public class MTEventManager extends java.lang.Object implements IEventManager
| Constructor and Description |
|---|
MTEventManager() |
public void clear()
clear in interface IEventManagerpublic IEventHandle onPlayerCrafted(IEventHandler<PlayerCraftedEvent> ev)
onPlayerCrafted in interface IEventManagerpublic boolean hasPlayerCrafted()
public void publishPlayerCrafted(PlayerCraftedEvent event)
public IEventHandle onPlayerSmelted(IEventHandler<PlayerSmeltedEvent> ev)
onPlayerSmelted in interface IEventManagerpublic boolean hasPlayerSmelted()
public void publishPlayerSmelted(PlayerSmeltedEvent event)
public IEventHandle onPlayerChangedDimension(IEventHandler<PlayerChangedDimensionEvent> ev)
onPlayerChangedDimension in interface IEventManagerpublic boolean hasPlayerChangedDimension()
public void publishPlayerChangedDimension(PlayerChangedDimensionEvent event)
public IEventHandle onPlayerLoggedIn(IEventHandler<PlayerLoggedInEvent> ev)
onPlayerLoggedIn in interface IEventManagerpublic boolean hasPlayerLoggedIn()
public void publishPlayerLoggedIn(PlayerLoggedInEvent event)
public IEventHandle onPlayerLoggedOut(IEventHandler<PlayerLoggedOutEvent> ev)
onPlayerLoggedOut in interface IEventManagerpublic boolean hasPlayerLoggedOut()
public void publishPlayerLoggedOut(PlayerLoggedOutEvent event)
public IEventHandle onPlayerRespawn(IEventHandler<PlayerRespawnEvent> ev)
onPlayerRespawn in interface IEventManagerpublic boolean hasPlayerRespawn()
public void publishPlayerRespawn(PlayerRespawnEvent event)
public IEventHandle onPlayerAttackEntity(IEventHandler<PlayerAttackEntityEvent> ev)
onPlayerAttackEntity in interface IEventManagerpublic boolean hasPlayerAttackEntity()
public void publishPlayerAttackEntity(PlayerAttackEntityEvent event)
public IEventHandle onPlayerBonemeal(IEventHandler<PlayerBonemealEvent> ev)
onPlayerBonemeal in interface IEventManagerpublic boolean hasPlayerBonemeal()
public void publishPlayerBonemeal(PlayerBonemealEvent event)
public IEventHandle onPlayerInteractEntity(IEventHandler<PlayerInteractEntityEvent> ev)
onPlayerInteractEntity in interface IEventManagerpublic boolean hasPlayerInteractEntity()
public void publishPlayerInteractEntity(PlayerInteractEntityEvent event)
public IEventHandle onPlayerPickupItem(IEventHandler<PlayerPickupItemEvent> ev)
onPlayerPickupItem in interface IEventManagerpublic boolean hasPlayerPickupItem()
public void publishPlayerPickupItem(PlayerPickupItemEvent event)
public IEventHandle onPlayerFillBucket(IEventHandler<PlayerFillBucketEvent> ev)
onPlayerFillBucket in interface IEventManagerpublic boolean hasPlayerFillBucket()
public void publishPlayerFillBucket(PlayerFillBucketEvent event)
public IEventHandle onPlayerDeathDrops(IEventHandler<PlayerDeathDropsEvent> ev)
onPlayerDeathDrops in interface IEventManagerpublic boolean hasPlayerDeathDrops()
public void publishPlayerDeathDrops(PlayerDeathDropsEvent event)
public IEventHandle onPlayerInteract(IEventHandler<PlayerInteractEvent> ev)
onPlayerInteract in interface IEventManagerpublic boolean hasPlayerInteract()
public void publishPlayerInteract(PlayerInteractEvent event)
public IEventHandle onPlayerOpenContainer(IEventHandler<PlayerOpenContainerEvent> ev)
onPlayerOpenContainer in interface IEventManagerpublic boolean hasPlayerOpenContainer()
public void publishPlayerOpenContainer(PlayerOpenContainerEvent event)
