Record Class EvalSound
java.lang.Object
java.lang.Record
at.petrak.hexcasting.api.casting.eval.sideeffects.EvalSound
- Record Components:
sound- the actual sound filepriority- the priority of this sound. the sound with the highest priority in a given cast will be played. shortcutMetacasting takes precedence over this.
public record EvalSound(@Nullable net.minecraft.sounds.SoundEvent sound, int priority)
extends Record
The kind of sound that plays after a cast.
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Constructor Summary
ConstructorsConstructorDescriptionEvalSound(@Nullable net.minecraft.sounds.SoundEvent sound, int priority) Creates an instance of aEvalSoundrecord class. -
Method Summary
Modifier and TypeMethodDescriptionfinal booleanIndicates whether some other object is "equal to" this one.final inthashCode()Returns a hash code value for this object.intpriority()Returns the value of thepriorityrecord component.@Nullable net.minecraft.sounds.SoundEventsound()Returns the value of thesoundrecord component.final StringtoString()Returns a string representation of this record class.
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Constructor Details
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Method Details
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greaterOf
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toString
Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components. -
hashCode
public final int hashCode()Returns a hash code value for this object. The value is derived from the hash code of each of the record components. -
equals
Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. Reference components are compared withObjects::equals(Object,Object); primitive components are compared with '=='. -
sound
@Nullable public @Nullable net.minecraft.sounds.SoundEvent sound()Returns the value of thesoundrecord component.- Returns:
- the value of the
soundrecord component
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priority
public int priority()Returns the value of thepriorityrecord component.- Returns:
- the value of the
priorityrecord component
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