Class ExpandLivingEntity
java.lang.Object
com.blamejared.crafttweaker.natives.entity.ExpandLivingEntity
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic booleanaddEffect(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.effect.MobEffectInstance effectInstance) static booleanaddEffect(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.effect.MobEffectInstance effectInstance, net.minecraft.world.entity.Entity entity) static booleanattackable(net.minecraft.world.entity.LivingEntity internal) static booleancanAttack(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.entity.LivingEntity target) static booleancanBeAffected(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.effect.MobEffectInstance effectInstance) static booleancanBeSeenAsEnemy(net.minecraft.world.entity.LivingEntity internal) static booleancanBeSeenByAnyone(net.minecraft.world.entity.LivingEntity internal) static booleancanBreatheUnderwater(net.minecraft.world.entity.LivingEntity internal) static booleancanSpawnSoulSpeedParticle(net.minecraft.world.entity.LivingEntity internal) static booleancanStandOnFluid(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.level.material.Fluid fluid) static booleancanTakeItem(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.item.ItemStack stack) static voidclearSleepingPos(net.minecraft.world.entity.LivingEntity internal) static voiddie(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.damagesource.DamageSource source) static booleandoHurtTarget(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.entity.Entity entity) static net.minecraft.world.item.ItemStackeat(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.level.Level level, net.minecraft.world.item.ItemStack stack) static voidforceAddEffect(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.effect.MobEffectInstance effectInstance, net.minecraft.world.entity.Entity entity) static floatgetAbsorptionAmount(net.minecraft.world.entity.LivingEntity internal) static Collection<net.minecraft.world.effect.MobEffectInstance>getActiveEffects(net.minecraft.world.entity.LivingEntity internal) static Map<net.minecraft.world.effect.MobEffect,net.minecraft.world.effect.MobEffectInstance> getActiveEffectsMap(net.minecraft.world.entity.LivingEntity internal) static floatgetArmorCoverPercentage(net.minecraft.world.entity.LivingEntity internal) static intgetArmorValue(net.minecraft.world.entity.LivingEntity internal) static intgetArrowCount(net.minecraft.world.entity.LivingEntity internal) static net.minecraft.world.entity.ai.attributes.AttributeInstancegetAttribute(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.entity.ai.attributes.Attribute attribute) static doublegetAttributeBaseValue(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.entity.ai.attributes.Attribute attribute) static doublegetAttributeValue(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.entity.ai.attributes.Attribute attribute) static net.minecraft.core.DirectiongetBedOrientation(net.minecraft.world.entity.LivingEntity internal) static net.minecraft.world.effect.MobEffectInstancegetEffect(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.effect.MobEffect effect) static intgetFallFlyingTicks(net.minecraft.world.entity.LivingEntity internal) static floatgetHealth(net.minecraft.world.entity.LivingEntity internal) static net.minecraft.world.item.ItemStackgetItemBySlot(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.entity.EquipmentSlot slot) static net.minecraft.world.item.ItemStackgetItemInHand(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.InteractionHand hand) static doublegetJumpBoostPower(net.minecraft.world.entity.LivingEntity internal) static net.minecraft.world.entity.LivingEntitygetKillCredit(net.minecraft.world.entity.LivingEntity internal) static net.minecraft.core.BlockPosgetLastClimbablePos(net.minecraft.world.entity.LivingEntity internal) static net.minecraft.world.damagesource.DamageSourcegetLastDamageSource(net.minecraft.world.entity.LivingEntity internal) static net.minecraft.world.entity.LivingEntitygetLastHurtByMob(net.minecraft.world.entity.LivingEntity internal) static intgetLastHurtByMobTimestamp(net.minecraft.world.entity.LivingEntity internal) static net.minecraft.world.entity.LivingEntitygetLastHurtMob(net.minecraft.world.entity.LivingEntity internal) static intgetLastHurtMobTimestamp(net.minecraft.world.entity.LivingEntity internal) static net.minecraft.resources.ResourceLocationgetLootTable(net.minecraft.world.entity.LivingEntity internal) static longgetLootTableSeed(net.minecraft.world.entity.LivingEntity internal) Gets the seed used when generating loot from this entity.static net.minecraft.world.entity.HumanoidArmgetMainArm(net.minecraft.world.entity.LivingEntity internal) static net.minecraft.world.item.ItemStackgetMainHandItem(net.minecraft.world.entity.LivingEntity