interface team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticleRenderType
- end(Level) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- endAndProceed() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- endBatches(MultiBufferSource.BufferSource, HashMap<RenderType, BufferBuilder>) - Static method in class team.lodestar.lodestone.handlers.RenderHandler
- endBufferedRendering(PoseStack) - Static method in class team.lodestar.lodestone.handlers.RenderHandler
- ENDING_CURVE_INVISIBLE - Enum constant in enum class team.lodestar.lodestone.systems.particle.SimpleParticleOptions.ParticleDiscardFunctionType
- endingValue - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- endingValue - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData.GenericParticleDataBuilder
- ENTITY_ID - Static variable in class team.lodestar.lodestone.network.capability.SyncLodestoneEntityCapabilityPacket
- entityAttack() - Method in class team.lodestar.lodestone.systems.fireeffect.FireEffectInstance
- EntityHelper - Class in team.lodestar.lodestone.helpers
- EntityHelper() - Constructor for class team.lodestar.lodestone.helpers.EntityHelper
- EntityHelper.PastPosition - Class in team.lodestar.lodestone.helpers
- entityInside(BlockState, Level, BlockPos, Entity) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- entityJoin(EntityJoinLevelEvent) - Static method in class team.lodestar.lodestone.events.RuntimeEvents
- EntityMixin - Class in team.lodestar.lodestone.mixin
- EntityMixin() - Constructor for class team.lodestar.lodestone.mixin.EntityMixin
- EntityRenderDispatcherMixin - Class in team.lodestar.lodestone.mixin
- EntityRenderDispatcherMixin() - Constructor for class team.lodestar.lodestone.mixin.EntityRenderDispatcherMixin
- entityUpdate(Entity) - Static method in class team.lodestar.lodestone.handlers.FireEffectHandler
- entries - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
- EVENT_TYPES - Static variable in class team.lodestar.lodestone.registry.common.LodestoneWorldEventTypeRegistry
- eventData - Variable in class team.lodestar.lodestone.network.SyncWorldEventPacket
- execute(Supplier<NetworkEvent.Context>) - Method in class team.lodestar.lodestone.network.ClearFireEffectInstancePacket
- execute(Supplier<NetworkEvent.Context>) - Method in class team.lodestar.lodestone.network.interaction.ResetRightClickDelayPacket
- execute(Supplier<NetworkEvent.Context>) - Method in class team.lodestar.lodestone.network.interaction.RightClickEmptyPacket
- execute(Supplier<NetworkEvent.Context>) - Method in class team.lodestar.lodestone.network.interaction.UpdateLeftClickPacket
- execute(Supplier<NetworkEvent.Context>) - Method in class team.lodestar.lodestone.network.interaction.UpdateRightClickPacket
- execute(Supplier<NetworkEvent.Context>) - Method in class team.lodestar.lodestone.network.screenshake.PositionedScreenshakePacket
- execute(Supplier<NetworkEvent.Context>) - Method in class team.lodestar.lodestone.network.screenshake.ScreenshakePacket
- execute(Supplier<NetworkEvent.Context>) - Method in class team.lodestar.lodestone.network.SyncWorldEventPacket
- execute(Supplier<NetworkEvent.Context>) - Method in class team.lodestar.lodestone.network.TotemOfUndyingEffectPacket
- execute(Supplier<NetworkEvent.Context>) - Method in class team.lodestar.lodestone.systems.network.LodestoneClientNBTPacket
- execute(Supplier<NetworkEvent.Context>) - Method in class team.lodestar.lodestone.systems.network.LodestoneClientPacket
- execute(Supplier<NetworkEvent.Context>) - Method in class team.lodestar.lodestone.systems.network.LodestoneServerNBTPacket
- execute(Supplier<NetworkEvent.Context>) - Method in class team.lodestar.lodestone.systems.network.LodestoneServerPacket
- execute(Supplier<NetworkEvent.Context>, CompoundTag) - Method in class team.lodestar.lodestone.systems.network.LodestoneClientNBTPacket
- execute(Supplier<NetworkEvent.Context>, CompoundTag) - Method in class team.lodestar.lodestone.systems.network.LodestoneServerNBTPacket
- explosionResistance(float) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- EXPO_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Exponential easing in - accelerating from zero velocity.
- EXPO_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Exponential easing in/out - accelerating until halfway, then decelerating.
- EXPO_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Exponential easing out - decelerating to zero velocity.
- extend(ResourceLocation, String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- extendDuration(int) - Method in class team.lodestar.lodestone.systems.fireeffect.FireEffectInstance
- ExtendedShaderInstance - Class in team.lodestar.lodestone.systems.rendering
- ExtendedShaderInstance(ResourceProvider, ResourceLocation, VertexFormat) - Constructor for class team.lodestar.lodestone.systems.rendering.ExtendedShaderInstance
- ExtendedSoundType - Class in team.lodestar.lodestone.systems.sound
-
An ExtendedSoundType is a simple extension of ForgeSoundType, also providing hooks for when each individual sound is played.
- ExtendedSoundType(float, float, Supplier<SoundEvent>, Supplier<SoundEvent>, Supplier<SoundEvent>, Supplier<SoundEvent>, Supplier<SoundEvent>) - Constructor for class team.lodestar.lodestone.systems.sound.ExtendedSoundType
- extendEffect(MobEffectInstance, LivingEntity, int) - Static method in class team.lodestar.lodestone.helpers.EntityHelper
- extendEffect(MobEffectInstance, LivingEntity, int, int) - Static method in class team.lodestar.lodestone.helpers.EntityHelper
- extendWithFolder(ResourceLocation) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockModelProvider
- extinguish(FireEffectInstance, Entity) - Method in class team.lodestar.lodestone.systems.fireeffect.FireEffectType
- extractItem(int, int, boolean) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- extractItem(Player, ItemStack, int) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- extractItem(Level, ItemStack, Player) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
F
- Factory(SpriteSet) - Constructor for class team.lodestar.lodestone.systems.particle.type.LodestoneParticleType.Factory
- Factory(SpriteSet) - Constructor for class team.lodestar.lodestone.systems.particle.type.LodestoneScreenParticleType.Factory
- falloffDistance - Variable in class team.lodestar.lodestone.network.screenshake.PositionedScreenshakePacket
- falloffDistance - Variable in class team.lodestar.lodestone.systems.screenshake.PositionedScreenshakeInstance
- falloffEasing - Variable in class team.lodestar.lodestone.network.screenshake.PositionedScreenshakePacket
- falloffEasing - Variable in class team.lodestar.lodestone.systems.screenshake.PositionedScreenshakeInstance
- FENCE_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a fence block model and state.
- FENCE_GATE_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a fence gate block model and state.
- fill(LevelAccessor) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
- filters - Variable in class team.lodestar.lodestone.helpers.NBTHelper.TagFilter
- filterTag(CompoundTag, NBTHelper.TagFilter) - Static method in class team.lodestar.lodestone.helpers.NBTHelper
- findCosmeticCurio(Predicate<ItemStack>, LivingEntity) - Static method in class team.lodestar.lodestone.helpers.CurioHelper
- FIRE_OFFSET - Static variable in class team.lodestar.lodestone.registry.common.LodestoneOptionRegistry
- FIRE_OVERLAY_OFFSET - Static variable in class team.lodestar.lodestone.config.ClientConfig
- FIRE_TYPES - Static variable in class team.lodestar.lodestone.registry.common.LodestoneFireEffectRegistry
- FireEffectHandler - Class in team.lodestar.lodestone.handlers
- FireEffectHandler() - Constructor for class team.lodestar.lodestone.handlers.FireEffectHandler
- FireEffectHandler.ClientOnly - Class in team.lodestar.lodestone.handlers
- fireEffectInstance - Variable in class team.lodestar.lodestone.capability.LodestoneEntityDataCapability
- FireEffectInstance - Class in team.lodestar.lodestone.systems.fireeffect
-
A FireEffectInstance is a custom instance of a fire effect, functioning pretty much exactly as a normal fire effect would do You must register a type and can manage a players fire effect through the
FireEffectHandler - FireEffectInstance(FireEffectType) - Constructor for class team.lodestar.lodestone.systems.fireeffect.FireEffectInstance
- FireEffectRenderer<T extends FireEffectInstance> - Class in team.lodestar.lodestone.systems.fireeffect
- FireEffectRenderer() - Constructor for class team.lodestar.lodestone.systems.fireeffect.FireEffectRenderer
- FireEffectType - Class in team.lodestar.lodestone.systems.fireeffect
- FireEffectType(String, int, int) - Constructor for class team.lodestar.lodestone.systems.fireeffect.FireEffectType
- fireVertex(PoseStack.Pose, VertexConsumer, float, float, float, float, float) - Static method in class team.lodestar.lodestone.systems.fireeffect.FireEffectRenderer
- FIRST_INDEX - Enum constant in enum class team.lodestar.lodestone.systems.particle.SimpleParticleOptions.ParticleSpritePicker
- firstEmptyItemIndex - Variable in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- FloatUniformData(String, int, float[]) - Constructor for class team.lodestar.lodestone.systems.rendering.UniformData.FloatUniformData
- FOG_BLUE - Static variable in class team.lodestar.lodestone.handlers.RenderHandler
- FOG_FAR - Static variable in class team.lodestar.lodestone.handlers.RenderHandler
- FOG_GREEN - Static variable in class team.lodestar.lodestone.handlers.RenderHandler
- FOG_NEAR - Static variable in class team.lodestar.lodestone.handlers.RenderHandler
- FOG_RED - Static variable in class team.lodestar.lodestone.handlers.RenderHandler
- FOG_SHAPE - Static variable in class team.lodestar.lodestone.handlers.RenderHandler
- fogColors(ViewportEvent.ComputeFogColor) - Static method in class team.lodestar.lodestone.events.ClientRuntimeEvents
- forgeTag(String) - Static method in class team.lodestar.lodestone.registry.common.tag.LodestoneBlockTags
- forgeTag(String) - Static method in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- format - Variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry.RenderTypeData
- format - Variable in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- frameSet - Variable in class team.lodestar.lodestone.systems.particle.screen.FrameSetScreenParticle
- frameSet - Variable in class team.lodestar.lodestone.systems.particle.world.FrameSetParticle
- FrameSetParticle - Class in team.lodestar.lodestone.systems.particle.world
- FrameSetParticle(ClientLevel, WorldParticleOptions, ParticleEngine.MutableSpriteSet, double, double, double, double, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.world.FrameSetParticle
- FrameSetScreenParticle - Class in team.lodestar.lodestone.systems.particle.screen
- FrameSetScreenParticle(ClientLevel, ScreenParticleOptions, ParticleEngine.MutableSpriteSet, double, double, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.screen.FrameSetScreenParticle
- friction - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- friction(float) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- fromBlockPos(BlockPos) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Converts a block position into a Vec3 entry.
- fromJson(ResourceLocation, JsonObject) - Method in class team.lodestar.lodestone.recipe.NBTCarryRecipe.Serializer
- fromNetwork(ResourceLocation, FriendlyByteBuf) - Method in class team.lodestar.lodestone.recipe.NBTCarryRecipe.Serializer
- fromStrings(List<? extends String>) - Static method in class team.lodestar.lodestone.systems.worldgen.DimensionPlacementFilter
- fuel - Variable in class team.lodestar.lodestone.systems.item.LodestoneFuelBlockItem
- fuel - Variable in class team.lodestar.lodestone.systems.item.LodestoneFuelItem
- FULL_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a cube model and a blockstate to match.
- FULL_BRIGHT - Static variable in class team.lodestar.lodestone.helpers.render.RenderHelper
G
- g - Variable in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- g1 - Variable in class team.lodestar.lodestone.systems.particle.data.ColorParticleData.ColorParticleDataBuilder
- g1 - Variable in class team.lodestar.lodestone.systems.particle.data.ColorParticleData
- g2 - Variable in class team.lodestar.lodestone.systems.particle.data.ColorParticleData.ColorParticleDataBuilder
- g2 - Variable in class team.lodestar.lodestone.systems.particle.data.ColorParticleData
- GameRendererMixin - Class in team.lodestar.lodestone.mixin
- GameRendererMixin() - Constructor for class team.lodestar.lodestone.mixin.GameRendererMixin
- gatherData(GatherDataEvent) - Method in class team.lodestar.lodestone.LodestoneLib
- gCol - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- generate(long) - Method in class team.lodestar.lodestone.systems.postprocess.ShaderDataBuffer
-
Generate or regenerate TBO and texture
- GENERATED - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
- GENERATED_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
- generateModel(Block) - Method in interface team.lodestar.lodestone.systems.datagen.statesmith.ModularBlockStateSmith.ModelFileSupplier
- GENERIC - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry
- GenericParticle - Class in team.lodestar.lodestone.systems.particle.world
- GenericParticle(ClientLevel, WorldParticleOptions, ParticleEngine.MutableSpriteSet, double, double, double, double, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.world.GenericParticle
- GenericParticleData - Class in team.lodestar.lodestone.systems.particle.data
- GenericParticleData(float, float, float, float, Easing, Easing) - Constructor for class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- GenericParticleData.GenericParticleDataBuilder - Class in team.lodestar.lodestone.systems.particle.data
- GenericParticleDataBuilder(float, float, float) - Constructor for class team.lodestar.lodestone.systems.particle.data.GenericParticleData.GenericParticleDataBuilder
- GenericScreenParticle - Class in team.lodestar.lodestone.systems.particle.screen
- GenericScreenParticle(ClientLevel, ScreenParticleOptions, ParticleEngine.MutableSpriteSet, double, double, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.screen.GenericScreenParticle
- getAddEntityPacket() - Method in class team.lodestar.lodestone.systems.entity.LodestoneBoatEntity
- getAdvancementId() - Method in class team.lodestar.lodestone.data.builder.NBTCarryRecipeBuilder.Result
- getAll(Collection<? extends T>, T...) - Static method in class team.lodestar.lodestone.helpers.DataHelper
-
create a copy of all items in a list that match from another list of items
- getAll(Collection<T>, Predicate<T>) - Static method in class team.lodestar.lodestone.helpers.DataHelper
-
create a copy of all items in a list that match from a predicate
- getAmplitude() - Method in class team.lodestar.lodestone.systems.easing.Easing.Elastic
-
Returns the amplitude.
- getArmorTexture(ItemStack, Entity, EquipmentSlot, String) - Method in class team.lodestar.lodestone.systems.item.LodestoneArmorItem
- getBlockEntities(Class<T>, Level, BlockPos, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within a radius around a position.
- getBlockEntities(Class<T>, Level, BlockPos, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within an XZ radius around a position.
- getBlockEntities(Class<T>, Level, BlockPos, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within an XYZ radius around a position.
- getBlockEntities(Class<T>, Level, BlockPos, int, int, int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within set coordinates.
- getBlockEntities(Class<T>, Level, BlockPos, int, int, int, Predicate<T>) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within an XYZ range, with a predicate for conditional checks.
- getBlockEntities(Class<T>, Level, BlockPos, int, int, Predicate<T>) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within an XZ range, with a predicate for conditional checks.
- getBlockEntities(Class<T>, Level, BlockPos, int, Predicate<T>) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within a range, with a predicate for conditional checks.
- getBlockEntities(Class<T>, Level, AABB) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within an AABB.
- getBlockEntitiesStream(Class<T>, Level, BlockPos, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within a radius around a position, as stream
- getBlockEntitiesStream(Class<T>, Level, BlockPos, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within an XZ radius around a position, as stream
- getBlockEntitiesStream(Class<T>, Level, BlockPos, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within an XYZ radius around a position, as stream
- getBlockEntitiesStream(Class<T>, Level, BlockPos, int, int, int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within set coordinates, as stream
- getBlockEntitiesStream(Class<T>, Level, BlockPos, int, int, int, Predicate<T>) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within an XYZ range, with a predicate for conditional checks, as streamq
- getBlockEntitiesStream(Class<T>, Level, BlockPos, int, int, Predicate<T>) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within an XZ range, with a predicate for conditional checks, as stream
- getBlockEntitiesStream(Class<T>, Level, BlockPos, int, Predicate<T>) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within a range, with a predicate for conditional checks, as stream
- getBlockEntitiesStream(Class<T>, Level, AABB) - Static method in class team.lodestar.lodestone.helpers.block.BlockEntityHelper
-
Returns a list of block entities within an AABB, as stream
- getBlockName(Block) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- getBlocks(Class<?>...) - Static method in class team.lodestar.lodestone.registry.common.LodestoneBlockEntityRegistry
- getBlocks(BlockPos, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within a XYZ radius around a position.
- getBlocks(BlockPos, int, int, int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within set coordinates.
- getBlocks(BlockPos, int, int, int, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within a XYZ radius around a position, with a predicate for conditional checks.
- getBlocks(BlockPos, int, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within a radius around a position, with a predicate for conditional checks.
- getBlocksStream(BlockPos, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within a XYZ radius around a position, as stream
- getBlocksStream(BlockPos, int, int, int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within set coordinates, as stream
- getBlocksStream(BlockPos, int, int, int, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within a XYZ radius around a position, with a predicate for conditional checks, as stream
- getBlocksStream(BlockPos, int, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within a radius around a position, with a predicate for conditional checks, as stream
- getBlockStateWithExistingProperties(BlockState, BlockState) - Static method in class team.lodestar.lodestone.helpers.block.BlockStateHelper
-
Copies all properties from oldState to newState, given that an individual property exists on the newState.
- getBlockTexture(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- getBlockTexture(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
- getBuilder(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockModelProvider
- getBurnTime(ItemStack, RecipeType<?>) - Method in class team.lodestar.lodestone.systems.item.LodestoneFuelBlockItem
- getBurnTime(ItemStack, RecipeType<?>) - Method in class team.lodestar.lodestone.systems.item.LodestoneFuelItem
- getCapability(Capability<T>) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
- getCapability(Capability<T>, Direction) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
- getCapability(Entity) - Static method in class team.lodestar.lodestone.capability.LodestoneEntityDataCapability
- getCapability(Player) - Static method in class team.lodestar.lodestone.capability.LodestonePlayerDataCapability
- getCapability(Level) - Static method in class team.lodestar.lodestone.capability.LodestoneWorldDataCapability
- getCapability(Capability<T>) - Method in class team.lodestar.lodestone.systems.blockentity.ItemHolderBlockEntity
- getCapability(Capability<T>, Direction) - Method in class team.lodestar.lodestone.systems.blockentity.ItemHolderBlockEntity
- getCapability(Capability<T>, Direction) - Method in class team.lodestar.lodestone.systems.capability.LodestoneCapabilityProvider
- getCapabilityOptional(Entity) - Static method in class team.lodestar.lodestone.capability.LodestoneEntityDataCapability
- getCapabilityOptional(Player) - Static method in class team.lodestar.lodestone.capability.LodestonePlayerDataCapability
- getCapabilityOptional(Level) - Static method in class team.lodestar.lodestone.capability.LodestoneWorldDataCapability
- getCenterOf(Vec3i) - Static method in class team.lodestar.lodestone.helpers.VecHelper
- getCloneItemStack(BlockState, HitResult, BlockGetter, BlockPos, Player) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- getClosestEntity(List<T>, Vec3) - Static method in class team.lodestar.lodestone.helpers.ItemHelper
- getColor(float, float, float, float) - Static method in class team.lodestar.lodestone.helpers.render.ColorHelper
- getColor(int, int, int) - Static method in class team.lodestar.lodestone.helpers.render.ColorHelper
- getColor(int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.render.ColorHelper
- getComponentPositions() - Method in interface team.lodestar.lodestone.systems.multiblock.IMultiBlockCore
- getComponentPositions() - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockCoreEntity
- getConfig() - Method in class team.lodestar.lodestone.systems.config.ConfigValueHolder
- getConfigEntries(ConfigGroup) - Static method in class team.lodestar.lodestone.systems.config.LodestoneConfig
- getConfigValue() - Method in class team.lodestar.lodestone.systems.config.ConfigValueHolder
- getCount() - Method in class team.lodestar.lodestone.systems.recipe.IngredientWithCount
- getCount() - Method in interface team.lodestar.lodestone.systems.recipe.IRecipeComponent
- getCount() - Method in class team.lodestar.lodestone.systems.recipe.WrappedIngredient
- getCount() - Method in class team.lodestar.lodestone.systems.recipe.WrappedItem
- getCurrentAlpha() - Static method in class team.lodestar.lodestone.handlers.PlacementAssistantHandler
- getCurve(float) - Method in class team.lodestar.lodestone.systems.particle.screen.GenericScreenParticle
- getDamage() - Method in class team.lodestar.lodestone.systems.item.ModCombatItem
- getDamage(FireEffectInstance) - Method in class team.lodestar.lodestone.systems.fireeffect.FireEffectType
- getDatagenData() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- getDataSizePerInstance() - Method in class team.lodestar.lodestone.systems.postprocess.MultiInstancePostProcessor
-
THIS VALUE SHOULD NOT CHANGE!!!