public IEventHandle onPlayerPickupXp(IEventHandler<PlayerPickupXpEvent> ev)
onPlayerPickupXp in interface IEventManagerpublic boolean hasPlayerPickupXp()
public void publishPlayerPickupXp(PlayerPickupXpEvent event)
public IEventHandle onPlayerSleepInBed(IEventHandler<PlayerSleepInBedEvent> ev)
onPlayerSleepInBed in interface IEventManagerpublic boolean hasPlayerSleepInBed()
public void publishPlayerSleepInBed(PlayerSleepInBedEvent event)
public IEventHandle onPlayerWakeUp(IEventHandler<PlayerWakeUpEvent> ev)
onPlayerWakeUp in interface IEventManagerpublic boolean hasPlayerWakeUp()
public void publishPlayerWakeUp(PlayerWakeUpEvent event)
public IEventHandle onPlayerUseHoe(IEventHandler<PlayerUseHoeEvent> ev)
onPlayerUseHoe in interface IEventManagerpublic boolean hasPlayerUseHoe()
public void publishPlayerUseHoe(PlayerUseHoeEvent event)
public IEventHandle onEntityLivingUseItem(IEventHandler<EntityLivingUseItemEvent> ev)
onEntityLivingUseItem in interface IEventManagerpublic boolean hasEntityLivingUseItem()
public void publishEntityLivingUseItem(EntityLivingUseItemEvent event)
public IEventHandle onEntityLivingUseItemStart(IEventHandler<EntityLivingUseItemEvent.Start> ev)
onEntityLivingUseItemStart in interface IEventManagerpublic boolean hasEntityLivingUseItemStart()
public void publishEntityLivingUseItemStart(EntityLivingUseItemEvent.Start event)
public IEventHandle onEntityLivingUseItemStop(IEventHandler<EntityLivingUseItemEvent.Stop> ev)
onEntityLivingUseItemStop in interface IEventManagerpublic boolean hasEntityLivingUseItemStop()
public void publishEntityLivingUseItemStop(EntityLivingUseItemEvent.Stop event)
public IEventHandle onEntityLivingUseItemTick(IEventHandler<EntityLivingUseItemEvent.Tick> ev)
onEntityLivingUseItemTick in interface IEventManagerpublic boolean hasEntityLivingUseItemTick()
public void publishEntityLivingUseItemTick(EntityLivingUseItemEvent.Tick event)
public IEventHandle onEntityLivingUseItemFinish(IEventHandler<EntityLivingUseItemEvent.Finish> ev)
onEntityLivingUseItemFinish in interface IEventManagerpublic boolean hasEntityLivingUseItemFinish()
public void publishEntityLivingUseItemFinish(EntityLivingUseItemEvent.Finish event)
public IEventHandle onEntityStruckByLightning(IEventHandler<EntityStruckByLightningEvent> ev)
onEntityStruckByLightning in interface IEventManagerpublic boolean hasEntityStruckByLightning()
public void publishEntityStruckByLightning(EntityStruckByLightningEvent event)
public IEventHandle onEnderTeleport(IEventHandler<EnderTeleportEvent> ev)
onEnderTeleport in interface IEventManagerpublic boolean hasEnderTeleport()
public void publishEnderTeleport(EnderTeleportEvent event)
public IEventHandle onEntityLivingAttacked(IEventHandler<EntityLivingAttackedEvent> ev)
onEntityLivingAttacked in interface IEventManagerpublic boolean hasEntityLivingAttacked()
public void publishEntityLivingAttacked(EntityLivingAttackedEvent event)
public IEventHandle onEntityLivingDeath(IEventHandler<EntityLivingDeathEvent> ev)
onEntityLivingDeath in interface IEventManagerpublic boolean hasEntityLivingDeath()
public void publishEntityLivingDeath(EntityLivingDeathEvent event)
public IEventHandle onEntityLivingFall(IEventHandler<EntityLivingFallEvent> ev)
onEntityLivingFall in interface IEventManagerpublic boolean hasEntityLivingFall()
