Class CachedShaderCompiler
java.lang.Object
foundry.veil.impl.client.render.shader.DirectShaderCompiler
foundry.veil.impl.client.render.shader.CachedShaderCompiler
- All Implemented Interfaces:
ShaderCompiler,AutoCloseable,org.lwjgl.system.NativeResource
Attempts to cache the exact same shader sources to reduce the number of compiled shaders.
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Nested Class Summary
Nested classes/interfaces inherited from interface foundry.veil.api.client.render.shader.ShaderCompiler
ShaderCompiler.Context -
Constructor Summary
ConstructorsConstructorDescriptionCachedShaderCompiler(@Nullable net.minecraft.server.packs.resources.ResourceProvider provider) -
Method Summary
Modifier and TypeMethodDescriptioncompile(ShaderCompiler.Context context, int type, ProgramDefinition.SourceType sourceType, String source) Creates a new shader and attempts to attach the specified sources to it.compile(ShaderCompiler.Context context, int type, ProgramDefinition.SourceType sourceType, net.minecraft.resources.ResourceLocation id) Creates a new shader and attempts to attach sources read from file to it.voidfree()Methods inherited from class foundry.veil.impl.client.render.shader.DirectShaderCompiler
addDefaultProcessors, addPreprocessorMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface org.lwjgl.system.NativeResource
closeMethods inherited from interface foundry.veil.api.client.render.shader.ShaderCompiler
addPreprocessor
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Constructor Details
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CachedShaderCompiler
public CachedShaderCompiler(@Nullable @Nullable net.minecraft.server.packs.resources.ResourceProvider provider)
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Method Details
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compile
public CompiledShader compile(ShaderCompiler.Context context, int type, ProgramDefinition.SourceType sourceType, net.minecraft.resources.ResourceLocation id) throws IOException, ShaderException Description copied from interface:ShaderCompilerCreates a new shader and attempts to attach sources read from file to it. The sources are read from The shader will automatically be deleted at some point in the future.- Specified by:
compilein interfaceShaderCompiler- Overrides:
compilein classDirectShaderCompiler- Parameters:
context- The context for compiling the shadertype- The type of shader to createid- The id of the shader to attach- Returns:
- A new shader that can be attached to programs
- Throws:
IOException- If the file could not be found.ShaderException- If an error occurs compiling the shader
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compile
public CompiledShader compile(ShaderCompiler.Context context, int type, ProgramDefinition.SourceType sourceType, String source) throws IOException, ShaderException Description copied from interface:ShaderCompilerCreates a new shader and attempts to attach the specified sources to it. The shader will automatically be deleted at some point in the future.- Specified by:
compilein interfaceShaderCompiler- Overrides:
compilein classDirectShaderCompiler- Parameters:
context- The context for compiling the shadertype- The type of shader to createsource- The source of the shader to attach- Returns:
- A new shader that can be attached to programs
- Throws:
IOException- If an error occurs processing the shader sourceShaderException- If an error occurs compiling the shader
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free
public void free()- Specified by:
freein interfaceorg.lwjgl.system.NativeResource- Overrides:
freein classDirectShaderCompiler
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