- getDefaultAttributeModifiers(EquipmentSlot) - Method in class team.lodestar.lodestone.systems.item.LodestoneArmorItem
- getDefaultAttributeModifiers(EquipmentSlot) - Method in class team.lodestar.lodestone.systems.item.ModCombatItem
- getDefaultAttributeModifiers(EquipmentSlot) - Method in class team.lodestar.lodestone.systems.item.tools.LodestoneAxeItem
- getDefaultAttributeModifiers(EquipmentSlot) - Method in class team.lodestar.lodestone.systems.item.tools.LodestoneHoeItem
- getDefaultAttributeModifiers(EquipmentSlot) - Method in class team.lodestar.lodestone.systems.item.tools.LodestoneKnifeItem
- getDefaultAttributeModifiers(EquipmentSlot) - Method in class team.lodestar.lodestone.systems.item.tools.LodestonePickaxeItem
- getDefaultAttributeModifiers(EquipmentSlot) - Method in class team.lodestar.lodestone.systems.item.tools.LodestoneShovelItem
- getDefaultAttributeModifiers(EquipmentSlot) - Method in class team.lodestar.lodestone.systems.item.tools.LodestoneSwordItem
- getDestroySpeed(ItemStack, BlockState) - Method in class team.lodestar.lodestone.systems.item.ModCombatItem
- getDropItem() - Method in class team.lodestar.lodestone.systems.entity.LodestoneBoatEntity
- getEntries() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
- getEquippedCurio(LivingEntity, Predicate<ItemStack>) - Static method in class team.lodestar.lodestone.helpers.CurioHelper
- getEquippedCurio(LivingEntity, Item) - Static method in class team.lodestar.lodestone.helpers.CurioHelper
- getEquippedCurios(LivingEntity) - Static method in class team.lodestar.lodestone.helpers.CurioHelper
- getEquippedCurios(LivingEntity, Predicate<ItemStack>) - Static method in class team.lodestar.lodestone.helpers.CurioHelper
- getEventResponders(LivingEntity) - Static method in class team.lodestar.lodestone.helpers.ItemHelper
- getFireEffectInstance(Entity) - Static method in class team.lodestar.lodestone.handlers.FireEffectHandler
- getFirstFlame() - Method in class team.lodestar.lodestone.systems.fireeffect.FireEffectRenderer
- getFluidState(BlockState) - Method in class team.lodestar.lodestone.systems.block.WaterLoggedEntityBlock
- getFrameBuffer() - Method in class team.lodestar.lodestone.systems.rendering.multipass.DynamicTexture
- getHeight() - Method in class team.lodestar.lodestone.systems.rendering.multipass.DynamicTexture
- getHolder() - Method in class team.lodestar.lodestone.systems.rendering.ExtendedShaderInstance
- getId() - Method in class team.lodestar.lodestone.data.builder.NBTCarryRecipeBuilder.Result
- getId() - Method in class team.lodestar.lodestone.systems.rendering.multipass.DynamicTexture
- getInstance() - Method in class team.lodestar.lodestone.systems.rendering.ShaderHolder
- getInstance(CompoundTag) - Method in interface team.lodestar.lodestone.systems.worldevent.WorldEventType.EventInstanceSupplier
- getInstanceSupplier() - Method in class team.lodestar.lodestone.systems.rendering.ShaderHolder
- getItem() - Method in class team.lodestar.lodestone.systems.recipe.IngredientWithCount
- getItem() - Method in interface team.lodestar.lodestone.systems.recipe.IRecipeComponent
- getItem() - Method in class team.lodestar.lodestone.systems.recipe.WrappedIngredient
- getItem() - Method in class team.lodestar.lodestone.systems.recipe.WrappedItem
- getItemName(Item) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
- getItemTexture(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
- getLifetime() - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- getLightColor(float) - Method in class team.lodestar.lodestone.systems.particle.world.GenericParticle
- getMaxInstances() - Method in class team.lodestar.lodestone.systems.postprocess.MultiInstancePostProcessor
-
THIS VALUE SHOULD NOT CHANGE!!!
- getModelWithLocation(Boat) - Method in class team.lodestar.lodestone.systems.entityrenderer.LodestoneBoatRenderer
- getName() - Method in class team.lodestar.lodestone.data.LodestoneBlockTagDatagen
- getName() - Method in class team.lodestar.lodestone.data.LodestoneItemTagDatagen
- getName() - Method in class team.lodestar.lodestone.data.LodestoneLangDatagen
- getNeighboringBlocks(BlockPos) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Quick method to get all blocks neighboring a block.
- getNeighboringBlocksStream(BlockPos) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Quick method to get all blocks neighboring a block, as stream.
- getOvershoot() - Method in class team.lodestar.lodestone.systems.easing.Easing.Back
-
Returns the overshoot for this easing.
- getParticleSpeed() - Method in class team.lodestar.lodestone.systems.particle.world.GenericParticle
- getPeriod() - Method in class team.lodestar.lodestone.systems.easing.Easing.Elastic
-
Returns the period.
- getPixels() - Method in class team.lodestar.lodestone.systems.rendering.multipass.DynamicTexture
- getPlaneOfBlocks(BlockPos, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within a XZ radius around a position, with a predicate for conditional checks, as stream
- getPlaneOfBlocks(BlockPos, int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within set coordinates.
- getPlaneOfBlocks(BlockPos, int, int, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within a XYZ radius around a position, with a predicate for conditional checks.
- getPlaneOfBlocks(BlockPos, int, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within a radius around a position, with a predicate for conditional checks.
- getPlaneOfBlocksStream(BlockPos, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within a XZ radius around a position, as stream
- getPlaneOfBlocksStream(BlockPos, int, int, int, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within set coordinates, as stream
- getPlaneOfBlocksStream(BlockPos, int, int, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within a XZ radius around a position, with a predicate for conditional checks.
- getPlaneOfBlocksStream(BlockPos, int, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Returns a list of block positions within a radius around a position, with a predicate for conditional checks, as stream
- getPostChainLocation() - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
-
Example: "octus:foo" points to octus:shaders/post/foo.json
- getProgress(float, float) - Method in class team.lodestar.lodestone.systems.particle.data.ColorParticleData
- getProgress(float, float) - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- getQuadSize(float) - Method in class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
- getQuadZPosition() - Method in class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
- getRenderType() - Method in class team.lodestar.lodestone.systems.block.LodestoneThrowawayBlockData
- getRenderType() - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- getRenderType() - Method in class team.lodestar.lodestone.systems.particle.screen.GenericScreenParticle
- getRenderType() - Method in class team.lodestar.lodestone.systems.particle.world.GenericParticle
- getRenderType() - Method in interface team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticleRenderType
- getResultItem() - Method in class team.lodestar.lodestone.systems.recipe.ILodestoneRecipe
-
Deprecated.
- getSecondFlame() - Method in class team.lodestar.lodestone.systems.fireeffect.FireEffectRenderer
- getSerializer() - Method in class team.lodestar.lodestone.recipe.NBTCarryRecipe
- getShaderFromRenderType(RenderType) - Static method in class team.lodestar.lodestone.helpers.render.RenderHelper
- getShard() - Method in class team.lodestar.lodestone.systems.rendering.ShaderHolder
- getShortestAngleDiff(double, double) - Static method in class team.lodestar.lodestone.helpers.AngleHelper
- getShortestAngleDiff(double, double, float) - Static method in class team.lodestar.lodestone.helpers.AngleHelper
- getSlotLimit(int) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- getSlots() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- getSphereOfBlocks(BlockPos, float) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
- getSphereOfBlocks(BlockPos, float, float) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
- getSphereOfBlocks(BlockPos, float, float, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
- getSphereOfBlocks(BlockPos, float, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
- getSphereOfBlocksStream(BlockPos, float) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
- getSphereOfBlocksStream(BlockPos, float, float) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
- getSphereOfBlocksStream(BlockPos, float, float, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
- getSphereOfBlocksStream(BlockPos, float, Predicate<BlockPos>) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
- getSpritePicker() - Method in class team.lodestar.lodestone.systems.particle.screen.GenericScreenParticle
- getSpritePicker() - Method in class team.lodestar.lodestone.systems.particle.world.FrameSetParticle
- getSpritePicker() - Method in class team.lodestar.lodestone.systems.particle.world.GenericParticle
- getSpriteSet(ResourceLocation) - Static method in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleRegistry
- getStack() - Method in class team.lodestar.lodestone.systems.recipe.IngredientWithCount
- getStack() - Method in interface team.lodestar.lodestone.systems.recipe.IRecipeComponent
- getStack() - Method in class team.lodestar.lodestone.systems.recipe.WrappedIngredient
- getStack() - Method in class team.lodestar.lodestone.systems.recipe.WrappedItem
- getStacks() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- getStacks() - Method in class team.lodestar.lodestone.systems.recipe.IngredientWithCount
- getStacks() - Method in interface team.lodestar.lodestone.systems.recipe.IRecipeComponent
- getStacks() - Method in class team.lodestar.lodestone.systems.recipe.WrappedIngredient
- getStacks() - Method in class team.lodestar.lodestone.systems.recipe.WrappedItem
- getState() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.BlockStateEntry
- getStateForPlacement(BlockPlaceContext) - Method in class team.lodestar.lodestone.systems.block.LodestoneDirectionalBlock
- getStateForPlacement(BlockPlaceContext) - Method in class team.lodestar.lodestone.systems.block.LodestoneHorizontalBlock
- getStateForPlacement(BlockPlaceContext) - Method in class team.lodestar.lodestone.systems.block.WaterLoggedEntityBlock
- getStructure() - Method in interface team.lodestar.lodestone.systems.multiblock.IMultiBlockCore
- getStructure() - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockCoreEntity
- getTags() - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- getTexture() - Method in class team.lodestar.lodestone.systems.item.LodestoneArmorItem
- getTextureLocation() - Method in class team.lodestar.lodestone.systems.item.LodestoneArmorItem
- getTextureLocation() - Method in class team.lodestar.lodestone.systems.rendering.multipass.DynamicTexture
- getTexturePath() - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- getTexturePath() - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
- getThrowawayData() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- getTicker(Level, BlockState, BlockEntityType<Y>) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- getTickInterval(FireEffectInstance) - Method in class team.lodestar.lodestone.systems.fireeffect.FireEffectType
- getTime() - Method in class team.lodestar.lodestone.systems.postprocess.DynamicShaderFxInstance
- getToolModifiedState(BlockState, UseOnContext, ToolAction, boolean) - Method in class team.lodestar.lodestone.systems.block.LodestoneLogBlock
- getTotal() - Static method in class team.lodestar.lodestone.systems.client.ClientTickCounter
- getType() - Method in class team.lodestar.lodestone.data.builder.NBTCarryRecipeBuilder.Result
- getType() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneSignBlockEntity
- getType() - Method in class team.lodestar.lodestone.systems.particle.world.WorldParticleOptions
- getU0() - Method in class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
- getU0() - Method in class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
- getU1() - Method in class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
- getU1() - Method in class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
- getUpdatePacket() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- getUpdateTag() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- getV0() - Method in class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
- getV0() - Method in class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
- getV1() - Method in class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
- getV1() - Method in class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
- getValue(float, float) - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- getWidth() - Method in class team.lodestar.lodestone.systems.rendering.multipass.DynamicTexture
- GhostBlockHandler - Class in team.lodestar.lodestone.handlers
-
Ghost blocks are a means of displaying holograms or previews of blockstates in the world.
- GhostBlockHandler() - Constructor for class team.lodestar.lodestone.handlers.GhostBlockHandler
- GhostBlockOptions - Class in team.lodestar.lodestone.systems.rendering.ghost
- GhostBlockRenderer - Class in team.lodestar.lodestone.systems.rendering.ghost
- GhostBlockRenderer() - Constructor for class team.lodestar.lodestone.systems.rendering.ghost.GhostBlockRenderer
- GHOSTS - Static variable in class team.lodestar.lodestone.handlers.GhostBlockHandler
- giveItemToEntity(ItemStack, LivingEntity) - Static method in class team.lodestar.lodestone.helpers.ItemHelper
- GRADIENT - Static variable in class team.lodestar.lodestone.systems.textureloader.LodestoneTextureLoader
- gravity - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- gravity - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- green - Variable in class team.lodestar.lodestone.systems.rendering.ghost.GhostBlockOptions
- GuiMixin - Class in team.lodestar.lodestone.mixin
- GuiMixin() - Constructor for class team.lodestar.lodestone.mixin.GuiMixin
H
- HANDHELD - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
- HANDHELD_ITEM - Static variable in class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
- handle(Supplier<NetworkEvent.Context>) - Method in class team.lodestar.lodestone.systems.network.LodestoneClientPacket
- handle(Supplier<NetworkEvent.Context>) - Method in class team.lodestar.lodestone.systems.network.LodestoneServerPacket
- handle(Supplier<NetworkEvent.Context>) - Method in class team.lodestar.lodestone.systems.network.LodestoneTwoWayPacket
- handleTag(int, CompoundTag) - Static method in class team.lodestar.lodestone.network.capability.SyncLodestoneEntityCapabilityPacket
- handleTag(UUID, CompoundTag) - Static method in class team.lodestar.lodestone.network.capability.SyncLodestonePlayerCapabilityPacket
- handleUpdateTag(CompoundTag) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- hasCurioEquipped(LivingEntity, Item) - Static method in class team.lodestar.lodestone.helpers.CurioHelper
- hasCustomRenderType() - Method in class team.lodestar.lodestone.systems.block.LodestoneThrowawayBlockData
- hasDuplicate(T[]) - Static method in class team.lodestar.lodestone.helpers.DataHelper
-
returns whether an array of items has any duplicates
- hasInheritedLoot() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- hasInheritedLoot() - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- hasInheritedLootTable - Variable in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- hasJoinedBefore - Variable in class team.lodestar.lodestone.capability.LodestonePlayerDataCapability
- hasPostProcess(BlockBehaviour.StatePredicate) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- hasTileEntity(BlockState) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- head - Variable in class team.lodestar.lodestone.systems.model.LodestoneArmorModel
- headParts() - Method in class team.lodestar.lodestone.systems.model.LodestoneArmorModel
- HORIZONTAL_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a horizontal block model and state.
- horizontalAngle(Direction) - Static method in class team.lodestar.lodestone.helpers.AngleHelper
- HorizontalDirectionStructure - Class in team.lodestar.lodestone.systems.multiblock
- HorizontalDirectionStructure(ArrayList<MultiBlockStructure.StructurePiece>) - Constructor for class team.lodestar.lodestone.systems.multiblock.HorizontalDirectionStructure
- hurtEnemy(ItemStack, LivingEntity, LivingEntity) - Method in class team.lodestar.lodestone.systems.item.ModCombatItem
- hurtEvent(LivingEntity, LivingEntity, ItemStack) - Method in interface team.lodestar.lodestone.systems.item.IEventResponderItem
- hurtEvent(LivingHurtEvent, LivingEntity, LivingEntity, ItemStack) - Method in interface team.lodestar.lodestone.systems.item.IEventResponderItem
I
- id - Variable in class team.lodestar.lodestone.systems.fireeffect.FireEffectType
- id - Variable in class team.lodestar.lodestone.systems.worldevent.WorldEventType
- IEventResponderItem - Interface in team.lodestar.lodestone.systems.item
-
An interface containing various methods which are triggered on various forge events.
- ILodestoneMultiblockComponent - Interface in team.lodestar.lodestone.systems.multiblock
-
Blocks that implement this interface will automatically be valid targets for the
LodestoneBlockEntityRegistry.MULTIBLOCK_COMPONENTblock entity. - ILodestoneRecipe - Class in team.lodestar.lodestone.systems.recipe
- ILodestoneRecipe() - Constructor for class team.lodestar.lodestone.systems.recipe.ILodestoneRecipe
- IModularMultiBlockCore - Interface in team.lodestar.lodestone.systems.multiblock
- IMultiBlockCore - Interface in team.lodestar.lodestone.systems.multiblock
-
The core of a multiblock structure, tracks the positions of all the components in the structure.
- inboundWorldEvents - Variable in class team.lodestar.lodestone.capability.LodestoneWorldDataCapability
- INGOTS_ALUMINUM - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- INGOTS_COPPER - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- INGOTS_LEAD - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- INGOTS_NICKEL - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- INGOTS_OSMIUM - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- INGOTS_SILVER - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- INGOTS_TIN - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- INGOTS_URANIUM - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- INGOTS_ZINC - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- ingredient - Variable in class team.lodestar.lodestone.systems.recipe.IngredientWithCount
- ingredient - Variable in class team.lodestar.lodestone.systems.recipe.WrappedIngredient
- IngredientWithCount - Class in team.lodestar.lodestone.systems.recipe
- IngredientWithCount(Ingredient, int) - Constructor for class team.lodestar.lodestone.systems.recipe.IngredientWithCount
- init() - Static method in class team.lodestar.lodestone.compability.CuriosCompat
- init() - Static method in class team.lodestar.lodestone.compability.JeiCompat
- init() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- init() - Method in class team.lodestar.lodestone.systems.postprocess.MultiInstancePostProcessor
- init() - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
- injectionBeforeTransparencyChainProcess(CallbackInfo) - Method in class team.lodestar.lodestone.mixin.LevelRendererMixin
- injectionResizeListener(int, int, CallbackInfo) - Method in class team.lodestar.lodestone.mixin.GameRendererMixin
- inputPredicate - Variable in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- insertFrames(int, int, int) - Method in class team.lodestar.lodestone.systems.particle.screen.FrameSetScreenParticle
- insertFrames(int, int, int) - Method in class team.lodestar.lodestone.systems.particle.world.FrameSetParticle
- insertItem(ItemStack, boolean) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- insertItem(Level, ItemStack) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- instabreak() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- instance - Variable in class team.lodestar.lodestone.systems.rendering.ShaderHolder
- INSTANCE - Static variable in class team.lodestar.lodestone.config.ClientConfig
- INSTANCES - Static variable in class team.lodestar.lodestone.handlers.ScreenshakeHandler
- IntegerUniformData(String, int, int[]) - Constructor for class team.lodestar.lodestone.systems.rendering.UniformData.IntegerUniformData
- intensity - Static variable in class team.lodestar.lodestone.handlers.ScreenshakeHandler
- intensity1 - Variable in class team.lodestar.lodestone.network.screenshake.ScreenshakePacket
- intensity1 - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- intensity2 - Variable in class team.lodestar.lodestone.network.screenshake.ScreenshakePacket
- intensity2 - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- intensity3 - Variable in class team.lodestar.lodestone.network.screenshake.ScreenshakePacket
- intensity3 - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- intensityCurveEndEasing - Variable in class team.lodestar.lodestone.network.screenshake.ScreenshakePacket
- intensityCurveEndEasing - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- intensityCurveStartEasing - Variable in class team.lodestar.lodestone.network.screenshake.ScreenshakePacket
- intensityCurveStartEasing - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- interact(Level, Player, InteractionHand) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- inventory - Variable in class team.lodestar.lodestone.systems.blockentity.ItemHolderBlockEntity
- inventoryOptional - Variable in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- INVISIBLE - Enum constant in enum class team.lodestar.lodestone.systems.particle.SimpleParticleOptions.ParticleDiscardFunctionType
- IPlacementAssistant - Interface in team.lodestar.lodestone.systems.placementassistance
-
A placement assistant is a helpful client-sided system which allows you to create systems that preview unique block placement mechanics.