public void publishEntityLivingFall(EntityLivingFallEvent event)
public IEventHandle onEntityLivingHurt(IEventHandler<EntityLivingHurtEvent> ev)
onEntityLivingHurt in interface IEventManagerpublic boolean hasEntityLivingHurt()
public void publishEntityLivingHurt(EntityLivingHurtEvent event)
public IEventHandle onEntityLivingJump(IEventHandler<EntityLivingJumpEvent> ev)
onEntityLivingJump in interface IEventManagerpublic boolean hasEntityLivingJump()
public void publishEntityLivingJump(EntityLivingJumpEvent event)
public IEventHandle onEntityLivingDeathDrops(IEventHandler<EntityLivingDeathDropsEvent> ev)
onEntityLivingDeathDrops in interface IEventManagerpublic boolean hasEntityLivingDeathDrops()
public void publishEntityLivingDeathDrops(EntityLivingDeathDropsEvent event)
public IEventHandle onItemExpire(IEventHandler<ItemExpireEvent> ev)
onItemExpire in interface IEventManagerpublic boolean hasItemExpire()
public void publishItemExpire(ItemExpireEvent event)
public IEventHandle onItemToss(IEventHandler<ItemTossEvent> ev)
onItemToss in interface IEventManagerpublic boolean hasItemToss()
public void publishItemToss(ItemTossEvent event)
public IEventHandle onPlayerAnvilRepair(IEventHandler<PlayerAnvilRepairEvent> ev)
onPlayerAnvilRepair in interface IEventManagerpublic boolean hasPlayerAnvilRepair()
public void publishPlayerAnvilRepair(PlayerAnvilRepairEvent event)
public IEventHandle onPlayerAnvilUpdate(IEventHandler<PlayerAnvilUpdateEvent> ev)
onPlayerAnvilUpdate in interface IEventManagerpublic boolean hasPlayerAnvilUpdate()
public void publishPlayerAnvilUpdate(PlayerAnvilUpdateEvent event)
public IEventHandle onPlayerSetSpawn(IEventHandler<PlayerSetSpawnEvent> ev)
onPlayerSetSpawn in interface IEventManagerpublic boolean hasPlayerSetSpawn()
public void publishPlayerSetSpawn(PlayerSetSpawnEvent event)
public IEventHandle onPlayerDestroyItem(IEventHandler<PlayerDestroyItemEvent> ev)
onPlayerDestroyItem in interface IEventManagerpublic boolean hasPlayerDestroyItem()
public void publishPlayerDestroyItem(PlayerDestroyItemEvent event)
public IEventHandle onPlayerBrewedPotion(IEventHandler<PlayerBrewedPotionEvent> ev)
onPlayerBrewedPotion in interface IEventManagerpublic boolean hasPlayerBrewedPotion()
public void publishPlayerBrewedPotion(PlayerBrewedPotionEvent event)
public IEventHandle onPlayerTick(IEventHandler<PlayerTickEvent> ev)
onPlayerTick in interface IEventManagerpublic boolean hasPlayerTick()
public void publishPlayerTick(PlayerTickEvent event)
public IEventHandle onClientTick(IEventHandler<ClientTickEvent> ev)
onClientTick in interface IEventManagerpublic boolean hasClientTick()
public void publishClientTick(ClientTickEvent event)
public IEventHandle onServerTick(IEventHandler<ServerTickEvent> ev)
onServerTick in interface IEventManagerpublic boolean hasServerTick()
public void publishServerTick(ServerTickEvent event)
public IEventHandle onRenderTick(IEventHandler<RenderTickEvent> ev)
onRenderTick in interface IEventManagerpublic boolean hasRenderTick()
public void publishRenderTick(RenderTickEvent event)
public IEventHandle onWorldTick(IEventHandler<WorldTickEvent> ev)
onWorldTick in interface IEventManagerpublic boolean hasWorldTick()
public void publishWorldTick(WorldTickEvent event)
public IEventHandle onBlockBreak(IEventHandler<BlockBreakEvent> ev)
