Class ExpandProjectile
java.lang.Object
com.blamejared.crafttweaker.natives.entity.type.projectile.ExpandProjectile
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic net.minecraft.world.entity.EntitygetEffectSource(net.minecraft.world.entity.projectile.Projectile internal) static net.minecraft.world.entity.EntitygetOwner(net.minecraft.world.entity.projectile.Projectile internal) static voidsetOwner(net.minecraft.world.entity.projectile.Projectile internal, net.minecraft.world.entity.Entity entity) static voidshoot(net.minecraft.world.entity.projectile.Projectile internal, double x, double y, double z, float velocity, float innacuracy) static voidshootFromRotation(net.minecraft.world.entity.projectile.Projectile internal, net.minecraft.world.entity.Entity projectile, float x, float y, float z, float velocity, float innacuracy)
-
Constructor Details
-
ExpandProjectile
public ExpandProjectile()
-
-
Method Details
-
setOwner
public static void setOwner(net.minecraft.world.entity.projectile.Projectile internal, net.minecraft.world.entity.Entity entity) -
getOwner
public static net.minecraft.world.entity.Entity getOwner(net.minecraft.world.entity.projectile.Projectile internal) -
getEffectSource
public static net.minecraft.world.entity.Entity getEffectSource(net.minecraft.world.entity.projectile.Projectile internal) -
shoot
public static void shoot(net.minecraft.world.entity.projectile.Projectile internal, double x, double y, double z, float velocity, float innacuracy) -
shootFromRotation
public static void shootFromRotation(net.minecraft.world.entity.projectile.Projectile internal, net.minecraft.world.entity.Entity projectile, float x, float y, float z, float velocity, float innacuracy)
-