- IRecipeComponent - Interface in team.lodestar.lodestone.systems.recipe
- isActive() - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
- isAlive() - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- isCareful() - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
- isClientSynced() - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
-
Should this event exist on the client? It will be automatically synced in
WorldEventInstance.sync(Level) - isCorrectToolForDrops(BlockState) - Method in class team.lodestar.lodestone.systems.item.ModCombatItem
- isEmpty() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- isItemValid(int, ItemStack) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- isModular() - Method in interface team.lodestar.lodestone.systems.multiblock.IModularMultiBlockCore
- isModular() - Method in interface team.lodestar.lodestone.systems.multiblock.IMultiBlockCore
- isRecipesUi(Screen) - Static method in class team.lodestar.lodestone.compability.JeiCompat.LoadedOnly
- isRedstoneConductor(BlockBehaviour.StatePredicate) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- isRemoved() - Method in class team.lodestar.lodestone.systems.postprocess.DynamicShaderFxInstance
- isSpecial() - Method in class team.lodestar.lodestone.systems.recipe.ILodestoneRecipe
- isSuffocating(BlockBehaviour.StatePredicate) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- isTrinary() - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- isValid() - Method in class team.lodestar.lodestone.systems.fireeffect.FireEffectInstance
- isValid() - Method in interface team.lodestar.lodestone.systems.recipe.IRecipeComponent
- isValid(FireEffectInstance) - Method in class team.lodestar.lodestone.systems.fireeffect.FireEffectType
- isValidSpawn(BlockBehaviour.StateArgumentPredicate<EntityType<?>>) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- isViewBlocking(BlockBehaviour.StatePredicate) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- isWhitelist - Variable in class team.lodestar.lodestone.helpers.NBTHelper.TagFilter
- ITEM_PARTICLES - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
-
Item Stack Bound Particles are rendered just after an item stack in the inventory.
- ITEM_STACK_CACHE - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- ItemEventHandler - Class in team.lodestar.lodestone.handlers
-
A handler for firing
IEventResponderItemevents - ItemEventHandler() - Constructor for class team.lodestar.lodestone.handlers.ItemEventHandler
- ItemHelper - Class in team.lodestar.lodestone.helpers
- ItemHelper() - Constructor for class team.lodestar.lodestone.helpers.ItemHelper
- ItemHolderBlockEntity - Class in team.lodestar.lodestone.systems.blockentity
-
A simple block entity which holds a single ItemStack
- ItemHolderBlockEntity(BlockEntityType<?>, BlockPos, BlockState) - Constructor for class team.lodestar.lodestone.systems.blockentity.ItemHolderBlockEntity
- ItemInventory - Class in team.lodestar.lodestone.systems.container
-
An ItemStack tied inventory
- ItemInventory(ItemStack, int) - Constructor for class team.lodestar.lodestone.systems.container.ItemInventory
- ItemModelSmith - Class in team.lodestar.lodestone.systems.datagen.itemsmith
- ItemModelSmith(ItemModelSmith.ItemModelSupplier) - Constructor for class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
- ItemModelSmith.ItemModelSupplier - Interface in team.lodestar.lodestone.systems.datagen.itemsmith
- ItemModelSmithData(LodestoneItemModelProvider, Consumer<RegistryObject<Item>>) - Constructor for class team.lodestar.lodestone.systems.datagen.itemsmith.AbstractItemModelSmith.ItemModelSmithData
- ItemModelSmithTypes - Class in team.lodestar.lodestone.systems.datagen
- ItemModelSmithTypes() - Constructor for class team.lodestar.lodestone.systems.datagen.ItemModelSmithTypes
- ItemRendererMixin - Class in team.lodestar.lodestone.mixin
- ItemRendererMixin() - Constructor for class team.lodestar.lodestone.mixin.ItemRendererMixin
- ItemStackMixin - Class in team.lodestar.lodestone.mixin
- ItemStackMixin() - Constructor for class team.lodestar.lodestone.mixin.ItemStackMixin
- ItemStackParticleData() - Constructor for class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler.ItemStackParticleData
J
- JeiCompat - Class in team.lodestar.lodestone.compability
- JeiCompat() - Constructor for class team.lodestar.lodestone.compability.JeiCompat
- JeiCompat.LoadedOnly - Class in team.lodestar.lodestone.compability
- jumpFactor(float) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
K
- key(Character, TagKey<Item>) - Method in class team.lodestar.lodestone.data.builder.NBTCarryRecipeBuilder
- key(Character, Ingredient) - Method in class team.lodestar.lodestone.data.builder.NBTCarryRecipeBuilder
- key(Character, ItemLike) - Method in class team.lodestar.lodestone.data.builder.NBTCarryRecipeBuilder
- killEvent(LivingEntity, LivingEntity, ItemStack) - Method in interface team.lodestar.lodestone.systems.item.IEventResponderItem
- killEvent(LivingDeathEvent, LivingEntity, LivingEntity, ItemStack) - Method in interface team.lodestar.lodestone.systems.item.IEventResponderItem
L
- LARGER_BUFFER_SOURCES - Static variable in class team.lodestar.lodestone.handlers.RenderHandler
- LAST_INDEX - Enum constant in enum class team.lodestar.lodestone.systems.particle.SimpleParticleOptions.ParticleSpritePicker
- LATE_PARTICLES - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
-
Late Screen Particles are rendered after everything else.
- lateSetup(InterModEnqueueEvent) - Static method in class team.lodestar.lodestone.events.SetupEvents
- LEAVES_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates leaves.
- leftArm - Variable in class team.lodestar.lodestone.systems.model.LodestoneArmorModel
- leftClickHeld - Variable in class team.lodestar.lodestone.capability.LodestonePlayerDataCapability
- leftClickTime - Variable in class team.lodestar.lodestone.capability.LodestonePlayerDataCapability
- leftFoot - Variable in class team.lodestar.lodestone.systems.model.LodestoneArmorModel
- leftLegging - Variable in class team.lodestar.lodestone.systems.model.LodestoneArmorModel
- leggings - Variable in class team.lodestar.lodestone.systems.model.LodestoneArmorModel
- lerp(int, int, int, float, float) - Method in interface team.lodestar.lodestone.systems.textureloader.LodestoneTextureLoader.ColorLerp
- level - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- LevelRendererMixin - Class in team.lodestar.lodestone.mixin
- LevelRendererMixin() - Constructor for class team.lodestar.lodestone.mixin.LevelRendererMixin
- lifetime - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- lifetime - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- light - Variable in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- lightLevel(ToIntFunction<BlockState>) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- LINEAR - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Simple linear tweening - no easing.
- LivingEntityMixin - Class in team.lodestar.lodestone.mixin
- LivingEntityMixin() - Constructor for class team.lodestar.lodestone.mixin.LivingEntityMixin
- load(CompoundTag) - Method in class team.lodestar.lodestone.systems.blockentity.ItemHolderBlockEntity
- load(CompoundTag) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- load(CompoundTag) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- load(CompoundTag) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
- load(CompoundTag, String) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- load(ResourceManager) - Method in class team.lodestar.lodestone.systems.rendering.multipass.DynamicTexture
- loadBlockPos(CompoundTag) - Static method in class team.lodestar.lodestone.helpers.NBTHelper
-
Loads a block position from nbt.
- loadBlockPos(CompoundTag, String) - Static method in class team.lodestar.lodestone.helpers.NBTHelper
-
Loads a block position from nbt with extra text as input.
- LOADED - Static variable in class team.lodestar.lodestone.compability.CuriosCompat
- LOADED - Static variable in class team.lodestar.lodestone.compability.JeiCompat
- LoadedOnly() - Constructor for class team.lodestar.lodestone.compability.JeiCompat.LoadedOnly
- loadPostChain() - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
-
Load or reload the shader
- LODESTONE - Static variable in class team.lodestar.lodestone.LodestoneLib
- LODESTONE_CHANNEL - Static variable in class team.lodestar.lodestone.registry.common.LodestonePacketRegistry
- LODESTONE_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaderRegistry
- LodestoneArmorItem - Class in team.lodestar.lodestone.systems.item
- LodestoneArmorItem(ArmorMaterial, EquipmentSlot, Item.Properties) - Constructor for class team.lodestar.lodestone.systems.item.LodestoneArmorItem
- LodestoneArmorModel - Class in team.lodestar.lodestone.systems.model
- LodestoneArmorModel(ModelPart) - Constructor for class team.lodestar.lodestone.systems.model.LodestoneArmorModel
- LodestoneAttributeEventHandler - Class in team.lodestar.lodestone.handlers
-
A handler for common attributes I use in my mods.
- LodestoneAttributeEventHandler() - Constructor for class team.lodestar.lodestone.handlers.LodestoneAttributeEventHandler
- LodestoneAttributeRegistry - Class in team.lodestar.lodestone.registry.common
-
The attribute registry,
LodestoneAttributeRegistry.UUIDScontains randomly generated uuids for each attribute registered, allowing you to have a constant uuid you may apply to attribute values. - LodestoneAttributeRegistry() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneAttributeRegistry
- LodestoneAxeItem - Class in team.lodestar.lodestone.systems.item.tools
- LodestoneAxeItem(Tier, float, float, Item.Properties) - Constructor for class team.lodestar.lodestone.systems.item.tools.LodestoneAxeItem
- LodestoneBlockEntity - Class in team.lodestar.lodestone.systems.blockentity
-
A simple block entity with various frequently used methods called from
LodestoneEntityBlock - LodestoneBlockEntity(BlockEntityType<?>, BlockPos, BlockState) - Constructor for class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- LodestoneBlockEntityInventory - Class in team.lodestar.lodestone.systems.blockentity
-
A powerful ItemStackHandler designed to work with block entities
- LodestoneBlockEntityInventory(int, int) - Constructor for class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- LodestoneBlockEntityInventory(int, int, Predicate<ItemStack>) - Constructor for class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- LodestoneBlockEntityInventory(int, int, Predicate<ItemStack>, Predicate<ItemStack>) - Constructor for class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- LodestoneBlockEntityRegistry - Class in team.lodestar.lodestone.registry.common
- LodestoneBlockEntityRegistry() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneBlockEntityRegistry
- LodestoneBlockEntityRegistry.ClientOnly - Class in team.lodestar.lodestone.registry.common
- LodestoneBlockEntitySoundInstance<T extends LodestoneBlockEntity> - Class in team.lodestar.lodestone.systems.sound
- LodestoneBlockEntitySoundInstance(T, SoundEvent, float, float) - Constructor for class team.lodestar.lodestone.systems.sound.LodestoneBlockEntitySoundInstance
- LodestoneBlockFiller - Class in team.lodestar.lodestone.systems.worldgen
- LodestoneBlockFiller(boolean) - Constructor for class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
- LodestoneBlockFiller.BlockStateEntry - Class in team.lodestar.lodestone.systems.worldgen
- LodestoneBlockModelProvider - Class in team.lodestar.lodestone.systems.datagen.providers
-
It's the exact same thing as BlockModelProvider, except with a different factory and by extension, a different model builder.
- LodestoneBlockModelProvider(LodestoneBlockStateProvider, DataGenerator, String, ExistingFileHelper) - Constructor for class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockModelProvider
- LodestoneBlockProperties - Class in team.lodestar.lodestone.systems.block
-
An extension of Block Properties, allowing you to add
LodestoneThrowawayBlockDataSome of these values are optional; they only get added during datagen. - LodestoneBlockProperties(Material) - Constructor for class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- LodestoneBlockProperties(Material, Function<BlockState, MaterialColor>) - Constructor for class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- LodestoneBlockProperties(Material, MaterialColor) - Constructor for class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- LodestoneBlockStateProvider - Class in team.lodestar.lodestone.systems.datagen.providers
- LodestoneBlockStateProvider(DataGenerator, String, ExistingFileHelper) - Constructor for class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- LodestoneBlockTagDatagen - Class in team.lodestar.lodestone.data
- LodestoneBlockTagDatagen(DataGenerator, ExistingFileHelper) - Constructor for class team.lodestar.lodestone.data.LodestoneBlockTagDatagen
- LodestoneBlockTags - Class in team.lodestar.lodestone.registry.common.tag
- LodestoneBlockTags() - Constructor for class team.lodestar.lodestone.registry.common.tag.LodestoneBlockTags
- LodestoneBlockTagsProvider - Class in team.lodestar.lodestone.systems.datagen.providers
- LodestoneBlockTagsProvider(DataGenerator, String, ExistingFileHelper) - Constructor for class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockTagsProvider
- LodestoneBoatEntity - Class in team.lodestar.lodestone.systems.entity
- LodestoneBoatEntity(EntityType<? extends LodestoneBoatEntity>, Level, RegistryObject<Item>) - Constructor for class team.lodestar.lodestone.systems.entity.LodestoneBoatEntity
- LodestoneBoatEntity(EntityType<? extends LodestoneBoatEntity>, Level, RegistryObject<Item>, RegistryObject<Item>) - Constructor for class team.lodestar.lodestone.systems.entity.LodestoneBoatEntity
-
Deprecated.
- LodestoneBoatItem - Class in team.lodestar.lodestone.systems.item
- LodestoneBoatItem(Item.Properties, RegistryObject<EntityType<LodestoneBoatEntity>>) - Constructor for class team.lodestar.lodestone.systems.item.LodestoneBoatItem
- LodestoneBoatRenderer - Class in team.lodestar.lodestone.systems.entityrenderer
- LodestoneBoatRenderer(EntityRendererProvider.Context, ResourceLocation, boolean) - Constructor for class team.lodestar.lodestone.systems.entityrenderer.LodestoneBoatRenderer
- LodestoneCapability - Interface in team.lodestar.lodestone.systems.capability
-
A simple capability, that's it.
- LodestoneCapabilityProvider<C extends net.minecraftforge.common.util.INBTSerializable<net.minecraft.nbt.CompoundTag>> - Class in team.lodestar.lodestone.systems.capability
-
A basic provider for your lodestone capability
- LodestoneCapabilityProvider(Capability<C>, NonNullSupplier<C>) - Constructor for class team.lodestar.lodestone.systems.capability.LodestoneCapabilityProvider
- LodestoneClientNBTPacket - Class in team.lodestar.lodestone.systems.network
- LodestoneClientNBTPacket(CompoundTag) - Constructor for class team.lodestar.lodestone.systems.network.LodestoneClientNBTPacket
- LodestoneClientPacket - Class in team.lodestar.lodestone.systems.network
- LodestoneClientPacket() - Constructor for class team.lodestar.lodestone.systems.network.LodestoneClientPacket
- LodestoneClientPacket.ClientOnly - Class in team.lodestar.lodestone.systems.network
- LodestoneCommandRegistry - Class in team.lodestar.lodestone.registry.common
- LodestoneCommandRegistry() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneCommandRegistry
- LodestoneConfig - Class in team.lodestar.lodestone.systems.config
-
A config system allowing for static initialization of config values.
- LodestoneConfig(ConfigGroup, ForgeConfigSpec.Builder) - Constructor for class team.lodestar.lodestone.systems.config.LodestoneConfig
- LodestoneConfig.BuilderSupplier<T> - Interface in team.lodestar.lodestone.systems.config
- LodestoneDatagenBlockData - Class in team.lodestar.lodestone.systems.datagen
-
Various throwaway data stored in
ThrowawayBlockDataHandler.THROWAWAY_DATA_CACHE, which is only ever instantiated during the data-generation process. - LodestoneDatagenBlockData() - Constructor for class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- LodestoneDirectionalBlock - Class in team.lodestar.lodestone.systems.block
- LodestoneDirectionalBlock(BlockBehaviour.Properties) - Constructor for class team.lodestar.lodestone.systems.block.LodestoneDirectionalBlock
- LodestoneEntityBlock<T extends LodestoneBlockEntity> - Class in team.lodestar.lodestone.systems.block
-
A SimpleBlock is an implementation of EntityBlock that allows most frequently used logic to be handled in a SimpleBlockEntity It's important to still utilize generic, T extends YourBlockEntity, in order to allow for other mods to extend your block and use a different block entity
- LodestoneEntityBlock(BlockBehaviour.Properties) - Constructor for class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- LodestoneEntityDataCapability - Class in team.lodestar.lodestone.capability
- LodestoneEntityDataCapability() - Constructor for class team.lodestar.lodestone.capability.LodestoneEntityDataCapability
- LodestoneFireEffectRegistry - Class in team.lodestar.lodestone.registry.common
- LodestoneFireEffectRegistry() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneFireEffectRegistry
- LodestoneFireEffectRendererRegistry - Class in team.lodestar.lodestone.registry.client
-
Register renderers in FMLClientSetupEvent.
- LodestoneFireEffectRendererRegistry() - Constructor for class team.lodestar.lodestone.registry.client.LodestoneFireEffectRendererRegistry
- LodestoneFuelBlockItem - Class in team.lodestar.lodestone.systems.item
- LodestoneFuelBlockItem(Block, Item.Properties, int) - Constructor for class team.lodestar.lodestone.systems.item.LodestoneFuelBlockItem
- LodestoneFuelItem - Class in team.lodestar.lodestone.systems.item
- LodestoneFuelItem(Item.Properties, int) - Constructor for class team.lodestar.lodestone.systems.item.LodestoneFuelItem
- LodestoneGlslPreprocessor - Class in team.lodestar.lodestone.systems.postprocess
- LodestoneGlslPreprocessor() - Constructor for class team.lodestar.lodestone.systems.postprocess.LodestoneGlslPreprocessor
- LodestoneHoeItem - Class in team.lodestar.lodestone.systems.item.tools
- LodestoneHoeItem(Tier, int, float, Item.Properties) - Constructor for class team.lodestar.lodestone.systems.item.tools.LodestoneHoeItem
- LodestoneHorizontalBlock - Class in team.lodestar.lodestone.systems.block
- LodestoneHorizontalBlock(BlockBehaviour.Properties) - Constructor for class team.lodestar.lodestone.systems.block.LodestoneHorizontalBlock
- LodestoneItemModelProvider - Class in team.lodestar.lodestone.systems.datagen.providers
- LodestoneItemModelProvider(DataGenerator, String, ExistingFileHelper) - Constructor for class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
- LodestoneItemTagDatagen - Class in team.lodestar.lodestone.data
- LodestoneItemTagDatagen(DataGenerator, BlockTagsProvider, ExistingFileHelper) - Constructor for class team.lodestar.lodestone.data.LodestoneItemTagDatagen
- LodestoneItemTags - Class in team.lodestar.lodestone.registry.common.tag
- LodestoneItemTags() - Constructor for class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- LodestoneKnifeItem - Class in team.lodestar.lodestone.systems.item.tools
- LodestoneKnifeItem(Tier, float, float, Item.Properties) - Constructor for class team.lodestar.lodestone.systems.item.tools.LodestoneKnifeItem
- LodestoneLangDatagen - Class in team.lodestar.lodestone.data
- LodestoneLangDatagen(DataGenerator) - Constructor for class team.lodestar.lodestone.data.LodestoneLangDatagen
- LodestoneLib - Class in team.lodestar.lodestone
- LodestoneLib() - Constructor for class team.lodestar.lodestone.LodestoneLib
- LodestoneLogBlock - Class in team.lodestar.lodestone.systems.block
- LodestoneLogBlock(BlockBehaviour.Properties, Supplier<Block>) - Constructor for class team.lodestar.lodestone.systems.block.LodestoneLogBlock
- LodestoneOptionRegistry - Class in team.lodestar.lodestone.registry.common
- LodestoneOptionRegistry() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneOptionRegistry
- LodestonePacketRegistry - Class in team.lodestar.lodestone.registry.common
- LodestonePacketRegistry() - Constructor for class team.lodestar.lodestone.registry.common.LodestonePacketRegistry
- LodestonePaintingRegistry - Class in team.lodestar.lodestone.registry.common
- LodestonePaintingRegistry() - Constructor for class team.lodestar.lodestone.registry.common.LodestonePaintingRegistry
- LodestoneParticleRegistry - Class in team.lodestar.lodestone.registry.common.particle
- LodestoneParticleRegistry() - Constructor for class team.lodestar.lodestone.registry.common.particle.LodestoneParticleRegistry
- LodestoneParticleType - Class in team.lodestar.lodestone.systems.particle.type
- LodestoneParticleType() - Constructor for class team.lodestar.lodestone.systems.particle.type.LodestoneParticleType
- LodestoneParticleType.Factory - Class in team.lodestar.lodestone.systems.particle.type
- lodestonePath(String) - Static method in class team.lodestar.lodestone.LodestoneLib
- LodestonePickaxeItem - Class in team.lodestar.lodestone.systems.item.tools
- LodestonePickaxeItem(Tier, int, float, Item.Properties) - Constructor for class team.lodestar.lodestone.systems.item.tools.LodestonePickaxeItem
- LodestonePlacementFillerRegistry - Class in team.lodestar.lodestone.registry.common
- LodestonePlacementFillerRegistry() - Constructor for class team.lodestar.lodestone.registry.common.LodestonePlacementFillerRegistry
- LodestonePlayerDataCapability - Class in team.lodestar.lodestone.capability
- LodestonePlayerDataCapability() - Constructor for class team.lodestar.lodestone.capability.LodestonePlayerDataCapability
- LodestonePlayerDataCapability.ClientOnly - Class in team.lodestar.lodestone.capability
- LodestoneRecipeSerializerRegistry - Class in team.lodestar.lodestone.registry.common
- LodestoneRecipeSerializerRegistry() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneRecipeSerializerRegistry
- LodestoneRenderTypeRegistry - Class in team.lodestar.lodestone.registry.client
- LodestoneRenderTypeRegistry(String, Runnable, Runnable) - Constructor for class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry
- LodestoneRenderTypeRegistry.RenderTypeData - Class in team.lodestar.lodestone.registry.client
-
Stores all relevant data from a RenderType.
