Class ModelBlockRendererMixin
java.lang.Object
foundry.veil.fabric.mixin.client.deferred.ModelBlockRendererMixin
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidcaptureState(net.minecraft.world.level.BlockAndTintGetter $$0, net.minecraft.client.resources.model.BakedModel $$1, net.minecraft.world.level.block.state.BlockState blockState, net.minecraft.core.BlockPos $$3, com.mojang.blaze3d.vertex.PoseStack $$4, com.mojang.blaze3d.vertex.VertexConsumer $$5, boolean $$6, net.minecraft.util.RandomSource $$7, long $$8, int $$9, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci) voidclearState(net.minecraft.world.level.BlockAndTintGetter $$0, net.minecraft.client.resources.model.BakedModel $$1, net.minecraft.world.level.block.state.BlockState blockState, net.minecraft.core.BlockPos $$3, com.mojang.blaze3d.vertex.PoseStack $$4, com.mojang.blaze3d.vertex.VertexConsumer $$5, boolean $$6, net.minecraft.util.RandomSource $$7, long $$8, int $$9, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci) com.mojang.blaze3d.vertex.VertexConsumermodifyConsumer(com.mojang.blaze3d.vertex.VertexConsumer value) floatmodifyShade0(float value) floatmodifyShade1(float value) floatmodifyShade2(float value) floatmodifyShade3(float value)
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Constructor Details
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ModelBlockRendererMixin
public ModelBlockRendererMixin()
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Method Details
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captureState
public void captureState(net.minecraft.world.level.BlockAndTintGetter $$0, net.minecraft.client.resources.model.BakedModel $$1, net.minecraft.world.level.block.state.BlockState blockState, net.minecraft.core.BlockPos $$3, com.mojang.blaze3d.vertex.PoseStack $$4, com.mojang.blaze3d.vertex.VertexConsumer $$5, boolean $$6, net.minecraft.util.RandomSource $$7, long $$8, int $$9, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci) -
clearState
public void clearState(net.minecraft.world.level.BlockAndTintGetter $$0, net.minecraft.client.resources.model.BakedModel $$1, net.minecraft.world.level.block.state.BlockState blockState, net.minecraft.core.BlockPos $$3, com.mojang.blaze3d.vertex.PoseStack $$4, com.mojang.blaze3d.vertex.VertexConsumer $$5, boolean $$6, net.minecraft.util.RandomSource $$7, long $$8, int $$9, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci) -
modifyShade0
public float modifyShade0(float value) -
modifyShade1
public float modifyShade1(float value) -
modifyShade2
public float modifyShade2(float value) -
modifyShade3
public float modifyShade3(float value) -
modifyConsumer
public com.mojang.blaze3d.vertex.VertexConsumer modifyConsumer(com.mojang.blaze3d.vertex.VertexConsumer value)
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