Class VeilRenderType.LayeredRenderType
java.lang.Object
net.minecraft.client.renderer.RenderStateShard
net.minecraft.client.renderer.RenderType
foundry.veil.api.client.render.rendertype.VeilRenderType.LayeredRenderType
- Enclosing class:
VeilRenderType
public static class VeilRenderType.LayeredRenderType
extends net.minecraft.client.renderer.RenderType
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.renderer.RenderType
net.minecraft.client.renderer.RenderType.CompositeRenderType, net.minecraft.client.renderer.RenderType.CompositeState, net.minecraft.client.renderer.RenderType.OutlinePropertyNested classes/interfaces inherited from class net.minecraft.client.renderer.RenderStateShard
net.minecraft.client.renderer.RenderStateShard.BooleanStateShard, net.minecraft.client.renderer.RenderStateShard.ColorLogicStateShard, net.minecraft.client.renderer.RenderStateShard.CullStateShard, net.minecraft.client.renderer.RenderStateShard.DepthTestStateShard, net.minecraft.client.renderer.RenderStateShard.EmptyTextureStateShard, net.minecraft.client.renderer.RenderStateShard.LayeringStateShard, net.minecraft.client.renderer.RenderStateShard.LightmapStateShard, net.minecraft.client.renderer.RenderStateShard.LineStateShard, net.minecraft.client.renderer.RenderStateShard.MultiTextureStateShard, net.minecraft.client.renderer.RenderStateShard.OffsetTexturingStateShard, net.minecraft.client.renderer.RenderStateShard.OutputStateShard, net.minecraft.client.renderer.RenderStateShard.OverlayStateShard, net.minecraft.client.renderer.RenderStateShard.ShaderStateShard, net.minecraft.client.renderer.RenderStateShard.TextureStateShard, net.minecraft.client.renderer.RenderStateShard.TexturingStateShard, net.minecraft.client.renderer.RenderStateShard.TransparencyStateShard, net.minecraft.client.renderer.RenderStateShard.WriteMaskStateShard -
Field Summary
Fields inherited from class net.minecraft.client.renderer.RenderType
affectsCrumbling, ARMOR_CUTOUT_NO_CULL, ARMOR_ENTITY_GLINT, BEACON_BEAM, BIG_BUFFER_SIZE, bufferSize, CHUNK_BUFFER_LAYERS, chunkLayerId, CLOUDS, CLOUDS_DEPTH_ONLY, CRUMBLING, CUTOUT, CUTOUT_MIPPED, DEBUG_FILLED_BOX, DEBUG_LINE_STRIP, DEBUG_QUADS, DEBUG_SECTION_QUADS, DEBUG_STRUCTURE_QUADS, DRAGON_EXPLOSION_ALPHA, DRAGON_RAYS, DRAGON_RAYS_DEPTH, END_GATEWAY, END_PORTAL, ENTITY_CUTOUT, ENTITY_CUTOUT_NO_CULL, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, ENTITY_DECAL, ENTITY_GLINT, ENTITY_GLINT_DIRECT, ENTITY_NO_OUTLINE, ENTITY_SHADOW, ENTITY_SMOOTH_CUTOUT, ENTITY_SOLID, ENTITY_TRANSLUCENT, ENTITY_TRANSLUCENT_CULL, ENTITY_TRANSLUCENT_EMISSIVE, EYES, format, GLINT, GLINT_TRANSLUCENT, GUI, GUI_GHOST_RECIPE_OVERLAY, GUI_OVERLAY, GUI_TEXT_HIGHLIGHT, ITEM_ENTITY_TRANSLUCENT_CULL, LEASH, LIGHTNING, LINE_STRIP, LINES, MEGABYTE, mode, SMALL_BUFFER_SIZE, SOLID, sortOnUpload, TEXT, TEXT_BACKGROUND, TEXT_BACKGROUND_SEE_THROUGH, TEXT_INTENSITY, TEXT_INTENSITY_POLYGON_OFFSET, TEXT_INTENSITY_SEE_THROUGH, TEXT_POLYGON_OFFSET, TEXT_SEE_THROUGH, TRANSIENT_BUFFER_SIZE, TRANSLUCENT, TRANSLUCENT_MOVING_BLOCK, TRIPWIRE, WATER_MASKFields inherited from class net.minecraft.client.renderer.RenderStateShard
ADDITIVE_TRANSPARENCY, BLOCK_SHEET, BLOCK_SHEET_MIPPED, clearState, CLOUDS_TARGET, COLOR_DEPTH_WRITE, COLOR_WRITE, CRUMBLING_TRANSPARENCY, CULL, DEFAULT_LINE, DEFAULT_TEXTURING, DEPTH_WRITE, ENTITY_GLINT_TEXTURING, EQUAL_DEPTH_TEST, GLINT_TEXTURING, GLINT_TRANSPARENCY, GREATER_DEPTH_TEST, ITEM_ENTITY_TARGET, LEQUAL_DEPTH_TEST, LIGHTMAP, LIGHTNING_TRANSPARENCY, MAIN_TARGET, MAX_ENCHANTMENT_GLINT_SPEED_MILLIS, name, NO_COLOR_LOGIC, NO_CULL, NO_DEPTH_TEST, NO_LAYERING, NO_LIGHTMAP, NO_OVERLAY, NO_SHADER, NO_TEXTURE, NO_TRANSPARENCY, OR_REVERSE_COLOR_LOGIC, OUTLINE_TARGET, OVERLAY, PARTICLES_TARGET, POLYGON_OFFSET_LAYERING, POSITION_COLOR_LIGHTMAP_SHADER, POSITION_COLOR_SHADER, POSITION_COLOR_TEX_LIGHTMAP_SHADER, POSITION_SHADER, POSITION_TEX_SHADER, RENDERTYPE_ARMOR_CUTOUT_NO_CULL_SHADER, RENDERTYPE_ARMOR_ENTITY_GLINT_SHADER, RENDERTYPE_BEACON_BEAM_SHADER, RENDERTYPE_BREEZE_WIND_SHADER, RENDERTYPE_CLOUDS_SHADER, RENDERTYPE_CRUMBLING_SHADER, RENDERTYPE_CUTOUT_MIPPED_SHADER, RENDERTYPE_CUTOUT_SHADER, RENDERTYPE_END_GATEWAY_SHADER, RENDERTYPE_END_PORTAL_SHADER, RENDERTYPE_ENERGY_SWIRL_SHADER, RENDERTYPE_ENTITY_ALPHA_SHADER, RENDERTYPE_ENTITY_CUTOUT_NO_CULL_SHADER, RENDERTYPE_ENTITY_CUTOUT_NO_CULL_Z_OFFSET_SHADER, RENDERTYPE_ENTITY_CUTOUT_SHADER, RENDERTYPE_ENTITY_DECAL_SHADER, RENDERTYPE_ENTITY_GLINT_DIRECT_SHADER, RENDERTYPE_ENTITY_GLINT_SHADER, RENDERTYPE_ENTITY_NO_OUTLINE_SHADER, RENDERTYPE_ENTITY_SHADOW_SHADER, RENDERTYPE_ENTITY_SMOOTH_CUTOUT_SHADER, RENDERTYPE_ENTITY_SOLID_SHADER, RENDERTYPE_ENTITY_TRANSLUCENT_CULL_SHADER, RENDERTYPE_ENTITY_TRANSLUCENT_EMISSIVE_SHADER, RENDERTYPE_ENTITY_TRANSLUCENT_SHADER, RENDERTYPE_EYES_SHADER, RENDERTYPE_GLINT_SHADER, RENDERTYPE_GLINT_TRANSLUCENT_SHADER, RENDERTYPE_GUI_GHOST_RECIPE_OVERLAY_SHADER, RENDERTYPE_GUI_OVERLAY_SHADER, RENDERTYPE_GUI_SHADER, RENDERTYPE_GUI_TEXT_HIGHLIGHT_SHADER, RENDERTYPE_ITEM_ENTITY_TRANSLUCENT_CULL_SHADER, RENDERTYPE_LEASH_SHADER, RENDERTYPE_LIGHTNING_SHADER, RENDERTYPE_LINES_SHADER, RENDERTYPE_OUTLINE_SHADER, RENDERTYPE_SOLID_SHADER, RENDERTYPE_TEXT_BACKGROUND_SEE_THROUGH_SHADER, RENDERTYPE_TEXT_BACKGROUND_SHADER, RENDERTYPE_TEXT_INTENSITY_SEE_THROUGH_SHADER, RENDERTYPE_TEXT_INTENSITY_SHADER, RENDERTYPE_TEXT_SEE_THROUGH_SHADER, RENDERTYPE_TEXT_SHADER, RENDERTYPE_TRANSLUCENT_MOVING_BLOCK_SHADER, RENDERTYPE_TRANSLUCENT_SHADER, RENDERTYPE_TRIPWIRE_SHADER, RENDERTYPE_WATER_MASK_SHADER, setupState, TRANSLUCENT_TARGET, TRANSLUCENT_TRANSPARENCY, VIEW_OFFSET_Z_LAYERING, VIEW_SCALE_Z_EPSILON, WEATHER_TARGET -
Method Summary
Methods inherited from class net.minecraft.client.renderer.RenderType
affectsCrumbling, armorCutoutNoCull, armorEntityGlint, beaconBeam, breezeEyes, breezeWind, bufferSize, canConsolidateConsecutiveGeometry, chunkBufferLayers, clouds, cloudsDepthOnly, create, create, createArmorDecalCutoutNoCull, crumbling, cutout, cutoutMipped, debugFilledBox, debugLineStrip, debugQuads, debugSectionQuads, debugStructureQuads, dragonExplosionAlpha, dragonRays, dragonRaysDepth, endGateway, endPortal, energySwirl, entityCutout, entityCutoutNoCull, entityCutoutNoCull, entityCutoutNoCullZOffset, entityCutoutNoCullZOffset, entityDecal, entityGlint, entityGlintDirect, entityNoOutline, entityShadow, entitySmoothCutout, entitySolid, entityTranslucent, entityTranslucent, entityTranslucentCull, entityTranslucentEmissive, entityTranslucentEmissive, eyes, format, getChunkLayerId, glint, glintTranslucent, gui, guiGhostRecipeOverlay, guiOverlay, guiTextHighlight, isOutline, itemEntityTranslucentCull, leash, lightning, lines, lineStrip, mode, outline, outline, solid, sortOnUpload, text, textBackground, textBackgroundSeeThrough, textIntensity, textIntensityPolygonOffset, textIntensitySeeThrough, textPolygonOffset, textSeeThrough, toString, translucent, translucentMovingBlock, tripwire, waterMaskMethods inherited from class net.minecraft.client.renderer.RenderStateShard
clearRenderState, setupGlintTexturing, setupRenderState
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Method Details
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draw
public void draw(com.mojang.blaze3d.vertex.MeshData meshData) - Overrides:
drawin classnet.minecraft.client.renderer.RenderType
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