- LodestoneRenderTypeRegistry.RenderTypeProvider - Class in team.lodestar.lodestone.registry.client
- LodestoneScreenParticleRegistry - Class in team.lodestar.lodestone.registry.common.particle
- LodestoneScreenParticleRegistry() - Constructor for class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleRegistry
- LodestoneScreenParticleRenderType - Interface in team.lodestar.lodestone.systems.particle.screen
- LodestoneScreenParticleType - Class in team.lodestar.lodestone.systems.particle.type
- LodestoneScreenParticleType() - Constructor for class team.lodestar.lodestone.systems.particle.type.LodestoneScreenParticleType
- LodestoneScreenParticleType.Factory - Class in team.lodestar.lodestone.systems.particle.type
- LodestoneServerNBTPacket - Class in team.lodestar.lodestone.systems.network
- LodestoneServerNBTPacket(CompoundTag) - Constructor for class team.lodestar.lodestone.systems.network.LodestoneServerNBTPacket
- LodestoneServerPacket - Class in team.lodestar.lodestone.systems.network
- LodestoneServerPacket() - Constructor for class team.lodestar.lodestone.systems.network.LodestoneServerPacket
- LodestoneShaderRegistry - Class in team.lodestar.lodestone.registry.client
- LodestoneShaderRegistry() - Constructor for class team.lodestar.lodestone.registry.client.LodestoneShaderRegistry
- LodestoneShovelItem - Class in team.lodestar.lodestone.systems.item.tools
- LodestoneShovelItem(Tier, float, float, Item.Properties) - Constructor for class team.lodestar.lodestone.systems.item.tools.LodestoneShovelItem
- LodestoneSignBlockEntity - Class in team.lodestar.lodestone.systems.blockentity
- LodestoneSignBlockEntity(BlockPos, BlockState) - Constructor for class team.lodestar.lodestone.systems.blockentity.LodestoneSignBlockEntity
- LodestoneStandingSignBlock - Class in team.lodestar.lodestone.systems.block.sign
- LodestoneStandingSignBlock(BlockBehaviour.Properties, WoodType) - Constructor for class team.lodestar.lodestone.systems.block.sign.LodestoneStandingSignBlock
- LodestoneSwordItem - Class in team.lodestar.lodestone.systems.item.tools
- LodestoneSwordItem(Tier, int, float, Item.Properties) - Constructor for class team.lodestar.lodestone.systems.item.tools.LodestoneSwordItem
- LodestoneTextureLoader - Class in team.lodestar.lodestone.systems.textureloader
- LodestoneTextureLoader() - Constructor for class team.lodestar.lodestone.systems.textureloader.LodestoneTextureLoader
- LodestoneTextureLoader.ColorLerp - Interface in team.lodestar.lodestone.systems.textureloader
- LodestoneTextureLoader.TextureModifier - Interface in team.lodestar.lodestone.systems.textureloader
- LodestoneThrowawayBlockData - Class in team.lodestar.lodestone.systems.block
-
Various throwaway data stored in
ThrowawayBlockDataHandler.THROWAWAY_DATA_CACHE, which is cleared after the game is finished loading. - LodestoneThrowawayBlockData() - Constructor for class team.lodestar.lodestone.systems.block.LodestoneThrowawayBlockData
- LodestoneTwoWayNBTPacket - Class in team.lodestar.lodestone.systems.network
- LodestoneTwoWayNBTPacket(CompoundTag) - Constructor for class team.lodestar.lodestone.systems.network.LodestoneTwoWayNBTPacket
- LodestoneTwoWayPacket - Class in team.lodestar.lodestone.systems.network
- LodestoneTwoWayPacket() - Constructor for class team.lodestar.lodestone.systems.network.LodestoneTwoWayPacket
- LodestoneTwoWayPacket.ClientOnly - Class in team.lodestar.lodestone.systems.network
- LodestoneWallSignBlock - Class in team.lodestar.lodestone.systems.block.sign
- LodestoneWallSignBlock(BlockBehaviour.Properties, WoodType) - Constructor for class team.lodestar.lodestone.systems.block.sign.LodestoneWallSignBlock
- LodestoneWorldDataCapability - Class in team.lodestar.lodestone.capability
- LodestoneWorldDataCapability() - Constructor for class team.lodestar.lodestone.capability.LodestoneWorldDataCapability
- LodestoneWorldEventRendererRegistry - Class in team.lodestar.lodestone.registry.client
-
Register renderers in FMLClientSetupEvent.
- LodestoneWorldEventRendererRegistry() - Constructor for class team.lodestar.lodestone.registry.client.LodestoneWorldEventRendererRegistry
- LodestoneWorldEventTypeRegistry - Class in team.lodestar.lodestone.registry.common
- LodestoneWorldEventTypeRegistry() - Constructor for class team.lodestar.lodestone.registry.common.LodestoneWorldEventTypeRegistry
- LodestoneWorldParticleRenderType - Interface in team.lodestar.lodestone.systems.particle.world
- LOG_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a log block model and state, or any pillar-like block really.
- LOGGER - Static variable in class team.lodestar.lodestone.LodestoneLib
- lootFrom(Supplier<? extends Block>) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- LUMINOUS - Static variable in class team.lodestar.lodestone.systems.textureloader.LodestoneTextureLoader
- LUMINOUS_GRADIENT - Static variable in class team.lodestar.lodestone.systems.textureloader.LodestoneTextureLoader
M
- MAGIC_DAMAGE - Static variable in class team.lodestar.lodestone.registry.common.LodestoneAttributeRegistry
- MAGIC_PROFICIENCY - Static variable in class team.lodestar.lodestone.registry.common.LodestoneAttributeRegistry
- MAGIC_RESISTANCE - Static variable in class team.lodestar.lodestone.registry.common.LodestoneAttributeRegistry
- MagicAxeItem - Class in team.lodestar.lodestone.systems.item.tools.magic
- MagicAxeItem(Tier, float, float, float, Item.Properties) - Constructor for class team.lodestar.lodestone.systems.item.tools.magic.MagicAxeItem
- magicDamage - Variable in class team.lodestar.lodestone.systems.item.tools.magic.MagicAxeItem
- magicDamage - Variable in class team.lodestar.lodestone.systems.item.tools.magic.MagicHoeItem
- magicDamage - Variable in class team.lodestar.lodestone.systems.item.tools.magic.MagicKnifeItem
- magicDamage - Variable in class team.lodestar.lodestone.systems.item.tools.magic.MagicPickaxeItem
- magicDamage - Variable in class team.lodestar.lodestone.systems.item.tools.magic.MagicShovelItem
- magicDamage - Variable in class team.lodestar.lodestone.systems.item.tools.magic.MagicSwordItem
- MagicHoeItem - Class in team.lodestar.lodestone.systems.item.tools.magic
- MagicHoeItem(Tier, int, float, float, Item.Properties) - Constructor for class team.lodestar.lodestone.systems.item.tools.magic.MagicHoeItem
- MagicKnifeItem - Class in team.lodestar.lodestone.systems.item.tools.magic
- MagicKnifeItem(Tier, float, float, float, Item.Properties) - Constructor for class team.lodestar.lodestone.systems.item.tools.magic.MagicKnifeItem
- MagicPickaxeItem - Class in team.lodestar.lodestone.systems.item.tools.magic
- MagicPickaxeItem(Tier, int, float, float, Item.Properties) - Constructor for class team.lodestar.lodestone.systems.item.tools.magic.MagicPickaxeItem
- MagicShovelItem - Class in team.lodestar.lodestone.systems.item.tools.magic
- MagicShovelItem(Tier, int, float, float, Item.Properties) - Constructor for class team.lodestar.lodestone.systems.item.tools.magic.MagicShovelItem
- MagicSwordItem - Class in team.lodestar.lodestone.systems.item.tools.magic
- MagicSwordItem(Tier, int, float, float, Item.Properties) - Constructor for class team.lodestar.lodestone.systems.item.tools.magic.MagicSwordItem
- MASKED_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaderRegistry
- matches(Container, Level) - Method in class team.lodestar.lodestone.systems.recipe.ILodestoneRecipe
-
Deprecated.
- matches(ItemStack) - Method in class team.lodestar.lodestone.systems.recipe.IngredientWithCount
- matches(ItemStack) - Method in interface team.lodestar.lodestone.systems.recipe.IRecipeComponent
- matches(ItemStack) - Method in class team.lodestar.lodestone.systems.recipe.WrappedIngredient
- matches(ItemStack) - Method in class team.lodestar.lodestone.systems.recipe.WrappedItem
- MATRIX4F - Static variable in class team.lodestar.lodestone.handlers.RenderHandler
- maxDistance - Variable in class team.lodestar.lodestone.network.screenshake.PositionedScreenshakePacket
- maxDistance - Variable in class team.lodestar.lodestone.systems.screenshake.PositionedScreenshakeInstance
- MC - Static variable in class team.lodestar.lodestone.systems.postprocess.PostProcessor
- METALLIC_NOISE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaderRegistry
- middleToEndEasing - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData.GenericParticleDataBuilder
- middleToEndEasing - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- middleValue - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData.GenericParticleDataBuilder
- middleValue - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- midpoint(Vector4f, Vector4f) - Static method in class team.lodestar.lodestone.helpers.render.RenderHelper
- mineBlock(ItemStack, Level, BlockState, BlockPos, LivingEntity) - Method in class team.lodestar.lodestone.systems.item.ModCombatItem
- mirror(BlockState, Mirror) - Method in class team.lodestar.lodestone.systems.block.LodestoneDirectionalBlock
- ModCombatItem - Class in team.lodestar.lodestone.systems.item
-
A simple copy of a sword, without actually being a sword.
- ModCombatItem(Tier, float, float, Item.Properties) - Constructor for class team.lodestar.lodestone.systems.item.ModCombatItem
- mode - Variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry.RenderTypeData
- models() - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- modelSupplier - Variable in class team.lodestar.lodestone.systems.datagen.itemsmith.ItemModelSmith
- modifyEntityAttributes(EntityAttributeModificationEvent) - Static method in class team.lodestar.lodestone.registry.common.LodestoneAttributeRegistry
- modifyTexture(NativeImage) - Method in interface team.lodestar.lodestone.systems.textureloader.LodestoneTextureLoader.TextureModifier
- modTag(String) - Static method in class team.lodestar.lodestone.registry.common.tag.LodestoneBlockTags
- modTag(String) - Static method in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- ModularBlockStateSmith<T extends net.minecraft.world.level.block.Block> - Class in team.lodestar.lodestone.systems.datagen.statesmith
- ModularBlockStateSmith(Class<T>, ModularBlockStateSmith.ModularSmithStateSupplier<T>) - Constructor for class team.lodestar.lodestone.systems.datagen.statesmith.ModularBlockStateSmith
- ModularBlockStateSmith.ModelFileSupplier - Interface in team.lodestar.lodestone.systems.datagen.statesmith
- ModularBlockStateSmith.ModularSmithStateSupplier<T extends net.minecraft.world.level.block.Block> - Interface in team.lodestar.lodestone.systems.datagen.statesmith
- MULTIBLOCK_COMPONENT - Static variable in class team.lodestar.lodestone.registry.common.LodestoneBlockEntityRegistry
- MultiblockComponentBlock - Class in team.lodestar.lodestone.systems.multiblock
-
A basic Multiblock component block.
- MultiblockComponentBlock(BlockBehaviour.Properties) - Constructor for class team.lodestar.lodestone.systems.multiblock.MultiblockComponentBlock
- MultiBlockComponentEntity - Class in team.lodestar.lodestone.systems.multiblock
-
A basic Multiblock component block entity.
- MultiBlockComponentEntity(BlockPos, BlockState) - Constructor for class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
- MultiBlockComponentEntity(BlockEntityType<?>, BlockPos, BlockState) - Constructor for class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
- MultiBlockCoreEntity - Class in team.lodestar.lodestone.systems.multiblock
- MultiBlockCoreEntity(BlockEntityType<?>, MultiBlockStructure, BlockPos, BlockState) - Constructor for class team.lodestar.lodestone.systems.multiblock.MultiBlockCoreEntity
- MultiBlockItem - Class in team.lodestar.lodestone.systems.multiblock
- MultiBlockItem(Block, Item.Properties, Supplier<? extends MultiBlockStructure>) - Constructor for class team.lodestar.lodestone.systems.multiblock.MultiBlockItem
- MultiBlockStructure - Class in team.lodestar.lodestone.systems.multiblock
- MultiBlockStructure(ArrayList<MultiBlockStructure.StructurePiece>) - Constructor for class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure
- MultiBlockStructure.StructurePiece - Class in team.lodestar.lodestone.systems.multiblock
- multicolorLerp(Easing, float, float, float, Color...) - Static method in class team.lodestar.lodestone.helpers.render.ColorHelper
- multicolorLerp(Easing, float, float, float, List<Color>) - Static method in class team.lodestar.lodestone.helpers.render.ColorHelper
- multicolorLerp(Easing, float, Color...) - Static method in class team.lodestar.lodestone.helpers.render.ColorHelper
- multicolorLerp(Easing, float, List<Color>) - Static method in class team.lodestar.lodestone.helpers.render.ColorHelper
- MultiInstancePostProcessor<I extends DynamicShaderFxInstance> - Class in team.lodestar.lodestone.systems.postprocess
- MultiInstancePostProcessor() - Constructor for class team.lodestar.lodestone.systems.postprocess.MultiInstancePostProcessor
- MultiPlayerGameModeMixin - Class in team.lodestar.lodestone.mixin
- MultiPlayerGameModeMixin() - Constructor for class team.lodestar.lodestone.mixin.MultiPlayerGameModeMixin
N
- name - Variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry.RenderTypeData
- name - Variable in class team.lodestar.lodestone.systems.easing.Easing
- NAME - Static variable in class team.lodestar.lodestone.recipe.NBTCarryRecipe
- NBT_CARRY_RECIPE_SERIALIZER - Static variable in class team.lodestar.lodestone.registry.common.LodestoneRecipeSerializerRegistry
- nbtCarry - Variable in class team.lodestar.lodestone.recipe.NBTCarryRecipe
- NBTCarryRecipe - Class in team.lodestar.lodestone.recipe
- NBTCarryRecipe(ShapedRecipe, Ingredient) - Constructor for class team.lodestar.lodestone.recipe.NBTCarryRecipe
- NBTCarryRecipe.Serializer - Class in team.lodestar.lodestone.recipe
- NBTCarryRecipeBuilder - Class in team.lodestar.lodestone.data.builder
- NBTCarryRecipeBuilder(ItemLike, int, Ingredient) - Constructor for class team.lodestar.lodestone.data.builder.NBTCarryRecipeBuilder
- NBTCarryRecipeBuilder.Result - Class in team.lodestar.lodestone.data.builder
- NBTHelper - Class in team.lodestar.lodestone.helpers
- NBTHelper() - Constructor for class team.lodestar.lodestone.helpers.NBTHelper
- NBTHelper.TagFilter - Class in team.lodestar.lodestone.helpers
- needsAxe() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- needsAxe() - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- needsDiamond() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- needsDiamond() - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- needsHoe() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- needsHoe() - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- needsIron() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- needsIron() - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- needsPickaxe() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- needsPickaxe() - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- needsShovel() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- needsShovel() - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- needsStone() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- needsStone() - Method in class team.lodestar.lodestone.systems.datagen.LodestoneDatagenBlockData
- needsSync - Variable in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- neighborChanged(BlockState, Level, BlockPos, Block, BlockPos, boolean) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- nested() - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockModelProvider
- newBlockEntity(BlockPos, BlockState) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- newBlockEntity(BlockPos, BlockState) - Method in class team.lodestar.lodestone.systems.block.sign.LodestoneStandingSignBlock
- newBlockEntity(BlockPos, BlockState) - Method in class team.lodestar.lodestone.systems.block.sign.LodestoneWallSignBlock
- newStateWithOldProperty(BlockState, BlockState, Property<T>) - Static method in class team.lodestar.lodestone.helpers.block.BlockStateHelper
-
Copies BlockState properties from a BlockState already in the world, and returns a newState with matching property values.
- nextInts(int, int) - Static method in class team.lodestar.lodestone.helpers.DataHelper
-
returns an integer array of random ints
- noClip - Variable in class team.lodestar.lodestone.systems.particle.world.WorldParticleOptions
- noCollission() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- noLootTable() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- NONE - Enum constant in enum class team.lodestar.lodestone.systems.particle.SimpleParticleOptions.ParticleDiscardFunctionType
- nonEmptyItemAmount - Variable in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- nonEmptyItemStacks - Variable in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- nonEmptyStackList(ArrayList<ItemStack>) - Static method in class team.lodestar.lodestone.helpers.ItemHelper
- noOcclusion() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- NORMAL_TRANSPARENCY - Static variable in class team.lodestar.lodestone.systems.rendering.StateShards
- NUGGETS_ALUMINUM - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- NUGGETS_COPPER - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- NUGGETS_LEAD - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- NUGGETS_NICKEL - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- NUGGETS_OSMIUM - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- NUGGETS_SILVER - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- NUGGETS_TIN - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- NUGGETS_URANIUM - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
- NUGGETS_ZINC - Static variable in class team.lodestar.lodestone.registry.common.tag.LodestoneItemTags
O
- of(Set<ResourceKey<Level>>) - Static method in class team.lodestar.lodestone.systems.worldgen.DimensionPlacementFilter
- of(MultiBlockStructure.StructurePiece...) - Static method in class team.lodestar.lodestone.systems.multiblock.HorizontalDirectionStructure
- of(MultiBlockStructure.StructurePiece...) - Static method in class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure
- offset - Variable in class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure.StructurePiece
- offsetDir(Direction) - Static method in class team.lodestar.lodestone.helpers.VecHelper
-
A method that takes in a direction enum (E.G.
