Interface IInventoryHelper


public interface IInventoryHelper
  • Method Summary

    Modifier and Type
    Method
    Description
    default void
    applyForEach(net.minecraft.world.Container inventory, BiConsumer<Integer,net.minecraft.world.item.ItemStack> action)
    Applies an action to every item within the inventory.
    default void
    applyForEach(net.minecraft.world.Container inventory, Consumer<net.minecraft.world.item.ItemStack> action)
    Applies an action to every item within the inventory.
    default boolean
    canItemsStack(net.minecraft.world.item.ItemStack original, net.minecraft.world.item.ItemStack toStack)
    Checks if two ItemStack may be stacked together.
    default net.minecraft.world.item.ItemStack
    damageStack(net.minecraft.world.item.ItemStack stack, int amount, net.minecraft.world.entity.LivingEntity owner, net.minecraft.world.entity.EquipmentSlot slot)
    Damages an ItemStack by a set amount.
    default void
    fill(net.minecraft.world.Container inventory, net.minecraft.core.NonNullList<net.minecraft.world.item.ItemStack> fillWith)
    Fills an inventory with a list of ItemStack.
    default net.minecraft.world.inventory.AbstractContainerMenu
    getCraftingContainer(net.minecraft.world.inventory.CraftingContainer container)
    Gets the internal menu context that is backing a crafting container.
    default net.minecraft.world.entity.player.Player
    getCraftingPlayer(net.minecraft.world.Container container)
     
    default net.minecraft.world.item.ItemStack
    getCraftingRemainder(net.minecraft.world.item.ItemStack stack)
     
    getInventory(net.minecraft.world.level.Level level, net.minecraft.core.BlockPos pos, net.minecraft.core.Direction direction)
    Attempts to provide access to an inventory stored at the given position.
    default boolean
    hasCraftingRemainder(net.minecraft.world.item.ItemStack stack)
     
    boolean
    isFakePlayer(net.minecraft.world.entity.player.Player player)
     
    default boolean
    isUnbreakableItem(net.minecraft.world.item.ItemStack stack)
     
    default net.minecraft.core.NonNullList<net.minecraft.world.item.ItemStack>
    keepDamageableItems(net.minecraft.world.inventory.CraftingContainer inv, net.minecraft.core.NonNullList<net.minecraft.world.item.ItemStack> keptItems, int damageAmount)
     
    default void
    openMenu(net.minecraft.server.level.ServerPlayer player, net.minecraft.world.MenuProvider provider)
     
    default void
    openMenu(net.minecraft.server.level.ServerPlayer player, net.minecraft.world.MenuProvider provider, Consumer<net.minecraft.network.FriendlyByteBuf> buf)
     
    void
    openMenu(net.minecraft.server.level.ServerPlayer player, net.minecraft.world.MenuProvider provider, Consumer<net.minecraft.network.FriendlyByteBuf> buf, boolean allowFakes)
     
    default net.minecraft.core.NonNullList<net.minecraft.world.item.ItemStack>
    toList(net.minecraft.world.Container inventory)
    Creates a list view of a Container's inventory contents.
  • Method Details

    • getCraftingContainer

      @Nullable default net.minecraft.world.inventory.AbstractContainerMenu getCraftingContainer(net.minecraft.world.inventory.CraftingContainer container)
      Gets the internal menu context that is backing a crafting container.
      Parameters:
      container - The crafting container to retrieve internal menu context from.
      Returns:
      The internal menu, or null if the menu could not be found.
    • getCraftingPlayer

      @Nullable default net.minecraft.world.entity.player.Player getCraftingPlayer(net.minecraft.world.Container container)
    • damageStack

      default net.minecraft.world.item.ItemStack damageStack(net.minecraft.world.item.ItemStack stack, int amount, @Nullable net.minecraft.world.entity.LivingEntity owner, @Nullable net.minecraft.world.entity.EquipmentSlot slot)
      Damages an ItemStack by a set amount.