internal) static floatgetMaxHealth(net.minecraft.world.entity.LivingEntity internal) static net.minecraft.world.entity.MobTypegetMobType(net.minecraft.world.entity.LivingEntity internal) static intgetNoActionTime(net.minecraft.world.entity.LivingEntity internal) static net.minecraft.world.item.ItemStackgetOffhandItem(net.minecraft.world.entity.LivingEntity internal) static net.minecraft.util.RandomSourcegetRandom(net.minecraft.world.entity.LivingEntity internal) static floatgetScale(net.minecraft.world.entity.LivingEntity internal) static net.minecraft.core.BlockPosgetSleepingPos(net.minecraft.world.entity.LivingEntity internal) static floatgetSpeed(net.minecraft.world.entity.LivingEntity internal) static intgetStingerCount(net.minecraft.world.entity.LivingEntity internal) static floatgetSwimAmount(net.minecraft.world.entity.LivingEntity internal, float partialTicks) static intgetTicksUsingItem(net.minecraft.world.entity.LivingEntity internal) static net.minecraft.world.InteractionHandgetUsedItemHand(net.minecraft.world.entity.LivingEntity internal) static net.minecraft.world.item.ItemStackgetUseItem(net.minecraft.world.entity.LivingEntity internal) static intgetUseItemRemainingTicks(net.minecraft.world.entity.LivingEntity internal) static doublegetVisibilityPercent(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.entity.Entity lookingEntity) static floatgetVoicePitch(net.minecraft.world.entity.LivingEntity internal) static booleanhasEffect(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.effect.MobEffect effect) static booleanhasItemInSlot(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.entity.EquipmentSlot slot) static booleanhasLineOfSight(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.entity.Entity entity) static voidheal(net.minecraft.world.entity.LivingEntity internal, float amount) static booleanisAffectedByPotions(net.minecraft.world.entity.LivingEntity internal) static booleanisAutoSpinAttack(net.minecraft.world.entity.LivingEntity internal) static booleanisBaby(net.minecraft.world.entity.LivingEntity internal) static booleanisBlocking(net.minecraft.world.entity.LivingEntity internal) static booleanisCurrentlyGlowing(net.minecraft.world.entity.LivingEntity internal) static booleanisDamageSourceBlocked(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.damagesource.DamageSource source) static booleanisDeadOrDying(net.minecraft.world.entity.LivingEntity internal) static booleanisFallFlying(net.minecraft.world.entity.LivingEntity internal) static booleanisHolding(net.minecraft.world.entity.LivingEntity internal, Predicate<net.minecraft.world.item.ItemStack> predicate) static booleanisHolding(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.item.Item item) static booleanisInvertedHealAndHarm(net.minecraft.world.entity.LivingEntity internal) static booleanisSensitiveToWater(net.minecraft.world.entity.LivingEntity internal) static booleanisSleeping(net.minecraft.world.entity.LivingEntity internal) static booleanisSuppressingSlidingDownLadder(net.minecraft.world.entity.LivingEntity internal) static booleanisUsingItem(net.minecraft.world.entity.LivingEntity internal) static booleanisVisuallySwimming(net.minecraft.world.entity.LivingEntity internal) static voidknockback(net.minecraft.world.entity.LivingEntity internal, double x, double y, double z) static voidreleaseUsingItem(net.minecraft.world.entity.LivingEntity internal) static booleanremoveAllEffects(net.minecraft.world.entity.LivingEntity internal) static booleanremoveEffect(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.effect.MobEffect effect) static net.minecraft.world.effect.MobEffectInstanceremoveEffectNoUpdate(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.effect.MobEffect effect) static voidsetAbsorptionAmount(net.minecraft.world.entity.LivingEntity internal, float absorption) static voidsetArrowCount(net.minecraft.world.entity.LivingEntity internal, int count) static voidsetDiscardFriction(net.minecraft.world.entity.LivingEntity internal, boolean discardFriction) static voidsetHealth(net.minecraft.world.entity.LivingEntity internal, float health) static voidsetItemInHand(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.InteractionHand hand, net.minecraft.world.item.ItemStack stack) static voidsetJumping(net.minecraft.world.entity.LivingEntity internal, boolean jumping) static voidsetLastHurtByMob(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.entity.LivingEntity entity) static voidsetLastHurtByPlayer(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.entity.player.Player player) static voidsetLastHurtMob(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.entity.Entity entity) static voidsetNoActionTime(net.minecraft.world.entity.LivingEntity internal, int idleTime) static voidsetSleepingPos(net.minecraft.world.entity.LivingEntity