Class ExtendedShaderInstance

java.lang.Object
net.minecraft.client.renderer.ShaderInstance
team.lodestar.lodestone.systems.rendering.shader.ExtendedShaderInstance
All Implemented Interfaces:
com.mojang.blaze3d.shaders.Shader, AutoCloseable

public abstract class ExtendedShaderInstance extends net.minecraft.client.renderer.ShaderInstance
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    protected Map<String,Consumer<com.mojang.blaze3d.shaders.Uniform>>
     

    Fields inherited from class net.minecraft.client.renderer.ShaderInstance

    CHUNK_OFFSET, COLOR_MODULATOR, FOG_COLOR, FOG_END, FOG_SHAPE, FOG_START, GAME_TIME, INVERSE_VIEW_ROTATION_MATRIX, LIGHT0_DIRECTION, LIGHT1_DIRECTION, LINE_WIDTH, MODEL_VIEW_MATRIX, PROJECTION_MATRIX, SCREEN_SIZE, TEXTURE_MATRIX, uniformMap, uniforms
  • Constructor Summary

    Constructors
    Constructor
    Description
    ExtendedShaderInstance(net.minecraft.server.packs.resources.ResourceProvider pResourceProvider, net.minecraft.resources.ResourceLocation location, com.mojang.blaze3d.vertex.VertexFormat pVertexFormat)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    Map<String,Consumer<com.mojang.blaze3d.shaders.Uniform>>
     
    abstract ShaderHolder
     
    void
    parseUniformNode(com.google.gson.JsonElement pJson)
     
    void
     

    Methods inherited from class net.minecraft.client.renderer.ShaderInstance

    apply, attachToProgram, clear, close, getFragmentProgram, getId, getName, getUniform, getVertexFormat, getVertexProgram, markDirty, parseBlendNode, safeGetUniform, setSampler

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

    • defaultUniformData

      protected Map<String,Consumer<com.mojang.blaze3d.shaders.Uniform>> defaultUniformData
  • Constructor Details

    • ExtendedShaderInstance

      public ExtendedShaderInstance(net.minecraft.server.packs.resources.ResourceProvider pResourceProvider, net.minecraft.resources.ResourceLocation location, com.mojang.blaze3d.vertex.VertexFormat pVertexFormat) throws IOException
      Throws:
      IOException
  • Method Details

    • setUniformDefaults

      public void setUniformDefaults()
    • getShaderHolder

      public abstract ShaderHolder getShaderHolder()
    • getDefaultUniformData

      public Map<String,Consumer<com.mojang.blaze3d.shaders.Uniform>> getDefaultUniformData()
    • parseUniformNode

      public void parseUniformNode(com.google.gson.JsonElement pJson) throws net.minecraft.server.ChainedJsonException
      Overrides:
      parseUniformNode in class net.minecraft.client.renderer.ShaderInstance
      Throws:
      net.minecraft.server.ChainedJsonException