Class TrailRenderPoint
java.lang.Object
team.lodestar.lodestone.systems.rendering.trail.TrailRenderPoint
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Field Summary
Fields -
Constructor Summary
ConstructorsConstructorDescriptionTrailRenderPoint(float xp, float xn, float yp, float yn, float z) TrailRenderPoint(com.mojang.math.Vector4f pos, net.minecraft.world.phys.Vec2 perp) -
Method Summary
Modifier and TypeMethodDescriptionvoidrenderEnd(com.mojang.blaze3d.vertex.VertexConsumer builder, VFXBuilders.WorldVFXBuilder.WorldVertexPlacementSupplier supplier, float u0, float v0, float u1, float v1) voidrenderMid(com.mojang.blaze3d.vertex.VertexConsumer builder, VFXBuilders.WorldVFXBuilder.WorldVertexPlacementSupplier supplier, float u0, float v0, float u1, float v1) voidrenderStart(com.mojang.blaze3d.vertex.VertexConsumer builder, VFXBuilders.WorldVFXBuilder.WorldVertexPlacementSupplier supplier, float u0, float v0, float u1, float v1)
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Field Details
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xp
public final float xp -
xn
public final float xn -
yp
public final float yp -
yn
public final float yn -
z
public final float z
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Constructor Details
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TrailRenderPoint
public TrailRenderPoint(float xp, float xn, float yp, float yn, float z) -
TrailRenderPoint
public TrailRenderPoint(com.mojang.math.Vector4f pos, net.minecraft.world.phys.Vec2 perp)
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Method Details
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renderStart
public void renderStart(com.mojang.blaze3d.vertex.VertexConsumer builder, VFXBuilders.WorldVFXBuilder.WorldVertexPlacementSupplier supplier, float u0, float v0, float u1, float v1) -
renderEnd
public void renderEnd(com.mojang.blaze3d.vertex.VertexConsumer builder, VFXBuilders.WorldVFXBuilder.WorldVertexPlacementSupplier supplier, float u0, float v0, float u1, float v1) -
renderMid
public void renderMid(com.mojang.blaze3d.vertex.VertexConsumer builder, VFXBuilders.WorldVFXBuilder.WorldVertexPlacementSupplier supplier, float u0, float v0, float u1, float v1)
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