internal, net.minecraft.core.BlockPos pos) static voidsetSpeed(net.minecraft.world.entity.LivingEntity internal, float speed) static voidsetStingerCount(net.minecraft.world.entity.LivingEntity internal, int count) static booleanshouldDiscardFriction(net.minecraft.world.entity.LivingEntity internal) static voidstartSleeping(net.minecraft.world.entity.LivingEntity internal, net.minecraft.core.BlockPos pos) static voidstartUsingItem(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.InteractionHand param0) static voidstopSleeping(net.minecraft.world.entity.LivingEntity internal) static voidstopUsingItem(net.minecraft.world.entity.LivingEntity internal) static voidswing(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.InteractionHand hand) static voidswing(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.InteractionHand hand, boolean updateSelf) static voidtravel(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.phys.Vec3 vec)
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Constructor Details
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ExpandLivingEntity
public ExpandLivingEntity()
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Method Details
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canBreatheUnderwater
public static boolean canBreatheUnderwater(net.minecraft.world.entity.LivingEntity internal) -
getSwimAmount
public static float getSwimAmount(net.minecraft.world.entity.LivingEntity internal, float partialTicks) -
canSpawnSoulSpeedParticle
public static boolean canSpawnSoulSpeedParticle(net.minecraft.world.entity.LivingEntity internal) -
isBaby
public static boolean isBaby(net.minecraft.world.entity.LivingEntity internal) -
getScale
public static float getScale(net.minecraft.world.entity.LivingEntity internal) -
getRandom
public static net.minecraft.util.RandomSource getRandom(net.minecraft.world.entity.LivingEntity internal) -
getLastHurtByMob
public static net.minecraft.world.entity.LivingEntity getLastHurtByMob(net.minecraft.world.entity.LivingEntity internal) -
getLastHurtByMobTimestamp
public static int getLastHurtByMobTimestamp(net.minecraft.world.entity.LivingEntity internal) -
setLastHurtByPlayer
public static void setLastHurtByPlayer(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.entity.player.Player player) -
setLastHurtByMob
public static void setLastHurtByMob(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.entity.LivingEntity entity) -
getLastHurtMob
@Nullable public static net.minecraft.world.entity.LivingEntity getLastHurtMob(net.minecraft.world.entity.LivingEntity internal) -
getLastHurtMobTimestamp
public static int getLastHurtMobTimestamp(net.minecraft.world.entity.LivingEntity internal) -
setLastHurtMob
public static void setLastHurtMob(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.entity.Entity entity) -
getNoActionTime
public static int getNoActionTime(net.minecraft.world.entity.LivingEntity internal) -
setNoActionTime
public static void setNoActionTime(net.minecraft.world.entity.LivingEntity internal, int idleTime) -
shouldDiscardFriction
public static boolean shouldDiscardFriction(net.minecraft.world.entity.LivingEntity internal) -
setDiscardFriction
public static void setDiscardFriction(net.minecraft.world.entity.LivingEntity internal, boolean discardFriction) -
getVisibilityPercent
public static double getVisibilityPercent(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.entity.Entity lookingEntity) -
canAttack
public static boolean canAttack(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.entity.LivingEntity target) -
canBeSeenAsEnemy
public static boolean canBeSeenAsEnemy(net.minecraft.world.entity.LivingEntity internal) -
canBeSeenByAnyone
public static boolean canBeSeenByAnyone(net.minecraft.world.entity.LivingEntity internal) -
removeAllEffects
public static boolean removeAllEffects(net.minecraft.world.entity.LivingEntity internal) -
getActiveEffects
public static Collection<net.minecraft.world.effect.MobEffectInstance> getActiveEffects(net.minecraft.world.entity.LivingEntity internal) -
getActiveEffectsMap
public static Map<net.minecraft.world.effect.MobEffect,net.minecraft.world.effect.MobEffectInstance> getActiveEffectsMap(net.minecraft.world.entity.LivingEntity internal) -
hasEffect
public static boolean hasEffect(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.effect.MobEffect effect) -
getEffect
public static net.minecraft.world.effect.MobEffectInstance getEffect(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.effect.MobEffect effect) -
addEffect
public static boolean addEffect(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.effect.MobEffectInstance effectInstance) -
addEffect
public static boolean addEffect(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.effect.MobEffectInstance effectInstance, net.minecraft.world.entity.Entity entity) -