onBlockBreak in interface IEventManagerpublic boolean hasBlockBreak()
public void publishBlockBreak(BlockBreakEvent event)
public IEventHandle onBlockHarvestDrops(IEventHandler<BlockHarvestDropsEvent> ev)
onBlockHarvestDrops in interface IEventManagerpublic boolean hasBlockHarvestDrops()
public void publishBlockHarvestDrops(BlockHarvestDropsEvent event)
public IEventHandle onPlayerBreakSpeed(IEventHandler<PlayerBreakSpeedEvent> ev)
onPlayerBreakSpeed in interface IEventManagerpublic boolean hasPlayerBreakSpeed()
public void publishPlayerBreakSpeed(PlayerBreakSpeedEvent event)
public IEventHandle onPlayerRightClickBlock(IEventHandler<PlayerRightClickBlockEvent> ev)
onPlayerRightClickBlock in interface IEventManagerpublic boolean hasPlayerRightClickBlock()
public void publishPlayerRightClickBlock(PlayerRightClickBlockEvent event)
public IEventHandle onPlayerInteractBlock(IEventHandler<PlayerRightClickBlockEvent> ev)
onPlayerInteractBlock in interface IEventManagerpublic IEventHandle onCommand(IEventHandler<CommandEvent> ev)
onCommand in interface IEventManagerpublic boolean hasCommand()
public void publishCommand(CommandEvent event)
public IEventHandle onPlayerAdvancement(IEventHandler<PlayerAdvancementEvent> ev)
onPlayerAdvancement in interface IEventManagerpublic boolean hasPlayerAdvancement()
public void publishPlayerAdvancement(PlayerAdvancementEvent event)
public IEventHandle onCheckSpawn(IEventHandler<EntityLivingSpawnEvent.EntityLivingExtendedSpawnEvent> ev)
onCheckSpawn in interface IEventManagerpublic boolean hasCheckSpawn()
public void publishCheckSpawn(EntityLivingSpawnEvent.EntityLivingExtendedSpawnEvent event)
public IEventHandle onSpecialSpawn(IEventHandler<EntityLivingSpawnEvent.EntityLivingExtendedSpawnEvent> ev)
onSpecialSpawn in interface IEventManagerpublic boolean hasSpecialSpawn()
public void publishSpecialSpawn(EntityLivingSpawnEvent.EntityLivingExtendedSpawnEvent event)
public IEventHandle onAllowDespawn(IEventHandler<EntityLivingSpawnEvent> ev)
onAllowDespawn in interface IEventManagerpublic boolean hasAllowDespawn()
public void publishAllowDespawn(EntityLivingSpawnEvent event)
public IEventHandle onAnimalTame(IEventHandler<AnimalTameEvent> ev)
onAnimalTame in interface IEventManagerpublic boolean hasAnimalTame()
public void publishAnimalTame(AnimalTameEvent event)
public IEventHandle onFarmlandTrample(IEventHandler<BlockFarmlandTrampleEvent> ev)
onFarmlandTrample in interface IEventManagerpublic boolean hasFarmlandTrample()
public void publishFarmlandTrample(BlockFarmlandTrampleEvent event)
public IEventHandle onCriticalHit(IEventHandler<CriticalHitEvent> ev)
onCriticalHit in interface IEventManagerpublic boolean hasCriticalHit()
public void publishCriticalHit(CriticalHitEvent event)
public IEventHandle onEnchantmentLevelSet(IEventHandler<EnchantmentLevelSetEvent> ev)
onEnchantmentLevelSet in interface IEventManagerpublic boolean hasEnchantmentLevelSet()
public void publishEnchantmentLevelSet(EnchantmentLevelSetEvent event)
public IEventHandle onEntityMount(IEventHandler<EntityMountEvent> ev)
onEntityMount in interface IEventManagerpublic boolean hasEntityMount()
public void publishEntityMount(EntityMountEvent event)
public IEventHandle onExplosionStart(IEventHandler<ExplosionStartEvent> ev)
onExplosionStart in interface IEventManagerpublic boolean hasExplosionStart()