      ItemStacks with the Unbreakable tag are treated as immune to stack damage as per Minecraft's base spec.

      ItemStacks with the unbreaking enchantment will have a chance of ignoring the damage.

      ItemStacks that do not have durability will not be modified.

      Players in Creative Mode can not damage ItemStacks.

      Parameters:
      stack - The ItemStack to damage.
      amount - The amount of damage to apply to the item.
      owner - The entity that owns the ItemStack. This is optional but will be used for certain events.
      slot - The slot the ItemStack is in. This is optional and used for the item break animation.
    • isUnbreakableItem

      default boolean isUnbreakableItem(net.minecraft.world.item.ItemStack stack)
    • keepDamageableItems

      default net.minecraft.core.NonNullList<net.minecraft.world.item.ItemStack> keepDamageableItems(net.minecraft.world.inventory.CraftingContainer inv, net.minecraft.core.NonNullList<net.minecraft.world.item.ItemStack> keptItems, int damageAmount)
    • toList

      default net.minecraft.core.NonNullList<net.minecraft.world.item.ItemStack> toList(net.minecraft.world.Container inventory)
      Creates a list view of a Container's inventory contents.
      Parameters:
      inventory - The container to view.
      Returns:
      A list view of the provided containers inventory contents.
    • fill

      default void fill(net.minecraft.world.Container inventory, net.minecraft.core.NonNullList<net.minecraft.world.item.ItemStack> fillWith)
      Fills an inventory with a list of ItemStack. The inventory size and container size must be identical.
      Parameters:
      inventory - The inventory to fill.
      fillWith - The items to fill the inventory with.
    • applyForEach

      default void applyForEach(net.minecraft.world.Container inventory, Consumer<net.minecraft.world.item.ItemStack> action)
      Applies an action to every item within the inventory.
      Parameters:
      inventory - The inventory container.
      action - The action to apply.
    • applyForEach

      default void applyForEach(net.minecraft.world.Container inventory, BiConsumer<Integer,net.minecraft.world.item.ItemStack> action)
      Applies an action to every item within the inventory.
      Parameters:
      inventory - The inventory container.
      action - The action to apply.
    • canItemsStack

      default boolean canItemsStack(net.minecraft.world.item.ItemStack original, net.minecraft.world.item.ItemStack toStack)
      Checks if two ItemStack may be stacked together.
      Parameters:
      original - The original stack.
      toStack - The stack attempting to be stacked into the original.
      Returns:
      Can the two stacks be stacked together.
    • getInventory

      @Nullable default IInventoryAccess getInventory(net.minecraft.world.level.Level level, net.minecraft.core.BlockPos pos, @Nullable net.minecraft.core.Direction direction)
      Attempts to provide access to an inventory stored at the given position.
      Parameters:
      level - The world to query.
      pos - The position to look at.
      direction - The side of the inventory being accessed.
      Returns:
      Access to the inventory at the given position.
    • openMenu

      default void openMenu(net.minecraft.server.level.ServerPlayer player, net.minecraft.world.MenuProvider provider)
    • openMenu

      default void openMenu(net.minecraft.server.level.ServerPlayer player, net.minecraft.world.MenuProvider provider, Consumer<net.minecraft.network.FriendlyByteBuf> buf)
    • openMenu

      void openMenu(net.minecraft.server.level.ServerPlayer player, net.minecraft.world.MenuProvider provider, Consumer<net.minecraft.network.FriendlyByteBuf> buf, boolean allowFakes)
    • getCraftingRemainder

      default net.minecraft.world.item.ItemStack getCraftingRemainder(net.minecraft.world.item.ItemStack stack)
    • hasCraftingRemainder

      default boolean hasCraftingRemainder(net.minecraft.world.item.ItemStack stack)
    • isFakePlayer

      boolean isFakePlayer(net.minecraft.world.entity.player.Player player)