- onBlockBroken(BlockState, BlockGetter, BlockPos, Player) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- onBlockExploded(BlockState, Level, BlockPos, Explosion) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- onBreak(Player) - Method in class team.lodestar.lodestone.systems.blockentity.ItemHolderBlockEntity
- onBreak(Player) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- onBreak(Player) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
- onBreak(Player) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockCoreEntity
- onClientSetup(FMLClientSetupEvent) - Static method in class team.lodestar.lodestone.handlers.RenderHandler
- onClone(BlockState, HitResult, BlockGetter, BlockPos, Player) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- onContentsChanged(int) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- onDataPacket(Connection, ClientboundBlockEntityDataPacket) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- onDeath(LivingDeathEvent) - Static method in class team.lodestar.lodestone.events.RuntimeEvents
- onEntityInside(BlockState, Level, BlockPos, Entity) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- onHoldValidItem(Player, Level, ItemStack) - Method in interface team.lodestar.lodestone.systems.placementassistance.IPlacementAssistant
- onHurt(LivingHurtEvent) - Static method in class team.lodestar.lodestone.events.RuntimeEvents
- onNeighborUpdate(BlockState, BlockPos, BlockPos) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- onObserveBlock(Player, Level, BlockHitResult, BlockState, ItemStack) - Method in interface team.lodestar.lodestone.systems.placementassistance.IPlacementAssistant
- onPlace(LivingEntity, ItemStack) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- onPlaceBlock(Player, Level, BlockHitResult, BlockState, ItemStack) - Method in interface team.lodestar.lodestone.systems.placementassistance.IPlacementAssistant
- onPlayBreakSound(Level, BlockPos) - Method in class team.lodestar.lodestone.systems.sound.ExtendedSoundType
-
Called by mixin injection when the block broken sound plays in
- onPlayFallSound(Level, BlockPos, SoundSource) - Method in class team.lodestar.lodestone.systems.sound.ExtendedSoundType
-
Called by mixin injection when an entity plays the fall sound in
- onPlayHitSound(BlockPos) - Method in class team.lodestar.lodestone.systems.sound.ExtendedSoundType
-
Called by mixin injection when the block breaking progress sound is played in
- onPlayPlaceSound(Level, BlockPos, Player) - Method in class team.lodestar.lodestone.systems.sound.ExtendedSoundType
-
Called by mixin injection when a player triggers the block place sound in
- onPlayStepSound(Level, BlockPos, BlockState, SoundSource) - Method in class team.lodestar.lodestone.systems.sound.ExtendedSoundType
-
Called by mixin injection when an entity triggers the block step sound in
- onRightClickEmptyServer(Player) - Static method in class team.lodestar.lodestone.events.types.RightClickEmptyServer
- onUse(Player, InteractionHand) - Method in class team.lodestar.lodestone.systems.blockentity.ItemHolderBlockEntity
- onUse(Player, InteractionHand) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- onUse(Player, InteractionHand) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
- onVanillaFireTimeUpdate(Entity) - Static method in class team.lodestar.lodestone.handlers.FireEffectHandler
- onWorldRenderLast(RenderLevelLastEvent) - Static method in class team.lodestar.lodestone.systems.postprocess.PostProcessHandler
- operate(Runnable) - Method in class team.lodestar.lodestone.systems.rendering.multipass.TextureSurgeon.TextureSurgeonTest
- operate(DynamicTexture, VFXBuilders.ScreenVFXBuilder, ShaderInstance...) - Static method in class team.lodestar.lodestone.systems.rendering.multipass.TextureSurgeon
- operateWithShaders(VFXBuilders.ScreenVFXBuilder, ShaderInstance...) - Method in class team.lodestar.lodestone.systems.rendering.multipass.TextureSurgeon.TextureSurgeonTest
- oRoll - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- outputPredicate - Variable in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- overrideBufferBuilder(BufferBuilder) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
P
- PAINTING_MOTIVES - Static variable in class team.lodestar.lodestone.registry.common.LodestonePaintingRegistry
- parametricSphere(float, float, float) - Static method in class team.lodestar.lodestone.helpers.render.RenderHelper
- parseUniformNode(JsonElement) - Method in class team.lodestar.lodestone.systems.rendering.ExtendedShaderInstance
- partialTicks - Static variable in class team.lodestar.lodestone.systems.client.ClientTickCounter
- PARTICLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaderRegistry
- PARTICLE_BUFFERS - Static variable in class team.lodestar.lodestone.handlers.RenderHandler
- PARTICLE_TYPES - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleRegistry
- ParticleEmitterHandler - Class in team.lodestar.lodestone.handlers.screenparticle
- ParticleEmitterHandler() - Constructor for class team.lodestar.lodestone.handlers.screenparticle.ParticleEmitterHandler
- ParticleEmitterHandler.ItemParticleSupplier - Interface in team.lodestar.lodestone.handlers.screenparticle
- PARTICLES - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleRegistry
- PastPosition(Vec3, int) - Constructor for class team.lodestar.lodestone.helpers.EntityHelper.PastPosition
- PATIENT_TEXTURE - Static variable in class team.lodestar.lodestone.systems.rendering.multipass.TextureSurgeon
- patternLine(String) - Method in class team.lodestar.lodestone.data.builder.NBTCarryRecipeBuilder
- pickColor(float) - Method in class team.lodestar.lodestone.systems.particle.screen.GenericScreenParticle
- pickColor(float) - Method in class team.lodestar.lodestone.systems.particle.world.GenericParticle
- pickSprite(int) - Method in class team.lodestar.lodestone.systems.particle.screen.GenericScreenParticle
- pickSprite(int) - Method in class team.lodestar.lodestone.systems.particle.world.GenericParticle
- pickSprite(SpriteSet) - Method in class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
- pitchOffset - Static variable in class team.lodestar.lodestone.handlers.ScreenshakeHandler
- place(BlockPos, Level) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure.StructurePiece
- place(BlockPos, Level, BlockState) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure.StructurePiece
- place(BlockPlaceContext) - Method in class team.lodestar.lodestone.systems.multiblock.HorizontalDirectionStructure
- place(BlockPlaceContext) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure
- place(LevelAccessor, BlockPos) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.BlockStateEntry
- placeBlock(BlockPlaceContext, BlockState) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockItem
- placeBlock(PlayerInteractEvent.RightClickBlock) - Static method in class team.lodestar.lodestone.events.RuntimeEvents
- placeBlock(PlayerInteractEvent.RightClickBlock) - Static method in class team.lodestar.lodestone.handlers.PlacementAssistantHandler
- PlacementAssistantHandler - Class in team.lodestar.lodestone.handlers
- PlacementAssistantHandler() - Constructor for class team.lodestar.lodestone.handlers.PlacementAssistantHandler
- placeVertex(VertexConsumer, Matrix4f, float, float, float, float, float) - Method in interface team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder.WorldVertexPlacementSupplier
- PLAYER_UUID - Static variable in class team.lodestar.lodestone.network.capability.SyncLodestonePlayerCapabilityPacket
- playerClone(PlayerEvent.Clone) - Static method in class team.lodestar.lodestone.capability.LodestonePlayerDataCapability
- playerClone(PlayerEvent.Clone) - Static method in class team.lodestar.lodestone.events.RuntimeEvents
- playerJoin(EntityJoinLevelEvent) - Static method in class team.lodestar.lodestone.capability.LodestonePlayerDataCapability
- playerJoin(EntityJoinLevelEvent) - Static method in class team.lodestar.lodestone.handlers.WorldEventHandler
- playerTick(TickEvent.PlayerTickEvent) - Static method in class team.lodestar.lodestone.capability.LodestonePlayerDataCapability
- playerTick(TickEvent.PlayerTickEvent) - Static method in class team.lodestar.lodestone.events.RuntimeEvents
- playerWillDestroy(Level, BlockPos, BlockState, Player) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- position - Variable in class team.lodestar.lodestone.helpers.EntityHelper.PastPosition
- position - Variable in class team.lodestar.lodestone.network.screenshake.PositionedScreenshakePacket
- position - Variable in class team.lodestar.lodestone.systems.screenshake.PositionedScreenshakeInstance
- PositionedScreenshakeInstance - Class in team.lodestar.lodestone.systems.screenshake
- PositionedScreenshakeInstance(int, Vec3, float, float) - Constructor for class team.lodestar.lodestone.systems.screenshake.PositionedScreenshakeInstance
- PositionedScreenshakeInstance(int, Vec3, float, float, Easing) - Constructor for class team.lodestar.lodestone.systems.screenshake.PositionedScreenshakeInstance
- PositionedScreenshakePacket - Class in team.lodestar.lodestone.network.screenshake
- PositionedScreenshakePacket(int, Vec3, float, float) - Constructor for class team.lodestar.lodestone.network.screenshake.PositionedScreenshakePacket
- PositionedScreenshakePacket(int, Vec3, float, float, Easing) - Constructor for class team.lodestar.lodestone.network.screenshake.PositionedScreenshakePacket
- postChain - Variable in class team.lodestar.lodestone.systems.postprocess.PostProcessor
- PostProcessHandler - Class in team.lodestar.lodestone.systems.postprocess
-
Handles world-space post-processing.
- PostProcessHandler() - Constructor for class team.lodestar.lodestone.systems.postprocess.PostProcessHandler
- PostProcessor - Class in team.lodestar.lodestone.systems.postprocess
-
Abstract world space post-process pass.
- PostProcessor() - Constructor for class team.lodestar.lodestone.systems.postprocess.PostProcessor
- predefinedModel(Block) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- PRESSURE_PLATE_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a pressure plate block model and state.
- processAttributes(LivingHurtEvent) - Static method in class team.lodestar.lodestone.handlers.LodestoneAttributeEventHandler
- progress - Variable in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- projectToPlayerView(Vec3, float) - Static method in class team.lodestar.lodestone.helpers.VecHelper
- PROTOCOL_VERSION - Static variable in class team.lodestar.lodestone.registry.common.LodestonePacketRegistry
- provider - Variable in class team.lodestar.lodestone.systems.datagen.itemsmith.AbstractItemModelSmith.ItemModelSmithData
- provider - Variable in class team.lodestar.lodestone.systems.datagen.statesmith.AbstractBlockStateSmith.StateSmithData
- provider - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleType
- pullFromParticleVault(ItemStack, HashMap<LodestoneScreenParticleRenderType, ArrayList<ScreenParticle>>) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
Q
- QUAD_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Quadratic easing in - accelerating from zero velocity.
- QUAD_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Quadratic easing in/out - acceleration until halfway, then deceleration
- QUAD_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Quadratic easing out - decelerating to zero velocity.
- QuadScreenParticle - Class in team.lodestar.lodestone.systems.particle.screen.base
- QuadScreenParticle(ClientLevel, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
- QuadScreenParticle(ClientLevel, double, double, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
- quadSize - Variable in class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
- QUARTIC_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Quartic easing in - accelerating from zero velocity.
- QUARTIC_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Quartic easing in/out - acceleration until halfway, then deceleration.
- QUARTIC_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Quartic easing out - decelerating to zero velocity.
- queueUniformChanges(RenderType, ShaderUniformHandler) - Static method in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry
-
Queues shader uniform changes for a render type.
- quietlyGiveItemToPlayer(Player, ItemStack) - Static method in class team.lodestar.lodestone.helpers.ItemHelper
- QUINTIC_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Quintic easing in - accelerating from zero velocity.
- QUINTIC_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Quintic easing in/out - acceleration until halfway, then deceleration.
- QUINTIC_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Quintic easing out - decelerating to zero velocity.
R
- r - Variable in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- r1 - Variable in class team.lodestar.lodestone.systems.particle.data.ColorParticleData.ColorParticleDataBuilder
- r1 - Variable in class team.lodestar.lodestone.systems.particle.data.ColorParticleData
- r2 - Variable in class team.lodestar.lodestone.systems.particle.data.ColorParticleData.ColorParticleDataBuilder
- r2 - Variable in class team.lodestar.lodestone.systems.particle.data.ColorParticleData
- rad(double) - Static method in class team.lodestar.lodestone.helpers.AngleHelper
- RADIAL_NOISE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry
- RADIAL_NOISE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaderRegistry
- RADIAL_SCATTER_NOISE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry
- RADIAL_SCATTER_NOISE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaderRegistry
- radialOffset(Vec3, float, float, float) - Static method in class team.lodestar.lodestone.helpers.DataHelper
- radialOffset(Vec3, float, float, float) - Static method in class team.lodestar.lodestone.helpers.VecHelper
-
A method that returns a position on the perimeter of a circle around a given Vec3 position
- random - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- RANDOM - Static variable in class team.lodestar.lodestone.LodestoneLib
- RANDOM_SPRITE - Enum constant in enum class team.lodestar.lodestone.systems.particle.SimpleParticleOptions.ParticleSpritePicker
- randomizeOffset(RandomSource) - Static method in class team.lodestar.lodestone.handlers.ScreenshakeHandler
- randomTicks() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- rCol - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- read(FriendlyByteBuf) - Static method in class team.lodestar.lodestone.systems.recipe.IngredientWithCount
- RECIPE_SERIALIZERS - Static variable in class team.lodestar.lodestone.registry.common.LodestoneRecipeSerializerRegistry
- red - Variable in class team.lodestar.lodestone.systems.rendering.ghost.GhostBlockOptions
- register() - Static method in class team.lodestar.lodestone.command.DevWorldSetupCommand
- register(String, Codec<P>) - Static method in class team.lodestar.lodestone.registry.common.LodestonePlacementFillerRegistry
- register(IEventBus) - Static method in class team.lodestar.lodestone.registry.common.LodestonePaintingRegistry
- register(SimpleChannel, int) - Static method in class team.lodestar.lodestone.network.capability.SyncLodestoneEntityCapabilityPacket
- register(SimpleChannel, int) - Static method in class team.lodestar.lodestone.network.capability.SyncLodestonePlayerCapabilityPacket
- register(SimpleChannel, int) - Static method in class team.lodestar.lodestone.network.ClearFireEffectInstancePacket
- register(SimpleChannel, int) - Static method in class team.lodestar.lodestone.network.interaction.ResetRightClickDelayPacket
- register(SimpleChannel, int) - Static method in class team.lodestar.lodestone.network.interaction.RightClickEmptyPacket
- register(SimpleChannel, int) - Static method in class team.lodestar.lodestone.network.interaction.UpdateLeftClickPacket
- register(SimpleChannel, int) - Static method in class team.lodestar.lodestone.network.interaction.UpdateRightClickPacket
- register(SimpleChannel, int) - Static method in class team.lodestar.lodestone.network.screenshake.PositionedScreenshakePacket
- register(SimpleChannel, int) - Static method in class team.lodestar.lodestone.network.screenshake.ScreenshakePacket
- register(SimpleChannel, int) - Static method in class team.lodestar.lodestone.network.SyncWorldEventPacket
- register(SimpleChannel, int) - Static method in class team.lodestar.lodestone.network.TotemOfUndyingEffectPacket
- registerAttribute(DeferredRegister<Attribute>, String, String, Function<String, Attribute>) - Static method in class team.lodestar.lodestone.registry.common.LodestoneAttributeRegistry
-
Registers an attribute with a given name,
- registerCapabilities(RegisterCapabilitiesEvent) - Static method in class team.lodestar.lodestone.capability.LodestoneEntityDataCapability
- registerCapabilities(RegisterCapabilitiesEvent) - Static method in class team.lodestar.lodestone.capability.LodestonePlayerDataCapability
- registerCapabilities(RegisterCapabilitiesEvent) - Static method in class team.lodestar.lodestone.capability.LodestoneWorldDataCapability
- registerCapabilities(RegisterCapabilitiesEvent) - Static method in class team.lodestar.lodestone.events.SetupEvents
- registerCommands(RegisterCommandsEvent) - Static method in class team.lodestar.lodestone.registry.common.LodestoneCommandRegistry
- registerCommon(FMLCommonSetupEvent) - Static method in class team.lodestar.lodestone.events.SetupEvents
- registerEventType(WorldEventType) - Static method in class team.lodestar.lodestone.registry.common.LodestoneWorldEventTypeRegistry
- registerItemParticleEmitter(Item, ParticleEmitterHandler.ItemParticleSupplier) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ParticleEmitterHandler
- registerItemParticleEmitter(ParticleEmitterHandler.ItemParticleSupplier, Item...) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ParticleEmitterHandler
- registerModels() - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockModelProvider
- registerPackets(FMLCommonSetupEvent) - Static method in class team.lodestar.lodestone.registry.common.LodestonePacketRegistry
- registerParticleEmitters(FMLClientSetupEvent) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ParticleEmitterHandler
- registerParticleFactory(RegisterParticleProvidersEvent) - Static method in class team.lodestar.lodestone.events.ClientSetupEvents
- registerParticleFactory(RegisterParticleProvidersEvent) - Static method in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleRegistry
- registerParticleFactory(RegisterParticleProvidersEvent) - Static method in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleRegistry
- registerPlacementAssistants(FMLCommonSetupEvent) - Static method in class team.lodestar.lodestone.handlers.PlacementAssistantHandler
- registerProvider(ScreenParticleType<T>, ScreenParticleType.ParticleProvider<T>) - Static method in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleRegistry
- registerRenderer(EntityRenderersEvent.RegisterRenderers) - Static method in class team.lodestar.lodestone.registry.common.LodestoneBlockEntityRegistry.ClientOnly
- registerRenderer(FireEffectType, FireEffectRenderer<? extends FireEffectInstance>) - Static method in class team.lodestar.lodestone.registry.client.LodestoneFireEffectRendererRegistry
- registerRenderer(WorldEventType, WorldEventRenderer<? extends WorldEventInstance>) - Static method in class team.lodestar.lodestone.registry.client.LodestoneWorldEventRendererRegistry
- registerShader(RegisterShadersEvent, ExtendedShaderInstance) - Static method in class team.lodestar.lodestone.registry.client.LodestoneShaderRegistry
- registerTextureLoader(String, ResourceLocation, ResourceLocation, RegisterTextureAtlasSpriteLoadersEvent) - Static method in class team.lodestar.lodestone.systems.textureloader.LodestoneTextureLoader
- registerTextureLoader(String, ResourceLocation, ResourceLocation, LodestoneTextureLoader.TextureModifier, RegisterTextureAtlasSpriteLoadersEvent) - Static method in class team.lodestar.lodestone.systems.textureloader.LodestoneTextureLoader
- registerType(FireEffectType) - Static method in class team.lodestar.lodestone.registry.common.LodestoneFireEffectRegistry
- registerType(ScreenParticleType<T>) - Static method in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleRegistry
- registerTypes(FMLCommonSetupEvent) - Static method in class team.lodestar.lodestone.registry.common.LodestonePlacementFillerRegistry
- releaseId() - Method in class team.lodestar.lodestone.systems.rendering.multipass.DynamicTexture
- remove() - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- remove() - Method in class team.lodestar.lodestone.systems.postprocess.DynamicShaderFxInstance
- removed - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- removeTags(CompoundTag, NBTHelper.TagFilter) - Static method in class team.lodestar.lodestone.helpers.NBTHelper
- render(BufferBuilder) - Method in class team.lodestar.lodestone.systems.particle.screen.base.QuadScreenParticle
- render(BufferBuilder) - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- render(BufferBuilder) - Method in class team.lodestar.lodestone.systems.particle.screen.GenericScreenParticle
- render(PoseStack, GhostBlockOptions) - Method in class team.lodestar.lodestone.systems.rendering.ghost.GhostBlockRenderer
- render(VertexConsumer, Camera, float) - Method in class team.lodestar.lodestone.systems.particle.world.GenericParticle
- render(T, PoseStack, MultiBufferSource, float) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventRenderer
- renderBatches(RenderLevelStageEvent) - Static method in class team.lodestar.lodestone.handlers.RenderHandler
- renderBeam(VertexConsumer, PoseStack, Vec3, Vec3, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderBufferedBatches(PoseStack) - Static method in class team.lodestar.lodestone.handlers.RenderHandler
- renderBufferedParticles(PoseStack) - Static method in class team.lodestar.lodestone.handlers.RenderHandler
- renderEarliestParticles() - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- renderEarlyParticles() - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- renderEnd(VertexConsumer, VFXBuilders.WorldVFXBuilder.WorldVertexPlacementSupplier, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.TrailPoint
- RENDERERS - Static variable in class team.lodestar.lodestone.registry.client.LodestoneFireEffectRendererRegistry
- RENDERERS - Static variable in class team.lodestar.lodestone.registry.client.LodestoneWorldEventRendererRegistry
- renderFog(ViewportEvent.RenderFog) - Static method in class team.lodestar.lodestone.events.ClientRuntimeEvents
- renderGhosts(PoseStack) - Static method in class team.lodestar.lodestone.handlers.GhostBlockHandler
- RenderHandler - Class in team.lodestar.lodestone.handlers
-
A handler responsible for all the backend rendering processes.