public void publishExplosionStart(ExplosionStartEvent event)
public IEventHandle onExplosionDetonate(IEventHandler<ExplosionDetonateEvent> ev)
onExplosionDetonate in interface IEventManagerpublic boolean hasExplosionDetonate()
public void publishExplosionDetonate(ExplosionDetonateEvent event)
public IEventHandle onItemFished(IEventHandler<ItemFishedEvent> ev)
onItemFished in interface IEventManagerpublic boolean hasItemFished()
public void publishItemFished(ItemFishedEvent event)
public IEventHandle onCropGrowPre(IEventHandler<CropGrowPreEvent> ev)
onCropGrowPre in interface IEventManagerpublic boolean hasCropGrowPre()
public void publishCropGrowPre(CropGrowPreEvent event)
public IEventHandle onCropGrowPost(IEventHandler<CropGrowPostEvent> ev)
onCropGrowPost in interface IEventManagerpublic boolean hasCropGrowPost()
public void publishCropGrowPost(CropGrowPostEvent event)
public IEventHandle onBlockPlace(IEventHandler<BlockPlaceEvent> ev)
onBlockPlace in interface IEventManagerpublic boolean hasBlockPlace()
public void publishBlockPlace(BlockPlaceEvent event)
public IEventHandle onMobGriefing(IEventHandler<MobGriefingEvent> ev)
onMobGriefing in interface IEventManagerpublic boolean hasMobGriefing()
public void publishMobGriefing(MobGriefingEvent event)
public IEventHandle onEntityTravelToDimension(IEventHandler<EntityTravelToDimensionEvent> ev)
onEntityTravelToDimension in interface IEventManagerpublic boolean hasEntityTravelToDimension()
public void publishEntityTravelToDimension(EntityTravelToDimensionEvent event)
public IEventHandle onLivingDestroyBlock(IEventHandler<LivingDestroyBlockEvent> ev)
onLivingDestroyBlock in interface IEventManagerpublic boolean hasLivingDestroyBlock()
public void publishLivingDestroyBlock(LivingDestroyBlockEvent event)
public IEventHandle onLivingExperienceDrop(IEventHandler<LivingExperienceDropEvent> ev)
onLivingExperienceDrop in interface IEventManagerpublic boolean hasLivingExperienceDrop()
public void publishLivingExperienceDrop(LivingExperienceDropEvent event)
public IEventHandle onLivingKnockBack(IEventHandler<LivingKnockBackEvent> ev)
onLivingKnockBack in interface IEventManagerpublic boolean hasLivingKnockBack()
public void publishLivingKnockBack(LivingKnockBackEvent event)
public IEventHandle onLootingLevel(IEventHandler<LootingLevelEvent> ev)
onLootingLevel in interface IEventManagerpublic boolean hasLootingLevel()
public void publishLootingLevel(LootingLevelEvent event)
public IEventHandle onMinecartCollision(IEventHandler<MinecartCollisionEvent> ev)
onMinecartCollision in interface IEventManagerpublic boolean hasMinecartCollision()
public void publishMinecartCollision(MinecartCollisionEvent event)
public IEventHandle onMinecartInteract(IEventHandler<MinecartInteractEvent> ev)
onMinecartInteract in interface IEventManagerpublic boolean hasMinecartInteract()
public void publishMinecartInteract(MinecartInteractEvent event)
public IEventHandle onMinecartUpdate(IEventHandler<MinecartUpdateEvent> ev)
onMinecartUpdate in interface IEventManagerpublic boolean hasMinecartUpdate()
public void publishMinecartUpdate(MinecartUpdateEvent event)
public IEventHandle onNoteBlock(IEventHandler<INoteBlockEvent> ev)
onNoteBlock in interface IEventManagerpublic boolean hasNoteBlock()
public void publishNoteBlock(INoteBlockEvent event)
