java.lang.Object
com.blamejared.crafttweaker.natives.entity.type.projectile.ExpandProjectile

@ZenRegister public class ExpandProjectile extends Object
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    static net.minecraft.world.entity.Entity
    getEffectSource(net.minecraft.world.entity.projectile.Projectile internal)
     
    static net.minecraft.world.entity.Entity
    getOwner(net.minecraft.world.entity.projectile.Projectile internal)
     
    static void
    setOwner(net.minecraft.world.entity.projectile.Projectile internal, net.minecraft.world.entity.Entity entity)
     
    static void
    shoot(net.minecraft.world.entity.projectile.Projectile internal, double x, double y, double z, float velocity, float innacuracy)
     
    static void
    shootFromRotation(net.minecraft.world.entity.projectile.Projectile internal, net.minecraft.world.entity.Entity projectile, float x, float y, float z, float velocity, float innacuracy)
     

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • ExpandProjectile

      public ExpandProjectile()
  • Method Details

    • setOwner

      public static void setOwner(net.minecraft.world.entity.projectile.Projectile internal, net.minecraft.world.entity.Entity entity)
    • getOwner

      public static net.minecraft.world.entity.Entity getOwner(net.minecraft.world.entity.projectile.Projectile internal)
    • getEffectSource

      public static net.minecraft.world.entity.Entity getEffectSource(net.minecraft.world.entity.projectile.Projectile internal)
    • shoot

      public static void shoot(net.minecraft.world.entity.projectile.Projectile internal, double x, double y, double z, float velocity, float innacuracy)
    • shootFromRotation

      public static void shootFromRotation(net.minecraft.world.entity.projectile.Projectile internal, net.minecraft.world.entity.Entity projectile, float x, float y, float z, float velocity, float innacuracy)