- RenderHandler() - Constructor for class team.lodestar.lodestone.handlers.RenderHandler
- RenderHelper - Class in team.lodestar.lodestone.helpers.render
- RenderHelper() - Constructor for class team.lodestar.lodestone.helpers.render.RenderHelper
- renderingHotbar - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- renderItemStackEarly(ItemStack, int, int) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- renderItemStackLate() - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- renderLateParticles() - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- renderMid(VertexConsumer, VFXBuilders.WorldVFXBuilder.WorldVertexPlacementSupplier, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.TrailPoint
- renderParticles(TickEvent.RenderTickEvent) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- renderPoints(VertexConsumer, List<TrailPoint>, float, float, float, float, Consumer<Float>) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderQuad(VertexConsumer, PoseStack, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderQuad(VertexConsumer, PoseStack, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderQuad(VertexConsumer, PoseStack, Vector3f[]) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderQuad(VertexConsumer, PoseStack, Vector3f[], float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderQuad(VertexConsumer, PoseStack, Vector3f[], float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderScreen(T, Minecraft, PoseStack) - Method in class team.lodestar.lodestone.systems.fireeffect.FireEffectRenderer
- renderSphere(VertexConsumer, PoseStack, float, int, int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderStages(RenderLevelStageEvent) - Static method in class team.lodestar.lodestone.events.ClientRuntimeEvents
- renderStart(VertexConsumer, VFXBuilders.WorldVFXBuilder.WorldVertexPlacementSupplier, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.TrailPoint
- renderTick(TickEvent.RenderTickEvent) - Static method in class team.lodestar.lodestone.events.ClientRuntimeEvents
- renderTick(TickEvent.RenderTickEvent) - Static method in class team.lodestar.lodestone.systems.client.ClientTickCounter
- renderToBuffer(PoseStack, VertexConsumer, int, int, float, float, float, float) - Method in class team.lodestar.lodestone.systems.model.LodestoneArmorModel
- renderTrail(VertexConsumer, PoseStack, Vector3f, List<Vector4f>, Function<Float, Float>) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderTrail(VertexConsumer, PoseStack, Vector3f, List<Vector4f>, Function<Float, Float>, Consumer<Float>) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderTrail(VertexConsumer, Matrix4f, Vector3f, List<Vector4f>, Function<Float, Float>, Consumer<Float>) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- renderType - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleOptions
- renderType - Variable in class team.lodestar.lodestone.systems.particle.world.WorldParticleOptions
- renderType - Variable in class team.lodestar.lodestone.systems.rendering.ghost.GhostBlockOptions
- RenderTypeData(String, VertexFormat, VertexFormat.Mode, RenderStateShard.ShaderStateShard, RenderStateShard.EmptyTextureStateShard) - Constructor for class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry.RenderTypeData
- RenderTypeData(String, VertexFormat, VertexFormat.Mode, RenderStateShard.ShaderStateShard, RenderStateShard.TransparencyStateShard, RenderStateShard.EmptyTextureStateShard) - Constructor for class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry.RenderTypeData
- RenderTypeData(RenderType.CompositeRenderType) - Constructor for class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry.RenderTypeData
- RenderTypeProvider(Function<ResourceLocation, RenderType>) - Constructor for class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry.RenderTypeProvider
- renderUIFireEffect(Minecraft, PoseStack) - Static method in class team.lodestar.lodestone.handlers.FireEffectHandler.ClientOnly
- renderWorld(T, PoseStack, MultiBufferSource, Camera, Entity) - Method in class team.lodestar.lodestone.systems.fireeffect.FireEffectRenderer
- renderWorldEvents(PoseStack, float) - Static method in class team.lodestar.lodestone.handlers.WorldEventHandler.ClientOnly
- renderWorldFireEffect(PoseStack, MultiBufferSource, Camera, Entity) - Static method in class team.lodestar.lodestone.handlers.FireEffectHandler.ClientOnly
- repeat(double, double, int) - Method in class team.lodestar.lodestone.systems.particle.ScreenParticleBuilder
- repeat(Level, double, double, double, int) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- repeatCircle(Level, double, double, double, double, int) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- repeatOnStack(double, double, int) - Method in class team.lodestar.lodestone.systems.particle.ScreenParticleBuilder
- repeatRandomFace(Level, BlockPos, int) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- repeatSurroundBlock(Level, BlockPos, int) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- repeatSurroundBlock(Level, BlockPos, int, Direction...) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- replace(BlockPos, Function<LodestoneBlockFiller.BlockStateEntry, LodestoneBlockFiller.BlockStateEntry>) - Method in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller
- requiresCorrectToolForDrops() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- reset() - Method in interface team.lodestar.lodestone.systems.multiblock.IModularMultiBlockCore
- ResetRightClickDelayPacket - Class in team.lodestar.lodestone.network.interaction
- ResetRightClickDelayPacket() - Constructor for class team.lodestar.lodestone.network.interaction.ResetRightClickDelayPacket
- resize(int, int) - Static method in class team.lodestar.lodestone.systems.postprocess.PostProcessHandler
- resize(int, int) - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
- respondToDeath(LivingDeathEvent) - Static method in class team.lodestar.lodestone.handlers.ItemEventHandler
- respondToHurt(LivingHurtEvent) - Static method in class team.lodestar.lodestone.handlers.ItemEventHandler
- Result(ResourceLocation, Ingredient, Item, int, String, List<String>, Map<Character, Ingredient>, Advancement.Builder, ResourceLocation) - Constructor for class team.lodestar.lodestone.data.builder.NBTCarryRecipeBuilder.Result
- reverseOrder(K, Collection<T>) - Static method in class team.lodestar.lodestone.helpers.DataHelper
-
Reverses the order of any K collection of T entries
- RGBToHSV(Color, float[]) - Static method in class team.lodestar.lodestone.helpers.render.ColorHelper
- rightArm - Variable in class team.lodestar.lodestone.systems.model.LodestoneArmorModel
- RightClickEmptyPacket - Class in team.lodestar.lodestone.network.interaction
- RightClickEmptyPacket() - Constructor for class team.lodestar.lodestone.network.interaction.RightClickEmptyPacket
- RightClickEmptyServer - Class in team.lodestar.lodestone.events.types
-
Runs on the server when a player initially right-clicks an empty space.
- RightClickEmptyServer(Player) - Constructor for class team.lodestar.lodestone.events.types.RightClickEmptyServer
- rightClickHeld - Variable in class team.lodestar.lodestone.capability.LodestonePlayerDataCapability
- rightClickTime - Variable in class team.lodestar.lodestone.capability.LodestonePlayerDataCapability
- rightFoot - Variable in class team.lodestar.lodestone.systems.model.LodestoneArmorModel
- rightLegging - Variable in class team.lodestar.lodestone.systems.model.LodestoneArmorModel
- roll - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- root - Variable in class team.lodestar.lodestone.systems.model.LodestoneArmorModel
- rotate(BlockState, Rotation) - Method in class team.lodestar.lodestone.systems.block.LodestoneDirectionalBlock
- rotate(Vec3, double, Direction.Axis) - Static method in class team.lodestar.lodestone.helpers.VecHelper
- rotatingRadialOffset(Vec3, float, float, float, float, long, float) - Static method in class team.lodestar.lodestone.helpers.DataHelper
- rotatingRadialOffset(Vec3, float, float, float, float, long, float) - Static method in class team.lodestar.lodestone.helpers.VecHelper
-
A method that returns a single position on the perimeter of a circle around a given Vec3 position.
- rotatingRadialOffset(Vec3, float, float, float, long, float) - Static method in class team.lodestar.lodestone.helpers.DataHelper
- rotatingRadialOffset(Vec3, float, float, float, long, float) - Static method in class team.lodestar.lodestone.helpers.VecHelper
-
A method that returns a single position on the perimeter of a circle around a given Vec3 position.
- rotatingRadialOffsets(Vec3, float, float, float, long, float) - Static method in class team.lodestar.lodestone.helpers.DataHelper
- rotatingRadialOffsets(Vec3, float, float, float, long, float) - Static method in class team.lodestar.lodestone.helpers.VecHelper
-
A method that returns an array list of positions on the perimeter of a sphere around a given Vec3 position.
- rotatingRadialOffsets(Vec3, float, float, long, float) - Static method in class team.lodestar.lodestone.helpers.DataHelper
- rotatingRadialOffsets(Vec3, float, float, long, float) - Static method in class team.lodestar.lodestone.helpers.VecHelper
-
A method that returns an array list of positions on the perimeter of a circle around a given Vec3 position.
- run(CachedOutput) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockModelProvider
- RuntimeEvents - Class in team.lodestar.lodestone.events
- RuntimeEvents() - Constructor for class team.lodestar.lodestone.events.RuntimeEvents
S
- save(CompoundTag) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- save(CompoundTag, String) - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- saveAdditional(CompoundTag) - Method in class team.lodestar.lodestone.systems.blockentity.ItemHolderBlockEntity
- saveAdditional(CompoundTag) - Method in class team.lodestar.lodestone.systems.multiblock.MultiBlockComponentEntity
- saveBlockPos(CompoundTag, BlockPos) - Static method in class team.lodestar.lodestone.helpers.NBTHelper
-
Saves a block position to nbt.
- saveBlockPos(CompoundTag, BlockPos, String) - Static method in class team.lodestar.lodestone.helpers.NBTHelper
-
Saves a block position to nbt with extra text to differentiate it.
- saveTextureToFile(Path) - Method in class team.lodestar.lodestone.systems.rendering.multipass.DynamicTexture
- scaleData - Variable in class team.lodestar.lodestone.systems.particle.screen.GenericScreenParticle
- scaleData - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- scaleData - Variable in class team.lodestar.lodestone.systems.particle.world.GenericParticle
- scaleSupplier - Variable in class team.lodestar.lodestone.systems.rendering.ghost.GhostBlockOptions
- SCREEN_PARTICLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaderRegistry
- ScreenEffectRendererMixin - Class in team.lodestar.lodestone.mixin
- ScreenEffectRendererMixin() - Constructor for class team.lodestar.lodestone.mixin.ScreenEffectRendererMixin
- ScreenMixin - Class in team.lodestar.lodestone.mixin
- ScreenMixin() - Constructor for class team.lodestar.lodestone.mixin.ScreenMixin
- ScreenParticle - Class in team.lodestar.lodestone.systems.particle.screen.base
- ScreenParticle(ClientLevel, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- ScreenParticle(ClientLevel, double, double, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- ScreenParticleBuilder - Class in team.lodestar.lodestone.systems.particle
- ScreenParticleBuilder(ScreenParticleType<?>, HashMap<LodestoneScreenParticleRenderType, ArrayList<ScreenParticle>>) - Constructor for class team.lodestar.lodestone.systems.particle.ScreenParticleBuilder
- ScreenParticleHandler - Class in team.lodestar.lodestone.handlers.screenparticle
-
A handler for screen particles.
- ScreenParticleHandler() - Constructor for class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- ScreenParticleHandler.ItemStackParticleData - Class in team.lodestar.lodestone.handlers.screenparticle
- ScreenParticleOptions - Class in team.lodestar.lodestone.systems.particle.screen
- ScreenParticleOptions(ScreenParticleType<?>) - Constructor for class team.lodestar.lodestone.systems.particle.screen.ScreenParticleOptions
- ScreenParticleType<T extends ScreenParticleOptions> - Class in team.lodestar.lodestone.systems.particle.screen
- ScreenParticleType() - Constructor for class team.lodestar.lodestone.systems.particle.screen.ScreenParticleType
- ScreenParticleType.ParticleProvider<T extends ScreenParticleOptions> - Interface in team.lodestar.lodestone.systems.particle.screen
- SCREENSHAKE_INTENSITY - Static variable in class team.lodestar.lodestone.config.ClientConfig
- SCREENSHAKE_INTENSITY - Static variable in class team.lodestar.lodestone.registry.common.LodestoneOptionRegistry
- ScreenshakeHandler - Class in team.lodestar.lodestone.handlers
- ScreenshakeHandler() - Constructor for class team.lodestar.lodestone.handlers.ScreenshakeHandler
- ScreenshakeInstance - Class in team.lodestar.lodestone.systems.screenshake
- ScreenshakeInstance(int) - Constructor for class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- ScreenshakePacket - Class in team.lodestar.lodestone.network.screenshake
- ScreenshakePacket(int) - Constructor for class team.lodestar.lodestone.network.screenshake.ScreenshakePacket
- screenSpaceQuadOffsets(Vector4f, Vector4f, float) - Static method in class team.lodestar.lodestone.helpers.render.RenderHelper
- ScreenVFXBuilder() - Constructor for class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- SCROLLING_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry
- SCROLLING_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaderRegistry
- SCROLLING_TEXTURE_TRIANGLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry
- SCROLLING_TRIANGLE_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaderRegistry
- separate(BlockPos) - Method in interface team.lodestar.lodestone.systems.multiblock.IModularMultiBlockCore
- serialize() - Method in class team.lodestar.lodestone.systems.recipe.IngredientWithCount
- serializeAdvancement() - Method in class team.lodestar.lodestone.data.builder.NBTCarryRecipeBuilder.Result
- serializeNBT() - Method in class team.lodestar.lodestone.capability.LodestoneEntityDataCapability
- serializeNBT() - Method in class team.lodestar.lodestone.capability.LodestonePlayerDataCapability
- serializeNBT() - Method in class team.lodestar.lodestone.capability.LodestoneWorldDataCapability
- serializeNBT() - Method in class team.lodestar.lodestone.systems.capability.LodestoneCapabilityProvider
- serializeNBT(CompoundTag) - Method in class team.lodestar.lodestone.systems.fireeffect.FireEffectInstance
- serializeNBT(CompoundTag) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- serializeNBT(LodestoneEntityDataCapability, CompoundTag) - Static method in class team.lodestar.lodestone.handlers.FireEffectHandler
- serializeNBT(LodestoneWorldDataCapability, CompoundTag) - Static method in class team.lodestar.lodestone.handlers.WorldEventHandler
- Serializer() - Constructor for class team.lodestar.lodestone.recipe.NBTCarryRecipe.Serializer
- serializeRecipeData(JsonObject) - Method in class team.lodestar.lodestone.data.builder.NBTCarryRecipeBuilder.Result
- serverExecute(Supplier<NetworkEvent.Context>) - Method in class team.lodestar.lodestone.systems.network.LodestoneTwoWayNBTPacket
- serverExecute(Supplier<NetworkEvent.Context>) - Method in class team.lodestar.lodestone.systems.network.LodestoneTwoWayPacket
- serverExecute(Supplier<NetworkEvent.Context>, CompoundTag) - Method in class team.lodestar.lodestone.network.capability.SyncLodestoneEntityCapabilityPacket
- serverExecute(Supplier<NetworkEvent.Context>, CompoundTag) - Method in class team.lodestar.lodestone.network.capability.SyncLodestonePlayerCapabilityPacket
- serverExecute(Supplier<NetworkEvent.Context>, CompoundTag) - Method in class team.lodestar.lodestone.systems.network.LodestoneTwoWayNBTPacket
- setActive(boolean) - Method in class team.lodestar.lodestone.systems.postprocess.PostProcessor
- setAlpha(float) - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- setAlpha(float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setAlpha(float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setAmplitude(float) - Method in class team.lodestar.lodestone.systems.easing.Easing.Elastic
-
Sets the amplitude to the given value.
- setBlockEntity(Supplier<BlockEntityType<T>>) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- setBlockStateWithExistingProperties(Level, BlockPos, BlockState, int) - Static method in class team.lodestar.lodestone.helpers.block.BlockStateHelper
-
Copies BlockState properties from a BlockState already in the world, and replaces it with a newState with matching property values.
- setChanged() - Method in class team.lodestar.lodestone.systems.container.ItemInventory
- setCoefficient(float) - Method in class team.lodestar.lodestone.systems.particle.data.ColorParticleData.ColorParticleDataBuilder
- setCoefficient(float) - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData.GenericParticleDataBuilder
- setCoefficient(float) - Method in class team.lodestar.lodestone.systems.particle.data.SpinParticleData.SpinParticleDataBuilder
- setColor(float, float, float) - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- setColor(float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setColor(float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setColor(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setColor(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setColor(Color) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setColor(Color) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setColor(Color, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setColor(Color, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setColorData(ColorParticleData) - Method in class team.lodestar.lodestone.systems.particle.ScreenParticleBuilder
- setColorData(ColorParticleData) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- setConfig(ForgeConfigSpec.Builder) - Method in class team.lodestar.lodestone.systems.config.ConfigValueHolder
- setConfigValue(T) - Method in class team.lodestar.lodestone.systems.config.ConfigValueHolder
- setCustomFireInstance(Entity, FireEffectInstance) - Static method in class team.lodestar.lodestone.handlers.FireEffectHandler
- setCutoutRenderType() - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- setDataBufferUniform(EffectInstance, String, String) - Method in class team.lodestar.lodestone.systems.postprocess.MultiInstancePostProcessor
- setDiscardFunction(SimpleParticleOptions.ParticleDiscardFunctionType) - Method in class team.lodestar.lodestone.systems.particle.ScreenParticleBuilder
- setDiscardFunction(SimpleParticleOptions.ParticleDiscardFunctionType) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- setDuration(int) - Method in class team.lodestar.lodestone.systems.fireeffect.FireEffectInstance
- setEasing(Easing) - Method in class team.lodestar.lodestone.network.screenshake.ScreenshakePacket
- setEasing(Easing) - Method in class team.lodestar.lodestone.systems.particle.data.ColorParticleData.ColorParticleDataBuilder
- setEasing(Easing) - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData.GenericParticleDataBuilder
- setEasing(Easing) - Method in class team.lodestar.lodestone.systems.particle.data.SpinParticleData.SpinParticleDataBuilder
- setEasing(Easing) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- setEasing(Easing, Easing) - Method in class team.lodestar.lodestone.network.screenshake.ScreenshakePacket
- setEasing(Easing, Easing) - Method in class team.lodestar.lodestone.systems.particle.data.GenericParticleData.GenericParticleDataBuilder
- setEasing(Easing, Easing) - Method in class team.lodestar.lodestone.systems.particle.data.SpinParticleData.SpinParticleDataBuilder
- setEasing(Easing, Easing) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- setFormat(VertexFormat) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setFormat(VertexFormat) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setGravity(float) - Method in class team.lodestar.lodestone.systems.particle.ScreenParticleBuilder
- setGravity(float) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- setGroup(String) - Method in class team.lodestar.lodestone.data.builder.NBTCarryRecipeBuilder
- setInstance(ExtendedShaderInstance) - Method in class team.lodestar.lodestone.systems.rendering.ShaderHolder
- setIntensity(float) - Method in class team.lodestar.lodestone.network.screenshake.ScreenshakePacket
- setIntensity(float) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- setIntensity(float, float) - Method in class team.lodestar.lodestone.network.screenshake.ScreenshakePacket
- setIntensity(float, float) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- setIntensity(float, float, float) - Method in class team.lodestar.lodestone.network.screenshake.ScreenshakePacket
- setIntensity(float, float, float) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- setLifetime(int) - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- setLifetime(int) - Method in class team.lodestar.lodestone.systems.particle.ScreenParticleBuilder
- setLifetime(int) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- setLight(int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setLight(int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setMotion(double, double) - Method in class team.lodestar.lodestone.systems.particle.ScreenParticleBuilder
- setMotion(double, double, double) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- setOvershoot(float) - Method in class team.lodestar.lodestone.systems.easing.Easing.Back
-
Sets the overshoot to the given value.
- setParticleSpeed(double, double) - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- setParticleSpeed(Vector3d) - Method in class team.lodestar.lodestone.systems.particle.screen.GenericScreenParticle
- setParticleSpeed(Vec3) - Method in class team.lodestar.lodestone.systems.particle.world.GenericParticle
- setPeriod(float) - Method in class team.lodestar.lodestone.systems.easing.Easing.Elastic
-
Sets the period to the given value.