canBeAffected
public static boolean canBeAffected(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.effect.MobEffectInstance effectInstance) -
forceAddEffect
public static void forceAddEffect(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.effect.MobEffectInstance effectInstance, net.minecraft.world.entity.Entity entity) -
isInvertedHealAndHarm
public static boolean isInvertedHealAndHarm(net.minecraft.world.entity.LivingEntity internal) -
removeEffectNoUpdate
public static net.minecraft.world.effect.MobEffectInstance removeEffectNoUpdate(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.effect.MobEffect effect) -
removeEffect
public static boolean removeEffect(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.effect.MobEffect effect) -
heal
public static void heal(net.minecraft.world.entity.LivingEntity internal, float amount) -
getHealth
public static float getHealth(net.minecraft.world.entity.LivingEntity internal) -
setHealth
public static void setHealth(net.minecraft.world.entity.LivingEntity internal, float health) -
isDeadOrDying
public static boolean isDeadOrDying(net.minecraft.world.entity.LivingEntity internal) -
getLastDamageSource
public static net.minecraft.world.damagesource.DamageSource getLastDamageSource(net.minecraft.world.entity.LivingEntity internal) -
isDamageSourceBlocked
public static boolean isDamageSourceBlocked(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.damagesource.DamageSource source) -
die
public static void die(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.damagesource.DamageSource source) -
getLootTable
public static net.minecraft.resources.ResourceLocation getLootTable(net.minecraft.world.entity.LivingEntity internal) -
getLootTableSeed
public static long getLootTableSeed(net.minecraft.world.entity.LivingEntity internal) Gets the seed used when generating loot from this entity.- Returns:
- The seed used to generate loot.
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knockback
public static void knockback(net.minecraft.world.entity.LivingEntity internal, double x, double y, double z) -
getLastClimbablePos
public static net.minecraft.core.BlockPos getLastClimbablePos(net.minecraft.world.entity.LivingEntity internal) -
getArmorValue
public static int getArmorValue(net.minecraft.world.entity.LivingEntity internal) -
getKillCredit
public static net.minecraft.world.entity.LivingEntity getKillCredit(net.minecraft.world.entity.LivingEntity internal) -
getMaxHealth
public static float getMaxHealth(net.minecraft.world.entity.LivingEntity internal) -
getArrowCount
public static int getArrowCount(net.minecraft.world.entity.LivingEntity internal) -
setArrowCount
public static void setArrowCount(net.minecraft.world.entity.LivingEntity internal, int count) -
getStingerCount
public static int getStingerCount(net.minecraft.world.entity.LivingEntity internal) -
setStingerCount
public static void setStingerCount(net.minecraft.world.entity.LivingEntity internal, int count) -
swing
public static void swing(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.InteractionHand hand) -
swing
public static void swing(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.InteractionHand hand, boolean updateSelf) -
getAttribute
public static net.minecraft.world.entity.ai.attributes.AttributeInstance getAttribute(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.entity.ai.attributes.Attribute attribute) -
getAttributeValue
public static double getAttributeValue(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.entity.ai.attributes.Attribute attribute) -
getAttributeBaseValue
public static double getAttributeBaseValue(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.entity.ai.attributes.Attribute attribute) -
getMobType
public static net.minecraft.world.entity.MobType getMobType(net.minecraft.world.entity.LivingEntity internal) -
getMainHandItem
public static net.minecraft.world.item.ItemStack getMainHandItem(net.minecraft.world.entity.LivingEntity internal) -
getOffhandItem
public static net.minecraft.world.item.ItemStack getOffhandItem(net.minecraft.world.entity.LivingEntity internal) -
isHolding
public static boolean isHolding(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.item.Item item) -
isHolding
public static boolean isHolding(net.minecraft.world.entity.LivingEntity internal, Predicate<net.minecraft.world.item.ItemStack> predicate) -
getItemInHand
public static net.minecraft.world.item.ItemStack getItemInHand(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.InteractionHand hand) -
setItemInHand
public static void setItemInHand(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.InteractionHand hand, net.minecraft.world.item.ItemStack stack) -
hasItemInSlot
public static boolean hasItemInSlot(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.entity.EquipmentSlot slot) -
