All Classes and Interfaces

Class
Description
 
 
This class provides a custom player data solution that stores player data in a separate auxiliary file in the player directory.
Custom data is data that is stored while the entity is alive.
Persistent data is data that is stored while the entity is alive and is copied to a new entity when the entity is cloned.
An event listener that is notified when player data is read from the disk.
An event listener that is notified when the player data is saved to disk.