All Classes and Interfaces
Class
Description
Provides the groundwork for a display that supports the built-in RenderOptions system.
A helpful base to build a display renderer.
This enum contains rotational state data that can be used to rotate a render while retaining alignment with the world
axis.
A basic implementation of the render options.
Recipe context that is provided when an actual botany pot is available.
Provides context for recipes related to botany pots.
The base class for all recipes that use a botany pot.
Botany pots plugins can be used to hook into various botany pot systems and improve integration with the mod.
Cacheable recipes are used to improve lookup times for simple recipes that only consider the input Item.
Represents a type of crop that can grow in the botany pot.
Crop generators are used to find potential crops and generate data pack files for them.
This item component allows specific items to define a crop that differs from their default recipe-based behavior.
Holds information about a displayable object.
Recipe context that is provided when a pot is not available.
Renders a display in a botany pot.
Represents a type of display.
Represents a fertilizer interaction with a crop.
Represents a potential outcome from a botany pot, such as the items produced when a crop is harvested.
Represents a type of drop provider.
This crop generator is used as a fallback when none of the other generators have claimed an item.
This soil generator is used as a fallback when none of the other generators have claimed an item.
Represents a special type of interaction that can happen when the player interacts with a botany pot.
An experimental cache that makes looking up botany pot recipes faster.
Represents a configuration for a display renderer.
An enum containing information about each rotational axis.
Represents additional properties for a soil in a botany pot.
Soil generators are used to find potential soil candidates and generate data pack files for them.
This item component allows specific items to define a soil that differs from their default recipe-based behavior.
This soil generator will create soils that map items in a tag to a single display output.
Represents the ARGB channels of a color.