getItemBySlot
public static net.minecraft.world.item.ItemStack getItemBySlot(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.entity.EquipmentSlot slot) -
getArmorCoverPercentage
public static float getArmorCoverPercentage(net.minecraft.world.entity.LivingEntity internal) -
getVoicePitch
public static float getVoicePitch(net.minecraft.world.entity.LivingEntity internal) -
getJumpBoostPower
public static double getJumpBoostPower(net.minecraft.world.entity.LivingEntity internal) -
canStandOnFluid
public static boolean canStandOnFluid(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.level.material.Fluid fluid) -
travel
public static void travel(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.phys.Vec3 vec) -
getSpeed
public static float getSpeed(net.minecraft.world.entity.LivingEntity internal) -
setSpeed
public static void setSpeed(net.minecraft.world.entity.LivingEntity internal, float speed) -
doHurtTarget
public static boolean doHurtTarget(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.entity.Entity entity) -
isSensitiveToWater
public static boolean isSensitiveToWater(net.minecraft.world.entity.LivingEntity internal) -
isAutoSpinAttack
public static boolean isAutoSpinAttack(net.minecraft.world.entity.LivingEntity internal) -
setJumping
public static void setJumping(net.minecraft.world.entity.LivingEntity internal, boolean jumping) -
hasLineOfSight
public static boolean hasLineOfSight(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.entity.Entity entity) -
getAbsorptionAmount
public static float getAbsorptionAmount(net.minecraft.world.entity.LivingEntity internal) -
setAbsorptionAmount
public static void setAbsorptionAmount(net.minecraft.world.entity.LivingEntity internal, float absorption) -
getMainArm
public static net.minecraft.world.entity.HumanoidArm getMainArm(net.minecraft.world.entity.LivingEntity internal) -
isUsingItem
public static boolean isUsingItem(net.minecraft.world.entity.LivingEntity internal) -
getUsedItemHand
public static net.minecraft.world.InteractionHand getUsedItemHand(net.minecraft.world.entity.LivingEntity internal) -
startUsingItem
public static void startUsingItem(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.InteractionHand param0) -
getUseItem
public static net.minecraft.world.item.ItemStack getUseItem(net.minecraft.world.entity.LivingEntity internal) -
getUseItemRemainingTicks
public static int getUseItemRemainingTicks(net.minecraft.world.entity.LivingEntity internal) -
getTicksUsingItem
public static int getTicksUsingItem(net.minecraft.world.entity.LivingEntity internal) -
releaseUsingItem
public static void releaseUsingItem(net.minecraft.world.entity.LivingEntity internal) -
stopUsingItem
public static void stopUsingItem(net.minecraft.world.entity.LivingEntity internal) -
isBlocking
public static boolean isBlocking(net.minecraft.world.entity.LivingEntity internal) -
isSuppressingSlidingDownLadder
public static boolean isSuppressingSlidingDownLadder(net.minecraft.world.entity.LivingEntity internal) -
isFallFlying
public static boolean isFallFlying(net.minecraft.world.entity.LivingEntity internal) -
isVisuallySwimming
public static boolean isVisuallySwimming(net.minecraft.world.entity.LivingEntity internal) -
getFallFlyingTicks
public static int getFallFlyingTicks(net.minecraft.world.entity.LivingEntity internal) -
isAffectedByPotions
public static boolean isAffectedByPotions(net.minecraft.world.entity.LivingEntity internal) -
attackable
public static boolean attackable(net.minecraft.world.entity.LivingEntity internal) -
canTakeItem
public static boolean canTakeItem(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.item.ItemStack stack) -
getSleepingPos
public static net.minecraft.core.BlockPos getSleepingPos(net.minecraft.world.entity.LivingEntity internal) -
setSleepingPos
public static void setSleepingPos(net.minecraft.world.entity.LivingEntity internal, net.minecraft.core.BlockPos pos) -
clearSleepingPos
public static void clearSleepingPos(net.minecraft.world.entity.LivingEntity internal) -
isSleeping
public static boolean isSleeping(net.minecraft.world.entity.LivingEntity internal) -
startSleeping
public static void startSleeping(net.minecraft.world.entity.LivingEntity internal, net.minecraft.core.BlockPos pos) -
stopSleeping
public static void stopSleeping(net.minecraft.world.entity.LivingEntity internal) -
getBedOrientation
public static net.minecraft.core.Direction getBedOrientation(net.minecraft.world.entity.LivingEntity internal) -
eat
public static net.minecraft.world.item.ItemStack eat(net.minecraft.world.entity.LivingEntity internal, net.minecraft.world.level.Level level, net.minecraft.world.item.ItemStack stack) -
isCurrentlyGlowing
public static boolean isCurrentlyGlowing(net.minecraft.world.entity.LivingEntity internal)
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