public IEventHandle onNoteBlockChange(IEventHandler<NoteBlockChangeEvent> ev)
onNoteBlockChange in interface IEventManagerpublic boolean hasNoteBlockChange()
public void publishNoteBlockChange(NoteBlockChangeEvent event)
public IEventHandle onNoteBlockPlay(IEventHandler<NoteBlockPlayEvent> ev)
onNoteBlockPlay in interface IEventManagerpublic boolean hasNoteBlockPlay()
public void publishNoteBlockPlay(NoteBlockPlayEvent event)
public IEventHandle onPlayerCloseContainer(IEventHandler<PlayerCloseContainerEvent> ev)
onPlayerCloseContainer in interface IEventManagerpublic boolean hasPlayerCloseContainer()
public void publishPlayerCloseContainer(PlayerCloseContainerEvent event)
public IEventHandle onPlayerItemPickup(IEventHandler<PlayerItemPickupEvent> ev)
onPlayerItemPickup in interface IEventManagerpublic boolean hasPlayerItemPickup()
public void publishPlayerItemPickup(PlayerItemPickupEvent event)
public IEventHandle onPlayerVisibility(IEventHandler<PlayerVisibilityEvent> ev)
onPlayerVisibility in interface IEventManagerpublic boolean hasPlayerVisibility()
public void publishPlayerVisibility(PlayerVisibilityEvent event)
public IEventHandle onPlayerLeftClickBlock(IEventHandler<PlayerLeftClickBlockEvent> ev)
onPlayerLeftClickBlock in interface IEventManagerpublic boolean hasPlayerLeftClickBlock()
public void publishPlayerLeftClickBlock(PlayerLeftClickBlockEvent event)
public IEventHandle onPlayerRightClickItem(IEventHandler<PlayerRightClickItemEvent> ev)
onPlayerRightClickItem in interface IEventManagerpublic boolean hasPlayerRightClickItem()
public void publishPlayerRightClickItem(PlayerRightClickItemEvent event)
public IEventHandle onSleepingLocationCheck(IEventHandler<SleepingLocationCheckEvent> ev)
onSleepingLocationCheck in interface IEventManagerpublic boolean hasSleepingLocationCheck()
public void publishSleepingLocationCheck(SleepingLocationCheckEvent event)
public IEventHandle onSleepingTimeCheck(IEventHandler<SleepingTimeCheckEvent> ev)
onSleepingTimeCheck in interface IEventManagerpublic boolean hasSleepingTimeCheck()
public void publishSleepingTimeCheck(SleepingTimeCheckEvent event)
public IEventHandle onPotionBrewPre(IEventHandler<PotionBrewPreEvent> ev)
onPotionBrewPre in interface IEventManagerpublic boolean hasPotionBrewPre()
public void publishPotionBrewPre(PotionBrewPreEvent event)
public IEventHandle onPotionBrewPost(IEventHandler<PotionBrewPostEvent> ev)
onPotionBrewPost in interface IEventManagerpublic boolean hasPotionBrewPost()
public void publishPotionBrewPost(PotionBrewPostEvent event)
public IEventHandle onProjectileImpactArrow(IEventHandler<ProjectileImpactArrowEvent> ev)
onProjectileImpactArrow in interface IEventManagerpublic boolean hasProjectileImpactArrow()
public void publishProjectileImpactArrow(ProjectileImpactArrowEvent event)
public IEventHandle onProjectileImpactFireball(IEventHandler<ProjectileImpactFireballEvent> ev)
onProjectileImpactFireball in interface IEventManagerpublic boolean hasProjectileImpactFireball()
public void publishProjectileImpactFireball(ProjectileImpactFireballEvent event)
public IEventHandle onProjectileImpactThrowable(IEventHandler<ProjectileImpactThrowableEvent> ev)
onProjectileImpactThrowable in interface IEventManagerpublic boolean hasProjectileImpactThrowable()
