Record Class MsgClearSpiralPatternsS2C

java.lang.Object
java.lang.Record
at.petrak.hexcasting.common.msgs.MsgClearSpiralPatternsS2C
All Implemented Interfaces:
IMessage

public record MsgClearSpiralPatternsS2C(UUID playerUUID) extends Record implements IMessage
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    static final net.minecraft.resources.ResourceLocation
     
  • Constructor Summary

    Constructors
    Constructor
    Description
    Creates an instance of a MsgClearSpiralPatternsS2C record class.
  • Method Summary

    Modifier and Type
    Method
    Description
    deserialize(io.netty.buffer.ByteBuf buffer)
     
    final boolean
    Indicates whether some other object is "equal to" this one.
    net.minecraft.resources.ResourceLocation
    Forge auto-assigns incrementing integers, Fabric requires us to declare an ID These are sent using vanilla's custom plugin channel system and thus are written to every single packet.
    static void
     
    final int
    Returns a hash code value for this object.
    Returns the value of the playerUUID record component.
    void
    serialize(net.minecraft.network.FriendlyByteBuf buf)
     
    final String
    Returns a string representation of this record class.

    Methods inherited from class java.lang.Object

    clone, finalize, getClass, notify, notifyAll, wait, wait, wait

    Methods inherited from interface at.petrak.hexcasting.common.msgs.IMessage

    toBuf
  • Field Details

    • ID

      public static final net.minecraft.resources.ResourceLocation ID
  • Constructor Details

    • MsgClearSpiralPatternsS2C

      public MsgClearSpiralPatternsS2C(UUID playerUUID)
      Creates an instance of a MsgClearSpiralPatternsS2C record class.
      Parameters:
      playerUUID - the value for the playerUUID record component
  • Method Details

    • getFabricId

      public net.minecraft.resources.ResourceLocation getFabricId()
      Description copied from interface: IMessage
      Forge auto-assigns incrementing integers, Fabric requires us to declare an ID These are sent using vanilla's custom plugin channel system and thus are written to every single packet. So this ID tends to be more terse.
      Specified by:
      getFabricId in interface IMessage
    • deserialize

      public static MsgClearSpiralPatternsS2C deserialize(io.netty.buffer.ByteBuf buffer)
    • serialize

      public void serialize(net.minecraft.network.FriendlyByteBuf buf)
      Specified by:
      serialize in interface IMessage
    • handle

      public static void handle(MsgClearSpiralPatternsS2C self)
    • toString

      public final String toString()
      Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components.
      Specified by:
      toString in class Record
      Returns:
      a string representation of this object
    • hashCode

      public final int hashCode()
      Returns a hash code value for this object. The value is derived from the hash code of each of the record components.
      Specified by:
      hashCode in class Record
      Returns:
      a hash code value for this object
    • equals

      public final boolean equals(Object o)
      Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared with Objects::equals(Object,Object).
      Specified by:
      equals in class Record
      Parameters:
      o - the object with which to compare
      Returns:
      true if this object is the same as the o argument; false otherwise.
    • playerUUID

      public UUID playerUUID()
      Returns the value of the playerUUID record component.
      Returns:
      the value of the playerUUID record component