Class ExpandLevelData
java.lang.Object
com.blamejared.crafttweaker.natives.world.data.ExpandLevelData
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic longgetDayTime(net.minecraft.world.level.storage.LevelData internal) static net.minecraft.world.DifficultygetDifficulty(net.minecraft.world.level.storage.LevelData internal) static longgetGameTime(net.minecraft.world.level.storage.LevelData internal) static floatgetSpawnAngle(net.minecraft.world.level.storage.LevelData internal) static intgetXSpawn(net.minecraft.world.level.storage.LevelData internal) static intgetYSpawn(net.minecraft.world.level.storage.LevelData internal) static intgetZSpawn(net.minecraft.world.level.storage.LevelData internal) static booleanisDifficultyLocked(net.minecraft.world.level.storage.LevelData internal) static booleanisHardcore(net.minecraft.world.level.storage.LevelData internal) static booleanisRaining(net.minecraft.world.level.storage.LevelData internal) static booleanisThundering(net.minecraft.world.level.storage.LevelData internal) static voidsetRaining(net.minecraft.world.level.storage.LevelData internal, boolean raining)
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Constructor Details
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ExpandLevelData
public ExpandLevelData()
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Method Details
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getXSpawn
public static int getXSpawn(net.minecraft.world.level.storage.LevelData internal) -
getYSpawn
public static int getYSpawn(net.minecraft.world.level.storage.LevelData internal) -
getZSpawn
public static int getZSpawn(net.minecraft.world.level.storage.LevelData internal) -
getSpawnAngle
public static float getSpawnAngle(net.minecraft.world.level.storage.LevelData internal) -
getGameTime
public static long getGameTime(net.minecraft.world.level.storage.LevelData internal) -
getDayTime
public static long getDayTime(net.minecraft.world.level.storage.LevelData internal) -
isThundering
public static boolean isThundering(net.minecraft.world.level.storage.LevelData internal) -
isRaining
public static boolean isRaining(net.minecraft.world.level.storage.LevelData internal) -
setRaining
public static void setRaining(net.minecraft.world.level.storage.LevelData internal, boolean raining) -
isHardcore
public static boolean isHardcore(net.minecraft.world.level.storage.LevelData internal) -
getDifficulty
public static net.minecraft.world.Difficulty getDifficulty(net.minecraft.world.level.storage.LevelData internal) -
isDifficultyLocked
public static boolean isDifficultyLocked(net.minecraft.world.level.storage.LevelData internal)
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