Package foundry.veil.mixin.client
Class ItemInHandRendererMixin
java.lang.Object
foundry.veil.mixin.client.ItemInHandRendererMixin
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidveil$captureOffhand(net.minecraft.client.player.AbstractClientPlayer pPlayer, float pPartialTicks, float pPitch, net.minecraft.world.InteractionHand pHand, float pSwingProgress, net.minecraft.world.item.ItemStack pStack, float pEquippedProgress, com.mojang.blaze3d.vertex.PoseStack pMatrixStack, net.minecraft.client.renderer.MultiBufferSource pBuffer, int pCombinedLight, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci) voidveil$overrideArmTransform(com.mojang.blaze3d.vertex.PoseStack $$0, net.minecraft.world.entity.HumanoidArm $$1, float $$2, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci) voidveil$poseItem(net.minecraft.client.player.AbstractClientPlayer pPlayer, float pPartialTicks, float pPitch, net.minecraft.world.InteractionHand pHand, float pSwingProgress, net.minecraft.world.item.ItemStack pStack, float pEquippedProgress, com.mojang.blaze3d.vertex.PoseStack pMatrixStack, net.minecraft.client.renderer.MultiBufferSource pBuffer, int pCombinedLight, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci) voidveil$poseItemHead(net.minecraft.client.player.AbstractClientPlayer pPlayer, float pPartialTicks, float pPitch, net.minecraft.world.InteractionHand pHand, float pSwingProgress, net.minecraft.world.item.ItemStack pStack, float pEquippedProgress, com.mojang.blaze3d.vertex.PoseStack pMatrixStack, net.minecraft.client.renderer.MultiBufferSource pBuffer, int pCombinedLight, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci) voidveil$poseItemUsing(net.minecraft.client.player.AbstractClientPlayer pPlayer, float pPartialTicks, float pPitch, net.minecraft.world.InteractionHand pHand, float pSwingProgress, net.minecraft.world.item.ItemStack pStack, float pEquippedProgress, com.mojang.blaze3d.vertex.PoseStack pMatrixStack, net.minecraft.client.renderer.MultiBufferSource pBuffer, int pCombinedLight, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci)
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Constructor Details
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ItemInHandRendererMixin
public ItemInHandRendererMixin()
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Method Details
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veil$poseItemHead
public void veil$poseItemHead(net.minecraft.client.player.AbstractClientPlayer pPlayer, float pPartialTicks, float pPitch, net.minecraft.world.InteractionHand pHand, float pSwingProgress, net.minecraft.world.item.ItemStack pStack, float pEquippedProgress, com.mojang.blaze3d.vertex.PoseStack pMatrixStack, net.minecraft.client.renderer.MultiBufferSource pBuffer, int pCombinedLight, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci) -
veil$poseItemUsing
public void veil$poseItemUsing(net.minecraft.client.player.AbstractClientPlayer pPlayer, float pPartialTicks, float pPitch, net.minecraft.world.InteractionHand pHand, float pSwingProgress, net.minecraft.world.item.ItemStack pStack, float pEquippedProgress, com.mojang.blaze3d.vertex.PoseStack pMatrixStack, net.minecraft.client.renderer.MultiBufferSource pBuffer, int pCombinedLight, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci) -
veil$poseItem
public void veil$poseItem(net.minecraft.client.player.AbstractClientPlayer pPlayer, float pPartialTicks, float pPitch, net.minecraft.world.InteractionHand pHand, float pSwingProgress, net.minecraft.world.item.ItemStack pStack, float pEquippedProgress, com.mojang.blaze3d.vertex.PoseStack pMatrixStack, net.minecraft.client.renderer.MultiBufferSource pBuffer, int pCombinedLight, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci) -
veil$overrideArmTransform
public void veil$overrideArmTransform(com.mojang.blaze3d.vertex.PoseStack $$0, net.minecraft.world.entity.HumanoidArm $$1, float $$2, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci) -
veil$captureOffhand
public void veil$captureOffhand(net.minecraft.client.player.AbstractClientPlayer pPlayer, float pPartialTicks, float pPitch, net.minecraft.world.InteractionHand pHand, float pSwingProgress, net.minecraft.world.item.ItemStack pStack, float pEquippedProgress, com.mojang.blaze3d.vertex.PoseStack pMatrixStack, net.minecraft.client.renderer.MultiBufferSource pBuffer, int pCombinedLight, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci)
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