public void publishProjectileImpactThrowable(ProjectileImpactThrowableEvent event)
public IEventHandle onArrowLoose(IEventHandler<ArrowLooseEvent> ev)
onArrowLoose in interface IEventManagerpublic boolean hasArrowLoose()
public void publishArrowLoose(ArrowLooseEvent event)
public IEventHandle onArrowNock(IEventHandler<ArrowNockEvent> ev)
onArrowNock in interface IEventManagerpublic boolean hasArrowNock()
public void publishArrowNock(ArrowNockEvent event)
public IEventHandle onEntityJoinWorld(IEventHandler<EntityJoinWorldEvent> ev)
onEntityJoinWorld in interface IEventManagerpublic boolean hasEntityJoinWorld()
public void publishEntityJoinWorld(EntityJoinWorldEvent event)
public IEventHandle onEntityLivingEquipmentChange(IEventHandler<EntityLivingEquipmentChangeEvent> ev)
onEntityLivingEquipmentChange in interface IEventManagerpublic boolean hasEntityLivingEquipmentChange()
public void publishEntityLivingEquipmentChange(EntityLivingEquipmentChangeEvent event)
public IEventHandle onEntityLivingDamage(IEventHandler<EntityLivingDamageEvent> ev)
onEntityLivingDamage in interface IEventManagerpublic boolean hasEntityLivingDamage()
public void publishEntityLivingDamage(EntityLivingDamageEvent event)
public IEventHandle onEntityLivingHeal(IEventHandler<EntityLivingHealEvent> ev)
onEntityLivingHeal in interface IEventManagerpublic boolean hasEntityLivingHeal()
public void publishEntityLivingHeal(EntityLivingHealEvent event)
public IEventHandle onEntityLivingUpdate(IEventHandler<EntityLivingUpdateEvent> ev)
onEntityLivingUpdate in interface IEventManagerpublic boolean hasEntityLivingUpdateEvent()
public void publishEntityLivingUpdateEvent(EntityLivingUpdateEvent event)
public IEventHandle onPotionEffectAdded(IEventHandler<PotionEffectAddedEvent> ev)
onPotionEffectAdded in interface IEventManagerpublic boolean hasPotionEffectAdded()
public void publishPotionEffectAdded(PotionEffectAddedEvent event)
public IEventHandle onPotionEffectRemove(IEventHandler<PotionEffectRemoveEvent> ev)
onPotionEffectRemove in interface IEventManagerpublic boolean hasPotionEffectRemoveEvent()
public void publishPotionEffectRemoveEvent(PotionEffectRemoveEvent event)
public IEventHandle onPotionEffectApplicable(IEventHandler<PotionEffectApplicableEvent> ev)
onPotionEffectApplicable in interface IEventManagerpublic boolean hasPotionEffectApplicableEvent()
public void publishPotionEffectApplicableEvent(PotionEffectApplicableEvent event)
public IEventHandle onPotionEffectExpiry(IEventHandler<PotionEffectExpiryEvent> ev)
onPotionEffectExpiry in interface IEventManagerpublic boolean hasPotionEffectExpiryEvent()
public void publishPotionEffectExpiryEvent(PotionEffectExpiryEvent event)
public IEventHandle onPlayerClone(IEventHandler<PlayerCloneEvent> ev)
onPlayerClone in interface IEventManagerpublic boolean hasPlayerCloneEvent()
public void publishPlayerCloneEvent(PlayerCloneEvent event)
public IEventHandle onBlockNeighborNotify(IEventHandler<BlockNeighborNotifyEvent> ev)
onBlockNeighborNotify in interface IEventManagerpublic boolean hasBlockNeighborNotifyEvent()
public void publishBlockNeighborNotifyEvent(BlockNeighborNotifyEvent ev)
public IEventHandle onPortalSpawn(IEventHandler<PortalSpawnEvent> ev)
onPortalSpawn in interface IEventManagerpublic boolean hasPortalSpawnEvent()
public void publishPortalSpawnEvent(PortalSpawnEvent ev)