Class ShaderImportProcessor
java.lang.Object
foundry.veil.api.client.render.shader.processor.ShaderImportProcessor
- All Implemented Interfaces:
ShaderPreProcessor
Processes a shader to add imports.
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Nested Class Summary
Nested classes/interfaces inherited from interface foundry.veil.api.client.render.shader.processor.ShaderPreProcessor
ShaderPreProcessor.Context -
Field Summary
Fields inherited from interface foundry.veil.api.client.render.shader.processor.ShaderPreProcessor
NOOP, UNIFORM_PATTERN -
Constructor Summary
ConstructorsConstructorDescriptionShaderImportProcessor(net.minecraft.server.packs.resources.ResourceProvider resourceProvider) Creates a new import processor that loads import files from the specified resource provider. -
Method Summary
Modifier and TypeMethodDescriptionmodify(ShaderPreProcessor.Context context, String source) Modifies the specified shader source input.voidprepare()Called once when a shader is first run through the pre-processor.
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Constructor Details
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ShaderImportProcessor
public ShaderImportProcessor(net.minecraft.server.packs.resources.ResourceProvider resourceProvider) Creates a new import processor that loads import files from the specified resource provider.- Parameters:
resourceProvider- The provider for import resources
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Method Details
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prepare
public void prepare()Description copied from interface:ShaderPreProcessorCalled once when a shader is first run through the pre-processor.- Specified by:
preparein interfaceShaderPreProcessor
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modify
Description copied from interface:ShaderPreProcessorModifies the specified shader source input.- Specified by:
modifyin interfaceShaderPreProcessor- Parameters:
context- Context for modifying shaderssource- The GLSL source code to modify- Returns:
- The modified source or the input if nothing changed
- Throws:
IOException- If any error occurs while editing the source
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