public interface IEntityArrowTipped extends IEntityArrow
| Modifier and Type | Method and Description |
|---|---|
void |
addPotionEffect(IPotionEffect effect) |
void |
setPotionEffect(IItemStack stack) |
arrowShake, getDamage, getIsCritical, getKnockbackStrength, getPickupStatus, getShooter, setDamage, setIsCritical, setKnockbackStrength, setPickupAllowed, setPickupCreativeOnly, setPickupDisallowed, setPickupStatus, setShooter, shootaddTag, alwaysRenderNameTag, attackEntityFrom, canBeAttackedWithItem, canBeCollidedWith, canBePushed, canPassengerSteer, canRiderInteract, canTrample, dismountRidingEntity, doesTriggerPressurePlate, dropItem, extinguish, getAir, getArmorInventoryList, getControllingPassenger, getCustomName, getDefinition, getDimension, getDistanceSqToEntity, getEquipmentAndArmor, getEyeHight, getHeldEquipment, getID, getInternal, getLookingDirection, getLowestRidingEntity, getMaxFallHeight, getMaxInPortalTime, getMotionX, getMotionY, getMotionZ, getNBT, getParts, getPassengers, getPassengersRecursive, getPickedResult, getPortalCooldown, getPosition3f, getPosX, getPosY, getPosZ, getRayTrace, getRayTrace, getRidingEntity, getRotationPitch, getRotationYaw, getTags, getTeam, getX, getY, getZ, hasCustomName, hasNoGravity, isAlive, isBeingRidden, isBoss, isBurning, isEntityEqual, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInsideOfMaterial, isInsideOpaqueBlock, isInvisible, isInvulnerable, isInvulnerableTo, isInWater, isOnSameTeam, isOutsideBorder, isOverWater, isPassenger, isPushedByWater, isRiding, isRidingSameEntity, isSilent, isSneaking, isSprinting, isWet, onEntityUpdate, onGround, onKillCommand, onUpdate, removePassengers, removeTag, setAir, setAlwaysRenderNameTag, setCustomName, setDead, setDimension, setFire, setGlowing, setID, setInvisible, setInvulnerable, setInWeb, setMotionX, setMotionY, setMotionZ, setNBT, setNoGravity, setOutsideBorder, setPosition, setPosition3f, setPosX, setPosY, setPosZ, setRotationPitch, setRotationYaw, setSilent, setSneaking, setSprinting, setToLocationFrom, setWorld, shouldRiderDismountInWater, shouldRiderSit, spawnRunningParticles, updategetDisplayName, getPosition, getServer, getWorld, sendMessageshootvoid setPotionEffect(IItemStack stack)
void addPotionEffect(IPotionEffect effect)