Interface IGameplayHelper
- All Known Implementing Classes:
NeoForgeGameplayHelper
public interface IGameplayHelper
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Field Summary
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Method Summary
Modifier and TypeMethodDescriptiondefault net.minecraft.world.item.ItemStackaddItem(net.minecraft.world.item.ItemStack stack, net.minecraft.core.NonNullList<net.minecraft.world.item.ItemStack> inventory, int[] slots) <T extends net.minecraft.world.level.block.entity.BlockEntity>
net.minecraft.world.level.block.entity.BlockEntityType.Builder<T> builder(BiFunction<net.minecraft.core.BlockPos, net.minecraft.world.level.block.state.BlockState, T> factory, net.minecraft.world.level.block.Block... validBlocks) default @Nullable net.minecraft.world.ContainergetContainer(net.minecraft.server.level.ServerLevel level, net.minecraft.core.BlockPos pos) default net.minecraft.world.item.ItemStackgetCraftingRemainder(net.minecraft.world.item.ItemStack input) default net.minecraft.world.item.ItemStackinventoryInsert(net.minecraft.server.level.ServerLevel level, net.minecraft.core.BlockPos pos, net.minecraft.core.Direction side, net.minecraft.world.item.ItemStack stack)
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Field Details
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RNG
static final net.minecraft.util.RandomSource RNG
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Method Details
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getCraftingRemainder
default net.minecraft.world.item.ItemStack getCraftingRemainder(net.minecraft.world.item.ItemStack input) -
inventoryInsert
default net.minecraft.world.item.ItemStack inventoryInsert(net.minecraft.server.level.ServerLevel level, net.minecraft.core.BlockPos pos, net.minecraft.core.Direction side, net.minecraft.world.item.ItemStack stack) -
getContainer
@Nullable default @Nullable net.minecraft.world.Container getContainer(net.minecraft.server.level.ServerLevel level, net.minecraft.core.BlockPos pos) -
addItem
default net.minecraft.world.item.ItemStack addItem(net.minecraft.world.item.ItemStack stack, net.minecraft.core.NonNullList<net.minecraft.world.item.ItemStack> inventory, int[] slots) -
builder
<T extends net.minecraft.world.level.block.entity.BlockEntity> net.minecraft.world.level.block.entity.BlockEntityType.Builder<T> builder(BiFunction<net.minecraft.core.BlockPos, net.minecraft.world.level.block.state.BlockState, T> factory, net.minecraft.world.level.block.Block... validBlocks)
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