- setPlacedBy(Level, BlockPos, BlockState, LivingEntity, ItemStack) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- setPosColorDefaultFormat() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setPosColorDefaultFormat() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setPosColorLightmapDefaultFormat() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setPosColorTexDefaultFormat() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setPosColorTexDefaultFormat() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setPosColorTexLightmapDefaultFormat() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setPosColorTexLightmapDefaultFormat() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setPosition(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setPositionWithWidth(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setPosTexDefaultFormat() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setPosTexDefaultFormat() - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setRandomMotion(double) - Method in class team.lodestar.lodestone.systems.particle.ScreenParticleBuilder
- setRandomMotion(double) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- setRandomMotion(double, double) - Method in class team.lodestar.lodestone.systems.particle.ScreenParticleBuilder
- setRandomMotion(double, double) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- setRandomMotion(double, double, double) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- setRandomOffset(double) - Method in class team.lodestar.lodestone.systems.particle.ScreenParticleBuilder
- setRandomOffset(double) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- setRandomOffset(double, double) - Method in class team.lodestar.lodestone.systems.particle.ScreenParticleBuilder
- setRandomOffset(double, double) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- setRandomOffset(double, double, double) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- setRenderLayers(FMLClientSetupEvent) - Static method in class team.lodestar.lodestone.handlers.ThrowawayBlockDataHandler
- setRenderType(Supplier<Supplier<RenderType>>) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- setRenderType(Supplier<Supplier<RenderType>>) - Method in class team.lodestar.lodestone.systems.block.LodestoneThrowawayBlockData
- setRenderType(ParticleRenderType) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- setRenderType(LodestoneScreenParticleRenderType) - Method in class team.lodestar.lodestone.systems.particle.ScreenParticleBuilder
- setScaleData(GenericParticleData) - Method in class team.lodestar.lodestone.systems.particle.ScreenParticleBuilder
- setScaleData(GenericParticleData) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- setShader(Supplier<ShaderInstance>) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setShader(ShaderInstance) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setShaderTexture(ResourceLocation) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setSize(float) - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- setSourceTexture(ResourceLocation, int) - Method in class team.lodestar.lodestone.systems.rendering.multipass.TextureSurgeon.TextureSurgeonTest
- setSourceTexture(ResourceLocation, int, int) - Method in class team.lodestar.lodestone.systems.rendering.multipass.TextureSurgeon.TextureSurgeonTest
- setSourceTexture(DynamicTexture) - Method in class team.lodestar.lodestone.systems.rendering.multipass.TextureSurgeon.TextureSurgeonTest
- setSpinData(SpinParticleData) - Method in class team.lodestar.lodestone.systems.particle.ScreenParticleBuilder
- setSpinData(SpinParticleData) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- setSpinOffset(float) - Method in class team.lodestar.lodestone.systems.particle.data.SpinParticleData.SpinParticleDataBuilder
- setSprite(int) - Method in class team.lodestar.lodestone.systems.particle.screen.FrameSetScreenParticle
- setSprite(TextureAtlasSprite) - Method in class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
- setSpriteFromAge(SpriteSet) - Method in class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
- setSpritePicker(SimpleParticleOptions.ParticleSpritePicker) - Method in class team.lodestar.lodestone.systems.particle.ScreenParticleBuilder
- setSpritePicker(SimpleParticleOptions.ParticleSpritePicker) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- setTexturePath(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneBlockStateProvider
- setTexturePath(String) - Method in class team.lodestar.lodestone.systems.datagen.providers.LodestoneItemModelProvider
- setTransparencyData(GenericParticleData) - Method in class team.lodestar.lodestone.systems.particle.ScreenParticleBuilder
- setTransparencyData(GenericParticleData) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- setUniformDefaults() - Method in class team.lodestar.lodestone.systems.rendering.ExtendedShaderInstance
- setUniformDefaults() - Method in class team.lodestar.lodestone.systems.rendering.ShaderHolder
- setUniformValue(AbstractUniform) - Method in class team.lodestar.lodestone.systems.rendering.UniformData.FloatUniformData
- setUniformValue(AbstractUniform) - Method in class team.lodestar.lodestone.systems.rendering.UniformData.IntegerUniformData
- setUniformValue(AbstractUniform) - Method in class team.lodestar.lodestone.systems.rendering.UniformData
- SetupEvents - Class in team.lodestar.lodestone.events
- SetupEvents() - Constructor for class team.lodestar.lodestone.events.SetupEvents
- setupMultiblock(BlockPos) - Method in interface team.lodestar.lodestone.systems.multiblock.IMultiBlockCore
- setUV(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setUV(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setUV(float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setUV(float, float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setUV(TextureAtlasSprite) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setUVWithWidth(float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setUVWithWidth(float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setUVWithWidth(float, float, float, float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setVertexSupplier(VFXBuilders.ScreenVFXBuilder.ScreenVertexPlacementSupplier) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- setVertexSupplier(VFXBuilders.WorldVFXBuilder.WorldVertexPlacementSupplier) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- setWhitelist() - Method in class team.lodestar.lodestone.helpers.NBTHelper.TagFilter
- setZLevel(int) - Method in class team.lodestar.lodestone.systems.rendering.VFXBuilders.ScreenVFXBuilder
- shader - Variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry.RenderTypeData
- ShaderDataBuffer - Class in team.lodestar.lodestone.systems.postprocess
- ShaderDataBuffer() - Constructor for class team.lodestar.lodestone.systems.postprocess.ShaderDataBuffer
- ShaderHolder - Class in team.lodestar.lodestone.systems.rendering
- ShaderHolder(String...) - Constructor for class team.lodestar.lodestone.systems.rendering.ShaderHolder
- shaderRegistry(RegisterShadersEvent) - Static method in class team.lodestar.lodestone.registry.client.LodestoneShaderRegistry
- ShaderUniformHandler - Interface in team.lodestar.lodestone.systems.rendering
- shapedRecipe(ItemLike, int, Ingredient) - Static method in class team.lodestar.lodestone.data.builder.NBTCarryRecipeBuilder
- shapedRecipe(ItemLike, Ingredient) - Static method in class team.lodestar.lodestone.data.builder.NBTCarryRecipeBuilder
- shard - Variable in class team.lodestar.lodestone.systems.rendering.ShaderHolder
- shortenEffect(MobEffectInstance, LivingEntity, int) - Static method in class team.lodestar.lodestone.helpers.EntityHelper
- shouldBuffer() - Method in interface team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticleRenderType
- shouldDumpTextures() - Method in class team.lodestar.lodestone.systems.rendering.multipass.TextureSurgeon.TextureSurgeonTest
- shouldPlace(PlacementContext, RandomSource, BlockPos) - Method in class team.lodestar.lodestone.systems.worldgen.ChancePlacementFilter
- shouldPlace(PlacementContext, RandomSource, BlockPos) - Method in class team.lodestar.lodestone.systems.worldgen.DimensionPlacementFilter
- SIGN - Static variable in class team.lodestar.lodestone.registry.common.LodestoneBlockEntityRegistry
- SimpleParticleOptions - Class in team.lodestar.lodestone.systems.particle
- SimpleParticleOptions() - Constructor for class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- SimpleParticleOptions.ParticleDiscardFunctionType - Enum Class in team.lodestar.lodestone.systems.particle
- SimpleParticleOptions.ParticleSpritePicker - Enum Class in team.lodestar.lodestone.systems.particle
- SINE_IN - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Sinusoidal easing in - accelerating from zero velocity.
- SINE_IN_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Sinusoidal easing in/out - accelerating until halfway, then decelerating.
- SINE_OUT - Static variable in class team.lodestar.lodestone.systems.easing.Easing
-
Sinusoidal easing out - decelerating to zero velocity.
- size - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- SLAB_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Slabs!
- slot - Variable in class team.lodestar.lodestone.systems.model.LodestoneArmorModel
- slotCount - Variable in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- SMOKE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleRegistry
- SMOKE_PARTICLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleRegistry
- sound(SoundType) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- SOURCE_TEXTURES - Static variable in class team.lodestar.lodestone.systems.rendering.multipass.TextureSurgeon.TextureSurgeonTest
- SPARKLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleRegistry
- SPARKLE_PARTICLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleRegistry
- spawn(double, double) - Method in class team.lodestar.lodestone.systems.particle.ScreenParticleBuilder
- spawn(Level, double, double, double) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- spawnAtRandomFace(Level, BlockPos) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- spawnLine(Level, Vec3, Vec3) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- spawnOnStack(double, double) - Method in class team.lodestar.lodestone.systems.particle.ScreenParticleBuilder
- spawnParticles(HashMap<LodestoneScreenParticleRenderType, ArrayList<ScreenParticle>>, Level, float, ItemStack, float, float) - Method in interface team.lodestar.lodestone.handlers.screenparticle.ParticleEmitterHandler.ItemParticleSupplier
- SPEC - Static variable in class team.lodestar.lodestone.config.ClientConfig
- speedFactor(float) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- spinData - Variable in class team.lodestar.lodestone.systems.particle.screen.GenericScreenParticle
- spinData - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- spinData - Variable in class team.lodestar.lodestone.systems.particle.world.GenericParticle
- spinOffset - Variable in class team.lodestar.lodestone.systems.particle.data.SpinParticleData
- spinOffset - Variable in class team.lodestar.lodestone.systems.particle.data.SpinParticleData.SpinParticleDataBuilder
- SpinParticleData - Class in team.lodestar.lodestone.systems.particle.data
- SpinParticleData(float, float, float, float, float, Easing, Easing) - Constructor for class team.lodestar.lodestone.systems.particle.data.SpinParticleData
- SpinParticleData.SpinParticleDataBuilder - Class in team.lodestar.lodestone.systems.particle.data
- SpinParticleDataBuilder(float, float, float) - Constructor for class team.lodestar.lodestone.systems.particle.data.SpinParticleData.SpinParticleDataBuilder
- sprite - Variable in class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
- sprite - Variable in class team.lodestar.lodestone.systems.particle.type.LodestoneScreenParticleType.Factory
- spritePicker - Variable in class team.lodestar.lodestone.systems.particle.screen.GenericScreenParticle
- spritePicker - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- spritePicker - Variable in class team.lodestar.lodestone.systems.particle.world.GenericParticle
- spriteSet - Variable in class team.lodestar.lodestone.systems.particle.screen.GenericScreenParticle
- spriteSet - Variable in class team.lodestar.lodestone.systems.particle.world.GenericParticle
- stack - Variable in class team.lodestar.lodestone.systems.recipe.WrappedItem
- stackTrackXOffset - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleOptions
- stackTrackYOffset - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleOptions
- STAIRS_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates stairs!
- STANDARD - Static variable in class team.lodestar.lodestone.systems.rendering.ghost.GhostBlockRenderer
- STAR - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleRegistry
- STAR_PARTICLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleRegistry
- start - Variable in class team.lodestar.lodestone.network.SyncWorldEventPacket
- start(Level) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- startingValue - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData.GenericParticleDataBuilder
- startingValue - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- startToMiddleEasing - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData.GenericParticleDataBuilder
- startToMiddleEasing - Variable in class team.lodestar.lodestone.systems.particle.data.GenericParticleData
- startTracking(PlayerEvent.StartTracking) - Static method in class team.lodestar.lodestone.events.RuntimeEvents
- state - Variable in class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure.StructurePiece
- state - Variable in class team.lodestar.lodestone.systems.worldgen.LodestoneBlockFiller.BlockStateEntry
- StateShards - Class in team.lodestar.lodestone.systems.rendering
- StateShards(String, Runnable, Runnable) - Constructor for class team.lodestar.lodestone.systems.rendering.StateShards
- StateSmithData(LodestoneBlockStateProvider, Consumer<RegistryObject<Block>>) - Constructor for class team.lodestar.lodestone.systems.datagen.statesmith.AbstractBlockStateSmith.StateSmithData
- stateSupplier - Variable in class team.lodestar.lodestone.systems.datagen.statesmith.BlockStateSmith
- stateSupplier - Variable in class team.lodestar.lodestone.systems.datagen.statesmith.ModularBlockStateSmith
- stillValid(Player) - Method in class team.lodestar.lodestone.systems.container.ItemInventory
- strength(float) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- strength(float, float) - Method in class team.lodestar.lodestone.systems.block.LodestoneBlockProperties
- stripped - Variable in class team.lodestar.lodestone.systems.block.LodestoneLogBlock
- structure - Variable in class team.lodestar.lodestone.systems.multiblock.MultiBlockCoreEntity
- structure - Variable in class team.lodestar.lodestone.systems.multiblock.MultiBlockItem
- StructurePiece(int, int, int, BlockState) - Constructor for class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure.StructurePiece
- structurePieces - Variable in class team.lodestar.lodestone.systems.multiblock.MultiBlockStructure
- supplier - Variable in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- supplier - Variable in class team.lodestar.lodestone.systems.worldevent.WorldEventType
- surroundBlock(Level, BlockPos, Direction...) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- surroundVoxelShape(Level, BlockPos, BlockState, int) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- surroundVoxelShape(Level, BlockPos, VoxelShape, int) - Method in class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- sync(Entity) - Method in class team.lodestar.lodestone.systems.fireeffect.FireEffectInstance
- sync(Entity, PacketDistributor.PacketTarget) - Static method in class team.lodestar.lodestone.capability.LodestoneEntityDataCapability
- sync(Entity, PacketDistributor.PacketTarget, NBTHelper.TagFilter) - Static method in class team.lodestar.lodestone.capability.LodestoneEntityDataCapability
- sync(Player, PacketDistributor.PacketTarget) - Static method in class team.lodestar.lodestone.capability.LodestonePlayerDataCapability
- sync(Player, PacketDistributor.PacketTarget, NBTHelper.TagFilter) - Static method in class team.lodestar.lodestone.capability.LodestonePlayerDataCapability
- sync(Level) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
-
Syncs the world event to all players.
- sync(T) - Static method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- sync(T, ServerPlayer) - Static method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- syncDuration(Entity) - Method in class team.lodestar.lodestone.systems.fireeffect.FireEffectInstance
- syncEntityCapability(PlayerEvent.StartTracking) - Static method in class team.lodestar.lodestone.capability.LodestoneEntityDataCapability
- SyncLodestoneEntityCapabilityPacket - Class in team.lodestar.lodestone.network.capability
- SyncLodestoneEntityCapabilityPacket(int, CompoundTag) - Constructor for class team.lodestar.lodestone.network.capability.SyncLodestoneEntityCapabilityPacket
- SyncLodestoneEntityCapabilityPacket(CompoundTag) - Constructor for class team.lodestar.lodestone.network.capability.SyncLodestoneEntityCapabilityPacket
- SyncLodestonePlayerCapabilityPacket - Class in team.lodestar.lodestone.network.capability
- SyncLodestonePlayerCapabilityPacket(UUID, CompoundTag) - Constructor for class team.lodestar.lodestone.network.capability.SyncLodestonePlayerCapabilityPacket
- SyncLodestonePlayerCapabilityPacket(CompoundTag) - Constructor for class team.lodestar.lodestone.network.capability.SyncLodestonePlayerCapabilityPacket
- syncPlayerCapability(PlayerEvent.StartTracking) - Static method in class team.lodestar.lodestone.capability.LodestonePlayerDataCapability
- syncSelf(ServerPlayer) - Static method in class team.lodestar.lodestone.capability.LodestonePlayerDataCapability
- syncSelf(ServerPlayer, NBTHelper.TagFilter) - Static method in class team.lodestar.lodestone.capability.LodestonePlayerDataCapability
- syncServer(Player) - Static method in class team.lodestar.lodestone.capability.LodestonePlayerDataCapability
- syncServer(Player, NBTHelper.TagFilter) - Static method in class team.lodestar.lodestone.capability.LodestonePlayerDataCapability
- syncTracking(Entity) - Static method in class team.lodestar.lodestone.capability.LodestoneEntityDataCapability
- syncTracking(Entity, NBTHelper.TagFilter) - Static method in class team.lodestar.lodestone.capability.LodestoneEntityDataCapability
- syncTracking(Player) - Static method in class team.lodestar.lodestone.capability.LodestonePlayerDataCapability
- syncTracking(Player, NBTHelper.TagFilter) - Static method in class team.lodestar.lodestone.capability.LodestonePlayerDataCapability
- syncTrackingAndSelf(Entity) - Static method in class team.lodestar.lodestone.capability.LodestoneEntityDataCapability
- syncTrackingAndSelf(Entity, NBTHelper.TagFilter) - Static method in class team.lodestar.lodestone.capability.LodestoneEntityDataCapability
- syncTrackingAndSelf(Player) - Static method in class team.lodestar.lodestone.capability.LodestonePlayerDataCapability
- syncTrackingAndSelf(Player, NBTHelper.TagFilter) - Static method in class team.lodestar.lodestone.capability.LodestonePlayerDataCapability
- SyncWorldEventPacket - Class in team.lodestar.lodestone.network
- SyncWorldEventPacket(String, boolean, CompoundTag) - Constructor for class team.lodestar.lodestone.network.SyncWorldEventPacket
T
- TagFilter(String...) - Constructor for class team.lodestar.lodestone.helpers.NBTHelper.TagFilter
- take(Collection<? extends T>, T) - Static method in class team.lodestar.lodestone.helpers.DataHelper
-
removes an entry from a collection and returns it if removed
- takeAll(Collection<? extends T>, T...) - Static method in class team.lodestar.lodestone.helpers.DataHelper
-
removes all entry from a collection and returns all items removed in a new collection
- takeAll(Collection<T>, Predicate<T>) - Static method in class team.lodestar.lodestone.helpers.DataHelper
-
removes all entry from a collection based off of a predicate and returns all items removed in a new collection
- takeDamageEvent(LivingEntity, LivingEntity, ItemStack) - Method in interface team.lodestar.lodestone.systems.item.IEventResponderItem
- takeDamageEvent(LivingHurtEvent, LivingEntity, LivingEntity, ItemStack) - Method in interface team.lodestar.lodestone.systems.item.IEventResponderItem
- target - Static variable in class team.lodestar.lodestone.handlers.PlacementAssistantHandler
- team.lodestar.lodestone - package team.lodestar.lodestone
- team.lodestar.lodestone.capability - package team.lodestar.lodestone.capability
- team.lodestar.lodestone.command - package team.lodestar.lodestone.command
- team.lodestar.lodestone.compability - package team.lodestar.lodestone.compability
- team.lodestar.lodestone.config - package team.lodestar.lodestone.config
- team.lodestar.lodestone.data - package team.lodestar.lodestone.data
- team.lodestar.lodestone.data.builder - package team.lodestar.lodestone.data.builder
- team.lodestar.lodestone.events - package team.lodestar.lodestone.events
- team.lodestar.lodestone.events.types - package team.lodestar.lodestone.events.types
- team.lodestar.lodestone.handlers - package team.lodestar.lodestone.handlers
- team.lodestar.lodestone.handlers.screenparticle - package team.lodestar.lodestone.handlers.screenparticle
- team.lodestar.lodestone.helpers - package team.lodestar.lodestone.helpers
- team.lodestar.lodestone.helpers.block - package team.lodestar.lodestone.helpers.block
- team.lodestar.lodestone.helpers.render - package team.lodestar.lodestone.helpers.render
- team.lodestar.lodestone.mixin - package team.lodestar.lodestone.mixin
- team.lodestar.lodestone.network - package team.lodestar.lodestone.network
- team.lodestar.lodestone.network.capability - package team.lodestar.lodestone.network.capability
- team.lodestar.lodestone.network.interaction - package team.lodestar.lodestone.network.interaction
- team.lodestar.lodestone.network.screenshake - package team.lodestar.lodestone.network.screenshake
- team.lodestar.lodestone.recipe - package team.lodestar.lodestone.recipe
- team.lodestar.lodestone.registry.client - package team.lodestar.lodestone.registry.client
- team.lodestar.lodestone.registry.common - package team.lodestar.lodestone.registry.common
- team.lodestar.lodestone.registry.common.particle - package team.lodestar.lodestone.registry.common.particle
- team.lodestar.lodestone.registry.common.tag - package team.lodestar.lodestone.registry.common.tag
- team.lodestar.lodestone.systems.block - package team.lodestar.lodestone.systems.block
- team.lodestar.lodestone.systems.block.sign - package team.lodestar.lodestone.systems.block.sign
- team.lodestar.lodestone.systems.blockentity - package team.lodestar.lodestone.systems.blockentity
- team.lodestar.lodestone.systems.capability - package team.lodestar.lodestone.systems.capability
- team.lodestar.lodestone.systems.client - package team.lodestar.lodestone.systems.client
- team.lodestar.lodestone.systems.config - package team.lodestar.lodestone.systems.config
- team.lodestar.lodestone.systems.container - package team.lodestar.lodestone.systems.container
- team.lodestar.lodestone.systems.datagen - package team.lodestar.lodestone.systems.datagen
- team.lodestar.lodestone.systems.datagen.itemsmith - package team.lodestar.lodestone.systems.datagen.itemsmith
- team.lodestar.lodestone.systems.datagen.providers - package team.lodestar.lodestone.systems.datagen.providers
- team.lodestar.lodestone.systems.datagen.statesmith - package team.lodestar.lodestone.systems.datagen.statesmith
- team.lodestar.lodestone.systems.easing - package team.lodestar.lodestone.systems.easing
- team.lodestar.lodestone.systems.entity - package team.lodestar.lodestone.systems.entity
- team.lodestar.lodestone.systems.entityrenderer - package team.lodestar.lodestone.systems.entityrenderer
- team.lodestar.lodestone.systems.fireeffect - package team.lodestar.lodestone.systems.fireeffect
- team.lodestar.lodestone.systems.item - package team.lodestar.lodestone.systems.item
- team.lodestar.lodestone.systems.item.tools - package team.lodestar.lodestone.systems.item.tools
- team.lodestar.lodestone.systems.item.tools.magic - package team.lodestar.lodestone.systems.item.tools.magic
- team.lodestar.lodestone.systems.model - package team.lodestar.lodestone.systems.model
- team.lodestar.lodestone.systems.multiblock - package team.lodestar.lodestone.systems.multiblock
- team.lodestar.lodestone.systems.network - package team.lodestar.lodestone.systems.network
- team.lodestar.lodestone.systems.particle - package team.lodestar.lodestone.systems.particle
- team.lodestar.lodestone.systems.particle.data - package team.lodestar.lodestone.systems.particle.data
- team.lodestar.lodestone.systems.particle.screen - package team.lodestar.lodestone.systems.particle.screen
- team.lodestar.lodestone.systems.particle.screen.base - package team.lodestar.lodestone.systems.particle.screen.base
- team.lodestar.lodestone.systems.particle.type - package team.lodestar.lodestone.systems.particle.type
- team.lodestar.lodestone.systems.particle.world - package team.lodestar.lodestone.systems.particle.world
- team.lodestar.lodestone.systems.placementassistance - package team.lodestar.lodestone.systems.placementassistance
- team.lodestar.lodestone.systems.postprocess - package team.lodestar.lodestone.systems.postprocess
- team.lodestar.lodestone.systems.recipe - package team.lodestar.lodestone.systems.recipe
- team.lodestar.lodestone.systems.rendering - package team.lodestar.lodestone.systems.rendering
- team.lodestar.lodestone.systems.rendering.ghost - package team.lodestar.lodestone.systems.rendering.ghost
- team.lodestar.lodestone.systems.rendering.multipass - package team.lodestar.lodestone.systems.rendering.multipass
- team.lodestar.lodestone.systems.screenshake - package team.lodestar.lodestone.systems.screenshake
- team.lodestar.lodestone.systems.sound - package team.lodestar.lodestone.systems.sound
- team.lodestar.lodestone.systems.textureloader - package team.lodestar.lodestone.systems.textureloader
- team.lodestar.lodestone.systems.worldevent - package team.lodestar.lodestone.systems.worldevent
- team.lodestar.lodestone.systems.worldgen - package team.lodestar.lodestone.systems.worldgen
- TESSELATOR - Static variable in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- texture - Variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry.RenderTypeData
- TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry
-
Render Functions.
- TextureSheetScreenParticle - Class in team.lodestar.lodestone.systems.particle.screen.base
- TextureSheetScreenParticle(ClientLevel, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
- TextureSheetScreenParticle(ClientLevel, double, double, double, double) - Constructor for class team.lodestar.lodestone.systems.particle.screen.base.TextureSheetScreenParticle
- TextureSurgeon - Class in team.lodestar.lodestone.systems.rendering.multipass
-
Uh do not touch this class, it's an incomplete mess.
- TextureSurgeon() - Constructor for class team.lodestar.lodestone.systems.rendering.multipass.TextureSurgeon
- TextureSurgeon.TextureSurgeonTest - Class in team.lodestar.lodestone.systems.rendering.multipass
- TextureSurgeonTest() - Constructor for class team.lodestar.lodestone.systems.rendering.multipass.TextureSurgeon.TextureSurgeonTest
- THROWAWAY_DATA_CACHE - Static variable in class team.lodestar.lodestone.handlers.ThrowawayBlockDataHandler
- ThrowawayBlockDataHandler - Class in team.lodestar.lodestone.handlers
- ThrowawayBlockDataHandler() - Constructor for class team.lodestar.lodestone.handlers.ThrowawayBlockDataHandler
- tick() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntity
- tick() - Method in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- tick() - Method in class team.lodestar.lodestone.systems.particle.screen.FrameSetScreenParticle
- tick() - Method in class team.lodestar.lodestone.systems.particle.screen.GenericScreenParticle
- tick() - Method in class team.lodestar.lodestone.systems.particle.world.FrameSetParticle
- tick() - Method in class team.lodestar.lodestone.systems.particle.world.GenericParticle
- tick() - Method in class team.lodestar.lodestone.systems.sound.LodestoneBlockEntitySoundInstance
- tick(Entity) - Method in class team.lodestar.lodestone.systems.fireeffect.FireEffectInstance
- tick(Player, HitResult) - Static method in class team.lodestar.lodestone.handlers.PlacementAssistantHandler
- tick(Level) - Static method in class team.lodestar.lodestone.handlers.WorldEventHandler
- tick(Level) - Method in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- tick(FireEffectInstance, Entity) - Method in class team.lodestar.lodestone.systems.fireeffect.FireEffectType
- ticker - Variable in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- tickGhosts() - Static method in class team.lodestar.lodestone.handlers.GhostBlockHandler
- tickInterval - Variable in class team.lodestar.lodestone.systems.fireeffect.FireEffectType
- tickParticles() - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- tickParticles(HashMap<LodestoneScreenParticleRenderType, ArrayList<ScreenParticle>>) - Static method in class team.lodestar.lodestone.handlers.screenparticle.ScreenParticleHandler
- ticksInGame - Static variable in class team.lodestar.lodestone.systems.client.ClientTickCounter
- time - Variable in class team.lodestar.lodestone.helpers.EntityHelper.PastPosition
- time - Variable in class team.lodestar.lodestone.systems.postprocess.PostProcessor
- toNetwork(FriendlyByteBuf, NBTCarryRecipe) - Method in class team.lodestar.lodestone.recipe.NBTCarryRecipe.Serializer
- TORCH_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a standing torch block model and state.
- TotemOfUndyingEffectPacket - Class in team.lodestar.lodestone.network
- TotemOfUndyingEffectPacket(int, ItemStack) - Constructor for class team.lodestar.lodestone.network.TotemOfUndyingEffectPacket
- TotemOfUndyingEffectPacket(Entity, ItemStack) - Constructor for class team.lodestar.lodestone.network.TotemOfUndyingEffectPacket
- toTitleCase(String, String) - Static method in class team.lodestar.lodestone.helpers.DataHelper
-
Capitalizes the first character in each word and replaces [regex] with space
- trackPastPositions(ArrayList<EntityHelper.PastPosition>, Vec3, float) - Static method in class team.lodestar.lodestone.helpers.EntityHelper
-
Tracks the travel path of an entity or other object
- tracksStack - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleOptions
- TrailPoint - Class in team.lodestar.lodestone.systems.rendering
- TrailPoint(float, float, float, float, float) - Constructor for class team.lodestar.lodestone.systems.rendering.TrailPoint
- TrailPoint(Vector4f, Vec2) - Constructor for class team.lodestar.lodestone.systems.rendering.TrailPoint
- transparency - Variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry.RenderTypeData
- transparencyData - Variable in class team.lodestar.lodestone.systems.particle.screen.GenericScreenParticle
- transparencyData - Variable in class team.lodestar.lodestone.systems.particle.SimpleParticleOptions
- transparencyData - Variable in class team.lodestar.lodestone.systems.particle.world.GenericParticle
- TRANSPARENT - Static variable in interface team.lodestar.lodestone.systems.particle.screen.LodestoneScreenParticleRenderType
- TRANSPARENT - Static variable in interface team.lodestar.lodestone.systems.particle.world.LodestoneWorldParticleRenderType
- TRANSPARENT_BLOCK - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry
- TRANSPARENT_PARTICLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry
- TRANSPARENT_SOLID - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry
- TRANSPARENT_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry
- TRANSPARENT_TEXTURE_TRIANGLE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneRenderTypeRegistry
- TRAPDOOR_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a trapdoor block model and state.
- TRIANGLE_TEXTURE - Static variable in class team.lodestar.lodestone.registry.client.LodestoneShaderRegistry
- TWINKLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleRegistry
- TWINKLE_PARTICLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleRegistry
- type - Variable in class team.lodestar.lodestone.systems.fireeffect.FireEffectInstance
- type - Variable in class team.lodestar.lodestone.systems.particle.screen.ScreenParticleOptions
- type - Variable in class team.lodestar.lodestone.systems.particle.world.WorldParticleOptions
- type - Variable in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- type() - Method in class team.lodestar.lodestone.systems.worldgen.ChancePlacementFilter
- type() - Method in class team.lodestar.lodestone.systems.worldgen.DimensionPlacementFilter
U
- u0 - Variable in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- u1 - Variable in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- UNIFORM_HANDLERS - Static variable in class team.lodestar.lodestone.handlers.RenderHandler
- UniformData - Class in team.lodestar.lodestone.systems.rendering
- UniformData(String, int) - Constructor for class team.lodestar.lodestone.systems.rendering.UniformData
- UniformData.FloatUniformData - Class in team.lodestar.lodestone.systems.rendering
- UniformData.IntegerUniformData - Class in team.lodestar.lodestone.systems.rendering
- uniformName - Variable in class team.lodestar.lodestone.systems.rendering.UniformData
- uniforms - Variable in class team.lodestar.lodestone.systems.rendering.ShaderHolder
- uniformType - Variable in class team.lodestar.lodestone.systems.rendering.UniformData
- update(double) - Method in class team.lodestar.lodestone.systems.postprocess.DynamicShaderFxInstance
-
Called every frame (before the effect is rendered)
- updateAndNotifyState(BlockState, Level, BlockPos) - Static method in class team.lodestar.lodestone.helpers.block.BlockStateHelper
-
Updates a blockstate at a given position with the client and notifies its neighbours.
- updateAndNotifyState(Level, BlockPos) - Static method in class team.lodestar.lodestone.helpers.block.BlockStateHelper
-
Updates a blockstate at a given position with the client and notifies its neighbours.
- updateData() - Method in class team.lodestar.lodestone.systems.blockentity.LodestoneBlockEntityInventory
- updateIntensity(Camera, RandomSource) - Method in class team.lodestar.lodestone.systems.screenshake.PositionedScreenshakeInstance
- updateIntensity(Camera, RandomSource) - Method in class team.lodestar.lodestone.systems.screenshake.ScreenshakeInstance
- UpdateLeftClickPacket - Class in team.lodestar.lodestone.network.interaction
- UpdateLeftClickPacket(boolean) - Constructor for class team.lodestar.lodestone.network.interaction.UpdateLeftClickPacket
- updateRenderTarget(boolean) - Method in class team.lodestar.lodestone.systems.rendering.multipass.TextureSurgeon.TextureSurgeonTest
- updateRenderTarget(ResourceLocation, DynamicTexture, boolean) - Method in class team.lodestar.lodestone.systems.rendering.multipass.TextureSurgeon.TextureSurgeonTest
- UpdateRightClickPacket - Class in team.lodestar.lodestone.network.interaction
- UpdateRightClickPacket(boolean) - Constructor for class team.lodestar.lodestone.network.interaction.UpdateRightClickPacket
- updateShaderData(ShaderInstance) - Method in interface team.lodestar.lodestone.systems.rendering.ShaderUniformHandler
- updateShape(BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos) - Method in class team.lodestar.lodestone.systems.block.WaterLoggedEntityBlock
- updateState(BlockState, Level, BlockPos) - Static method in class team.lodestar.lodestone.helpers.block.BlockStateHelper
-
Updates a blockstate at a given position with the client.
- updateState(Level, BlockPos) - Static method in class team.lodestar.lodestone.helpers.block.BlockStateHelper
-
Updates a blockstate at a given position with the client.
- updateTraits() - Method in class team.lodestar.lodestone.systems.particle.screen.GenericScreenParticle
- updateTraits() - Method in class team.lodestar.lodestone.systems.particle.world.GenericParticle
- upload() - Method in class team.lodestar.lodestone.systems.rendering.multipass.DynamicTexture
-
Uploads the image to GPU and closes its CPU side one
- upload(float[]) - Method in class team.lodestar.lodestone.systems.postprocess.ShaderDataBuffer
- use(BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult) - Method in class team.lodestar.lodestone.systems.block.LodestoneEntityBlock
- use(Level, Player, InteractionHand) - Method in class team.lodestar.lodestone.systems.item.LodestoneBoatItem
- uuid - Variable in class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- UUIDS - Static variable in class team.lodestar.lodestone.registry.common.LodestoneAttributeRegistry
V
- v0 - Variable in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- v1 - Variable in class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- VALUE_HOLDERS - Static variable in class team.lodestar.lodestone.systems.config.LodestoneConfig
- valueOf(String) - Static method in class team.lodestar.lodestone.systems.easing.Easing
- valueOf(String) - Static method in enum class team.lodestar.lodestone.systems.particle.SimpleParticleOptions.ParticleDiscardFunctionType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class team.lodestar.lodestone.systems.particle.SimpleParticleOptions.ParticleSpritePicker
-
Returns the enum constant of this class with the specified name.
- values() - Static method in enum class team.lodestar.lodestone.systems.particle.SimpleParticleOptions.ParticleDiscardFunctionType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class team.lodestar.lodestone.systems.particle.SimpleParticleOptions.ParticleSpritePicker
-
Returns an array containing the constants of this enum class, in the order they are declared.
- VecHelper - Class in team.lodestar.lodestone.helpers
-
A collection of methods designed to simplify and unify the use of vectors
- VecHelper() - Constructor for class team.lodestar.lodestone.helpers.VecHelper
- verticalAngle(Direction) - Static method in class team.lodestar.lodestone.helpers.AngleHelper
- VFXBuilders - Class in team.lodestar.lodestone.systems.rendering
- VFXBuilders() - Constructor for class team.lodestar.lodestone.systems.rendering.VFXBuilders
- VFXBuilders.ScreenVFXBuilder - Class in team.lodestar.lodestone.systems.rendering
- VFXBuilders.WorldVFXBuilder - Class in team.lodestar.lodestone.systems.rendering
- VFXBuilders.WorldVFXBuilder.WorldVertexPlacementSupplier - Interface in team.lodestar.lodestone.systems.rendering
- viewModelStack - Static variable in class team.lodestar.lodestone.systems.postprocess.PostProcessor
-
Being updated every frame before calling applyPostProcess() by PostProcessHandler
W
- WALL_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a wall block model and state.
- WALL_TORCH_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a wall torch block model and state.
- WATERLOGGED - Static variable in class team.lodestar.lodestone.systems.block.WaterLoggedEntityBlock
- WaterLoggedEntityBlock<T extends LodestoneBlockEntity> - Class in team.lodestar.lodestone.systems.block
- WaterLoggedEntityBlock(BlockBehaviour.Properties) - Constructor for class team.lodestar.lodestone.systems.block.WaterLoggedEntityBlock
- wipeCache(InterModEnqueueEvent) - Static method in class team.lodestar.lodestone.handlers.ThrowawayBlockDataHandler
- WISP - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneScreenParticleRegistry
- WISP_PARTICLE - Static variable in class team.lodestar.lodestone.registry.common.particle.LodestoneParticleRegistry
- WITH_AGE - Enum constant in enum class team.lodestar.lodestone.systems.particle.SimpleParticleOptions.ParticleSpritePicker
- withAlpha(Supplier<Float>) - Method in class team.lodestar.lodestone.systems.rendering.ghost.GhostBlockOptions
- withColor(float, float, float) - Method in class team.lodestar.lodestone.systems.rendering.ghost.GhostBlockOptions
- withColor(Color) - Method in class team.lodestar.lodestone.systems.rendering.ghost.GhostBlockOptions
- withinBlock(RandomSource, BlockPos) - Static method in class team.lodestar.lodestone.helpers.block.BlockPosHelper
-
Generates a randomly picked position within a block
- withRenderType(RenderType) - Method in class team.lodestar.lodestone.systems.rendering.ghost.GhostBlockOptions
- withScale(Supplier<Float>) - Method in class team.lodestar.lodestone.systems.rendering.ghost.GhostBlockOptions
- WOOD_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a wood block model and state, one of those 6-sided log blocks mainly used for building.
- WOODEN_SIGN_BLOCK - Static variable in class team.lodestar.lodestone.systems.datagen.BlockStateSmithTypes
-
Generates a wooden sign block model and state.
- WorldEventHandler - Class in team.lodestar.lodestone.handlers
- WorldEventHandler() - Constructor for class team.lodestar.lodestone.handlers.WorldEventHandler
- WorldEventHandler.ClientOnly - Class in team.lodestar.lodestone.handlers
- WorldEventInstance - Class in team.lodestar.lodestone.systems.worldevent
-
World events are tickable instanced objects which are saved in a level capability, which means they are unique per dimension.
- WorldEventInstance(WorldEventType) - Constructor for class team.lodestar.lodestone.systems.worldevent.WorldEventInstance
- WorldEventRenderer<T extends WorldEventInstance> - Class in team.lodestar.lodestone.systems.worldevent
- WorldEventRenderer() - Constructor for class team.lodestar.lodestone.systems.worldevent.WorldEventRenderer
- WorldEventType - Class in team.lodestar.lodestone.systems.worldevent
- WorldEventType(String, WorldEventType.EventInstanceSupplier) - Constructor for class team.lodestar.lodestone.systems.worldevent.WorldEventType
- WorldEventType.EventInstanceSupplier - Interface in team.lodestar.lodestone.systems.worldevent
- WorldParticleBuilder - Class in team.lodestar.lodestone.systems.particle
- WorldParticleBuilder(ParticleType<?>) - Constructor for class team.lodestar.lodestone.systems.particle.WorldParticleBuilder
- WorldParticleOptions - Class in team.lodestar.lodestone.systems.particle.world
- WorldParticleOptions(ParticleType<?>) - Constructor for class team.lodestar.lodestone.systems.particle.world.WorldParticleOptions
- worldPosToTexCoord(Vector3f, PoseStack) - Static method in class team.lodestar.lodestone.helpers.render.RenderHelper
- worldTick(TickEvent.LevelTickEvent) - Static method in class team.lodestar.lodestone.events.RuntimeEvents
- worldTick(TickEvent.LevelTickEvent) - Static method in class team.lodestar.lodestone.handlers.WorldEventHandler
- WorldVFXBuilder() - Constructor for class team.lodestar.lodestone.systems.rendering.VFXBuilders.WorldVFXBuilder
- WrappedIngredient - Class in team.lodestar.lodestone.systems.recipe
- WrappedIngredient(Ingredient) - Constructor for class team.lodestar.lodestone.systems.recipe.WrappedIngredient
- WrappedItem - Class in team.lodestar.lodestone.systems.recipe
- WrappedItem(ItemStack) - Constructor for class team.lodestar.lodestone.systems.recipe.WrappedItem
- write(FriendlyByteBuf) - Method in class team.lodestar.lodestone.systems.recipe.IngredientWithCount
- writeDataToBuffer(BiConsumer<Integer, Float>) - Method in class team.lodestar.lodestone.systems.postprocess.DynamicShaderFxInstance
-
Write this fx instance's data to the texture buffer to upload them to the shader
- writeToNetwork(FriendlyByteBuf) - Method in class team.lodestar.lodestone.systems.particle.world.WorldParticleOptions
- writeToString() - Method in class team.lodestar.lodestone.systems.particle.world.WorldParticleOptions
X
- x - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- xMotion - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- xMoved - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- xn - Variable in class team.lodestar.lodestone.systems.rendering.TrailPoint
- xOld - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- xp - Variable in class team.lodestar.lodestone.systems.rendering.TrailPoint
Y
- y - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- yawOffset - Static variable in class team.lodestar.lodestone.handlers.ScreenshakeHandler
- yMotion - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- yMoved - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- yn - Variable in class team.lodestar.lodestone.systems.rendering.TrailPoint
- yOld - Variable in class team.lodestar.lodestone.systems.particle.screen.base.ScreenParticle
- yp - Variable in class team.lodestar.lodestone.systems.rendering.TrailPoint
Z
- z - Variable in class team.lodestar.lodestone.systems.rendering.TrailPoint
All Classes and Interfaces|All Packages|Constant Field Values
LodestoneBoatEntity(EntityType, Level, RegistryObject)} instead